File: voice_client.py

package info (click to toggle)
python-discord 2.5.2%2Bdfsg-1
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 8,180 kB
  • sloc: python: 46,013; javascript: 363; makefile: 154
file content (591 lines) | stat: -rw-r--r-- 20,736 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
"""
The MIT License (MIT)

Copyright (c) 2015-present Rapptz

Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
"""

from __future__ import annotations

import asyncio
import logging
import struct
from typing import Any, Callable, List, Optional, TYPE_CHECKING, Tuple, Union

from . import opus
from .gateway import *
from .errors import ClientException
from .player import AudioPlayer, AudioSource
from .utils import MISSING
from .voice_state import VoiceConnectionState

if TYPE_CHECKING:
    from .gateway import DiscordVoiceWebSocket
    from .client import Client
    from .guild import Guild
    from .state import ConnectionState
    from .user import ClientUser
    from .opus import Encoder, APPLICATION_CTL, BAND_CTL, SIGNAL_CTL
    from .channel import StageChannel, VoiceChannel
    from . import abc

    from .types.voice import (
        GuildVoiceState as GuildVoiceStatePayload,
        VoiceServerUpdate as VoiceServerUpdatePayload,
        SupportedModes,
    )

    VocalGuildChannel = Union[VoiceChannel, StageChannel]


has_nacl: bool

try:
    import nacl.secret  # type: ignore
    import nacl.utils  # type: ignore

    has_nacl = True
except ImportError:
    has_nacl = False

__all__ = (
    'VoiceProtocol',
    'VoiceClient',
)


_log = logging.getLogger(__name__)


class VoiceProtocol:
    """A class that represents the Discord voice protocol.

    This is an abstract class. The library provides a concrete implementation
    under :class:`VoiceClient`.

    This class allows you to implement a protocol to allow for an external
    method of sending voice, such as Lavalink_ or a native library implementation.

    These classes are passed to :meth:`abc.Connectable.connect <VoiceChannel.connect>`.

    .. _Lavalink: https://github.com/freyacodes/Lavalink

    Parameters
    ------------
    client: :class:`Client`
        The client (or its subclasses) that started the connection request.
    channel: :class:`abc.Connectable`
        The voice channel that is being connected to.
    """

    def __init__(self, client: Client, channel: abc.Connectable) -> None:
        self.client: Client = client
        self.channel: abc.Connectable = channel

    async def on_voice_state_update(self, data: GuildVoiceStatePayload, /) -> None:
        """|coro|

        An abstract method that is called when the client's voice state
        has changed. This corresponds to ``VOICE_STATE_UPDATE``.

        .. warning::

            This method is not the same as the event. See: :func:`on_voice_state_update`

        Parameters
        ------------
        data: :class:`dict`
            The raw :ddocs:`voice state payload <resources/voice#voice-state-object>`.
        """
        raise NotImplementedError

    async def on_voice_server_update(self, data: VoiceServerUpdatePayload, /) -> None:
        """|coro|

        An abstract method that is called when initially connecting to voice.
        This corresponds to ``VOICE_SERVER_UPDATE``.

        Parameters
        ------------
        data: :class:`dict`
            The raw :ddocs:`voice server update payload <topics/gateway-events#voice-server-update>`.
        """
        raise NotImplementedError

    async def connect(self, *, timeout: float, reconnect: bool, self_deaf: bool = False, self_mute: bool = False) -> None:
        """|coro|

        An abstract method called when the client initiates the connection request.

        When a connection is requested initially, the library calls the constructor
        under ``__init__`` and then calls :meth:`connect`. If :meth:`connect` fails at
        some point then :meth:`disconnect` is called.

        Within this method, to start the voice connection flow it is recommended to
        use :meth:`Guild.change_voice_state` to start the flow. After which,
        :meth:`on_voice_server_update` and :meth:`on_voice_state_update` will be called.
        The order that these two are called is unspecified.

        Parameters
        ------------
        timeout: :class:`float`
            The timeout for the connection.
        reconnect: :class:`bool`
            Whether reconnection is expected.
        self_mute: :class:`bool`
            Indicates if the client should be self-muted.

            .. versionadded:: 2.0
        self_deaf: :class:`bool`
            Indicates if the client should be self-deafened.

            .. versionadded:: 2.0
        """
        raise NotImplementedError

    async def disconnect(self, *, force: bool) -> None:
        """|coro|

        An abstract method called when the client terminates the connection.

        See :meth:`cleanup`.

        Parameters
        ------------
        force: :class:`bool`
            Whether the disconnection was forced.
        """
        raise NotImplementedError

    def cleanup(self) -> None:
        """This method *must* be called to ensure proper clean-up during a disconnect.

