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.. currentmodule:: bitstring
BitArray
========
.. class:: BitArray(auto: BitsType | int | None, /, length: int | None = None, offset: int | None = None, **kwargs)
The :class:`Bits` class is the base class for :class:`BitArray` and so (with the exception of :meth:`~Bits.__hash__`) all of its methods are also available for :class:`BitArray` objects.
The initialiser is the same as for :class:`Bits`.
A :class:`BitArray` is a mutable :class:`Bits`, and so the one thing all of the methods listed here have in common is that they can modify the contents of the bitstring.
----
Methods
-------
.. method:: BitArray.append(bs: BitsType) -> None
Join a :class:`BitArray` to the end of the current :class:`BitArray`. ::
>>> s = BitArray('0xbad')
>>> s.append('0xf00d')
>>> s
BitArray('0xbadf00d')
.. method:: BitArray.byteswap(fmt: str | int | Iterable[int] | None = None, start: int | None = None, end: int | None = None, repeat: bool = True) -> int
Change the endianness of the :class:`BitArray` in-place according to *fmt*. Return the number of swaps done.
The *fmt* can be an integer, an iterable of integers or a compact format string similar to those used in :func:`pack` (described in :ref:`compact_format`). It defaults to 0, which means reverse as many bytes as possible. The *fmt* gives a pattern of byte sizes to use to swap the endianness of the :class:`BitArray`. Note that if you use a compact format string then the endianness identifier (``<``, ``>`` or ``=``) is not needed, and if present it will be ignored.
*start* and *end* optionally give a slice to apply the transformation to (it defaults to the whole :class:`BitArray`). If *repeat* is ``True`` then the byte swapping pattern given by the *fmt* is repeated in its entirety as many times as possible.
>>> s = BitArray('0x00112233445566')
>>> s.byteswap(2)
3
>>> s
BitArray('0x11003322554466')
>>> s.byteswap('h')
3
>>> s
BitArray('0x00112233445566')
>>> s.byteswap([2, 5])
1
>>> s
BitArray('0x11006655443322')
It can also be used to swap the endianness of the whole :class:`BitArray`. ::
>>> s = BitArray('uintle32=1234')
>>> s.byteswap()
>>> print(s.uintbe)
1234
.. method:: BitArray.clear() -> None
Removes all bits from the bitstring.
``s.clear()`` is equivalent to ``del s[:]`` and simply makes the bitstring empty.
.. method:: BitArray.insert(bs: BitsType, pos: int) -> None
Inserts *bs* at *pos*.
When used with the :class:`BitStream` class the *pos* is optional, and if not present the current bit position will be used. After insertion the property :attr:`~ConstBitStream.pos` will be immediately after the inserted bitstring. ::
>>> s = BitStream('0xccee')
>>> s.insert('0xd', 8)
>>> s
BitStream('0xccdee')
>>> s.insert('0x00')
>>> s
BitStream('0xccd00ee')
.. method:: BitArray.invert(pos: int | Iterable[int] | None = None) -> None
Inverts one or many bits from ``1`` to ``0`` or vice versa.
*pos* can be either a single bit position or an iterable of bit positions. Negative numbers are treated in the same way as slice indices and it will raise :exc:`IndexError` if ``pos < -len(s)`` or ``pos > len(s)``. The default is to invert the entire :class:`BitArray`. ::
>>> s = BitArray('0b111001')
>>> s.invert(0)
>>> s.bin
'011001'
>>> s.invert([-2, -1])
>>> s.bin
'011010'
>>> s.invert()
>>> s.bin
'100101'
.. method:: BitArray.overwrite(bs: BitsType, pos: int) -> None
Replaces the contents of the current :class:`BitArray` with *bs* at *pos*.
When used with the :class:`BitStream` class the *pos* is optional, and if not present the current bit position will be used. After insertion the property :attr:`~ConstBitStream.pos` will be immediately after the overwritten bitstring. ::
>>> s = BitArray(length=10)
>>> s.overwrite('0b111', 3)
>>> s
BitArray('0b0001110000')
>>> s.pos
6
.. method:: BitArray.prepend(bs: BitsType) -> None
Inserts *bs* at the beginning of the current :class:`BitArray`. ::
>>> s = BitArray('0b0')
>>> s.prepend('0xf')
>>> s
BitArray('0b11110')
.. method:: BitArray.replace(old: BitsType, new: BitsType, start: int | None = None, end: int | None = None, count: int | None = None, bytealigned: bool | None = None) -> int
Finds occurrences of *old* and replaces them with *new*. Returns the number of replacements made.
If *bytealigned* is ``True`` then replacements will only be made on byte boundaries. *start* and *end* give the search range and default to the start and end of the bitstring. If *count* is specified then no more than this many replacements will be made. ::
>>> s = BitArray('0b0011001')
>>> s.replace('0b1', '0xf')
3
>>> print(s.bin)
0011111111001111
>>> s.replace('0b1', '', count=6)
6
>>> print(s.bin)
0011001111
.. method:: BitArray.reverse(start: int | None = None, end: int | None = None) -> None
Reverses bits in the :class:`BitArray` in-place.
*start* and *end* give the range of bits to reverse and default to the start and end of the bitstring. ::
>>> a = BitArray('0b000001101')
>>> a.reverse()
>>> a.bin
'101100000'
>>> a.reverse(0, 4)
>>> a.bin
'110100000'
.. method:: BitArray.rol(bits: int, start: int | None = None, end: int | None = None) -> None
Rotates the contents of the :class:`BitArray` in-place by *bits* bits to the left.
