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<h1><a href="discoveryengine_v1.html">Discovery Engine API</a> . <a href="discoveryengine_v1.projects.html">projects</a> . <a href="discoveryengine_v1.projects.locations.html">locations</a> . <a href="discoveryengine_v1.projects.locations.userStores.html">userStores</a></h1>
<h2>Instance Methods</h2>
<p class="toc_element">
<code><a href="discoveryengine_v1.projects.locations.userStores.userLicenses.html">userLicenses()</a></code>
</p>
<p class="firstline">Returns the userLicenses Resource.</p>
<p class="toc_element">
<code><a href="#batchUpdateUserLicenses">batchUpdateUserLicenses(parent, body=None, x__xgafv=None)</a></code></p>
<p class="firstline">Updates the User License. This method is used for batch assign/unassign licenses to users.</p>
<p class="toc_element">
<code><a href="#close">close()</a></code></p>
<p class="firstline">Close httplib2 connections.</p>
<h3>Method Details</h3>
<div class="method">
<code class="details" id="batchUpdateUserLicenses">batchUpdateUserLicenses(parent, body=None, x__xgafv=None)</code>
<pre>Updates the User License. This method is used for batch assign/unassign licenses to users.
Args:
parent: string, Required. The parent UserStore resource name, format: `projects/{project}/locations/{location}/userStores/{user_store_id}`. (required)
body: object, The request body.
The object takes the form of:
{ # Request message for UserLicenseService.BatchUpdateUserLicenses method.
"deleteUnassignedUserLicenses": True or False, # Optional. If true, if user licenses removed associated license config, the user license will be deleted. By default which is false, the user license will be updated to unassigned state.
"inlineSource": { # The inline source for the input config for BatchUpdateUserLicenses method. # The inline source for the input content for document embeddings.
"updateMask": "A String", # Optional. The list of fields to update.
"userLicenses": [ # Required. A list of user licenses to update. Each user license must have a valid UserLicense.user_principal.
{ # User License information assigned by the admin.
"createTime": "A String", # Output only. User created timestamp.
"lastLoginTime": "A String", # Output only. User last logged in time. If the user has not logged in yet, this field will be empty.
"licenseAssignmentState": "A String", # Output only. License assignment state of the user. If the user is assigned with a license config, the user login will be assigned with the license; If the user's license assignment state is unassigned or unspecified, no license config will be associated to the user;
"licenseConfig": "A String", # Optional. The full resource name of the Subscription(LicenseConfig) assigned to the user.
"updateTime": "A String", # Output only. User update timestamp.
"userPrincipal": "A String", # Required. Immutable. The user principal of the User, could be email address or other prinical identifier. This field is immutable. Admin assign licenses based on the user principal.
"userProfile": "A String", # Optional. The user profile. We user user full name(First name + Last name) as user profile.
},
],
},
}
x__xgafv: string, V1 error format.
Allowed values
1 - v1 error format
2 - v2 error format
Returns:
An object of the form:
{ # This resource represents a long-running operation that is the result of a network API call.
"done": True or False, # If the value is `false`, it means the operation is still in progress. If `true`, the operation is completed, and either `error` or `response` is available.
"error": { # The `Status` type defines a logical error model that is suitable for different programming environments, including REST APIs and RPC APIs. It is used by [gRPC](https://github.com/grpc). Each `Status` message contains three pieces of data: error code, error message, and error details. You can find out more about this error model and how to work with it in the [API Design Guide](https://cloud.google.com/apis/design/errors). # The error result of the operation in case of failure or cancellation.
"code": 42, # The status code, which should be an enum value of google.rpc.Code.
"details": [ # A list of messages that carry the error details. There is a common set of message types for APIs to use.
{
"a_key": "", # Properties of the object. Contains field @type with type URL.
},
],
"message": "A String", # A developer-facing error message, which should be in English. Any user-facing error message should be localized and sent in the google.rpc.Status.details field, or localized by the client.
},
"metadata": { # Service-specific metadata associated with the operation. It typically contains progress information and common metadata such as create time. Some services might not provide such metadata. Any method that returns a long-running operation should document the metadata type, if any.
"a_key": "", # Properties of the object. Contains field @type with type URL.
},
"name": "A String", # The server-assigned name, which is only unique within the same service that originally returns it. If you use the default HTTP mapping, the `name` should be a resource name ending with `operations/{unique_id}`.
"response": { # The normal, successful response of the operation. If the original method returns no data on success, such as `Delete`, the response is `google.protobuf.Empty`. If the original method is standard `Get`/`Create`/`Update`, the response should be the resource. For other methods, the response should have the type `XxxResponse`, where `Xxx` is the original method name. For example, if the original method name is `TakeSnapshot()`, the inferred response type is `TakeSnapshotResponse`.
"a_key": "", # Properties of the object. Contains field @type with type URL.
},
}</pre>
</div>
<div class="method">
<code class="details" id="close">close()</code>
<pre>Close httplib2 connections.</pre>
</div>
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