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<html><body>
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<h1><a href="dialogflow_v2.html">Dialogflow API</a> . <a href="dialogflow_v2.projects.html">projects</a> . <a href="dialogflow_v2.projects.agent.html">agent</a> . <a href="dialogflow_v2.projects.agent.sessions.html">sessions</a> . <a href="dialogflow_v2.projects.agent.sessions.entityTypes.html">entityTypes</a></h1>
<h2>Instance Methods</h2>
<p class="toc_element">
  <code><a href="#create">create(parent, body, x__xgafv=None)</a></code></p>
<p class="firstline">Creates a session entity type.</p>
<p class="toc_element">
  <code><a href="#delete">delete(name, x__xgafv=None)</a></code></p>
<p class="firstline">Deletes the specified session entity type.</p>
<p class="toc_element">
  <code><a href="#get">get(name, x__xgafv=None)</a></code></p>
<p class="firstline">Retrieves the specified session entity type.</p>
<p class="toc_element">
  <code><a href="#list">list(parent, pageSize=None, pageToken=None, x__xgafv=None)</a></code></p>
<p class="firstline">Returns the list of all session entity types in the specified session.</p>
<p class="toc_element">
  <code><a href="#list_next">list_next(previous_request, previous_response)</a></code></p>
<p class="firstline">Retrieves the next page of results.</p>
<p class="toc_element">
  <code><a href="#patch">patch(name, body, updateMask=None, x__xgafv=None)</a></code></p>
<p class="firstline">Updates the specified session entity type.</p>
<h3>Method Details</h3>
<div class="method">
    <code class="details" id="create">create(parent, body, x__xgafv=None)</code>
  <pre>Creates a session entity type.

If the specified session entity type already exists, overrides the session
entity type.

Args:
  parent: string, Required. The session to create a session entity type for.
Format: `projects/<Project ID>/agent/sessions/<Session ID>`. (required)
  body: object, The request body. (required)
    The object takes the form of:

{ # Represents a session entity type.
    # 
    # Extends or replaces a developer entity type at the user session level (we
    # refer to the entity types defined at the agent level as "developer entity
    # types").
    # 
    # Note: session entity types apply to all queries, regardless of the language.
  "entities": [ # Required. The collection of entities associated with this session entity
      # type.
    { # An **entity entry** for an associated entity type.
      "synonyms": [ # Required. A collection of value synonyms. For example, if the entity type
          # is *vegetable*, and `value` is *scallions*, a synonym could be *green
          # onions*.
          #
          # For `KIND_LIST` entity types:
          #
          # *   This collection must contain exactly one synonym equal to `value`.
        "A String",
      ],
      "value": "A String", # Required. The primary value associated with this entity entry.
          # For example, if the entity type is *vegetable*, the value could be
          # *scallions*.
          #
          # For `KIND_MAP` entity types:
          #
          # *   A canonical value to be used in place of synonyms.
          #
          # For `KIND_LIST` entity types:
          #
          # *   A string that can contain references to other entity types (with or
          #     without aliases).
    },
  ],
  "name": "A String", # Required. The unique identifier of this session entity type. Format:
      # `projects/<Project ID>/agent/sessions/<Session ID>/entityTypes/<Entity Type
      # Display Name>`.
      # 
      # `<Entity Type Display Name>` must be the display name of an existing entity
      # type in the same agent that will be overridden or supplemented.
  "entityOverrideMode": "A String", # Required. Indicates whether the additional data should override or
      # supplement the developer entity type definition.
}

  x__xgafv: string, V1 error format.
    Allowed values
      1 - v1 error format
      2 - v2 error format

Returns:
  An object of the form:

    { # Represents a session entity type.
      #
      # Extends or replaces a developer entity type at the user session level (we
      # refer to the entity types defined at the agent level as "developer entity
      # types").
      #
      # Note: session entity types apply to all queries, regardless of the language.
    "entities": [ # Required. The collection of entities associated with this session entity
        # type.
      { # An **entity entry** for an associated entity type.
        "synonyms": [ # Required. A collection of value synonyms. For example, if the entity type
            # is *vegetable*, and `value` is *scallions*, a synonym could be *green
            # onions*.
            #
            # For `KIND_LIST` entity types:
            #
            # *   This collection must contain exactly one synonym equal to `value`.
          "A String",
        ],
        "value": "A String", # Required. The primary value associated with this entity entry.
            # For example, if the entity type is *vegetable*, the value could be
            # *scallions*.
            #
            # For `KIND_MAP` entity types:
            #
            # *   A canonical value to be used in place of synonyms.
            #
            # For `KIND_LIST` entity types:
            #
            # *   A string that can contain references to other entity types (with or
            #     without aliases).
      },
    ],
    "name": "A String", # Required. The unique identifier of this session entity type. Format:
        # `projects/<Project ID>/agent/sessions/<Session ID>/entityTypes/<Entity Type
        # Display Name>`.
        #
        # `<Entity Type Display Name>` must be the display name of an existing entity
        # type in the same agent that will be overridden or supplemented.
    "entityOverrideMode": "A String", # Required. Indicates whether the additional data should override or
        # supplement the developer entity type definition.
  }</pre>
</div>

<div class="method">
    <code class="details" id="delete">delete(name, x__xgafv=None)</code>
  <pre>Deletes the specified session entity type.

