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# -*- Mode: Python -*-
##############################################################################
#
# Copyright (c) 2001, 2002 Zope Corporation and Contributors.
# All Rights Reserved.
#
# This software is subject to the provisions of the Zope Public License,
# Version 2.0 (ZPL). A copy of the ZPL should accompany this distribution.
# THIS SOFTWARE IS PROVIDED "AS IS" AND ANY AND ALL EXPRESS OR IMPLIED
# WARRANTIES ARE DISCLAIMED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
# WARRANTIES OF TITLE, MERCHANTABILITY, AGAINST INFRINGEMENT, AND FITNESS
# FOR A PARTICULAR PURPOSE
#
##############################################################################
__revision__ = "$Id: select_trigger.py,v 1.4 2003/01/09 15:49:15 akuchling Exp $"
import asyncore
import asynchat
import os
import socket
import string
import thread
if os.name == 'posix':
class trigger (asyncore.file_dispatcher):
"Wake up a call to select() running in the main thread"
# This is useful in a context where you are using Medusa's I/O
# subsystem to deliver data, but the data is generated by another
# thread. Normally, if Medusa is in the middle of a call to
# select(), new output data generated by another thread will have
# to sit until the call to select() either times out or returns.
# If the trigger is 'pulled' by another thread, it should immediately
# generate a READ event on the trigger object, which will force the
# select() invocation to return.
# A common use for this facility: letting Medusa manage I/O for a
# large number of connections; but routing each request through a
# thread chosen from a fixed-size thread pool. When a thread is
# acquired, a transaction is performed, but output data is
# accumulated into buffers that will be emptied more efficiently
# by Medusa. [picture a server that can process database queries
# rapidly, but doesn't want to tie up threads waiting to send data
# to low-bandwidth connections]
# The other major feature provided by this class is the ability to
# move work back into the main thread: if you call pull_trigger()
# with a thunk argument, when select() wakes up and receives the
# event it will call your thunk from within that thread. The main
# purpose of this is to remove the need to wrap thread locks around
# Medusa's data structures, which normally do not need them. [To see
# why this is true, imagine this scenario: A thread tries to push some
# new data onto a channel's outgoing data queue at the same time that
# the main thread is trying to remove some]
def __init__ (self):
r, w = self._fds = os.pipe()
self.trigger = w
asyncore.file_dispatcher.__init__(self, r)
self.lock = thread.allocate_lock()
self.thunks = []
self._closed = 0
# Override the asyncore close() method, because it seems that
# it would only close the r file descriptor and not w. The
# constructor calls file_dispatcher.__init__ and passes r,
# which would get stored in a file_wrapper and get closed by
# the default close. But that would leave w open...
def close(self):
if not self._closed:
self._closed = 1
self.del_channel()
for fd in self._fds:
os.close(fd)
self._fds = []
def __repr__ (self):
return '<select-trigger (pipe) at %x>' % id(self)
def readable (self):
return 1
def writable (self):
return 0
def handle_connect (self):
pass
def handle_close(self):
self.close()
def pull_trigger (self, thunk=None):
# print 'PULL_TRIGGER: ', len(self.thunks)
if thunk:
self.lock.acquire()
try:
self.thunks.append(thunk)
finally:
self.lock.release()
os.write(self.trigger, 'x')
def handle_read (self):
try:
self.recv(8192)
except socket.error:
return
self.lock.acquire()
try:
for thunk in self.thunks:
try:
thunk()
except:
nil, t, v, tbinfo = asyncore.compact_traceback()
print ('exception in trigger thunk:'
' (%s:%s %s)' % (t, v, tbinfo))
self.thunks = []
finally:
self.lock.release()
else:
# win32-safe version
# XXX Should define a base class that has the common methods and
# then put the platform-specific in a subclass named trigger.
HOST = '127.0.0.1'
MINPORT = 19950
NPORTS = 50
class trigger (asyncore.dispatcher):
portoffset = 0
def __init__ (self):
a = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
w = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
# set TCP_NODELAY to true to avoid buffering
w.setsockopt(socket.IPPROTO_TCP, 1, 1)
# tricky: get a pair of connected sockets
for i in range(NPORTS):
trigger.portoffset = (trigger.portoffset + 1) % NPORTS
port = MINPORT + trigger.portoffset
address = (HOST, port)
try:
a.bind(address)
except socket.error:
continue
else:
break
else:
raise RuntimeError, 'Cannot bind trigger!'
