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/*
* Copyright 2008-2009 NVIDIA Corporation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
namespace cusp
{
template<typename IndexType>
class matrix_shape
{
public:
typedef IndexType index_type;
index_type num_rows;
index_type num_cols;
matrix_shape()
: num_rows(0), num_cols(0) {}
matrix_shape(IndexType rows, IndexType cols)
: num_rows(rows), num_cols(cols) {}
void swap(matrix_shape& shape)
{
thrust::swap(num_rows, shape.num_rows);
thrust::swap(num_cols, shape.num_cols);
}
};
} // end namespace cusp
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