1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156
|
# Authors: Alexandre Gramfort <alexandre.gramfort@inria.fr>
# Eric Larson <larson.eric.d@gmail.com>
# Guillaume Favelier <guillaume.favelier@gmail.com>
#
# License: Simplified BSD
import numpy as np
from ...utils import warn
class _LinkViewer(object):
"""Class to link multiple Brain objects."""
def __init__(self, brains, time=True, camera=False, colorbar=True,
picking=False):
self.brains = brains
self.leader = self.brains[0] # select a brain as leader
# check time infos
times = [brain._times for brain in brains]
if time and not all(np.allclose(x, times[0]) for x in times):
warn('stc.times do not match, not linking time')
time = False
if camera:
self.link_cameras()
if time:
# link time sliders
self.link_widgets(
name="time",
callback=self.set_time_point,
signal_type="floatValueChanged",
)
# link playback speed sliders
self.link_widgets(
name="playback_speed",
callback=self.set_playback_speed,
signal_type="valueChanged",
)
# link toggle to start/pause playback
self.link_widgets(
name="play",
callback=self.toggle_playback,
signal_type="triggered",
actions=True,
)
# link time course canvas
def _time_func(*args, **kwargs):
for brain in self.brains:
brain.callbacks["time"](*args, **kwargs)
for brain in self.brains:
if brain.show_traces:
brain.mpl_canvas.time_func = _time_func
if picking:
def _func_add(*args, **kwargs):
for brain in self.brains:
brain._add_vertex_glyph2(*args, **kwargs)
brain.plotter.update()
def _func_remove(*args, **kwargs):
for brain in self.brains:
brain._remove_vertex_glyph2(*args, **kwargs)
# save initial picked points
initial_points = dict()
for hemi in ('lh', 'rh'):
initial_points[hemi] = set()
for brain in self.brains:
initial_points[hemi] |= \
set(brain.picked_points[hemi])
# link the viewers
for brain in self.brains:
brain.clear_glyphs()
brain._add_vertex_glyph2 = brain._add_vertex_glyph
brain._add_vertex_glyph = _func_add
brain._remove_vertex_glyph2 = brain._remove_vertex_glyph
brain._remove_vertex_glyph = _func_remove
# link the initial points
for hemi in initial_points.keys():
if hemi in brain._layered_meshes:
mesh = brain._layered_meshes[hemi]._polydata
for vertex_id in initial_points[hemi]:
self.leader._add_vertex_glyph(hemi, mesh, vertex_id)
if colorbar:
fmin = self.leader._data["fmin"]
fmid = self.leader._data["fmid"]
fmax = self.leader._data["fmax"]
for brain in self.brains:
brain.callbacks["fmin"](fmin)
brain.callbacks["fmid"](fmid)
brain.callbacks["fmax"](fmax)
for name in ('fmin', 'fmid', 'fmax'):
func = getattr(self, "set_" + name)
self.link_widgets(
name=name,
callback=func,
signal_type="floatValueChanged"
)
def set_fmin(self, value):
for brain in self.brains:
brain.callbacks["fmin"](value)
def set_fmid(self, value):
for brain in self.brains:
brain.callbacks["fmid"](value)
def set_fmax(self, value):
for brain in self.brains:
brain.callbacks["fmax"](value)
def set_time_point(self, value):
for brain in self.brains:
brain.callbacks["time"](value, update_widget=True)
def set_playback_speed(self, value):
for brain in self.brains:
brain.callbacks["playback_speed"](value, update_widget=True)
def toggle_playback(self):
value = self.leader.callbacks["time"].widget.get_value()
# synchronize starting points before playback
self.set_time_point(value)
for brain in self.brains:
brain.toggle_playback()
def link_widgets(self, name, callback, signal_type, actions=False):
for brain in self.brains:
if actions:
widget = brain._renderer.actions[name]._action
else:
widget = brain.widgets[name].widget
if widget is not None:
signal = getattr(widget, signal_type)
signal.disconnect()
signal.connect(callback)
def link_cameras(self):
from ..backends._pyvista import _add_camera_callback
def _update_camera(vtk_picker, event):
for brain in self.brains:
brain.plotter.update()
camera = self.leader.plotter.camera
_add_camera_callback(camera, _update_camera)
for brain in self.brains:
for renderer in brain.plotter.renderers:
renderer.camera = camera
|