File: glut_2d_canvas.h

package info (click to toggle)
python-escript 5.0-3
  • links: PTS, VCS
  • area: main
  • in suites: stretch
  • size: 87,772 kB
  • ctags: 49,550
  • sloc: python: 585,488; cpp: 133,173; ansic: 18,675; xml: 3,283; sh: 690; makefile: 215
file content (139 lines) | stat: -rw-r--r-- 2,838 bytes parent folder | download | duplicates (4)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
/*
 *  Copyright 2008-2010 NVIDIA Corporation
 *
 *  Licensed under the Apache License, Version 2.0 (the "License");
 *  you may not use this file except in compliance with the License.
 *  You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 *  Unless required by applicable law or agreed to in writing, software
 *  distributed under the License is distributed on an "AS IS" BASIS,
 *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *  See the License for the specific language governing permissions and
 *  limitations under the License.
 */

#pragma once

#include "glut_window.h"

namespace cusp
{
namespace opengl
{
namespace spy
{

/**
 * @file glut_2d_canvas.h
 *
 * The main glut_2d_canvas window handler.  This 
 * class provides some slightly higher-level functions 
 * above a GLUT window.
 */

class glut_2d_canvas
    : public glut_window<glut_2d_canvas>
{
public:
    glut_2d_canvas(int w, int h, const char* title);

    // derived classes should override draw, not display
    virtual void draw();

    virtual void display();
    virtual void reshape(int w, int h);
    virtual void key(unsigned char key, int x, int y);
    virtual void special_key(int key, int x, int y);
    virtual void motion(int x, int y);
    virtual void mouse_click(int button, int state, int x, int y);
    virtual void menu(int value) {}; 

public:

    // window properties
    int width;
    int height;

    float natural_width;
    float natural_height;  

    float zoom;

    float trans_x;
    float trans_y;

    float center_x;
    float center_y;

    float aspect;

    void set_natural_size(float w, float h)
    {
        natural_width = w; 
        natural_height = h;
        glutPostRedisplay();
    }

    void set_center(float x, float y)
    {
        center_x = x;
        center_y = y;
        glutPostRedisplay();
    }

    void set_window_size(int w, int h)
    {
        glutSetWindow(glut_id);
        glutReshapeWindow(w,h);
    }

    void set_zoom(float z)
    {
        zoom = z;
        glutPostRedisplay();
    }

    void set_aspect(float a)
    {
        aspect = a;
    }

    void set_background_color(float r, float g, float b)
    { background_color[0]=r; background_color[1]=g; background_color[2]=b; }



protected:
    enum {
        STATE_NONE = 100,
        STATE_MOVE,
        STATE_ZOOM
    } mouse_state;

    // used by the mouse handler
    int mouse_begin_x;
    int mouse_begin_y;

    float virtual_width;
    float virtual_height;  

    void begin_mouse_click(int x, int y)
    {
        mouse_begin_x = x;
        mouse_begin_y = y;
    }

    float background_color[3];

    bool display_finished;
    int frame;
};

} // end spy
} // end opengl
} // end cusp

#include <cusp/opengl/spy/detail/glut_2d_canvas.inl>