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import struct
from airtouch5py.packet_fields import MessageType
from airtouch5py.packets.ac_ability import AcAbilityData, AcAbilityRequestData
from airtouch5py.packets.ac_control import AcControlData, SetpointControl
from airtouch5py.packets.ac_error_information import (
AcErrorInformationData,
AcErrorInformationRequestData,
)
from airtouch5py.packets.ac_status import AcStatusData
from airtouch5py.packets.console_version import (
ConsoleVersionData,
ConsoleVersionRequestData,
)
from airtouch5py.packets.datapacket import Data, DataPacket
from airtouch5py.packets.zone_control import ZoneControlData, ZoneSettingValue
from airtouch5py.packets.zone_name import ZoneNameData, ZoneNameRequestData
from airtouch5py.packets.zone_status import ZoneStatusData
from crc import Calculator, Crc16
_calculator = Calculator(Crc16.MODBUS) # type: ignore
class PacketEncoder:
header = b"\x55\x55\x55\xAA"
def encode(self, packet: DataPacket) -> bytes:
# Header is always 0x55 0x55 0x55 0xAA
res = self.header
# Address, Message id
res += struct.pack(">HB", packet.address, packet.message_id)
# Message type
res += struct.pack(">B", self._message_type(packet.data).value)
# Data length (2bytes)
packet_data = self._encode_data(packet.data)
res += struct.pack(">H", len(packet_data))
# Data
res += packet_data
# CRC16 check bytes
res += struct.pack(">H", _calculator.checksum(res[4:]))
# h. Redundant bytes in message
# To prevent the message from containing the same data as header, a 00 is inserted after every three
# consecutive 0x55s in the message. The inserted 00 is redundant bytes
# ^^ In testing this actually doesn't happen. I named a zone UUUUUUU and it didn't insert any 00s
return res
def _message_type(self, data: Data) -> MessageType:
match data:
case ZoneControlData() | ZoneStatusData() | AcControlData() | AcStatusData():
return MessageType.CONTROL_STATUS
case AcAbilityRequestData() | AcAbilityData() | AcErrorInformationRequestData() | AcErrorInformationData() | ZoneNameRequestData() | ZoneNameData() | ConsoleVersionRequestData() | ConsoleVersionData():
return MessageType.EXTENDED
case _:
raise Exception(f"Unknown message type for {data.__class__.__name__}")
def _encode_data(self, data: Data) -> bytes:
match data:
case ZoneControlData():
return self._encode_zone_control_data(data)
case ZoneStatusData():
return self._encode_zone_status_data(data)
case AcControlData():
return self._encode_ac_control_data(data)
case AcStatusData():
return self._encode_ac_status_data(data)
case AcAbilityRequestData():
return self._encode_ac_ability_request_data(data)
case AcAbilityData():
return self._encode_ac_ability_data(data)
case AcErrorInformationRequestData():
return self._encode_ac_error_information_request_data(data)
case AcErrorInformationData():
return self._encode_ac_error_information_data(data)
case ZoneNameRequestData():
return self._encode_zone_name_request_data(data)
case ZoneNameData():
return self._encode_zone_name_data(data)
case ConsoleVersionRequestData():
return self._encode_console_version_request_data(data)
case ConsoleVersionData():
return self._encode_console_version_data(data)
case _:
raise Exception(f"Unknown data type for {data.__class__.__name__}")
def _encode_zone_control_data(self, data: ZoneControlData) -> bytes:
# Sub message type 0x20
# 0
# no normal data (2 bytes)
# each repeat data length (2 bytes, 4)
res = b"\x20\x00\x00\x00\x00\x04"
# repeat count (2 bytes)
res += struct.pack(">H", len(data.zones))
# pack the zones
for zone in data.zones:
# Byte 1 Bit 8-7 Keep 0
# Byte 1 Bit 6-1 Zone number
res += struct.pack(">B", zone.zone_number)
# Byte 2 Bit 8-7 Zone setting value
# Byte 2 Bit 5-4 Keep 0
# Byte 2 Bit 3-1 Power
res += struct.pack(
">B", (zone.zone_setting_value.value << 5) | (zone.power.value << 0)
)
# Byte 3 Value to Set
if zone.zone_setting_value == ZoneSettingValue.SET_OPEN_PERCENTAGE:
res += struct.pack(">B", int(zone.value_to_set * 100))
