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#------------------------------------------------------------------------------
#
# Copyright (c) 2009, Enthought, Inc.
# All rights reserved.
#
# This software is provided without warranty under the terms of the BSD
# license included in enthought/LICENSE.txt and may be redistributed only
# under the conditions described in the aforementioned license. The license
# is also available online at http://www.enthought.com/licenses/BSD.txt
#
# Thanks for using Enthought open source!
#
#------------------------------------------------------------------------------
""" Traits UI button editor for SVG images.
"""
#-------------------------------------------------------------------------------
# Imports:
#-------------------------------------------------------------------------------
from enable.savage.trait_defs.ui.toolkit import toolkit_object
from traits.api import Bool, Enum, Int, Property, Range, Str, Any
from traitsui.api import View
from traitsui.basic_editor_factory import BasicEditorFactory
from traitsui.ui_traits import AView
#-------------------------------------------------------------------------------
# 'SVGEditor' editor factory class:
#-------------------------------------------------------------------------------
class SVGButtonEditor(BasicEditorFactory):
# The editor class to be created
klass = Property
# Value to set when the button is clicked
value = Property
label = Str
filename = Str
# Extra padding to add to both the left and the right sides
width_padding = Range( 0, 31, 3 )
# Extra padding to add to both the top and the bottom sides
height_padding = Range( 0, 31, 3 )
# Presentation style
style = Enum( 'button', 'radio', 'toolbar', 'checkbox' )
# Orientation of the text relative to the image
orientation = Enum( 'vertical', 'horizontal' )
# The optional view to display when the button is clicked:
view = AView
width = Int(32)
height = Int(32)
tooltip = Str
toggle = Bool(True)
# the toggle state displayed
toggle_state = Bool(False)
# a file holding the image to display when toggled
toggle_filename = Any
toggle_label = Str
toggle_tooltip = Str
traits_view = View( [ 'value', '|[]' ] )
#---------------------------------------------------------------------------
# object API
#---------------------------------------------------------------------------
def __init__ ( self, **traits ):
self._value = 0
super( SVGButtonEditor, self ).__init__( **traits)
#---------------------------------------------------------------------------
# Traits properties
#---------------------------------------------------------------------------
def _get_klass(self):
""" Returns the toolkit-specific editor class to be instantiated.
"""
return toolkit_object('svg_button_editor:SVGButtonEditor')
def _get_value ( self ):
return self._value
def _set_value ( self, value ):
self._value = value
if isinstance(value, basestring):
try:
self._value = int( value )
except:
try:
self._value = float( value )
except:
pass
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