a.listen(1)
w.setblocking(0)
try:
w.connect(address)
except:
pass
r, addr = a.accept()
a.close()
w.setblocking(1)
self.trigger = w
asyncore.dispatcher.__init__(self, r)
self.lock = thread.allocate_lock()
self.thunks = []
self._trigger_connected = 0
def __repr__ (self):
return '<select-trigger (loopback) at %x>' % id(self)
def readable (self):
return 1
def writable (self):
return 0
def handle_connect (self):
pass
def pull_trigger (self, thunk=None):
if thunk:
self.lock.acquire()
try:
self.thunks.append(thunk)
finally:
self.lock.release()
self.trigger.send('x')
def handle_read (self):
try:
self.recv(8192)
except socket.error:
return
self.lock.acquire()
try:
for thunk in self.thunks:
try:
thunk()
except:
nil, t, v, tbinfo = asyncore.compact_traceback()
print ('exception in trigger thunk:'
' (%s:%s %s)' % (t, v, tbinfo))
self.thunks = []
finally:
self.lock.release()
the_trigger = None
class trigger_file:
"A 'triggered' file object"
buffer_size = 4096
def __init__ (self, parent):
global the_trigger
if the_trigger is None:
the_trigger = trigger()
self.parent = parent
self.buffer = ''
def write (self, data):
self.buffer = self.buffer + data
if len(self.buffer) > self.buffer_size:
d, self.buffer = self.buffer, ''
the_trigger.pull_trigger (
lambda d=d,p=self.parent: p.push (d)
)
def writeline (self, line):
self.write (line+'\r\n')
def writelines (self, lines):
self.write (
string.joinfields (
lines,
'\r\n'
) + '\r\n'
)
def flush (self):
if self.buffer:
d, self.buffer = self.buffer, ''
the_trigger.pull_trigger (
lambda p=self.parent,d=d: p.push (d)
)
def softspace (self, *args):
pass
def close (self):
# in a derived class, you may want to call trigger_close() instead.
self.flush()
self.parent = None
def trigger_close (self):
d, self.buffer = self.buffer, ''
p, self.parent = self.parent, None
the_trigger.pull_trigger (
lambda p=p,d=d: (p.push(d), p.close_when_done())
)
if __name__ == '__main__':
import time
def thread_function (output_file, i, n):
print 'entering thread_function'
while n:
time.sleep (5)
output_file.write ('%2d.%2d %s\r\n' % (i, n, output_file))
output_file.flush()
n = n - 1
output_file.close()
print 'exiting thread_function'
class thread_parent (asynchat.async_chat):
def __init__ (self, conn, addr):
self.addr = addr
asynchat.async_chat.__init__ (self, conn)
self.set_terminator ('\r\n')
self.buffer = ''
self.count = 0
def collect_incoming_data (self, data):
self.buffer = self.buffer + data
def found_terminator (self):
data, self.buffer = self.buffer, ''
if not data:
asyncore.close_all()
print "done"
return
n = string.atoi (string.split (data)[0])
tf = trigger_file (self)
self.count = self.count + 1
thread.start_new_thread (thread_function, (tf, self.count, n))
class thread_server (asyncore.dispatcher):
def __init__ (self, family=socket.AF_INET, address=('', 9003)):
asyncore.dispatcher.__init__ (self)
self.create_socket (family, socket.SOCK_STREAM)
self.set_reuse_addr()
self.bind (address)
self.listen (5)
def handle_accept (self):
conn, addr = self.accept()
tp = thread_parent (conn, addr)
thread_server()
#asyncore.loop(1.0, use_poll=1)
try:
asyncore.loop ()
except:
asyncore.close_all()
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