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#!/usr/bin/env python3
# -*- coding: utf-8 -*-
import traceback
from math import pi, exp, atan, log, tan, sqrt
import sys
import os
import json
import threading
from ast import literal_eval
from collections import OrderedDict
from asciimatics.event import KeyboardEvent
from asciimatics.renderers import ColourImageFile
from asciimatics.effects import Effect
from asciimatics.widgets import Button, Text, Layout, Frame, Divider, PopUpDialog
from asciimatics.scene import Scene
from asciimatics.screen import Screen
from asciimatics.exceptions import ResizeScreenError, StopApplication, InvalidFields
try:
import mapbox_vector_tile
import requests
from google.protobuf.message import DecodeError
except ImportError:
print("Run `pip install mapbox-vector-tile protobuf requests` to fix your dependencies.")
print("See https://github.com/Toblerity/Shapely#installing-shapely-16b2 for Shapely install.")
sys.exit(0)
# Global constants for the applications
# Replace `_KEY` with the free one that you get from signing up with www.mapbox.com
_KEY = ""
_VECTOR_URL = \
"http://a.tiles.mapbox.com/v4/mapbox.mapbox-streets-v7/{}/{}/{}.mvt?access_token={}"
_IMAGE_URL = \
"https://api.mapbox.com/styles/v1/mapbox/satellite-v9/tiles/256/{}/{}/{}?access_token={}"
_START_SIZE = 64
_ZOOM_IN_SIZE = _START_SIZE * 2
_ZOOM_OUT_SIZE = _START_SIZE // 2
_ZOOM_ANIMATION_STEPS = 6
_ZOOM_STEP = exp(log(2) / _ZOOM_ANIMATION_STEPS)
_CACHE_SIZE = 180
_HELP = """
You can moved around using the cursor keys. To jump to any location in the world, press Enter and \
then fill in the longitude and latitude of the location and press 'OK'.
To zoom in and out use '+'/'-'. To zoom all the way in/out, press '9'/'0'.
To swap between satellite and vector views, press 'T'. To quit, press 'Q'.
"""
class EnterLocation(Frame):
"""Form to enter a new desired location to display on the map."""
def __init__(self, screen, longitude, latitude, on_ok):
super(EnterLocation, self).__init__(
screen, 7, 40, data={"long": str(longitude), "lat": str(latitude)}, name="loc",
title="Enter New Location", is_modal=True)
self._on_ok = on_ok
layout = Layout([1, 18, 1])
self.add_layout(layout)
layout.add_widget(Divider(draw_line=False), 1)
layout.add_widget(Text(label="Longitude:", name="long", validator=r"^[-]?\d+?\.\d+?$"), 1)
layout.add_widget(Text(label="Latitude:", name="lat", validator=r"^[-]?\d+?\.\d+?$"), 1)
layout.add_widget(Divider(draw_line=False), 1)
layout2 = Layout([1, 1, 1])
self.add_layout(layout2)
layout2.add_widget(Button("OK", self._ok), 1)
layout2.add_widget(Button("Cancel", self._cancel), 2)
self.fix()
def _ok(self):
try:
self.save(validate=True)
except InvalidFields:
return
self._on_ok(self)
self._scene.remove_effect(self)
def _cancel(self):
self._scene.remove_effect(self)
class Map(Effect):
"""Effect to display a satellite image or vector map of the world."""
# Colour palettes
_256_PALETTE = {
"landuse": 193,
"water": 153,
"waterway": 153,
"marine_label": 12,
"admin": 7,
"country_label": 9,
"state_label": 1,
"place_label": 0,
"building": 252,
"road": 15,
"poi_label": 8
}
_16_PALETTE = {
"landuse": Screen.COLOUR_GREEN,
"water": Screen.COLOUR_BLUE,
"waterway": Screen.COLOUR_BLUE,
"marine_label": Screen.COLOUR_BLUE,
"admin": Screen.COLOUR_WHITE,
"country_label": Screen.COLOUR_RED,
"state_label": Screen.COLOUR_RED,
"place_label": Screen.COLOUR_YELLOW,
"building": Screen.COLOUR_WHITE,
"road": Screen.COLOUR_WHITE,
"poi_label": Screen.COLOUR_RED
}
def __init__(self, screen):
super(Map, self).__init__(screen)
# Current state of the map
self._screen = screen
self._zoom = 0
self._latitude = 51.4778
self._longitude = -0.0015
self._tiles = OrderedDict()
self._size = _START_SIZE
self._satellite = False
# Desired viewing location and animation flags
self._desired_zoom = self._zoom
self._desired_latitude = self._latitude
self._desired_longitude = self._longitude
self._next_update = 100000
# State for the background thread which reads in the tiles
self._running = True
self._updated = threading.Event()
self._updated.set()
self._oops = None
self._thread = threading.Thread(target=self._get_tiles)
self._thread.daemon = True
self._thread.start()
