File: multiply.h

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/*
 *  Copyright 2008-2009 NVIDIA Corporation
 *
 *  Licensed under the Apache License, Version 2.0 (the "License");
 *  you may not use this file except in compliance with the License.
 *  You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 *  Unless required by applicable law or agreed to in writing, software
 *  distributed under the License is distributed on an "AS IS" BASIS,
 *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *  See the License for the specific language governing permissions and
 *  limitations under the License.
 */

/*
 * Modifications to this file:
 * Copyright (c) 2014-2015, The University of Queensland
 * Licensed under the Apache License, Version 2.0.
 *
 */

#include <cusp/array1d.h>
//MW: if device is not cuda then do not include cuda stuff and redirect device multiply to host
#include <cusp/detail/host/multiply.h>
#include <cusp/detail/host/transposed_multiply.h>
#if THRUST_DEVICE_SYSTEM == THRUST_DEVICE_SYSTEM_CUDA
#include <cusp/detail/device/multiply.h>
#include <cusp/detail/device/transposed_multiply.h>
#endif 

namespace cusp
{
namespace detail
{
namespace dispatch
{

////////////////
// Host Paths //
////////////////
template <typename LinearOperator,
          typename MatrixOrVector1,
          typename MatrixOrVector2>
void multiply(const LinearOperator&  A,
              const MatrixOrVector1& B,
                    MatrixOrVector2& C,
              cusp::host_memory,
              cusp::host_memory,
              cusp::host_memory)
{
    cusp::detail::host::multiply(A, B, C);
}

template <typename LinearOperator,
          typename MatrixOrVector1,
          typename MatrixOrVector2>
void transposed_multiply(const LinearOperator&  A,
                         const MatrixOrVector1& B,
                               MatrixOrVector2& C,
                         cusp::host_memory,
                         cusp::host_memory,
                         cusp::host_memory)
{
    cusp::detail::host::transposed_multiply(A, B, C);
}

//////////////////
// Device Paths //
//////////////////
template <typename LinearOperator,
          typename MatrixOrVector1,
          typename MatrixOrVector2>
void multiply(const LinearOperator&  A,
              const MatrixOrVector1& B,
                    MatrixOrVector2& C,
              cusp::device_memory,
              cusp::device_memory,
              cusp::device_memory)
{
#if THRUST_DEVICE_SYSTEM == THRUST_DEVICE_SYSTEM_CUDA
    cusp::detail::device::multiply(A, B, C);
#else
    cusp::detail::host::multiply(A, B, C);
#endif
}

template <typename LinearOperator,
          typename MatrixOrVector1,
          typename MatrixOrVector2>
void transposed_multiply(const LinearOperator&  A,
                         const MatrixOrVector1& B,
                               MatrixOrVector2& C,
                         cusp::device_memory,
                         cusp::device_memory,
                         cusp::device_memory)
{
#if THRUST_DEVICE_SYSTEM == THRUST_DEVICE_SYSTEM_CUDA
    cusp::detail::device::transposed_multiply(A, B, C);
#else
    cusp::detail::host::transposed_multiply(A, B, C);
#endif
}

} // end namespace dispatch
} // end namespace detail
} // end namespace cusp