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#!/usr/bin/env python
# This program is a mapping of the low-level.c program
# written by Naofumi. It should provide a good test case for the
# relevant gtk.gdkgl.* classes and functions in PyGtkGLExt.
#
# Alif Wahid, March 2003.
#
# Rewritten in object-oriented style.
# --Naofumi
#
import sys
import gc
import pygtk
pygtk.require('2.0')
import gtk
import gtk.gdkgl
from OpenGL.GL import *
from OpenGL.GLU import *
# Create OpenGL-capable gtk.DrawingArea using low-level gtk.gdkgl stuff.
class LowLevelDrawingArea(gtk.DrawingArea):
"""OpenGL drawing area for low-level demo."""
def __init__(self, glconfig):
gtk.DrawingArea.__init__(self)
# Set colormap for OpenGL visual.
self.set_colormap(glconfig.get_colormap())
# Disable gtk.Widget's double-buffering feature.
self.set_double_buffered(False)
self.glconfig = glconfig
self.gldrawable = None
self.glcontext = None
# Connect the relevant signals.
self.connect_after('realize', self._on_realize)
self.connect('size_allocate', self._on_size_allocate)
self.connect('configure_event', self._on_configure_event)
self.connect('expose_event', self._on_expose_event)
self.connect('unrealize', self._on_unrealize)
def _on_realize(self, *args):
print "_on_realize()"
# Add OpenGL API support to self.window
gtk.gdkgl.ext(self.window)
# Add OpenGL-capability to self.window, and get the OpenGL drawable.
self.gldrawable = self.window.set_gl_capability(self.glconfig)
# Then create an OpenGL rendering context.
if not self.glcontext:
self.glcontext = gtk.gdkgl.Context(self.gldrawable)
if not self.glcontext:
raise SystemExit, "** Cannot create OpenGL rendering context!"
print "OpenGL rendering context is created."
# OpenGL begin.
if not self.gldrawable.gl_begin(self.glcontext):
return
light_diffuse = [1.0, 0.0, 0.0, 1.0]
light_position = [1.0, 1.0, 1.0, 0.0]
qobj = gluNewQuadric()
gluQuadricDrawStyle(qobj, GLU_FILL)
glNewList(1, GL_COMPILE)
gluSphere(qobj, 1.0, 20, 20)
glEndList()
glLightfv(GL_LIGHT0, GL_DIFFUSE, light_diffuse)
glLightfv(GL_LIGHT0, GL_POSITION, light_position)
glEnable(GL_LIGHTING)
glEnable(GL_LIGHT0)
glEnable(GL_DEPTH_TEST)
glClearColor(1.0, 1.0, 1.0, 1.0)
glClearDepth(1.0)
glMatrixMode(GL_PROJECTION)
glLoadIdentity()
gluPerspective(40.0, 1.0, 1.0, 10.0)
glMatrixMode(GL_MODELVIEW)
glLoadIdentity()
gluLookAt(0.0, 0.0, 3.0,
0.0, 0.0, 0.0,
0.0, 1.0, 0.0)
glTranslatef(0.0, 0.0, -3.0)
# OpenGL end
self.gldrawable.gl_end()
def _on_size_allocate(self, *args):
print "_on_size_allocate()"
if self.gldrawable:
self.gldrawable.wait_gdk()
def _on_configure_event(self, *args):
print "_on_configure_event()"
# GtkDrawingArea sends a configure event
# when it's being realized. So we'll
# wait till it's been fully realized.
if not self.gldrawable: return False
# OpenGL begin
if not self.gldrawable.gl_begin(self.glcontext):
return False
glViewport(0, 0, self.allocation.width, self.allocation.height)
# OpenGL end
self.gldrawable.gl_end()
return False
def _on_expose_event(self, *args):
print "_on_expose_event()"
# OpenGL begin
if not self.gldrawable.gl_begin(self.glcontext):
return False
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
glCallList(1)
if self.gldrawable.is_double_buffered():
self.gldrawable.swap_buffers()
else:
glFlush()
# OpenGL end
self.gldrawable.gl_end()
return False
def _on_unrealize(self, *args):
print "_on_unrealize()"
# Remove OpenGL-capability
self.window.unset_gl_capability()
# Unref
self.gldrawable = None
self.glcontext = None
gc.collect()
class LowLevelDemo(gtk.Window):
"""Low-level demo application."""
def __init__(self):
gtk.Window.__init__(self)
self.set_title('low-level')
if sys.platform != 'win32':
self.set_resize_mode(gtk.RESIZE_IMMEDIATE)
self.set_reallocate_redraws(True)
self.connect('delete_event', gtk.main_quit)
# VBox to hold everything.
vbox = gtk.VBox()
self.add(vbox)
# Query the OpenGL extension version.
print "OpenGL extension version - %d.%d\n" % gtk.gdkgl.query_version()
# Configure OpenGL framebuffer.
# Try to get a double-buffered framebuffer configuration,
# if not successful then try to get a single-buffered one.
display_mode = (gtk.gdkgl.MODE_RGB |
gtk.gdkgl.MODE_DEPTH |
gtk.gdkgl.MODE_DOUBLE)
try:
glconfig = gtk.gdkgl.Config(mode=display_mode)
except gtk.gdkgl.NoMatches:
display_mode &= ~gtk.gdkgl.MODE_DOUBLE
glconfig = gtk.gdkgl.Config(mode=display_mode)
print "is RGBA:", glconfig.is_rgba()
print "is double-buffered:", glconfig.is_double_buffered()
print "is stereo:", glconfig.is_stereo()
print "has alpha:", glconfig.has_alpha()
print "has depth buffer:", glconfig.has_depth_buffer()
print "has stencil buffer:", glconfig.has_stencil_buffer()
print "has accumulation buffer:", glconfig.has_accum_buffer()
print
# LowLevelDrawingArea
drawing_area = LowLevelDrawingArea(glconfig)
drawing_area.set_size_request(200, 200)
vbox.pack_start(drawing_area)
# Unrealize drawing_area on quit.
gtk.quit_add(gtk.main_level()+1, self._on_quit, drawing_area)
# A quit button.
button = gtk.Button('Quit')
# Destroy window on quit explicitly.
button.connect('clicked', gtk.main_quit)
vbox.pack_start(button, expand=False)
def _on_quit(self, drawing_area):
print "_on_quit()"
# Unrealize drawing_area to destroy the rendering context explicitly.
drawing_area.unrealize()
class _Main(object):
"""Simple application driver."""
def __init__(self, app):
self.app = app
def run(self):
self.app.show_all()
gtk.main()
if __name__ == '__main__':
_Main(LowLevelDemo()).run()
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