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#pragma once
#include <thrust/host_vector.h>
#include <thrust/random.h>
#include <thrust/detail/type_traits.h>
namespace unittest
{
inline unsigned int hash(unsigned int a)
{
a = (a+0x7ed55d16) + (a<<12);
a = (a^0xc761c23c) ^ (a>>19);
a = (a+0x165667b1) + (a<<5);
a = (a+0xd3a2646c) ^ (a<<9);
a = (a+0xfd7046c5) + (a<<3);
a = (a^0xb55a4f09) ^ (a>>16);
return a;
}
template<typename T, bool is_float = thrust::detail::is_floating_point<T>::value>
struct random_integer
{
T operator()(unsigned int i) const
{
thrust::default_random_engine rng(hash(i));
thrust::uniform_int_distribution<T> dist;
return static_cast<T>(dist(rng));
}
};
template<typename T>
struct random_integer<T,true>
{
T operator()(unsigned int i) const
{
thrust::default_random_engine rng(hash(i));
return static_cast<T>(rng());
}
};
template<>
struct random_integer<bool,false>
{
bool operator()(unsigned int i) const
{
thrust::default_random_engine rng(hash(i));
thrust::uniform_int_distribution<unsigned int> dist(0,1);
return dist(rng) == 1;
}
};
template<typename T>
struct random_sample
{
T operator()(unsigned int i) const
{
thrust::default_random_engine rng(hash(i));
thrust::uniform_int_distribution<unsigned int> dist(0,20);
return static_cast<T>(dist(rng));
}
};
template<typename T>
thrust::host_vector<T> random_integers(const size_t N)
{
thrust::host_vector<T> vec(N);
thrust::transform(thrust::counting_iterator<size_t>(0),
thrust::counting_iterator<size_t>(N),
vec.begin(),
random_integer<T>());
return vec;
}
template<typename T>
thrust::host_vector<T> random_samples(const size_t N)
{
thrust::host_vector<T> vec(N);
thrust::transform(thrust::counting_iterator<size_t>(0),
thrust::counting_iterator<size_t>(N),
vec.begin(),
random_sample<T>());
return vec;
}
}; //end namespace unittest
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