Args:
  name: string, Required. The name of the entity type to delete. Format:
`projects/<Project ID>/agent/sessions/<Session ID>/entityTypes/<Entity Type
Display Name>`. (required)
  x__xgafv: string, V1 error format.
    Allowed values
      1 - v1 error format
      2 - v2 error format

Returns:
  An object of the form:

    { # A generic empty message that you can re-use to avoid defining duplicated
      # empty messages in your APIs. A typical example is to use it as the request
      # or the response type of an API method. For instance:
      #
      #     service Foo {
      #       rpc Bar(google.protobuf.Empty) returns (google.protobuf.Empty);
      #     }
      #
      # The JSON representation for `Empty` is empty JSON object `{}`.
  }</pre>
</div>

<div class="method">
    <code class="details" id="get">get(name, x__xgafv=None)</code>
  <pre>Retrieves the specified session entity type.

Args:
  name: string, Required. The name of the session entity type. Format:
`projects/<Project ID>/agent/sessions/<Session ID>/entityTypes/<Entity Type
Display Name>`. (required)
  x__xgafv: string, V1 error format.
    Allowed values
      1 - v1 error format
      2 - v2 error format

Returns:
  An object of the form:

    { # Represents a session entity type.
      #
      # Extends or replaces a developer entity type at the user session level (we
      # refer to the entity types defined at the agent level as "developer entity
      # types").
      #
      # Note: session entity types apply to all queries, regardless of the language.
    "entities": [ # Required. The collection of entities associated with this session entity
        # type.
      { # An **entity entry** for an associated entity type.
        "synonyms": [ # Required. A collection of value synonyms. For example, if the entity type
            # is *vegetable*, and `value` is *scallions*, a synonym could be *green
            # onions*.
            #
            # For `KIND_LIST` entity types:
            #
            # *   This collection must contain exactly one synonym equal to `value`.
          "A String",
        ],
        "value": "A String", # Required. The primary value associated with this entity entry.
            # For example, if the entity type is *vegetable*, the value could be
            # *scallions*.
            #
            # For `KIND_MAP` entity types:
            #
            # *   A canonical value to be used in place of synonyms.
            #
            # For `KIND_LIST` entity types:
            #
            # *   A string that can contain references to other entity types (with or
            #     without aliases).
      },
    ],
    "name": "A String", # Required. The unique identifier of this session entity type. Format:
        # `projects/<Project ID>/agent/sessions/<Session ID>/entityTypes/<Entity Type
        # Display Name>`.
        #
        # `<Entity Type Display Name>` must be the display name of an existing entity
        # type in the same agent that will be overridden or supplemented.
    "entityOverrideMode": "A String", # Required. Indicates whether the additional data should override or
        # supplement the developer entity type definition.
  }</pre>
</div>

<div class="method">
    <code class="details" id="list">list(parent, pageSize=None, pageToken=None, x__xgafv=None)</code>
  <pre>Returns the list of all session entity types in the specified session.

Args:
  parent: string, Required. The session to list all session entity types from.
Format: `projects/<Project ID>/agent/sessions/<Session ID>`. (required)
  pageSize: integer, Optional. The maximum number of items to return in a single page. By
default 100 and at most 1000.
  pageToken: string, Optional. The next_page_token value returned from a previous list request.
  x__xgafv: string, V1 error format.
    Allowed values
      1 - v1 error format
      2 - v2 error format

Returns:
  An object of the form:

    { # The response message for SessionEntityTypes.ListSessionEntityTypes.
    "nextPageToken": "A String", # Token to retrieve the next page of results, or empty if there are no
        # more results in the list.
    "sessionEntityTypes": [ # The list of session entity types. There will be a maximum number of items
        # returned based on the page_size field in the request.
      { # Represents a session entity type.
          #
          # Extends or replaces a developer entity type at the user session level (we
          # refer to the entity types defined at the agent level as "developer entity
          # types").
          #
          # Note: session entity types apply to all queries, regardless of the language.
        "entities": [ # Required. The collection of entities associated with this session entity
            # type.
          { # An **entity entry** for an associated entity type.
            "synonyms": [ # Required. A collection of value synonyms. For example, if the entity type
                # is *vegetable*, and `value` is *scallions*, a synonym could be *green
                # onions*.
                #
                # For `KIND_LIST` entity types:
                #
                # *   This collection must contain exactly one synonym equal to `value`.
              "A String",
            ],
            "value": "A String", # Required. The primary value associated with this entity entry.
                # For example, if the entity type is *vegetable*, the value could be
                # *scallions*.
                #
                # For `KIND_MAP` entity types:
                #
                # *   A canonical value to be used in place of synonyms.
                #
                # For `KIND_LIST` entity types:
                #
                # *   A string that can contain references to other entity types (with or
                #     without aliases).
          },
        ],
        "name": "A String", # Required. The unique identifier of this session entity type. Format:
            # `projects/<Project ID>/agent/sessions/<Session ID>/entityTypes/<Entity Type
            # Display Name>`.
            #
            # `<Entity Type Display Name>` must be the display name of an existing entity
            # type in the same agent that will be overridden or supplemented.
        "entityOverrideMode": "A String", # Required. Indicates whether the additional data should override or
            # supplement the developer entity type definition.
      },
    ],
  }</pre>
</div>