elif zone.zone_setting_value == ZoneSettingValue.SET_TARGET_SETPOINT:
res += struct.pack(">B", int(zone.value_to_set * 10 - 100))
elif zone.zone_setting_value == ZoneSettingValue.KEEP_SETTING_VALUE:
res += b"\xFF"
else:
raise Exception(f"Unknown zone setting value {zone.zone_setting_value}")
# Byte 4 Keep 0
res += b"\x00"
return res
def _encode_zone_status_data(self, data: ZoneStatusData) -> bytes:
# Sub message type 0x21
# 0
# no normal data (2 bytes)
# each repeat data length, only if there is repeat data (2 bytes, 8)
res = b"\x21\x00\x00\x00\x00"
if len(data.zones) == 0:
res += b"\x00"
else:
res += b"\x08"
# repeat count (2 bytes)
res += struct.pack(">H", len(data.zones))
# pack the zone statuses
for zone in data.zones:
# Byte 1 Bit 8-7 Zone power state
# Byte 1 Bit 6-1 Zone number
res += struct.pack(
">B", (zone.zone_power_state.value << 6) | (zone.zone_number)
)
# Byte 2 Bit 8 control method (temperature = 1, percentage = 0)
# Byte 2 Bit 7-1 Open percentage
res += struct.pack(
">B", (zone.control_method.value << 7) | int(zone.open_percentage * 100)
)
# Byte 3 Set point setpoint=(value+100)/10, 0xFF invalid (None)
if zone.set_point is None:
res += b"\xFF"
else:
res += struct.pack(">B", int(zone.set_point * 10 - 100))
# Byte 4 Bit 8 has sensor
# Byte 4 Bit 7-1 NOT USED
res += struct.pack(">B", (zone.has_sensor << 7))
# Byte 5-6 Temperature Temperature > 150 invalid (None)
if zone.temperature is None:
res += b"\x07\xFF" # The sample packs this
else:
res += struct.pack(">H", int(zone.temperature * 10 + 500))
# Byte 7 Bit 8-3 NOT USED
# Byte 7 Bit 2 Spill active
# Byte 7 Bit 1 Low battery
res += struct.pack(
">B", (zone.spill_active << 1) | (zone.is_low_battery << 0)
)
# Byte 8 NOT USED
res += b"\x00"
return res
def _encode_ac_control_data(self, data: AcControlData) -> bytes:
# Sub message type 0x22
# 0
# no normal data (2 bytes)
# each repeat data length (2 bytes, 4)
res = b"\x22\x00\x00\x00\x00\x04"
# repeat count (2 bytes)
res += struct.pack(">H", len(data.ac_control))
# pack the ac controls
for ac in data.ac_control:
# Byte 1 Bit 8-5 Power setting
# Byte 1 Bit 4-1 AC number
res += struct.pack(">B", (ac.power_setting.value << 4) | (ac.ac_number))
# Byte 2 Bit 8-5 AC mode
# Byte 2 Bit 4-1 AC fan speed
res += struct.pack(">B", (ac.ac_mode.value << 4) | (ac.ac_fan_speed.value))
# Byte 3 Setpoint control
res += struct.pack(">B", ac.setpoint_control.value)
# Byte 4 Setpoint value (Available when byte 3 is Change setpoint)
match ac.setpoint_control:
case SetpointControl.CHANGE_SETPOINT:
res += struct.pack(">B", int(ac.setpoint * 10 - 100))
case SetpointControl.KEEP_SETPOINT_VALUE | SetpointControl.INVALIDATE_DATA:
res += b"\xFF"
case _:
raise Exception(
f"Unsupported setpoint control {ac.setpoint_control}"
)
return res
def _encode_ac_status_data(self, data: AcStatusData) -> bytes:
# Sub message type 0x23
# 0
# no normal data (2 bytes)
# each repeat data length, only if there is repeat data (2 bytes, 10)
res = b"\x23\x00\x00\x00\x00"
if len(data.ac_status) == 0:
res += b"\x00"
else:
res += b"\x0A"
# repeat count (2 bytes)
res += struct.pack(">H", len(data.ac_status))
# pack the ac statuses
for ac in data.ac_status:
# Byte 1 Bit 8-5 AC power state
# Byte 1 Bit 4-1 AC number
res += struct.pack(">B", (ac.ac_power_state.value << 4) | (ac.ac_number))
# Byte 2 Bit 8-5 AC mode
# Byte 2 Bit 4-1 AC fan speed
res += struct.pack(">B", (ac.ac_mode.value << 4) | (ac.ac_fan_speed.value))
# Byte 3 Setpoint (0xFF if Not Available)
if ac.ac_setpoint is None:
res += b"\xFF"
else:
res += struct.pack(">B", int(ac.ac_setpoint * 10 - 100))
# Byte 4 Bit 8-5 NOT USED (Packed as C in the sample)
# Byte 4 Bit 4 Turbo active
# Byte 4 Bit 3 Bypass active
# Byte 4 Bit 2 Spill active
# Byte 4 Bit 1 Timer set
res += struct.pack(
">B",
0xC0
| ac.turbo_active << 3
| ac.bypass_active << 2
| ac.spill_active << 1
| ac.timer_set << 0,
)
# Byte 5-6 Temperature (0x07FF if Not Available)
if ac.temperature is None:
res += b"\x07\xFF"
else:
res += struct.pack(">H", int(ac.temperature * 10 + 500))
