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/*
* Copyright 2008-2009 NVIDIA Corporation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <cusp/convert.h>
#include <cusp/ell_matrix.h>
#include <cusp/coo_matrix.h>
namespace cusp
{
//////////////////
// Constructors //
//////////////////
// construct from another matrix
template <typename IndexType, typename ValueType, class MemorySpace>
template <typename MatrixType>
hyb_matrix<IndexType,ValueType,MemorySpace>
::hyb_matrix(const MatrixType& matrix)
{
cusp::convert(matrix, *this);
}
//////////////////////
// Member Functions //
//////////////////////
template <typename IndexType, typename ValueType, class MemorySpace>
template <typename MatrixType>
hyb_matrix<IndexType,ValueType,MemorySpace>&
hyb_matrix<IndexType,ValueType,MemorySpace>
::operator=(const MatrixType& matrix)
{
cusp::convert(matrix, *this);
return *this;
}
} // end namespace cusp
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