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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN">
<html>
<head>
<title>PySol - Solver</title>
<meta name="license" content="GNU General Public License">
<meta http-equiv="content-type" content="text/html; charset=utf-8">
</head>
<body text="#000000" bgcolor="#F7F3FF" link="#0000FF" vlink="#660099"
alink="#FF0000">
<img src="images/pysollogo03.png" alt="PySol FC Logo">
<br>

<h1>Solver</h1>
<p>
PySolFC contains integration with a number of solitaire game solvers:
<ul>
<li><a href="https://fc-solve.shlomifish.org/">fc-solve</a>
<li><a href="https://www.shlomifish.org/open-source/projects/black-hole-solitaire-solver/">Black Hole Solver</a>
</ul>
<p>
The solvers may need to be installed separately to use them, depending on your
PySol configuration.
<p>
To use the solver, first run a game that's compatible with the solver, and then set
the configuration settings.

<h2>Configuration Options</h2>
<p>
The preset option determines the configuration that the solver uses.  The different
configurations affect how the solver goes about trying to find a solution.  More
details on the different preset options can be found on the fc-solve website.
<p>
The max iterations setting controls how many game states the solver can review for
that given game.  A higher number means the solver is more accurate, but takes longer
to run.
<p>
Once you've set the configuration options, you can start the solver, and then demo the
found solution.

<h2>For More Information</h2>
<p>
For more info about fc-solve:
<ul>
<li><a href="https://fc-solve.shlomifish.org/docs/">https://fc-solve.shlomifish.org/docs/</a>
<li><a href="https://fc-solve.shlomifish.org/faq.html">https://fc-solve.shlomifish.org/faq.html</a>
</ul>
<p>
For more info about black-hole-solve:
<ul>
<li><a href="https://github.com/shlomif/black-hole-solitaire">https://github.com/shlomif/black-hole-solitaire</a>
</ul>


<p>
<br>
<a href="index.html">Back to the index</a>
<hr>
<i>PySolFC Documentation - version 3.2.0</i>
</body>
</html>