# a separate directory to store cached files.
if not os.path.isdir('mapscache'):
os.mkdir('mapscache')
def _scale_coords(self, x, y, extent, xo, yo):
"""Convert from tile coordinates to "pixels" - i.e. text characters."""
return xo + (x * self._size * 2 / extent), yo + ((extent - y) * self._size / extent)
def _convert_longitude(self, longitude):
"""Convert from longitude to the x position in overall map."""
return int((180 + longitude) * (2 ** self._zoom) * self._size / 360)
def _convert_latitude(self, latitude):
"""Convert from latitude to the y position in overall map."""
return int((180 - (180 / pi * log(tan(
pi / 4 + latitude * pi / 360)))) * (2 ** self._zoom) * self._size / 360)
def _inc_lat(self, latitude, delta):
"""Shift the latitude by the required number of pixels (i.e. text lines)."""
y = self._convert_latitude(latitude)
y += delta
return 360 / pi * atan(
exp((180 - y * 360 / (2 ** self._zoom) / self._size) * pi / 180)) - 90
def _get_satellite_tile(self, x_tile, y_tile, z_tile):
"""Load up a single satellite image tile."""
cache_file = "mapscache/{}.{}.{}.jpg".format(z_tile, x_tile, y_tile)
if cache_file not in self._tiles:
if not os.path.isfile(cache_file):
url = _IMAGE_URL.format(z_tile, x_tile, y_tile, _KEY)
data = requests.get(url).content
with open(cache_file, 'wb') as f:
f.write(data)
self._tiles[cache_file] = [
x_tile, y_tile, z_tile,
ColourImageFile(self._screen, cache_file, height=_START_SIZE, dither=True,
uni=self._screen.unicode_aware),
True]
if len(self._tiles) > _CACHE_SIZE:
self._tiles.popitem(False)
self._screen.force_update()
def _get_vector_tile(self, x_tile, y_tile, z_tile):
"""Load up a single vector tile."""
cache_file = "mapscache/{}.{}.{}.json".format(z_tile, x_tile, y_tile)
if cache_file not in self._tiles:
if os.path.isfile(cache_file):
with open(cache_file, 'rb') as f:
tile = json.loads(f.read().decode('utf-8'))
else:
url = _VECTOR_URL.format(z_tile, x_tile, y_tile, _KEY)
data = requests.get(url).content
try:
tile = mapbox_vector_tile.decode(data)
with open(cache_file, mode='w') as f:
json.dump(literal_eval(repr(tile)), f)
except DecodeError:
tile = None
if tile:
self._tiles[cache_file] = [x_tile, y_tile, z_tile, tile, False]
if len(self._tiles) > _CACHE_SIZE:
self._tiles.popitem(False)
self._screen.force_update()
def _get_tiles(self):
"""Background thread to download map tiles as required."""
while self._running:
self._updated.wait()
self._updated.clear()