        It is advisable to call this from within :meth:`disconnect` when you are
        completely done with the voice protocol instance.

        This method removes it from the internal state cache that keeps track of
        currently alive voice clients. Failure to clean-up will cause subsequent
        connections to report that it's still connected.
        """
        key_id, _ = self.channel._get_voice_client_key()
        self.client._connection._remove_voice_client(key_id)


class VoiceClient(VoiceProtocol):
    """Represents a Discord voice connection.

    You do not create these, you typically get them from
    e.g. :meth:`VoiceChannel.connect`.

    Warning
    --------
    In order to use PCM based AudioSources, you must have the opus library
    installed on your system and loaded through :func:`opus.load_opus`.
    Otherwise, your AudioSources must be opus encoded (e.g. using :class:`FFmpegOpusAudio`)
    or the library will not be able to transmit audio.

    Attributes
    -----------
    session_id: :class:`str`
        The voice connection session ID.
    token: :class:`str`
        The voice connection token.
    endpoint: :class:`str`
        The endpoint we are connecting to.
    channel: Union[:class:`VoiceChannel`, :class:`StageChannel`]
        The voice channel connected to.
    """

    channel: VocalGuildChannel

    def __init__(self, client: Client, channel: abc.Connectable) -> None:
        if not has_nacl:
            raise RuntimeError("PyNaCl library needed in order to use voice")

        super().__init__(client, channel)
        state = client._connection
        self.server_id: int = MISSING
        self.socket = MISSING
        self.loop: asyncio.AbstractEventLoop = state.loop
        self._state: ConnectionState = state

        self.sequence: int = 0
        self.timestamp: int = 0
        self._player: Optional[AudioPlayer] = None
        self.encoder: Encoder = MISSING
        self._incr_nonce: int = 0

        self._connection: VoiceConnectionState = self.create_connection_state()

    warn_nacl: bool = not has_nacl
    supported_modes: Tuple[SupportedModes, ...] = (
        'aead_xchacha20_poly1305_rtpsize',
        'xsalsa20_poly1305_lite',
        'xsalsa20_poly1305_suffix',
        'xsalsa20_poly1305',
    )

    @property
    def guild(self) -> Guild:
        """:class:`Guild`: The guild we're connected to."""
        return self.channel.guild

    @property
    def user(self) -> ClientUser:
        """:class:`ClientUser`: The user connected to voice (i.e. ourselves)."""
        return self._state.user  # type: ignore

    @property
    def session_id(self) -> Optional[str]:
        return self._connection.session_id

    @property
    def token(self) -> Optional[str]:
        return self._connection.token

    @property
    def endpoint(self) -> Optional[str]:
        return self._connection.endpoint

    @property
    def ssrc(self) -> int:
        return self._connection.ssrc

    @property
    def mode(self) -> SupportedModes:
        return self._connection.mode

    @property
    def secret_key(self) -> List[int]:
        return self._connection.secret_key

    @property
    def ws(self) -> DiscordVoiceWebSocket:
        return self._connection.ws

    @property
    def timeout(self) -> float:
        return self._connection.timeout

    def checked_add(self, attr: str, value: int, limit: int) -> None:
        val = getattr(self, attr)
        if val + value > limit:
            setattr(self, attr, 0)
        else:
            setattr(self, attr, val + value)

    # connection related

    def create_connection_state(self) -> VoiceConnectionState:
        return VoiceConnectionState(self)

    async def on_voice_state_update(self, data: GuildVoiceStatePayload) -> None:
        await self._connection.voice_state_update(data)

    async def on_voice_server_update(self, data: VoiceServerUpdatePayload) -> None:
        await self._connection.voice_server_update(data)

    async def connect(self, *, reconnect: bool, timeout: float, self_deaf: bool = False, self_mute: bool = False) -> None:
        await self._connection.connect(
            reconnect=reconnect, timeout=timeout, self_deaf=self_deaf, self_mute=self_mute, resume=False
        )

    def wait_until_connected(self, timeout: Optional[float] = 30.0) -> bool:
        self._connection.wait(timeout)
        return self._connection.is_connected()

    @property
    def latency(self) -> float:
        """:class:`float`: Latency between a HEARTBEAT and a HEARTBEAT_ACK in seconds.

        This could be referred to as the Discord Voice WebSocket latency and is
        an analogue of user's voice latencies as seen in the Discord client.

