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#------------------------------------------------------------------------------
# Copyright (c) 2005, Enthought, Inc.
# some parts copyright 2002 by Space Telescope Science Institute
# All rights reserved.
#
# This software is provided without warranty under the terms of the BSD
# license included in enthought/LICENSE.txt and may be redistributed only
# under the conditions described in the aforementioned license. The license
# is also available online at http://www.enthought.com/licenses/BSD.txt
# Thanks for using Enthought open source!
#------------------------------------------------------------------------------
"""
This is the WX backend that draws into a normal WX graphics context using
the Image backend. It detects the OS type and creates the appropriate
low-level support classes to enable Agg to draw into a WX memory buffer.
"""
# This automatically determines which platform-dependent WX backend should be
# loaded and exports the appropriate Canvas and CanvasWindow.
__all__ = ["GraphicsContext", "Canvas", "CanvasWindow", "CompiledPath",
"font_metrics_provider"]
# Standard library imports.
import sys
from time import clock as now
# Major library imports.
import wx
# Local imports
from fonttools import Font
WidgetClass = wx.Window
class BaseWxCanvas(object):
"""
All the WX backends ultimately use the Agg backend to do the actual drawing.
However, they all differ in how they construct a memory buffer to hand to
Agg. This class defines the basic functionality expected of a Kiva Wx backend
canvas. Its concrete methods handle some of the interaction with wx, but
it needs to be mixed in with an actual Wx drawable (e.g Window,
Frame, GLCanvas, etc.).
Subclasses must implement _create_kiva_gc and blit, and they will most
likely provide their own __init__ that calls the Wx drawable-specific
base constructor as well as this class's.
"""
def __init__(self):
wx.EVT_PAINT(self, self.OnPaint)
wx.EVT_SIZE(self, self.OnSize)
wx.EVT_ERASE_BACKGROUND(self, self.OnErase)
self.gc = None
self.new_gc()
self.blit_time = 0.01 # a decent guess for first call
self.total_paint_time = 0.0
self.clear_color = (1,1,1)
self._do_draw = 0
self._win_id = None
self._dc = None
return
def _create_kiva_gc(self, size):
"""
Returns a new backend-dependent GraphicsContext* instance of the
given size.
"""
raise NotImplementedError
def blit(self, event):
"""
The actual drawing call. event is the wxEvent that triggered the
paint/referesh call that resulted in blit being called.
"""
raise NotImplementedError
def size(self):
return self.GetSizeTuple()
def paint(self, event):
tt1 = now()
if self.dirty:
self.clear()
self.draw()
self.blit(event)
tt2 = now()
self.total_paint_time = tt2 - tt1
return
def new_gc(self, sz = None):
if sz is None:
sz = self.GetClientSizeTuple()
if (sz[0] <= 0) or (sz[1] <= 0):
sz = (100, 100)
t1 = now()
if self.gc is not None:
del self.gc
self.gc = None # make sure self.gc is defined
self.gc = self._create_kiva_gc(sz)
t2 = now()
self.new_gc_time = t2-t1
self.dirty = 1
return
def clear(self):
t1 = now()
self.gc.clear(self.clear_color)
t2 = now()
self.clear_time = t2-t1
return
def draw(self):
t1 = now()
self.do_draw(self.gc)
t2 = now()
self.draw_time = t2-t1
return
def OnErase(self,event):
pass
def OnSize(self,event):
# resize buffer bitmap and repaint.
sz = self.GetClientSizeTuple()
if sz != (self.gc.width(),self.gc.height()):
self.new_gc(sz)
event.Skip()
return
def OnPaint(self,event):
self.paint(event)
return
def OnIdle(self, event):
self.paint(event)
self._do_draw = 0
return
# Define a different base class depending on the platform.
if sys.platform == 'darwin':
from mac import get_macport, ABCGI
from mac.ABCGI import CGBitmapContext, CGImage, CGImageFile, \
CGLayerContext, CGMutablePath
# The Mac backend only supports numpy.
import numpy as np
if wx.VERSION[:2] == (2, 6):
def gc_for_dc(dc):
""" Return the CGContext corresponding to the given wx.DC.
"""
port = get_macport(dc)
return ABCGI.CGContextForPort(port)
elif wx.VERSION[:2] == (2, 8):
class UnflippingCGContext(ABCGI.CGContextInABox):
""" Vertically flip the context to undo wx's flipping.
