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""" Classes used to represent classes. """
# Standard library imports.
import compiler
from compiler.visitor import ASTVisitor
# Enthought library imports.
from enthought.traits.api import Any, Dict, HasTraits, Instance, Int, List
from enthought.traits.api import Property, Str
# Local imports.
from assign import AssignFactory
from function import FunctionFactory
from namespace import Namespace
class Klass(Namespace):
""" A class. """
#### 'Klass' interface ####################################################
# The namespace that the class is defined in (this is *usually* a module,
# but of course classes can be defined anywhere in Python).
namespace = Instance(Namespace)
# The line number in the module at which the class appears.
lineno = Int
# The name of the class.
name = Str
# The class' doc-string (None if there is no doc string, a string if there
# is).
doc = Any
# The class' base classes.
bases = List(Str)
# The class' attributes.
attributes = Dict
# The class' traits.
traits = Dict
# The class' methods.
methods = Dict
###########################################################################
# 'object' interface.
###########################################################################
def __str__(self):
""" Returns an informal string representation of the object. """
return 'Klass %s at %d' % (self.name, self.lineno)
def __getstate__(self):
""" Returns the state of the object for pickling. """
state = {}
state['namespace'] = self.namespace
state['lineno'] = self.lineno
state['name'] = self.name
state['doc'] = self.doc
state['bases'] = self.bases
state['attributes'] = self.attributes
state['traits'] = self.traits
state['methods'] = self.methods
return state
def __setstate__(self, state):
""" Sets the state object duting unpickling. """
self.namespace = state['namespace']
self.lineno = state['lineno']
self.name = state['name']
self.doc = state['doc']
self.bases = state['bases']
self.attributes = state['attributes']
self.traits = state['traits']
self.methods = state['methods']
return
class KlassFactory(HasTraits):
""" A factory for classes. """
###########################################################################
# 'KlassFactory' interface.
###########################################################################
def from_ast(self, namespace, node):
""" Creates a class from an AST node. """
# Create a new class.
klass = Klass(
namespace = namespace,
lineno = node.lineno,
name = node.name,
doc = node.doc,
bases = [self._get_name(base) for base in node.bases]
)
# Walk the AST picking out the things we care about!
compiler.walk(node, KlassVisitor(klass))
return klass
###########################################################################
# Private interface.
###########################################################################
# fixme: This same method is used in 'AssignVisitor'.
def _get_name(self, node):
""" Returns the (possibly dotted) name from a node. """
if isinstance(node, basestring):
name = node
elif hasattr(node, 'getType') and node.getType() == compiler.ast.Name:
name = node.name
else:
names = [self._get_name(child) for child in node.getChildren()]
name = '.'.join(names)
return name
class KlassVisitor(ASTVisitor):
""" An AST visitor for classes. """
###########################################################################
# 'object' interface.
###########################################################################
def __init__(self, klass):
""" Creates a new visitor. """
self.klass = klass
# Factories used to create klasses, functions and assignments from
# AST nodes.
self._function_factory = FunctionFactory()
self._assign_factory = AssignFactory()
return
###########################################################################
# 'ASTVisitor' interface.
###########################################################################
def visitFunction(self, node):
""" Visits a function node. """
function = self._function_factory.from_ast(self.klass, node)
self.klass.locals[node.name] = function
self.klass.methods[node.name] = function
return
def visitAssign(self, node):
""" Visits an assignment node. """
assign = self._assign_factory.from_ast(self.klass, node)
# Does the assigment look like it *might* be a trait? (i.e., it is NOT
# an expression or a constant etc.).
if len(assign.source) > 0:
assign.is_trait = self.klass.is_trait(assign.source)
else:
assign.is_trait = False
for target in assign.targets:
self.klass.locals[target] = assign
self.klass._is_trait[target] = assign.is_trait
if assign.is_trait:
self.klass.traits[target] = assign
else:
self.klass.attributes[target] = assign
return
#### EOF ######################################################################
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