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# Stubs for xlwt.Formatting (Python 3)
#
# NOTE: This dynamically typed stub was automatically generated by stubgen.
from typing import Any
class Font:
ESCAPEMENT_NONE: int = ...
ESCAPEMENT_SUPERSCRIPT: int = ...
ESCAPEMENT_SUBSCRIPT: int = ...
UNDERLINE_NONE: int = ...
UNDERLINE_SINGLE: int = ...
UNDERLINE_SINGLE_ACC: int = ...
UNDERLINE_DOUBLE: int = ...
UNDERLINE_DOUBLE_ACC: int = ...
FAMILY_NONE: int = ...
FAMILY_ROMAN: int = ...
FAMILY_SWISS: int = ...
FAMILY_MODERN: int = ...
FAMILY_SCRIPT: int = ...
FAMILY_DECORATIVE: int = ...
CHARSET_ANSI_LATIN: int = ...
CHARSET_SYS_DEFAULT: int = ...
CHARSET_SYMBOL: int = ...
CHARSET_APPLE_ROMAN: int = ...
CHARSET_ANSI_JAP_SHIFT_JIS: int = ...
CHARSET_ANSI_KOR_HANGUL: int = ...
CHARSET_ANSI_KOR_JOHAB: int = ...
CHARSET_ANSI_CHINESE_GBK: int = ...
CHARSET_ANSI_CHINESE_BIG5: int = ...
CHARSET_ANSI_GREEK: int = ...
CHARSET_ANSI_TURKISH: int = ...
CHARSET_ANSI_VIETNAMESE: int = ...
CHARSET_ANSI_HEBREW: int = ...
CHARSET_ANSI_ARABIC: int = ...
CHARSET_ANSI_BALTIC: int = ...
CHARSET_ANSI_CYRILLIC: int = ...
CHARSET_ANSI_THAI: int = ...
CHARSET_ANSI_LATIN_II: int = ...
CHARSET_OEM_LATIN_I: int = ...
height: int = ...
italic: bool = ...
struck_out: bool = ...
outline: bool = ...
shadow: bool = ...
colour_index: int = ...
bold: bool = ...
escapement: Any = ...
underline: Any = ...
family: Any = ...
charset: Any = ...
name: str = ...
def __init__(self) -> None: ...
def get_biff_record(self): ...
class Alignment:
HORZ_GENERAL: int = ...
HORZ_LEFT: int = ...
HORZ_CENTER: int = ...
HORZ_RIGHT: int = ...
HORZ_FILLED: int = ...
HORZ_JUSTIFIED: int = ...
HORZ_CENTER_ACROSS_SEL: int = ...
HORZ_DISTRIBUTED: int = ...
VERT_TOP: int = ...
VERT_CENTER: int = ...
VERT_BOTTOM: int = ...
VERT_JUSTIFIED: int = ...
VERT_DISTRIBUTED: int = ...
DIRECTION_GENERAL: int = ...
DIRECTION_LR: int = ...
DIRECTION_RL: int = ...
ORIENTATION_NOT_ROTATED: int = ...
ORIENTATION_STACKED: int = ...
ORIENTATION_90_CC: int = ...
ORIENTATION_90_CW: int = ...
ROTATION_0_ANGLE: int = ...
ROTATION_STACKED: int = ...
WRAP_AT_RIGHT: int = ...
NOT_WRAP_AT_RIGHT: int = ...
SHRINK_TO_FIT: int = ...
NOT_SHRINK_TO_FIT: int = ...
horz: Any = ...
vert: Any = ...
dire: Any = ...
orie: Any = ...
rota: Any = ...
wrap: Any = ...
shri: Any = ...
inde: int = ...
merg: int = ...
def __init__(self) -> None: ...
class Borders:
NO_LINE: int = ...
THIN: int = ...
MEDIUM: int = ...
DASHED: int = ...
DOTTED: int = ...
THICK: int = ...
DOUBLE: int = ...
HAIR: int = ...
MEDIUM_DASHED: int = ...
THIN_DASH_DOTTED: int = ...
MEDIUM_DASH_DOTTED: int = ...
THIN_DASH_DOT_DOTTED: int = ...
MEDIUM_DASH_DOT_DOTTED: int = ...
SLANTED_MEDIUM_DASH_DOTTED: int = ...
NEED_DIAG1: int = ...
NEED_DIAG2: int = ...
NO_NEED_DIAG1: int = ...
NO_NEED_DIAG2: int = ...
left: Any = ...
right: Any = ...
top: Any = ...
bottom: Any = ...
diag: Any = ...
left_colour: int = ...
right_colour: int = ...
top_colour: int = ...
bottom_colour: int = ...
diag_colour: int = ...
need_diag1: Any = ...
need_diag2: Any = ...
def __init__(self) -> None: ...
class Pattern:
NO_PATTERN: int = ...
SOLID_PATTERN: int = ...
pattern: Any = ...
pattern_fore_colour: int = ...
pattern_back_colour: int = ...
def __init__(self) -> None: ...
class Protection:
cell_locked: int = ...
formula_hidden: int = ...
def __init__(self) -> None: ...
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