# Byte 7-8 Error code
res += struct.pack(">H", ac.error_code)
# Byte 9-10 NOT USED (Sample packs 8000)
res += b"\x80\x00"
return res
def _encode_ac_ability_request_data(self, data: AcAbilityRequestData) -> bytes:
# Sub message type 0xFF11
res = b"\xFF\x11"
if data.ac_number is not None:
res += struct.pack(">B", data.ac_number)
return res
def _encode_ac_ability_data(self, data: AcAbilityData) -> bytes:
# Sub message type 0xFF11
res = b"\xFF\x11"
# Pack each ac
for ac in data.ac_ability:
# Byte 3 AC number
res += struct.pack(">B", ac.ac_number)
# Byte 4 Following data length (24)
res += b"\x18"
# Byte 5-20 AC Name (Null padded)
res += ac.ac_name.encode("ascii").ljust(16, b"\x00")
# Byte 21 start zone number
res += struct.pack(">B", ac.start_zone_number)
# Byte 22 zone count
res += struct.pack(">B", ac.zone_count)
# Byte 23 Bit 8-6 NOT USED
# Byte 23 Bit 5 Cool mode supported
# Byte 23 Bit 4 Fan mode supported
# Byte 23 Bit 3 Dry mode supported
# Byte 23 Bit 2 Heat mode supported
# Byte 23 Bit 1 Auto mode supported
res += struct.pack(
">B",
0x00
| ac.supports_mode_cool << 4
| ac.supports_mode_fan << 3
| ac.supports_mode_dry << 2
| ac.supports_mode_heat << 1
| ac.supports_mode_auto << 0,
)
# Byte 24 Bit 8 Supports intelligent auto fan speed
# Byte 24 Bit 7 Supports turbo fan speed
# Byte 24 Bit 6 Supports powerful fan speed
# Byte 24 Bit 5 Supports high fan speed
# Byte 24 Bit 4 Supports medium fan speed
# Byte 24 Bit 3 Supports low fan speed
# Byte 24 Bit 2 Supports quiet fan speed
# Byte 24 Bit 1 Supports auto fan speed
res += struct.pack(
">B",
0x00
| ac.supports_fan_speed_intelligent_auto << 7
| ac.supports_fan_speed_turbo << 6
| ac.supports_fan_speed_powerful << 5
| ac.supports_fan_speed_high << 4
| ac.supports_fan_speed_medium << 3
| ac.supports_fan_speed_low << 2
| ac.supports_fan_speed_quiet << 1
| ac.supports_fan_speed_auto << 0,
)
# Byte 25 Min cool set point
res += struct.pack(">B", ac.min_cool_set_point)
# Byte 26 Max cool set point
res += struct.pack(">B", ac.max_cool_set_point)
# Byte 27 Min heat set point
res += struct.pack(">B", ac.min_heat_set_point)
# Byte 28 Max heat set point
res += struct.pack(">B", ac.max_heat_set_point)
return res
def _encode_ac_error_information_request_data(
self, data: AcErrorInformationRequestData
) -> bytes:
# Sub message type 0xFF10
res = b"\xFF\x10"
if data.ac_number is not None:
res += struct.pack(">B", data.ac_number)
return res
def _encode_ac_error_information_data(self, data: AcErrorInformationData) -> bytes:
# Sub message type 0xFF10
res = b"\xFF\x10"
# Byte 3 AC number
res += struct.pack(">B", data.ac_number)
# Byte 4 Error info length (0 if no error)
res += struct.pack(">B", len(data.error_info))
# Byte 5.. Error info (no bytes if no error, no null at end)
res += data.error_info.encode("ascii")
return res
def _encode_zone_name_request_data(self, data: ZoneNameRequestData) -> bytes:
# Sub message type 0xFF13
res = b"\xFF\x13"
if data.zone_number is not None:
res += struct.pack(">B", data.zone_number)
return res
def _encode_zone_name_data(self, data: ZoneNameData) -> bytes:
# Sub message type 0xFF13
res = b"\xFF\x13"
# Pack each zone
for zone in data.zone_names:
# Byte 3 Zone number
res += struct.pack(">B", zone.zone_number)
# Byte 4 Name length
res += struct.pack(">B", len(zone.zone_name))
# Byte 5.. Zone name (no null at end)
res += zone.zone_name.encode("ascii")
return res
def _encode_console_version_request_data(
self, data: ConsoleVersionRequestData
) -> bytes:
# Sub message type 0xFF30
res = b"\xFF\x30"
return res
def _encode_console_version_data(self, data: ConsoleVersionData) -> bytes:
# Sub message type 0xFF30
res = b"\xFF\x30"
# Byte 3 Update sign (0 - latest, Other - new version available)
res += struct.pack(">B", data.has_update)
# Byte 4 Version length
res += struct.pack(">B", len(data.version))
# Byte 5.. Version (no null at end)
res += data.version.encode("ascii")
return res
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