*start* and *end* define the slice to use and default to the start and end of the bitstring.
Raises :exc:`ValueError` if ``bits < 0``. ::
>>> s = BitArray('0b01000001')
>>> s.rol(2)
>>> s.bin
'00000101'
.. method:: BitArray.ror(bits: int, start: int | None = None, end: int | None = None) -> None
Rotates the contents of the :class:`BitArray` in-place by *bits* bits to the right.
*start* and *end* define the slice to use and default to the start and end of the bitstring.
Raises :exc:`ValueError` if ``bits < 0``.
.. method:: BitArray.set(value: bool, pos: int | Iterable[int] | None = None) -> None
Sets one or many bits to either ``1`` (if *value* is ``True``) or ``0`` (if *value* isn't ``True``). *pos* can be either a single bit position or an iterable of bit positions. Negative numbers are treated in the same way as slice indices and it will raise :exc:`IndexError` if ``pos < -len(s)`` or ``pos > len(s)``. The default is to set every bit in the :class:`BitArray`.
Using ``s.set(True, x)`` can be more efficient than other equivalent methods such as ``s[x] = 1``, ``s[x] = "0b1"`` or ``s.overwrite('0b1', x)``, especially if many bits are being set. In particular using a ``range`` object as an iterable is treated as a special case and is done efficiently. ::
>>> s = BitArray('0x0000')
>>> s.set(True, -1)
>>> print(s)
0x0001
>>> s.set(1, (0, 4, 5, 7, 9))
>>> s.bin
'1000110101000001'
>>> s.set(0)
>>> s.bin
'0000000000000000'
>>> s.set(1, range(0, len(s), 2))
>>> s.bin
'1010101010101010'
----
Properties
----------
Note that the ``bin``, ``oct``, ``hex``, ``int``, ``uint`` and ``float`` properties can all be shortened to their initial letter.
Properties can also have a length in bits appended to them to make properties such as ``u8`` or ``floatle64`` (with the exception of the ``bytes`` property which uses a unit of bytes instead of bits, so ``bytes4`` is 32 bits long). These properties with lengths can be used to quickly create a new bitstring. ::
>>> a = BitArray()
>>> a.f32 = 17.6
>>> a.h
'418ccccd'
>>> a.i7 = -1
>>> a.b
'1111111'
The binary interpretation properties of the :class:`Bits` class all become writable in the :class:`BitArray` class.
For integer types, the properties can have a bit length appended to it such as ``u32`` or ``int5`` to specify the new length of the bitstring.
Using a length too small to contain the value given will raise a :exc:`CreationError`.
When used as a setter without a new length the value must fit into the current length of the :class:`BitArray`, else a :exc:`ValueError` will be raised. ::
>>> s = BitArray('0xf3')
>>> s.int
-13
>>> s.int = 1232
ValueError: int 1232 is too large for a BitArray of length 8.
Other types also have restrictions on their lengths, and using an invalid length will raise a :exc:`CreationError`.
For example trying to create a 20 bit floating point number or a two bit bool will raise this exception.
----
Special Methods
---------------
.. method:: BitArray.__delitem__(key)
``del s[start:end:step]``
Deletes the slice specified.
.. method:: BitArray.__iadd__(bs)
``s1 += s2``
Appends *bs* to the current bitstring.
Note that for :class:`BitArray` objects this will be an in-place change, whereas for :class:`Bits` objects using ``+=`` will not call this method - instead a new object will be created (it is equivalent to a copy and an :meth:`~Bits.__add__`). ::
>>> s = BitArray(ue=423)
>>> s += BitArray(ue=12)
>>> s.read('ue')
423
>>> s.read('ue')
12
.. method:: BitArray.__iand__(bs)
``s &= bs``
In-place bit-wise AND between two bitstrings. If the two bitstrings are not the same length then a :exc:`ValueError` is raised.
.. method:: BitArray.__ilshift__(n)
``s <<= n``
Shifts the bits in-place *n* bits to the left. The *n* right-most bits will become zeros and bits shifted off the left will be lost.
.. method:: BitArray.__imul__(n)
``s *= n``
In-place concatenation of *n* copies of the current bitstring.
>>> s = BitArray('0xbad')
>>> s *= 3
>>> s.hex
'badbadbad'
.. method:: BitArray.__ior__(bs)
``s |= bs``
In-place bit-wise OR between two bitstrings. If the two bitstrings are not the same length then a :exc:`ValueError` is raised.
.. method:: BitArray.__irshift__(n)
``s >>= n``
Shifts the bits in-place *n* bits to the right. The *n* left-most bits will become zeros and bits shifted off the right will be lost.
.. method:: BitArray.__ixor__(bs)
``s ^= bs``
In-place bit-wise XOR between two bitstrings. If the two bitstrings are not the same length then a :exc:`ValueError` is raised.
.. method:: BitArray.__setitem__(key, value)
``s1[start:end:step] = s2``
Replaces the slice specified with a new value. ::
>>> s = BitArray('0x00000000')
>>> s[::8] = '0xf'
>>> print(s)
0x80808080
>>> s[-12:] = '0xf'
>>> print(s)
0x80808f
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