        .. versionadded:: 1.4
        """
        ws = self._connection.ws
        return float("inf") if not ws else ws.latency

    @property
    def average_latency(self) -> float:
        """:class:`float`: Average of most recent 20 HEARTBEAT latencies in seconds.

        .. versionadded:: 1.4
        """
        ws = self._connection.ws
        return float("inf") if not ws else ws.average_latency

    async def disconnect(self, *, force: bool = False) -> None:
        """|coro|

        Disconnects this voice client from voice.
        """
        self.stop()
        await self._connection.disconnect(force=force, wait=True)
        self.cleanup()

    async def move_to(self, channel: Optional[abc.Snowflake], *, timeout: Optional[float] = 30.0) -> None:
        """|coro|

        Moves you to a different voice channel.

        Parameters
        -----------
        channel: Optional[:class:`abc.Snowflake`]
            The channel to move to. Must be a voice channel.
        timeout: Optional[:class:`float`]
            How long to wait for the move to complete.

            .. versionadded:: 2.4

        Raises
        -------
        asyncio.TimeoutError
            The move did not complete in time, but may still be ongoing.
        """
        await self._connection.move_to(channel, timeout)

    def is_connected(self) -> bool:
        """Indicates if the voice client is connected to voice."""
        return self._connection.is_connected()

    # audio related

    def _get_voice_packet(self, data):
        header = bytearray(12)

        # Formulate rtp header
        header[0] = 0x80
        header[1] = 0x78
        struct.pack_into('>H', header, 2, self.sequence)
        struct.pack_into('>I', header, 4, self.timestamp)
        struct.pack_into('>I', header, 8, self.ssrc)

        encrypt_packet = getattr(self, '_encrypt_' + self.mode)
        return encrypt_packet(header, data)

    def _encrypt_aead_xchacha20_poly1305_rtpsize(self, header: bytes, data) -> bytes:
        # Esentially the same as _lite
        # Uses an incrementing 32-bit integer which is appended to the payload
        # The only other difference is we require AEAD with Additional Authenticated Data (the header)
        box = nacl.secret.Aead(bytes(self.secret_key))
        nonce = bytearray(24)

        nonce[:4] = struct.pack('>I', self._incr_nonce)
        self.checked_add('_incr_nonce', 1, 4294967295)

        return header + box.encrypt(bytes(data), bytes(header), bytes(nonce)).ciphertext + nonce[:4]

    def _encrypt_xsalsa20_poly1305(self, header: bytes, data) -> bytes:
        # Deprecated. Removal: 18th Nov 2024. See:
        # https://discord.com/developers/docs/topics/voice-connections#transport-encryption-modes
        box = nacl.secret.SecretBox(bytes(self.secret_key))
        nonce = bytearray(24)
        nonce[:12] = header

        return header + box.encrypt(bytes(data), bytes(nonce)).ciphertext

    def _encrypt_xsalsa20_poly1305_suffix(self, header: bytes, data) -> bytes:
        # Deprecated. Removal: 18th Nov 2024. See:
        # https://discord.com/developers/docs/topics/voice-connections#transport-encryption-modes
        box = nacl.secret.SecretBox(bytes(self.secret_key))
        nonce = nacl.utils.random(nacl.secret.SecretBox.NONCE_SIZE)

        return header + box.encrypt(bytes(data), nonce).ciphertext + nonce

    def _encrypt_xsalsa20_poly1305_lite(self, header: bytes, data) -> bytes:
        # Deprecated. Removal: 18th Nov 2024. See:
        # https://discord.com/developers/docs/topics/voice-connections#transport-encryption-modes
        box = nacl.secret.SecretBox(bytes(self.secret_key))
        nonce = bytearray(24)

        nonce[:4] = struct.pack('>I', self._incr_nonce)
        self.checked_add('_incr_nonce', 1, 4294967295)

        return header + box.encrypt(bytes(data), bytes(nonce)).ciphertext + nonce[:4]

    def play(
        self,
        source: AudioSource,
        *,
        after: Optional[Callable[[Optional[Exception]], Any]] = None,
        application: APPLICATION_CTL = 'audio',
        bitrate: int = 128,
        fec: bool = True,
        expected_packet_loss: float = 0.15,
        bandwidth: BAND_CTL = 'full',
        signal_type: SIGNAL_CTL = 'auto',
    ) -> None:
        """Plays an :class:`AudioSource`.

        The finalizer, ``after`` is called after the source has been exhausted
        or an error occurred.

        If an error happens while the audio player is running, the exception is
        caught and the audio player is then stopped.  If no after callback is
        passed, any caught exception will be logged using the library logger.

        Extra parameters may be passed to the internal opus encoder if a PCM based
        source is used.  Otherwise, they are ignored.

