File: ChangeLog

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2004-01-29  Naofumi Yasufuku  <naofumi@users.sourceforge.net>

	* examples/teapot2.py (Teapot.button_motion): 
	* examples/coolwave.py (CoolWave.button_motion): 
	* examples/Shapes.py (Shapes.button_motion): Use '&' instead '=='
	to check button events' event.state value.

2003-11-14  Naofumi Yasufuku  <naofumi@users.sourceforge.net>

	* examples/gears-func.py (idle):
	* examples/gears-darea.py (idle): 
	* examples/teapot.py (vchanged, hchanged, toggled): 
	* examples/teapot2.py (Teapot.button_motion) 
	(TeapotWindow.vchanged, TeapotWindow.hchanged) 
	(TeapotWindow.toggled): 
	* examples/MoveLight.py (MoveLight.button_press): 
	* examples/NeHe6Multi.py (NeHe6Multi.timeout): 
	* examples/button.py (ButtonDemo.__timeout) 
	(ButtonDemo.toggle_animation): 
	* examples/coolwave.py (CoolWave.idle, CoolWave.button_motion):
	Use window.invalidate_rect() + window.process_updates() instead of
	widget.queue_draw().

	* gtk/gtkgl/apputils.py (GLSceneBase.invalidate): Added new method
	which invalidates whole GL window.
	(GLSceneBase.update): Added new method which updates invalidated
	window synchronously.

	* examples/low-level.py (LowLevelDrawingArea._on_size_allocate): 
	Added "size_allocate" signal handler.

2003-09-15  Naofumi Yasufuku  <naofumi@users.sourceforge.net>

	* ==== Released 1.0.0 ====