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#!/usr/bin/env python
"""
A stimulus cloud stimulus.
This module contains a class implementing a stimulus cloud stimulus.
"""
__author__ = 'Florian Krause <florian@expyriment.org>'
__version__ = '0.7.0'
__revision__ = '55a4e7e'
__date__ = 'Wed Mar 26 14:33:37 2014 +0100'
import random
import pygame
import defaults
import expyriment
from expyriment.stimuli._visual import Visual
class StimulusCloud(Visual):
"""A stimulus cloud class.
This class produces a cloud of ANY visual stimuli.
The cloud will be of rectengular shape!
"""
def __init__(self, size=None, position=None, background_colour=None):
"""Create a stimulus cloud.
Parameters
----------
size : (int, int), optional
size of the cloud
position : (int, int), optional
position of the cloud
background_colour : (int, int, int), optional
colour of the background
"""
Visual.__init__(self, position)
self._cloud = []
if size is not None:
self._size = size
else:
size = defaults.stimuluscloud_size
if size is None:
try:
self._size = expyriment._active_exp.screen.surface.get_size()
except:
raise RuntimeError("Could not get size of screen!")
if background_colour is not None:
self._background_colour = background_colour
else:
self._background_colour = \
defaults.stimuluscloud_background_colour
self._rect = None
_getter_exception_message = "Cannot set {0} if surface exists!"
@property
def size(self):
"""Getter for size."""
return self._size
@size.setter
def size(self, value):
"""Setter for size."""
if self.has_surface:
raise AttributeError(
StimulusCloud._getter_exception_message.format("size"))
else:
self._size = value
@property
def background_colour(self):
"""Getter for background_colour."""
return self._background_colour
@background_colour.setter
def background_colour(self, value):
"""Setter for background_colour."""
if self.has_surface:
raise AttributeError(
StimulusCloud._getter_exception_message.format("background_colour"))
else:
self._background_colour = value
def _create_surface(self):
"""Create the surface of the stimulus."""
surface = pygame.surface.Surface(self.size,
pygame.SRCALPHA).convert_alpha()
if self.background_colour is not None:
surface.fill(self.background_colour)
for stim in self._cloud:
stim.rect = pygame.Rect((0, 0), stim.surface_size)
surface_size = surface.get_size()
stim.rect.center = [stim.position[0] + surface_size[0] / 2,
- stim.position[1] + surface_size[1] / 2]
surface.blit(stim._get_surface(), stim.rect)
return surface
def make(self, stimuli, min_distance=None):
"""Make the cloud by randomly putting stimuli on it.
Notes
-----
If min_distance is None, the stimuli will automatically spaced to not
overlap. This will result in a long computation!
Set the distance manually to space them wit a minimal distance between
centers. This will result in a way shorter computation!
This will build surfaces for all stimuli in the cloud!
Parameters
----------
stimuli : list
list of stimuli to put in the cloud
min_distance : int, optional
minimal allowed distance between stimuli
"""
surface = pygame.surface.Surface(self.size,
pygame.SRCALPHA).convert_alpha()
surface.fill((0, 0, 0))
self._set_surface(surface)
remix = 0
while(True): #remix-loop
self._cloud = []
remix = remix + 1
for stimulus in stimuli:
reps = 0
stimulus._set_surface(stimulus._get_surface())
while(True): #find a solution
stimulus.position = (random.randint(-self.size[0] / 2,
self.size[0] / 2),
random.randint(-self.size[1] / 2,
self.size[1] / 2))
reps = reps + 1
if stimulus.inside_stimulus(self):
okay = True
if min_distance is None:
for s in self._cloud:
if stimulus.overlapping_with_stimulus(s)[0]:
okay = False
break
else:
for s in self._cloud:
if stimulus.distance(s) < min_distance:
okay = False
break
if okay:
self._cloud.append(stimulus)
reps = 0
if len(self._cloud) == len(stimuli):
self.clear_surface()
return True
break
if reps > 10000:
break
if (remix > 10):
message = "Stimuluscloud make: Cannot find a solution."
print("Warning: ", message)
return False
def shuffel_surface_sequence(self, from_idx=0, to_idx= -1):
"""Shuffle the surfaces sequence.
Parameters
----------
from_idx : int, optional
index to start from (default = 0)
to_idx : int, optional
index to end on (default = -1)
"""
if (from_idx < 0):
from_idx = 0
if to_idx < from_idx or to_idx >= len(self._cloud):
to_idx = len(self._cloud) - 1
for x in range(from_idx, to_idx) :
r = random.randint(from_idx, to_idx)
self._cloud[r], self._cloud[x] = self._cloud[x], self._cloud[r]
if __name__ == "__main__":
from expyriment.stimuli._textline import TextLine
from expyriment import control
control.set_develop_mode(True)
defaults.event_logging = 0
exp = control.initialize()
stimuluscloud = StimulusCloud()
stims = []
for i in range(0, 25):
stims.append(TextLine("A"))
stimuluscloud.make(stims)
stimuluscloud.present()
exp.clock.wait(1000)
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