        .. versionchanged:: 2.0
            Instead of writing to ``sys.stderr``, the library's logger is used.

        .. versionchanged:: 2.4
            Added encoder parameters as keyword arguments.

        Parameters
        -----------
        source: :class:`AudioSource`
            The audio source we're reading from.
        after: Callable[[Optional[:class:`Exception`]], Any]
            The finalizer that is called after the stream is exhausted.
            This function must have a single parameter, ``error``, that
            denotes an optional exception that was raised during playing.
        application: :class:`str`
            Configures the encoder's intended application.  Can be one of:
            ``'audio'``, ``'voip'``, ``'lowdelay'``.
            Defaults to ``'audio'``.
        bitrate: :class:`int`
            Configures the bitrate in the encoder.  Can be between ``16`` and ``512``.
            Defaults to ``128``.
        fec: :class:`bool`
            Configures the encoder's use of inband forward error correction.
            Defaults to ``True``.
        expected_packet_loss: :class:`float`
            Configures the encoder's expected packet loss percentage.  Requires FEC.
            Defaults to ``0.15``.
        bandwidth: :class:`str`
            Configures the encoder's bandpass.  Can be one of:
            ``'narrow'``, ``'medium'``, ``'wide'``, ``'superwide'``, ``'full'``.
            Defaults to ``'full'``.
        signal_type: :class:`str`
            Configures the type of signal being encoded.  Can be one of:
            ``'auto'``, ``'voice'``, ``'music'``.
            Defaults to ``'auto'``.

        Raises
        -------
        ClientException
            Already playing audio or not connected.
        TypeError
            Source is not a :class:`AudioSource` or after is not a callable.
        OpusNotLoaded
            Source is not opus encoded and opus is not loaded.
        ValueError
            An improper value was passed as an encoder parameter.
        """

        if not self.is_connected():
            raise ClientException('Not connected to voice.')

        if self.is_playing():
            raise ClientException('Already playing audio.')

        if not isinstance(source, AudioSource):
            raise TypeError(f'source must be an AudioSource not {source.__class__.__name__}')

        if not source.is_opus():
            self.encoder = opus.Encoder(
                application=application,
                bitrate=bitrate,
                fec=fec,
                expected_packet_loss=expected_packet_loss,
                bandwidth=bandwidth,
                signal_type=signal_type,
            )

        self._player = AudioPlayer(source, self, after=after)
        self._player.start()

    def is_playing(self) -> bool:
        """Indicates if we're currently playing audio."""
        return self._player is not None and self._player.is_playing()

    def is_paused(self) -> bool:
        """Indicates if we're playing audio, but if we're paused."""
        return self._player is not None and self._player.is_paused()

    def stop(self) -> None:
        """Stops playing audio."""
        if self._player:
            self._player.stop()
            self._player = None

    def pause(self) -> None:
        """Pauses the audio playing."""
        if self._player:
            self._player.pause()

    def resume(self) -> None:
        """Resumes the audio playing."""
        if self._player:
            self._player.resume()

    @property
    def source(self) -> Optional[AudioSource]:
        """Optional[:class:`AudioSource`]: The audio source being played, if playing.

        This property can also be used to change the audio source currently being played.
        """
        return self._player.source if self._player else None

    @source.setter
    def source(self, value: AudioSource) -> None:
        if not isinstance(value, AudioSource):
            raise TypeError(f'expected AudioSource not {value.__class__.__name__}.')

        if self._player is None:
            raise ValueError('Not playing anything.')

        self._player.set_source(value)

    def send_audio_packet(self, data: bytes, *, encode: bool = True) -> None:
        """Sends an audio packet composed of the data.

        You must be connected to play audio.

        Parameters
        ----------
        data: :class:`bytes`
            The :term:`py:bytes-like object` denoting PCM or Opus voice data.
        encode: :class:`bool`
            Indicates if ``data`` should be encoded into Opus.

        Raises
        -------
        ClientException
            You are not connected.
        opus.OpusError
            Encoding the data failed.
        """

        self.checked_add('sequence', 1, 65535)
        if encode:
            encoded_data = self.encoder.encode(data, self.encoder.SAMPLES_PER_FRAME)
        else:
            encoded_data = data
        packet = self._get_voice_packet(encoded_data)
        try:
            self._connection.send_packet(packet)
        except OSError:
            _log.debug('A packet has been dropped (seq: %s, timestamp: %s)', self.sequence, self.timestamp)

        self.checked_add('timestamp', opus.Encoder.SAMPLES_PER_FRAME, 4294967295)