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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN">
<html>
<head>
<title>PySol - Rules for Memory Sequence</title>
<meta name="license" content="GNU General Public License">
<meta http-equiv="content-type" content="text/html; charset=utf-8">
</head>
<body text="#000000" bgcolor="#F7F3FF" link="#0000FF" vlink="#660099"
link="#FF0000">
<img src="../images/pysollogo03.png" alt="PySol FC Logo">
<br>

<h1>Memory Sequence</h1>
<p>
Memory game type. 13 cards. No redeal.

<h3>Object</h3>
<p>
Flip all of the cards in sequence from ace to king, and get a score of 75 or
more.

<h3>Rules</h3>
<p>
At game start, all the cards of a single suit (spades in PySol) are dealt
face-down.  Cards can be flipped over one at a time, each card flipped
over is worth 10 points, but if the next card is not one rank above the
previous card, all are flipped face-down.  If a card doesn't match, all of
the points from that sequence are lost, and a 2 point penalty is applied.
<p>
The game is over when all cards have been flipped over in one sequence, from
ace through king.  A winning score is 75 points or more.

<h3>Notes</h3>
<p>
To get awarded for a perfect game you must reach the maximum score of
130 points. You can reach this by restarting the game.
<p>
<i>Undo</i>, <i>Bookmarks</i>, <i>Autodrop</i> and <i>Quickplay</i>
are disabled for this game.


<p>

<br>
<a href="../glossary.html">Glossary</a>
<br>
<a href="../general_rules.html">General rules</a>

<p>
<a href="../index.html">Back to the index</a>
<br>
<a href="../rules.html">Back to individual game rules</a>
<hr>
<i>PySolFC Documentation - version 3.2.0</i>
</body>
</html>