File: looper.py

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# -*- coding: utf-8 -*-
"""
Created on Aug 29, 2015

Looper that only shows visible elements

@author: jrm
"""
from atom.api import ContainerList, Instance, List, observe
from enaml.core.declarative import d_
from enaml.core.looper import Looper, new_scope, recursive_expand, sortedmap

from enamlx.widgets.abstract_item_view import AbstractItemView


class ListLooper(Looper):
    """A looper handles ContainerList updates"""

    items = ContainerList()

    _expanded = List()

    def _observe_iterable(self, change):
        if not self.is_initialized:
            return
        elif change["type"] == "update":
            self.refresh_items()
        elif change["type"] == "container":
            if change["operation"] == "append":
                self.append_items([change["item"]])
            elif change["operation"] == "extend":
                self.append_items(change["items"])
            elif change["operation"] == "insert":
                self.insert_item(change["index"], change["item"])
            elif change["operation"] == "remove":
                self.remove_items([change["item"]])
            elif change["operation"] == "pop":
                self.pop_item(change["index"])
            elif change["operation"] in ["reverse", "sort"]:
                self.refresh_items()

    def remove_items(self, old_items):
        for item in old_items:
            index = self.items.index(item)
            self.pop_item(index)

    def pop_item(self, index):
        for iteration in self.items.pop(index):
            for old in iteration:
                if not old.is_destroyed:
                    old.destroy()

    def insert_item(self, loop_index, loop_item):
        iteration = []
        self._iter_data[loop_item] = iteration
        for nodes, key, f_locals in self.pattern_nodes:
            with new_scope(key, f_locals) as f_locals:
                f_locals["loop_index"] = loop_index
                f_locals["loop_item"] = loop_item
                for node in nodes:
                    child = node(None)
                    if isinstance(child, list):
                        iteration.extend(child)
                    else:
                        iteration.append(child)

        expanded = []
        recursive_expand(sum([iteration], []), expanded)
        # Where do I insert it!
        self.parent.insert_children(self, expanded)

        self.items.insert(loop_index, iteration)

    def append_item(self, item):
        self.insert_item(len(self.items), item)

    def refresh_items(self):
        """Refresh the items of the pattern.

        This method destroys the old items and creates and initializes
        the new items.

        """
        old_items = self.items[:]  # if self._dirty else []
        old_iter_data = self._iter_data  # if self._dirty else {}
        iterable = self.iterable
        pattern_nodes = self.pattern_nodes
        new_iter_data = sortedmap()
        new_items = []

        if iterable is not None and len(pattern_nodes) > 0:
            for loop_index, loop_item in enumerate(iterable):
                iteration = old_iter_data.get(loop_item)
                if iteration is not None:
                    new_iter_data[loop_item] = iteration
                    new_items.append(iteration)
                    old_items.remove(iteration)
                    continue
                iteration = []
                new_iter_data[loop_item] = iteration
                new_items.append(iteration)
                for nodes, key, f_locals in pattern_nodes:
                    with new_scope(key, f_locals) as f_locals:
                        f_locals["loop_index"] = loop_index
                        f_locals["loop_item"] = loop_item
                        for node in nodes:
                            child = node(None)
                            if isinstance(child, list):
                                iteration.extend(child)
                            else:
                                iteration.append(child)

        for iteration in old_items:
            for old in iteration:
                if not old.is_destroyed:
                    old.destroy()

        if len(new_items) > 0:
            expanded = []
            recursive_expand(sum(new_items, []), expanded)
            self._expanded = expanded
            self.parent.insert_children(self, expanded)

        self.items = new_items
        self._iter_data = new_iter_data


class ItemViewLooper(Looper):
    """A looper that only creates the objects
    in the visible window.

    """

    item_view = d_(Instance(AbstractItemView))

    # --------------------------------------------------------------------------
    # Observers
    # --------------------------------------------------------------------------
    @observe("item_view.iterable")
    def _observe_iterable(self, change):
        super(ItemViewLooper, self)._observe_iterable(change)

    def _observe_item_view(self, change):
        """A private observer for the `window_size` attribute.

