1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122
|
/*
* Copyright (c) 2006-2007 Erin Catto http://www.gphysics.com
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/
#include "b2CircleContact.h"
#include "../b2Body.h"
#include "../b2WorldCallbacks.h"
#include "../../Common/b2BlockAllocator.h"
#include <new>
#include <cstring>
b2Contact* b2CircleContact::Create(b2Shape* shape1, b2Shape* shape2, b2BlockAllocator* allocator)
{
void* mem = allocator->Allocate(sizeof(b2CircleContact));
return new (mem) b2CircleContact(shape1, shape2);
}
void b2CircleContact::Destroy(b2Contact* contact, b2BlockAllocator* allocator)
{
((b2CircleContact*)contact)->~b2CircleContact();
allocator->Free(contact, sizeof(b2CircleContact));
}
b2CircleContact::b2CircleContact(b2Shape* s1, b2Shape* s2)
: b2Contact(s1, s2)
{
b2Assert(m_shape1->GetType() == e_circleShape);
b2Assert(m_shape2->GetType() == e_circleShape);
m_manifold.pointCount = 0;
m_manifold.points[0].normalImpulse = 0.0f;
m_manifold.points[0].tangentImpulse = 0.0f;
}
void b2CircleContact::Evaluate(b2ContactListener* listener)
{
b2Body* b1 = m_shape1->GetBody();
b2Body* b2 = m_shape2->GetBody();
b2Manifold m0;
memcpy(&m0, &m_manifold, sizeof(b2Manifold));
b2CollideCircles(&m_manifold, (b2CircleShape*)m_shape1, b1->GetXForm(), (b2CircleShape*)m_shape2, b2->GetXForm());
b2ContactPoint cp;
cp.shape1 = m_shape1;
cp.shape2 = m_shape2;
cp.friction = b2MixFriction(m_shape1->GetFriction(), m_shape2->GetFriction());
cp.restitution = b2MixRestitution(m_shape1->GetRestitution(), m_shape2->GetRestitution());
if (m_manifold.pointCount > 0)
{
m_manifoldCount = 1;
b2ManifoldPoint* mp = m_manifold.points + 0;
if (m0.pointCount == 0)
{
mp->normalImpulse = 0.0f;
mp->tangentImpulse = 0.0f;
if (listener)
{
cp.position = b1->GetWorldPoint(mp->localPoint1);
b2Vec2 v1 = b1->GetLinearVelocityFromLocalPoint(mp->localPoint1);
b2Vec2 v2 = b2->GetLinearVelocityFromLocalPoint(mp->localPoint2);
cp.velocity = v2 - v1;
cp.normal = m_manifold.normal;
cp.separation = mp->separation;
cp.id = mp->id;
listener->Add(&cp);
}
}
else
{
b2ManifoldPoint* mp0 = m0.points + 0;
mp->normalImpulse = mp0->normalImpulse;
mp->tangentImpulse = mp0->tangentImpulse;
if (listener)
{
cp.position = b1->GetWorldPoint(mp->localPoint1);
b2Vec2 v1 = b1->GetLinearVelocityFromLocalPoint(mp->localPoint1);
b2Vec2 v2 = b2->GetLinearVelocityFromLocalPoint(mp->localPoint2);
cp.velocity = v2 - v1;
cp.normal = m_manifold.normal;
cp.separation = mp->separation;
cp.id = mp->id;
listener->Persist(&cp);
}
}
}
else
{
m_manifoldCount = 0;
if (m0.pointCount > 0 && listener)
{
b2ManifoldPoint* mp0 = m0.points + 0;
cp.position = b1->GetWorldPoint(mp0->localPoint1);
b2Vec2 v1 = b1->GetLinearVelocityFromLocalPoint(mp0->localPoint1);
b2Vec2 v2 = b2->GetLinearVelocityFromLocalPoint(mp0->localPoint2);
cp.velocity = v2 - v1;
cp.normal = m0.normal;
cp.separation = mp0->separation;
cp.id = mp0->id;
listener->Remove(&cp);
}
}
}
|