File: kiva.rst

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Kiva Interface Quick Reference
==============================

This document is a summary of the classes and functions available in
Kiva.  More specifically, it describes some of the details of the
kiva.agg backend, including enumerated types and helper classes.

Types
-----

Primitive types
~~~~~~~~~~~~~~~
The following conventions are used to describe input and output types:

:color:
    Either a 3-tuple or 4-tuple. The represented color depends on the
    graphics context's pixel format.
:rect: (origin_x, origin_y, width, height)
:bool: an int that is 1 or 0
:point_array: an array/sequence of length-2 arrays, e.g. ((x,y), (x2,y2),...)
:rect_array: an array/sequence of rects ((x,y,w,h), (x2,y2,w2,h2), ...)
:color_stop_array: an array/sequence of color stops ((offset,r,g,b,a),
    (offset2,r2,g2,b2,a2), ...) where offset is some number between 0 and 1
    inclusive and the entries are sorted from lowest offset to highest.

AffineMatrix
~~~~~~~~~~~~
All of the following member functions modify the instance on which they
are called:

:__init__(v0, v1, v2, v3, v4, v5): also __init__()
:reset(): Sets this matrix to the identity
:multiply(`AffineMatrix`): multiples this matrix by another
:invert(): sets this matrix to the inverse of itself
:flip_x(): mirrors around X
:flip_y(): mirrors around Y

The rest of the member functions return information about the matrix.

:scale() -> float: returns the average scale of this matrix
:determinant() -> float: returns the determinant
  
The following factory methods are available in the top-level "agg" namespace
to create specific kinds of :class:`AffineMatrix` instances:

**translation_matrix(float x, float x)**

**rotation_matrix(float angle_in_radians)**

**scaling_matrix(float x_scale, float y_scale)**

**skewing_matrix(float x_shear, float y_shear)**

FontType
~~~~~~~~
:__init__(name, size=12, family=0, style=0): constructs a :class:`FontType` instance
:is_loaded() -> bool: returns True if a font was actually loaded

CompiledPath
~~~~~~~~~~~~
Interface is the same as the `Path functions`_ in Graphics Context.
  
Enumerations
~~~~~~~~~~~~
The following enumerations are represented by top-level constants in the "agg"
namespace.  They are fundamentally integers.  Some of them also have dicts that
map between their names and integer values

:line_cap: CAP_BUTT, CAP_ROUND, CAP_SQUARE
:line_join: JOIN_ROUND, JOIN_BEVEL, JOIN_MITER

:draw_mode: FILL, EOF_FILL, STROKE, FILL_STROKE, EOF_FILL_STROKE

:text_style: NORMAL, BOLD, ITALIC
:text_draw_mode: TEXT_FILL, TEXT_INVISIBLE (currently unused)

:pix_format: (NOTE: the strings in the dicts omit the ``pix_format_`` prefix)

- dicts: pix_format_string_map, pix_format_enum_map
- values: pix_format_gray8, pix_format_rgb555, pix_format_rgb565,
    pix_format_rgb24, pix_format_bgr24, pix_format_rgba32, pix_format_argb32,
    pix_format_abgr32, pix_format_bgra32

:interpolation:

- dicts: interp_enum_map, interp_string_map
- values: nearest, bilinear, bicubic, spline16, spline36, sinc64, sinc144,
    sinc256, blackman64, blackman100, blackman256

:marker: (NOTE: the strings in the dicts omit the ``marker_`` prefix)

- dicts: marker_string_map, marker_enum_map
- values: marker_circle, marker_cross, marker_crossed_circle, marker_dash,
    marker_diamond, marker_dot, marker_four_rays, marker_pixel,
    marker_semiellipse_down, marker_semiellipse_left, marker_x,
    marker_semiellipse_right, marker_semiellipse_up, marker_square,
    marker_triangle_down, marker_triangle_left, marker_triangle_right,
    marker_triangle_up

path_cmd and path_flags are low-level Agg path attributes.  See the Agg
documentation for more information about them.  We just pass them through in Kiva.
    
:path_cmd: path_cmd_curve3, path_cmd_curve4, path_cmd_end_poly,
    path_cmd_line_to, path_cmd_mask, path_cmd_move_to, path_cmd_stop

:path_flags: path_flags, path_flags_ccw, path_flags_close, path_flags_cw,
    path_flags_mask, path_flags_none


Graphics Context
----------------

Construction
~~~~~~~~~~~~
:__init__(size, pix_format): Size is a tuple (width, height), pix_format
    is a string.

State functions
~~~~~~~~~~~~~~~
:save_state():
:restore_state():
:set_stroke_color(color):
:get_stroke_color() -> color:
:set_line_width(float):
:set_line_join(line_join):
:set_line_cap(line_cap):
:set_line_dash(array): array is an even-lengthed tuple of floats that represents
    the width of each dash and gap in the dash pattern.
:set_fill_color(color):
:get_fill_color() -> color:
:linear_gradient(x1, y1, x2, y2, color_stop_array, spread_method, units): spread_method
    is one of the following strings: pad, reflect, repeat. units is one of the
    following strings: userSpaceOnUse, objectBoundingBox. This method modifies
    the current fill pattern.
:radial_gradient(cx, cy, r, fx, fy, color_stop_array, spread_method, units): same
    arguments as linear gradient. The direction of the gradient is from the focus
    point to the center point.
:set_alpha(float):
:get_alpha() -> float:
:set_antialias(bool):
:get_antialias() -> bool:
:set_miter_limit(float):
:set_flatness(float):
:get_image_interpolation() -> interpolation:
:set_image_interpolation(interpolation):

:translate_ctm(float x, float y):
:rotate_ctm(float angle_in_radians):
:concat_ctm(`AffineMatrix`_):
:scale_ctm(float x_scale, float y_scale):
:set_ctm(`AffineMatrix`_):
:get_ctm() -> `AffineMatrix`_:


Clipping functions
~~~~~~~~~~~~~~~~~~
:clip_to_rect(rect):
:clip_to_rects(rect_array):
:clip(): clips using the current path
:even_odd_clip(): modifies the current clipping path using the even-odd rule to
    calculate the intersection of the current path and the current clipping path.