# Save off current view and find the nearest tile.
satellite = self._satellite
zoom = self._zoom
size = self._size
n = 2 ** zoom
x_offset = self._convert_longitude(self._longitude)
y_offset = self._convert_latitude(self._latitude)
# Get the visible tiles around that location - getting most relevant first
for x, y, z in [(0, 0, 0), (1, 0, 0), (0, 1, 0), (-1, 0, 0), (0, -1, 0),
(0, 0, -1), (0, 0, 1),
(1, 1, 0), (1, -1, 0), (-1, -1, 0), (-1, 1, 0)]:
# Restart if we've already zoomed to another level
if self._zoom != zoom:
break
# Don't get tile if it falls off the grid
x_tile = int(x_offset // size) + x
y_tile = int(y_offset // size) + y
z_tile = zoom + z
if (x_tile < 0 or x_tile >= n or y_tile < 0 or y_tile >= n or
z_tile < 0 or z_tile > 20):
continue
# noinspection PyBroadException
try:
# Don't bother rendering if the tile is not visible
top = y_tile * size - y_offset + self._screen.height // 2
left = (x_tile * size - x_offset + self._screen.width // 4) * 2
if z == 0 and (left > self._screen.width or left + self._size * 2 < 0 or
top > self._screen.height or top + self._size < 0):
continue
if satellite:
self._get_satellite_tile(x_tile, y_tile, z_tile)
else:
self._get_vector_tile(x_tile, y_tile, z_tile)
# pylint: disable=broad-except
except Exception:
self._oops = "{} - tile loc: {} {} {}".format(
traceback.format_exc(), x_tile, y_tile, z_tile)
# Generally refresh screen after we've downloaded everything
self._screen.force_update()
def _get_features(self):
"""Decide which layers to render based on current zoom level and view type."""
if self._satellite:
return [("water", [], [])]
elif self._zoom <= 2:
return [
("water", [], []),
("marine_label", [], [1]),
]
elif self._zoom <= 7:
return [
("admin", [], []),
("water", [], []),
("road", ["motorway"], []),
("country_label", [], []),
("marine_label", [], [1]),
("state_label", [], []),
("place_label", [], ["city", "town"]),
]
elif self._zoom <= 10:
return [
("admin", [], []),
("water", [], []),
("road", ["motorway", "motorway_link", "trunk"], []),
("country_label", [], []),
("marine_label", [], [1]),
("state_label", [], []),
("place_label", [], ["city", "town"]),
]
else:
return [
("landuse", ["agriculture", "grass", "park"], []),
("water", [], []),
("waterway", ["river", "canal"], []),
("building", [], []),
("road",
["motorway", "motorway_link", "trunk", "primary", "secondary"]
if self._zoom <= 14 else
["motorway", "motorway_link", "trunk", "primary", "secondary", "tertiary",
"link", "street", "tunnel"],
[]),
("poi_label", [], []),
]
def _draw_lines_internal(self, coords, colour, bg):
"""Helper to draw lines connecting a set of nodes that are scaled for the Screen."""
for i, (x, y) in enumerate(coords):
if i == 0:
self._screen.move(x, y)
else:
self._screen.draw(x, y, colour=colour, bg=bg, thin=True)
def _draw_polygons(self, feature, bg, colour, extent, polygons, xo, yo):
"""Draw a set of polygons from a vector tile."""
coords = []
for polygon in polygons:
coords.append([self._scale_coords(x, y, extent, xo, yo) for x, y in polygon])
# Polygons are expensive to draw and the buildings layer is huge - so we convert to
# lines in order to process updates fast enough to animate.
if "type" in feature["properties"] and "building" in feature["properties"]["type"]:
for line in coords:
self._draw_lines_internal(line, colour, bg)
else:
self._screen.fill_polygon(coords, colour=colour, bg=bg)
def _draw_lines(self, bg, colour, extent, line, xo, yo):
"""Draw a set of lines from a vector tile."""
coords = [self._scale_coords(x, y, extent, xo, yo) for x, y in line]
self._draw_lines_internal(coords, colour, bg)
def _draw_feature(self, feature, extent, colour, bg, xo, yo):
"""Draw a single feature from a layer in a vector tile."""
geometry = feature["geometry"]
if geometry["type"] == "Polygon":
self._draw_polygons(feature, bg, colour, extent, geometry["coordinates"], xo, yo)
elif feature["geometry"]["type"] == "MultiPolygon":
for multi_polygon in geometry["coordinates"]:
self._draw_polygons(feature, bg, colour, extent, multi_polygon, xo, yo)
elif feature["geometry"]["type"] == "LineString":
self._draw_lines(bg, colour, extent, geometry["coordinates"], xo, yo)
elif feature["geometry"]["type"] == "MultiLineString":
for line in geometry["coordinates"]:
self._draw_lines(bg, colour, extent, line, xo, yo)
elif feature["geometry"]["type"] == "Point":
x, y = self._scale_coords(
geometry["coordinates"][0], geometry["coordinates"][1], extent, xo, yo)
text = u" {} ".format(feature["properties"]["name_en"])
self._screen.print_at(text, int(x - len(text) / 2), int(y), colour=colour, bg=bg)
def _draw_tile_layer(self, tile, layer_name, c_filters, colour, t_filters, x, y, bg):
"""Draw the visible geometry in the specified map tile."""