        If the iterable changes while the looper is active, the loop
        items will be refreshed.

        """
        self.iterable = self.item_view.iterable

    @observe(
        "item_view.iterable_index",
        "item_view.iterable_fetch_size",
        "item_view.iterable_prefetch",
    )
    def _refresh_window(self, change):
        if change["type"] == "update" and self.is_initialized:
            self.refresh_items()

    @observe("item_view.visible_rect")
    def _prefetch_items(self, change):
        """When the current_row in the model changes (whether from scrolling) or
        set by the application. Make sure the results are loaded!

        """
        if self.is_initialized:
            view = self.item_view

            upper_limit = (
                view.iterable_index + view.iterable_fetch_size - view.iterable_prefetch
            )
            lower_limit = max(0, view.iterable_index + view.iterable_prefetch)
            offset = int(view.iterable_fetch_size / 2.0)
            upper_visible_row = view.visible_rect[2]
            lower_visible_row = view.visible_rect[0]
            print("Visible rect = %s" % view.visible_rect)

            if upper_visible_row >= upper_limit:
                next_index = max(0, upper_visible_row - offset)  # Center on current row
                # Going up works...
                if next_index > view.iterable_index:
                    print("Auto prefetch upper limit %s!" % upper_limit)
                    view.iterable_index = next_index
                    # view.model().reset()

            # But doewn doesnt?
            elif view.iterable_index > 0 and lower_visible_row < lower_limit:
                next_index = max(0, lower_visible_row - offset)  # Center on current row
                # Going down works
                if next_index < view.iterable_index:
                    print(
                        "Auto prefetch lower limit=%s, iterable=%s, setting next=%s!"
                        % (lower_limit, view.iterable_index, next_index)
                    )
                    view.iterable_index = next_index
                    # view.model().reset()

    @property
    def windowed_iterable(self):
        """That returns only the window"""
        # Seek to offset
        effective_offset = max(0, self.item_view.iterable_index)
        for i, item in enumerate(self.iterable):
            if i < effective_offset:
                continue
            elif i >= (effective_offset + self.item_view.iterable_fetch_size):
                return
            yield item

    def refresh_items(self):
        """Refresh the items of the pattern.

        This method destroys the old items and creates and initializes
        the new items.

        """
        old_items = self.items[:]  # if self._dirty else []
        old_iter_data = self._iter_data  # if self._dirty else {}
        iterable = self.windowed_iterable
        pattern_nodes = self.pattern_nodes
        new_iter_data = sortedmap()
        new_items = []

        if iterable is not None and len(pattern_nodes) > 0:
            for loop_index, loop_item in enumerate(iterable):
                iteration = old_iter_data.get(loop_item)
                if iteration is not None:
                    new_iter_data[loop_item] = iteration
                    new_items.append(iteration)
                    old_items.remove(iteration)
                    continue
                iteration = []
                new_iter_data[loop_item] = iteration
                new_items.append(iteration)
                for nodes, key, f_locals in pattern_nodes:
                    with new_scope(key, f_locals) as f_locals:
                        f_locals["loop_index"] = loop_index
                        f_locals["loop_item"] = loop_item
                        for node in nodes:
                            child = node(None)
                            if isinstance(child, list):
                                iteration.extend(child)
                            else:
                                iteration.append(child)

        # Add to old items list
        # self.old_items.extend(old_items)

        # if self._dirty:
        for iteration in old_items:
            for old in iteration:
                if not old.is_destroyed:
                    old.destroy()

        if len(new_items) > 0:
            expanded = []
            recursive_expand(sum(new_items, []), expanded)
            self.parent.insert_children(self, expanded)

        self.items = new_items  # if self._dirty else new_items+old_items
        self._iter_data = new_iter_data