Path functions
~~~~~~~~~~~~~~
:begin_path():
:close_path():
:get_empty_path() -> `CompiledPath`_: returns a blank :class:`CompiledPath` instance
:add_path(`CompiledPath`_):
:move_to(x, y):
:line_to(x, y):
:lines(point_array):
:rect(x, y, w, h):
:rects(rect_array):
:curve_to(x1, y1, x2, y2, end_x, end_y): draws a cubic bezier curve with
    control points (x1,y1) and (x2,y2) that ends at point (end_x, end_y)

:quad_curve_to(cp_x, cp_y, end_x, end_y): draws a quadratic bezier curve from
    the current point using control point (cp_x, cp_y) and ending at
    (end_x, end_y)

:arc(x, y, radius, start_angle, end_angle, bool cw=false): draws a circular arc
    of the given radius, centered at (x,y) with angular span as indicated.
    Angles are measured counter-clockwise from the positive X axis. If "cw" is
    true, then the arc is swept from the end_angle back to the start_angle
    (it does not change the sense in which the angles are measured).

:arc_to(x1, y1, x2, y2, radius): Sweeps a circular arc from the pen position to
    a point on the line from (x1,y1) to (x2,y2).    
    
    The arc is tangent to the line from the current pen position
    to (x1,y1), and it is also tangent to the line from (x1,y1)
    to (x2,y2).  (x1,y1) is the imaginary intersection point of
    the two lines tangent to the arc at the current point and
    at (x2,y2).
    
    If the tangent point on the line from the current pen position
    to (x1,y1) is not equal to the current pen position, a line is
    drawn to it.  Depending on the supplied radius, the tangent
    point on the line fron (x1,y1) to (x2,y2) may or may not be
    (x2,y2).  In either case, the arc is drawn to the point of
    tangency, which is also the new pen position.
    
    Consider the common case of rounding a rectangle's upper left
    corner.  Let "r" be the radius of rounding.  Let the current
    pen position be (x_left + r, y_top).  Then (x2,y2) would be
    (x_left, y_top - radius), and (x1,y1) would be (x_left, y_top).

Drawing functions
~~~~~~~~~~~~~~~~~
:stroke_path():
:fill_path():
:eof_fill_path():
:draw_path(draw_mode=FILL_STROKE):
:draw_rect(rect, draw_mode=FILL_STROKE):
:draw_marker_at_points(point_array, int size, marker=marker_square):
:draw_path_at_points(point_array, `CompiledPath`_, draw_mode):
:draw_image(graphics_context img, rect=None): if rect is defined, then img is
    scaled and drawn into it. Otherwise, img is overlayed exactly on top of this
    graphics context

Text functions
~~~~~~~~~~~~~~
:set_text_drawing_mode(text_draw_mode):
:set_text_matrix(`AffineMatrix`_):
:get_text_matrix() -> `AffineMatrix`_:
:set_text_position(float x, float x):
:get_text_position() -> (x, y):
:show_text(string):
:show_text_translate(string, float y, float y):
:get_text_extent(string) -> (x,y,w,h):
:get_full_text_extent(string) -> (w,h,x,y): deprecated. Order has been changed
    for backwards-compatibility with existing Enable.
:select_font(name, size, style):
:set_font(`FontType`_):
:get_font() -> `FontType`_:
:set_font_size(int):
:set_character_spacing():
:get_character_spacing():
:set_text_drawing_mode():
:show_text_at_point():

Misc functions
~~~~~~~~~~~~~~
:width() -> int:
:height() -> int:
:stride() -> int:
:bottom_up() -> bool:
:format() -> pix_format:
:flush(): Force all pending drawing operations to be rendered immediately. This
    only makes sense in window contexts, ie- the Mac Quartz backend.
:synchronize(): A deferred version of flush(). Also only relevant in window contexts.
:begin_page():
:end_page():
:clear_rect(rect): Clears a rect. Not available in PDF context.
:convert_pixel_format(pix_format, bool inplace=0):
:save(filename, file_format=None, pil_options=None): Save the GraphicsContext
    to a file.  Output files are always saved in RGB or RGBA format; if this GC is
    not in one of these formats, it is automatically converted.
    
    If filename includes an extension, the image format is
    inferred from it.  file_format is only required if the
    format can't be inferred from the filename (e.g. if you
    wanted to save a PNG file as a .dat or .bin).
    
    pil_options is a dict of format-specific options that
    are passed down to the PIL image file writer.  If a writer
    doesn't recognize an option, it is silently ignored.
    
    If the image has an alpha channel and the specified output
    file format does not support alpha, the image is saved in
    rgb24 format.


Functions that are currently stubbed out or not implemented
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
:show_glyphs_at_point():