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Deal with execution
===================
There are several ways of defining how your Orange Widget will handle the execution of its associated Ewoks task.
* :ref:`design qt main thread`: simple, robust. Long processings can prevent the GUI from responding.
* :ref:`design single thread no stack`: execution is separate from the GUI thread. Can only handle one task at once.
* :ref:`design several thread`: execution is separate from the GUI thread. Can handle multiple tasks at once. Cannot give information on task progress.
* :ref:`design single thread and stack`: execution is separate from the GUI thread. Can give information on task progress.
* :ref:`design free implementation`: for expert users who want to handle the execution themselves.
The choice of design depends on your use case: for example, if you deal with small processing times, the first design (the simplest one) is the best. Other designs allow more flexibility but are more complex.
.. _design qt main thread:
Execute the associated Ewoks task in the Qt main thread
-------------------------------------------------------
This is the the simplest case and the most robust one.
To use it, make your Orange widget inherit from :class:`OWEwoksWidgetNoThread` and specify the ewoks task to execute in `ewokstaskclass`
.. code-block:: python
from ewoksorange.bindings import OWEwoksWidgetNoThread
from ewokscore.tests.examples.tasks.sumtask import SumTask
class OWSumTask(
OWEwoksWidgetNoThread,
ewokstaskclass=SumTask,
):
pass
This will trigger the execution of the method ``run()`` of the Ewoks task :class:`SumTask` when a signal is received.
In this case, the :class:`SumTask` is defined as
.. code-block:: python
class SumTask(
Task, input_names=["a"], optional_input_names=["b"], output_names=["result"]
):
def run(self):
pass
Each input/output in ``input_names``, ``optional_input_names`` and ``output_names`` will be converted to Orange `Inputs/Outputs <https://orange3.readthedocs.io/projects/orange-development/en/latest/widget.html#input-output-signal-definitions>`_ by the :class:`OWEwoksWidgetNoThread` constructor.
.. note::
The inputs and outputs of the Orange widget, that can be linked to other widgets, are the same as the ones of the underlying Ewoks task (in this case ``SumTask``).
See `this page for how to define additional inputs/outputs for the Orange widget <different_inputs_outputs>`_.
.. warning::
Since the processing and display are done in the same thread, the processing can block the GUI freezing the Orange widget.
If this is a problem (e.g. long processing), look at the other designs.
.. _design single thread no stack:
Execute the associated Ewoks task in a single dedicated thread
----------------------------------------------------------------
The Ewoks task can be run in a different thread than the main Qt/display thread.
For this, make the Orange widget inherit from :class:`OWEwoksWidgetOneThread`
.. code-block:: python
class SumListOneThread(
OWEwoksWidgetOneThread,
ewokstaskclass=SumList,
):
name = "SumList one thread"
description = "Sum all elements of a list using at most one thread"
category = "esrfWidgets"
want_main_area = False
The Orange widget is holding a processing thread (`_processingThread`) that will execute the `ewokstaskclass`.
.. note::
The thread can only execute one task at a time: it will refuse to execute further tasks if the current task is still executing.
The other designs below allow to circumvent this.
.. note:: When the task is executing, a spinning wheel with progress in percentage is shown in the GUI.
To make sure the progress number gets update, make sure the Ewoks task is derived from `TaskWithProgress`
instead of `Task` and the progress is updated in the run method. Otherwise the progress stays
at `0%` until the task is finished.
.. _design several thread:
Execute each Ewoks task in a dedicated thread per task
------------------------------------------------------
You can have an Orange widget that will create a new thread for each task execution.
For this, make your Orange widget inherit from the :class:`OWEwoksWidgetOneThreadPerRun` widget
.. code-block:: python
from ewoksorange.bindings import OWEwoksWidgetOneThreadPerRun
from ewoksorange.tests.examples.tasks import SumList2
class SumListSeveralThread(
OWEwoksWidgetOneThreadPerRun,
ewokstaskclass=SumList2,
):
name = "SumList on several threads"
description = "Sum all elements of a list using a new thread for each sum"
category = "esrfWidgets"
want_main_area = False
.. _design single thread and stack:
Execute Ewoks tasks in dedicated threads handled with a stack
-------------------------------------------------------------
Last design for which we propose an automatic binding is an Orange widget containing a Stack.
The stack is associated with a processing thread and has a first in first out (FIFO) behavior.
To access it you can create a widget inheriting from :class:`OWEwoksWidgetWithTaskStack` widget
.. code-block:: python
from ewoksorange.bindings import OWEwoksWidgetWithTaskStack
from ewoksorange.tests.examples.tasks import SumList3
class SumListWithTaskStack(
OWEwoksWidgetWithTaskStack,
ewokstaskclass=SumList3,
):
name = "SumList with one thread and a stack"
description = "Sum all elements of a list using a thread and a stack"
category = "esrfWidgets"
want_main_area = False
The :class:`SumListWithTaskStack` holds an instance of `progress` in its task arguments.
.. _design free implementation:
Handling everything yourself
----------------------------
In some cases you might want to execute one :class:`Task` with Ewoks and another with Orange.
For this, inherit directly from :class:`OWWidget` and provide the `ewokstaskclass` pointing to the Task to be executed by ewoks.
.. code-block:: python
from Orange.widgets.widget import OWWidget
class SumListFreeImplementation(
OWWidget,
):
ewokstaskclass=ewokscore.tests.examples.tasks.sumtask.SumTask
Then you can define standard Orange `Input` and `Output`:
.. code-block:: python
class SumListFreeImplementation(
OWWidget,
):
class Inputs:
list_ = Input("list", list)
class Outputs:
sum_ = Output("sum", float)
`Inputs` and `Outputs` can be retrieved and used using the same strategies described in the `additional inputs/outputs page <different_inputs_outputs>`_
.. code-block:: python
@Inputs.list_
def compute_sum(self, iterable):
...
def _processingFinished(self):
...
self.Outputs.sum_.send(...)
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