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# Copyright (C) 2006-2011, University of Maryland
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/ or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
# THE SOFTWARE.
#
# Author: James Krycka
"""
This module implements the AppFrame class which creates the main frame of the
GUI for the Bumps application including a basic menu, tool bar, and status bar.
"""
# ==============================================================================
import sys
import wx
from .about import AboutDialog, APP_TITLE, APP_DESCRIPTION, APP_LICENSE, APP_CREDITS, APP_TUTORIAL
from .app_panel import AppPanel
from .console import NumpyConsole
from .utilities import resource, choose_fontsize, display_fontsize
# Resource files.
PROG_ICON = "bumps.ico"
# ==============================================================================
class ModelConsole(NumpyConsole):
def OnChanged(self, added=(), changed=(), removed=()):
pass
def OnClose(self, event):
self.Show(False)
class AppFrame(wx.Frame):
"""
This class creates the top-level frame for the application and populates it
with application specific panels and widgets.
"""
def __init__(
self, parent=None, id=wx.ID_ANY, title=APP_TITLE, pos=wx.DefaultPosition, size=wx.DefaultSize, name="AppFrame"
):
wx.Frame.__init__(self, parent, id, title, pos, size, name=name)
# Display the application's icon in the title bar.
icon = wx.Icon(resource(PROG_ICON), wx.BITMAP_TYPE_ICO)
self.SetIcon(icon)
# Set the default font family and font size for the application.
self.set_default_font()
# Initialize the menu bar with common items.
self.add_menubar()
# Initialize the tool bar.
self.add_toolbar()
# Initialize the status bar.
self.add_statusbar()
# Build the application panels for the GUI on the frame.
self.panel = AppPanel(self)
self.panel.console = ModelConsole(self)
self.panel.console["app"] = self
# Note: Do not call self.Fit() as this will reduce the frame to its
# bare minimum size; we want it to keep its default size.
def set_default_font(self):
"""
Sets the default font family and font size for the frame which will be
inherited by all child windows subsequently created.
"""
# Save the system default font information before we make any changes.
default_fontname = self.GetFont().GetFaceName()
default_fontsize = self.GetFont().GetPointSize()
# If requested, override the font name to use. Note that:
# - the MS Windows default font appears to be the same as Tahoma
# - Arial tends to be narrower and taller than Tahoma.
# - Verdana tends to be wider and shorter than Tahoma.
fontname = default_fontname
if len(sys.argv) > 1:
if "--tahoma" in sys.argv[1:]:
fontname = "Tahoma"
if "--arial" in sys.argv[1:]:
fontname = "Arial"
if "--verdana" in sys.argv[1:]:
fontname = "Verdana"
fontsize = choose_fontsize(fontname=fontname)
# If requested, override the font point size to use.
if len(sys.argv) > 1:
if "--12pt" in sys.argv[1:]:
fontsize = 12
if "--11pt" in sys.argv[1:]:
fontsize = 11
if "--10pt" in sys.argv[1:]:
fontsize = 10
if "--9pt" in sys.argv[1:]:
fontsize = 9
if "--8pt" in sys.argv[1:]:
fontsize = 8
if "--7pt" in sys.argv[1:]:
fontsize = 7
if "--6pt" in sys.argv[1:]:
fontsize = 6
# Set the default font for this and all child windows. The font of the
# frame's title bar is not affected (which is a good thing). However,
# setting the default font does not affect the font used in the frame's
# menu bar or menu items (which is not such a good thing because the
# menu text size be different than the size used by the application's
# other widgets). The menu font cannot be changed by wxPython.
self.SetFont(wx.Font(fontsize, wx.SWISS, wx.NORMAL, wx.NORMAL, False, fontname))
# If requested, display font and miscellaneous platform information.
if len(sys.argv) > 1 and "--platform" in sys.argv[1:]:
print("*** Platform =", wx.PlatformInfo)
print("*** Default font is %s Chosen font is %s" % (default_fontname, self.GetFont().GetFaceName()))
print(
"*** Default point size = %d Chosen point size = %d"
% (default_fontsize, self.GetFont().GetPointSize())
)
display_fontsize(fontname=fontname)
def add_menubar(self):
"""Creates a default menu bar, menus, and menu options."""
# Create the menu bar.
mb = wx.MenuBar()
# wx.MenuBar.SetAutoWindowMenu(False)
# Add a 'File' menu to the menu bar and define its options.
file_menu = wx.Menu()
_item = file_menu.Append(wx.ID_ANY, "&Exit", "Terminate application")
self.Bind(wx.EVT_MENU, self.OnExit, _item)
mb.Append(file_menu, "&File")
# Add a 'Help' menu to the menu bar and define its options.
help_menu = wx.Menu()
_item = help_menu.Append(wx.ID_ANY, "&About", "Get description of application")
self.Bind(wx.EVT_MENU, self.OnAbout, _item)
_item = help_menu.Append(wx.ID_ANY, "&Documentation", "Get User's Guide and Reference Manual")
self.Bind(wx.EVT_MENU, self.OnTutorial, _item)
_item = help_menu.Append(wx.ID_ANY, "License", "Read license and copyright notice")
self.Bind(wx.EVT_MENU, self.OnLicense, _item)
_item = help_menu.Append(wx.ID_ANY, "Credits", "Get list of authors and sponsors")
self.Bind(wx.EVT_MENU, self.OnCredits, _item)
help_menu.AppendSeparator()
_item = help_menu.Append(wx.ID_ANY, "&Console", "Interactive Python shell")
self.Bind(wx.EVT_MENU, self.OnConsole, _item)
mb.Append(help_menu, "&Help")
# Attach the menu bar to the frame.
self.SetMenuBar(mb)
def add_toolbar(self):
"""Creates a default tool bar."""
# tb = self.CreateToolBar()
tb = wx.ToolBar(parent=self, style=wx.TB_HORIZONTAL | wx.NO_BORDER)
tb.Realize()
self.SetToolBar(tb)
def add_statusbar(self):
"""Creates a default status bar."""
sb = self.statusbar = self.CreateStatusBar()
sb.SetFieldsCount(1)
def OnAbout(self, evt):
"""Shows the About dialog box."""
dlg = AboutDialog(
parent=self,
title="About",
info=APP_DESCRIPTION,
show_name=True,
show_notice=True,
show_link=True,
show_link_docs=True,
)
dlg.ShowModal()
dlg.Destroy()
def OnCredits(self, evt):
"""Shows the Credits dialog box."""
dlg = AboutDialog(
parent=self,
title="Credits",
info=APP_CREDITS,
show_name=True,
show_notice=True,
show_link=False,
show_link_docs=False,
)
dlg.ShowModal()
dlg.Destroy()
def OnExit(self, event):
"""Terminates the program."""
self.Close()
def OnLicense(self, evt):
"""Shows the License dialog box."""
dlg = AboutDialog(
parent=self,
title="License",
info=APP_LICENSE,
show_name=True,
show_notice=True,
show_link=False,
show_link_docs=False,
)
dlg.ShowModal()
dlg.Destroy()
def OnTutorial(self, event):
"""Shows the Tutorial dialog box."""
dlg = AboutDialog(
parent=self,
title="Tutorial",
info=APP_TUTORIAL,
show_name=False,
show_notice=False,
show_link=False,
show_link_docs=True,
)
dlg.ShowModal()
dlg.Destroy()
def OnConsole(self, event):
"""Raise python console."""
self.panel.console.Show(True)
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