# Don't bother rendering if the tile is not visible
left = (x + self._screen.width // 4) * 2
top = y + self._screen.height // 2
if (left > self._screen.width or left + self._size * 2 < 0 or
top > self._screen.height or top + self._size < 0):
return 0
# Not all layers are available in every tile.
try:
_layer = tile[layer_name]
_extent = float(_layer["extent"])
except KeyError:
return 0
for _feature in _layer["features"]:
try:
if c_filters and _feature["properties"]["class"] not in c_filters:
continue
if (t_filters and _feature["type"] not in t_filters and
_feature["properties"]["type"] not in t_filters):
continue
self._draw_feature(
_feature, _extent, colour, bg,
(x + self._screen.width // 4) * 2, y + self._screen.height // 2)
except KeyError:
pass
return 1
def _draw_satellite_tile(self, tile, x, y):
"""Draw a satellite image tile to screen."""
image, colours = tile.rendered_text
for (i, line) in enumerate(image):
self._screen.paint(line, x, y + i, colour_map=colours[i])
return 1
def _draw_tiles(self, x_offset, y_offset, bg):
"""Render all visible tiles a layer at a time."""
count = 0
for layer_name, c_filters, t_filters in self._get_features():
colour = (self._256_PALETTE[layer_name]
if self._screen.colours >= 256 else self._16_PALETTE[layer_name])
for x, y, z, tile, satellite in sorted(self._tiles.values(), key=lambda k: k[0]):
# Don't draw the wrong type or zoom of tile.
if satellite != self._satellite or z != self._zoom:
continue
# Convert tile location into pixels and draw the tile.
x *= self._size
y *= self._size
if satellite:
count += self._draw_satellite_tile(
tile,
int((x-x_offset + self._screen.width // 4) * 2),
int(y-y_offset + self._screen.height // 2))
else:
count += self._draw_tile_layer(tile, layer_name, c_filters, colour, t_filters,
x - x_offset, y - y_offset, bg)
return count
def _zoom_map(self, zoom_out=True):
"""Animate the zoom in/out as appropriate for the displayed map tile."""
size_step = 1 / _ZOOM_STEP if zoom_out else _ZOOM_STEP
self._next_update = 1
if self._satellite:
size_step **= _ZOOM_ANIMATION_STEPS
self._size *= size_step
if self._size <= _ZOOM_OUT_SIZE:
if self._zoom > 0:
self._zoom -= 1
self._size = _START_SIZE
else:
self._size = _ZOOM_OUT_SIZE
elif self._size >= _ZOOM_IN_SIZE:
if self._zoom < 20:
self._zoom += 1
self._size = _START_SIZE
else:
self._size = _ZOOM_IN_SIZE
def _move_to_desired_location(self):
"""Animate movement to desired location on map."""
self._next_update = 100000
x_start = self._convert_longitude(self._longitude)
y_start = self._convert_latitude(self._latitude)
x_end = self._convert_longitude(self._desired_longitude)
y_end = self._convert_latitude(self._desired_latitude)
if sqrt((x_end - x_start) ** 2 + (y_end - y_start) ** 2) > _START_SIZE // 4:
self._zoom_map(True)
elif self._zoom != self._desired_zoom:
self._zoom_map(self._desired_zoom < self._zoom)
if self._longitude != self._desired_longitude:
self._next_update = 1
if self._desired_longitude < self._longitude:
self._longitude = max(self._longitude - 360 / 2 ** self._zoom / self._size * 2,
self._desired_longitude)
else:
self._longitude = min(self._longitude + 360 / 2 ** self._zoom / self._size * 2,
self._desired_longitude)
if self._latitude != self._desired_latitude:
self._next_update = 1
if self._desired_latitude < self._latitude:
self._latitude = max(self._inc_lat(self._latitude, 2), self._desired_latitude)
else:
self._latitude = min(self._inc_lat(self._latitude, -2), self._desired_latitude)
if self._next_update == 1:
self._updated.set()
def _update(self, frame_no):
"""Draw the latest set of tiles to the Screen."""