<div class="method">
    <code class="details" id="list_next">list_next(previous_request, previous_response)</code>
  <pre>Retrieves the next page of results.

Args:
  previous_request: The request for the previous page. (required)
  previous_response: The response from the request for the previous page. (required)

Returns:
  A request object that you can call 'execute()' on to request the next
  page. Returns None if there are no more items in the collection.
    </pre>
</div>

<div class="method">
    <code class="details" id="patch">patch(name, body, updateMask=None, x__xgafv=None)</code>
  <pre>Updates the specified session entity type.

Args:
  name: string, Required. The unique identifier of this session entity type. Format:
`projects/<Project ID>/agent/sessions/<Session ID>/entityTypes/<Entity Type
Display Name>`.

`<Entity Type Display Name>` must be the display name of an existing entity
type in the same agent that will be overridden or supplemented. (required)
  body: object, The request body. (required)
    The object takes the form of:

{ # Represents a session entity type.
    # 
    # Extends or replaces a developer entity type at the user session level (we
    # refer to the entity types defined at the agent level as "developer entity
    # types").
    # 
    # Note: session entity types apply to all queries, regardless of the language.
  "entities": [ # Required. The collection of entities associated with this session entity
      # type.
    { # An **entity entry** for an associated entity type.
      "synonyms": [ # Required. A collection of value synonyms. For example, if the entity type
          # is *vegetable*, and `value` is *scallions*, a synonym could be *green
          # onions*.
          #
          # For `KIND_LIST` entity types:
          #
          # *   This collection must contain exactly one synonym equal to `value`.
        "A String",
      ],
      "value": "A String", # Required. The primary value associated with this entity entry.
          # For example, if the entity type is *vegetable*, the value could be
          # *scallions*.
          #
          # For `KIND_MAP` entity types:
          #
          # *   A canonical value to be used in place of synonyms.
          #
          # For `KIND_LIST` entity types:
          #
          # *   A string that can contain references to other entity types (with or
          #     without aliases).
    },
  ],
  "name": "A String", # Required. The unique identifier of this session entity type. Format:
      # `projects/<Project ID>/agent/sessions/<Session ID>/entityTypes/<Entity Type
      # Display Name>`.
      # 
      # `<Entity Type Display Name>` must be the display name of an existing entity
      # type in the same agent that will be overridden or supplemented.
  "entityOverrideMode": "A String", # Required. Indicates whether the additional data should override or
      # supplement the developer entity type definition.
}

  updateMask: string, Optional. The mask to control which fields get updated.
  x__xgafv: string, V1 error format.
    Allowed values
      1 - v1 error format
      2 - v2 error format

Returns:
  An object of the form:

    { # Represents a session entity type.
      #
      # Extends or replaces a developer entity type at the user session level (we
      # refer to the entity types defined at the agent level as "developer entity
      # types").
      #
      # Note: session entity types apply to all queries, regardless of the language.
    "entities": [ # Required. The collection of entities associated with this session entity
        # type.
      { # An **entity entry** for an associated entity type.
        "synonyms": [ # Required. A collection of value synonyms. For example, if the entity type
            # is *vegetable*, and `value` is *scallions*, a synonym could be *green
            # onions*.
            #
            # For `KIND_LIST` entity types:
            #
            # *   This collection must contain exactly one synonym equal to `value`.
          "A String",
        ],
        "value": "A String", # Required. The primary value associated with this entity entry.
            # For example, if the entity type is *vegetable*, the value could be
            # *scallions*.
            #
            # For `KIND_MAP` entity types:
            #
            # *   A canonical value to be used in place of synonyms.
            #
            # For `KIND_LIST` entity types:
            #
            # *   A string that can contain references to other entity types (with or
            #     without aliases).
      },
    ],
    "name": "A String", # Required. The unique identifier of this session entity type. Format:
        # `projects/<Project ID>/agent/sessions/<Session ID>/entityTypes/<Entity Type
        # Display Name>`.
        #
        # `<Entity Type Display Name>` must be the display name of an existing entity
        # type in the same agent that will be overridden or supplemented.
    "entityOverrideMode": "A String", # Required. Indicates whether the additional data should override or
        # supplement the developer entity type definition.
  }</pre>
</div>

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