File: test_MotorsAndLimits.py

package info (click to toggle)
python-box2d 2.0.2%2Bsvn20100109.244-1
  • links: PTS
  • area: main
  • in suites: jessie, jessie-kfreebsd, squeeze, wheezy
  • size: 2,864 kB
  • ctags: 3,280
  • sloc: cpp: 11,679; python: 10,103; xml: 477; makefile: 85; sh: 8
file content (130 lines) | stat: -rw-r--r-- 4,672 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
#!/usr/bin/python
#
# C++ version Copyright (c) 2006-2007 Erin Catto http://www.gphysics.com
# Python version Copyright (c) 2008 kne / sirkne at gmail dot com
# 
# Implemented using the pybox2d SWIG interface for Box2D (pybox2d.googlecode.com)
# 
# This software is provided 'as-is', without any express or implied
# warranty.  In no event will the authors be held liable for any damages
# arising from the use of this software.
# Permission is granted to anyone to use this software for any purpose,
# including commercial applications, and to alter it and redistribute it
# freely, subject to the following restrictions:
# 1. The origin of this software must not be misrepresented; you must not
# claim that you wrote the original software. If you use this software
# in a product, an acknowledgment in the product documentation would be
# appreciated but is not required.
# 2. Altered source versions must be plainly marked as such, and must not be
# misrepresented as being the original software.
# 3. This notice may not be removed or altered from any source distribution.

from test_main import *
class MotorsAndLimits (Framework):
    name="MotorsAndLimits"
    joint1=None
    joint2=None
    joint3=None
    _pickle_vars = ['joint1', 'joint2', 'joint3']
    def __init__(self):
        super(MotorsAndLimits, self).__init__()
        sd=box2d.b2PolygonDef() 
        sd.SetAsBox(50.0, 10.0)

        bd=box2d.b2BodyDef() 
        bd.position = (0.0, -10.0)
        ground = self.world.CreateBody(bd)
        ground.CreateShape(sd)

        sd=box2d.b2PolygonDef() 
        sd.SetAsBox(2.0, 0.5)
        sd.density = 5.0
        sd.friction = 0.05

        bd=box2d.b2BodyDef() 

        rjd=box2d.b2RevoluteJointDef() 

        prevBody=ground
        y = 8.0

        bd.position = (3.0, y)
        body = self.world.CreateBody(bd)
        body.CreateShape(sd)
        body.SetMassFromShapes()

        rjd.Initialize(prevBody, body, (0.0, y))
        rjd.motorSpeed = 1.0 * box2d.b2_pi
        rjd.maxMotorTorque = 10000.0
        rjd.enableMotor = True

        self.joint1 = self.world.CreateJoint(rjd).getAsType()

        prevBody = body

        bd.position = (9.0, y)
        body = self.world.CreateBody(bd)
        body.CreateShape(sd)
        body.SetMassFromShapes()

        rjd.Initialize(prevBody, body, (6.0, y))
        rjd.motorSpeed = 0.5 * box2d.b2_pi
        rjd.maxMotorTorque = 2000.0
        rjd.enableMotor = True
        rjd.lowerAngle = - 0.5 * box2d.b2_pi
        rjd.upperAngle = 0.5 * box2d.b2_pi
        rjd.enableLimit = True

        self.joint2 = self.world.CreateJoint(rjd).getAsType()

        bd.position = (-10.0, 10.0)
        bd.angle = 0.5 * box2d.b2_pi
        body = self.world.CreateBody(bd)
        body.CreateShape(sd)
        body.SetMassFromShapes()

        pjd=box2d.b2PrismaticJointDef() 
        pjd.Initialize(ground, body, (-10.0, 10.0), (1.0, 0.0))
        pjd.motorSpeed = 10.0
        pjd.maxMotorForce = 1000.0
        pjd.enableMotor = True
        pjd.lowerTranslation = 0.0
        pjd.upperTranslation = 20.0
        pjd.enableLimit = True

        self.joint3 = self.world.CreateJoint(pjd).getAsType()

    def Keyboard(self, key):
        if not self.joint1 or not self.joint2 or not self.joint3:
            return

        if key==K_l:
            self.joint2.EnableLimit(not self.joint2.IsLimitEnabled())
            self.joint3.EnableLimit(not self.joint3.IsLimitEnabled())
            self.joint2.GetBody1().WakeUp()
            self.joint3.GetBody2().WakeUp()

        elif key==K_m:
            self.joint1.EnableMotor(not self.joint1.IsMotorEnabled())
            self.joint2.EnableMotor(not self.joint2.IsMotorEnabled())
            self.joint3.EnableMotor(not self.joint3.IsMotorEnabled())
            self.joint2.GetBody1().WakeUp()
            self.joint3.GetBody2().WakeUp()

        elif key==K_p:
            self.joint3.GetBody2().WakeUp()
            self.joint3.SetMotorSpeed(-self.joint3.GetMotorSpeed())
     
    def Step(self, settings):
        self.DrawStringCR("Keys: (l) limits, (m) motors, (p) prismatic speed")
        
        if self.joint1 and self.joint2 and self.joint3:
            torque1 = self.joint1.GetMotorTorque()
            torque2 = self.joint2.GetMotorTorque()
            force3 = self.joint3.GetMotorForce()
            self.DrawStringCR("Motor Torque = %.0f, %.0f : Motor Force = %.0f" % (torque1,torque2, force3))

        super(MotorsAndLimits, self).Step(settings)

if __name__=="__main__":
     main(MotorsAndLimits)