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/*
* Copyright 2008-2009 NVIDIA Corporation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/*! \file convert.h
* \brief Matrix format conversion
*/
#pragma once
#include <cusp/detail/config.h>
namespace cusp
{
/*! \addtogroup algorithms Algorithms
* \ingroup algorithms
* \{
*/
/*! \p copy : Convert between matrix formats
*
* \note DestinationType will be resized as necessary
*
* \see \p cusp::copy
*/
template <typename SourceType, typename DestinationType>
void convert(const SourceType& src, DestinationType& dst);
/*! \}
*/
} // end namespace cusp
#include <cusp/detail/convert.inl>
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