# Check for any fatal errors from the background thread and quit if we hit anything.
if self._oops:
raise RuntimeError(self._oops)
# Calculate new positions for animated movement.
self._move_to_desired_location()
# Re-draw the tiles - if we have any suitable ones downloaded.
count = 0
x_offset = self._convert_longitude(self._longitude)
y_offset = self._convert_latitude(self._latitude)
if self._tiles:
# Clear the area first.
bg = 253 if self._screen.unicode_aware and self._screen.colours >= 256 else 0
for y in range(self._screen.height):
self._screen.print_at("." * self._screen.width, 0, y, colour=bg, bg=bg)
# Now draw all the available tiles.
count = self._draw_tiles(x_offset, y_offset, bg)
# Just a few pointers on what the user should do...
if count == 0:
self._screen.centre(" Loading - please wait... ", self._screen.height // 2, 1)
self._screen.centre("Press '?' for help.", 0, 1)
if _KEY == "":
footer = "Using local cached data - go to https://www.mapbox.com/ and get a free key."
else:
footer = u"Zoom: {} Location: {:.6}, {:.6} Maps: © Mapbox, © OpenStreetMap".format(
self._zoom, self._longitude, self._latitude)
self._screen.centre(footer, self._screen.height - 1, 1)
return count
def process_event(self, event):
"""User input for the main map view."""
if isinstance(event, KeyboardEvent):
if event.key_code in [Screen.ctrl("m"), Screen.ctrl("j")]:
self._scene.add_effect(
EnterLocation(
self._screen, self._longitude, self._latitude, self._on_new_location))
elif event.key_code in [ord('q'), ord('Q'), Screen.ctrl("c")]:
raise StopApplication("User quit")
elif event.key_code in [ord('t'), ord('T')]:
self._satellite = not self._satellite
if self._satellite:
self._size = _START_SIZE
elif event.key_code == ord("?"):
self._scene.add_effect(PopUpDialog(self._screen, _HELP, ["OK"]))
elif event.key_code == ord("+") and self._zoom <= 20:
if self._desired_zoom < 20:
self._desired_zoom += 1
elif event.key_code == ord("-") and self._zoom >= 0:
if self._desired_zoom > 0:
self._desired_zoom -= 1
elif event.key_code == ord("0"):
self._desired_zoom = 0
elif event.key_code == ord("9"):
self._desired_zoom = 20
elif event.key_code == Screen.KEY_LEFT:
self._desired_longitude -= 360 / 2 ** self._zoom / self._size * 10
elif event.key_code == Screen.KEY_RIGHT:
self._desired_longitude += 360 / 2 ** self._zoom / self._size * 10
elif event.key_code == Screen.KEY_UP:
self._desired_latitude = self._inc_lat(self._desired_latitude, -self._size / 10)
elif event.key_code == Screen.KEY_DOWN:
self._desired_latitude = self._inc_lat(self._desired_latitude, self._size / 10)
else:
return
# Trigger a reload of the tiles and redraw map
self._updated.set()
self._screen.force_update()
def _on_new_location(self, form):
"""Set a new desired location entered in the pop-up form."""
self._desired_longitude = float(form.data["long"])
self._desired_latitude = float(form.data["lat"])
self._desired_zoom = 13
self._screen.force_update()
# noinspection PyUnusedLocal
# pylint: disable=unused-argument
def clone(self, new_screen, new_scene):
# On resize, there will be a new Map - kill the thread in this one.
self._running = False
self._updated.set()
@property
def frame_update_count(self):
# Only redraw if required - as determined by the update logic.
return self._next_update
@property
def stop_frame(self):
# No specific end point for this Effect. Carry on running forever.
return 0
def reset(self):
# Nothing special to do. Just need this to satisfy the ABC.
pass
def demo(screen, scene):
screen.play([Scene([Map(screen)], -1)], stop_on_resize=True, start_scene=scene)
if __name__ == "__main__":
last_scene = None
while True:
try:
Screen.wrapper(demo, catch_interrupt=False, arguments=[last_scene])
sys.exit(0)
except ResizeScreenError as e:
last_scene = e.scene
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