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/*
* Copyright 2008-2009 NVIDIA Corporation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <cusp/graph/detail/host/breadth_first_search.h>
#include <cusp/graph/detail/device/breadth_first_search.h>
namespace cusp
{
namespace graph
{
namespace detail
{
namespace dispatch
{
////////////////
// Host Paths //
////////////////
template<bool MARK_PREDECESSORS, typename MatrixType, typename ArrayType>
void breadth_first_search(const MatrixType& G, const typename MatrixType::index_type src,
ArrayType& labels, cusp::host_memory)
{
return cusp::graph::detail::host::breadth_first_search<MARK_PREDECESSORS>(G, src, labels);
}
//////////////////
// Device Paths //
//////////////////
template<bool MARK_PREDECESSORS, typename MatrixType, typename ArrayType>
void breadth_first_search(const MatrixType& G, const typename MatrixType::index_type src,
ArrayType& labels, cusp::device_memory)
{
return cusp::graph::detail::device::breadth_first_search<MARK_PREDECESSORS>(G, src, labels);
}
} // end namespace dispatch
} // end namespace detail
} // end namespace graph
} // end namespace cusp
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