"""
def __init__(self, *args, **kwds):
ABCGI.CGContextInABox.__init__(self, *args, **kwds)
self._begun = False
def begin(self):
if self._begun:
return
self.save_state()
self.translate_ctm(0, self.height())
self.scale_ctm(1.0, -1.0)
self._begun = True
def end(self):
if self._begun:
self.restore_state()
self._begun = False
def gc_for_dc(dc):
""" Return the CGContext corresponding to the given wx.DC.
"""
pointer = get_macport(dc)
gc = UnflippingCGContext(pointer, dc.GetSizeTuple())
return gc
CompiledPath = CGMutablePath
Image = CGImageFile
class GraphicsContext(CGLayerContext):
def __init__(self, size_or_array, window_gc=None, *args, **kwds):
gc = window_gc
if not gc:
# Create a tiny base context to spawn the CGLayerContext from.
# We are better off making our Layer from the window gc since
# the data formats will match and so it will be faster to draw the
# layer.
gc = CGBitmapContext((1,1))
if isinstance(size_or_array, np.ndarray):
# Initialize the layer with an image.
image = CGImage(size_or_array)
width = image.width
height = image.height
else:
# No initialization.
image = None
width, height = size_or_array
CGLayerContext.__init__(self, gc,
(width, height))
if image is not None:
self.draw_image(image)
@classmethod
def create_from_gc(klass, gc, size_or_array, *args, **kwds):
return klass(size_or_array, gc, *args, **kwds)
class Canvas(BaseWxCanvas, WidgetClass):
""" Mac wx Kiva canvas.
"""
def __init__(self, parent, id = 01, size = wx.DefaultSize):
# need to init self.memDC before calling BaseWxCanvas.__init__
self.memDC = wx.MemoryDC()
self.size = (size.GetWidth(), size.GetHeight())
WidgetClass.__init__(self, parent, id, wx.Point(0, 0), size,
wx.SUNKEN_BORDER | wx.WANTS_CHARS | \
wx.FULL_REPAINT_ON_RESIZE )
BaseWxCanvas.__init__(self)
return
def _create_kiva_gc(self, size):
self.size = size
self.bitmap = wx.EmptyBitmap(size[0], size[1])
self.memDC.SelectObject(self.bitmap)
gc = gc_for_dc(self.memDC)
#gc.begin()
#print " **** gc is:", gc
return gc
def blit(self, event):
t1 = now()
paintdc = wx.PaintDC(self)
paintdc.Blit(0, 0, self.size[0], self.size[1],
self.memDC, 0, 0)
t2 = now()
self.blit_time = t2 - t1
self.dirty = 0
return
def draw(self):
t1 = now()
self.gc.begin()
self.do_draw(self.gc)
self.gc.end()
t2 = now()
self.draw_time = t2-t1
return
else:
# the GraphicsContextSystem stuff should eventually be moved out of the
# image backend.
from backend_image import GraphicsContextSystem as GraphicsContext
from agg import CompiledPath
class Canvas(BaseWxCanvas, WidgetClass):
"The basic wx Kiva canvas."
def __init__(self, parent, id = -1, size = wx.DefaultSize):
WidgetClass.__init__(self, parent, id, wx.Point(0, 0), size,
wx.SUNKEN_BORDER | wx.WANTS_CHARS | \
wx.FULL_REPAINT_ON_RESIZE )
BaseWxCanvas.__init__(self)
return
def _create_kiva_gc(self, size):
return GraphicsContext(size)
def blit(self, event):
t1 = now()
if self._dc is None:
self._dc = wx.PaintDC(self)
self.gc.pixel_map.draw_to_wxwindow(self, 0, 0)
self._dc = None
t2 = now()
self.blit_time = t2-t1
self.dirty = 0
return
def font_metrics_provider():
gc = GraphicsContext((1, 1))
gc.set_font(Font())
return gc
class _CanvasWindow(wx.Frame):
def __init__(self, id=-1, title='Kiva Canvas', size=(600,800),
canvas_class=Canvas):
parent = None
wx.Frame.__init__(self, parent, id, title, size=size)
self.canvas = canvas_class(self)
self.Show(1)
return
CanvasWindow = _CanvasWindow
try:
from numpy import which
if which[0]!='numpy':
import gui_thread
CanvasWindow = gui_thread.register(_CanvasWindow)
except ImportError:
pass
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