File: darwin.cpp

package info (click to toggle)
python-moderngl-glcontext 3.0.0-1
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid, trixie
  • size: 188 kB
  • sloc: cpp: 1,373; python: 212; makefile: 7
file content (172 lines) | stat: -rw-r--r-- 4,930 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
#include <Python.h>
#include <structmember.h>

#include <OpenGL/OpenGL.h>
#include <ApplicationServices/ApplicationServices.h>

#import <mach-o/dyld.h>
#import <stdlib.h>
#import <string.h>

#include <OpenGL/gl.h>
#include <OpenGL/glext.h>

struct GLContext {
    PyObject_HEAD
    CGLContextObj ctx;
    int standalone;
    void * old_context;
};

PyTypeObject * GLContext_type;

GLContext * meth_create_context(PyObject * self, PyObject * args, PyObject * kwargs) {
    static char * keywords[] = {"mode", NULL};

    const char * mode = "detect";

    if (!PyArg_ParseTupleAndKeywords(args, kwargs, "|s", keywords, &mode)) {
        return NULL;
    }

    GLContext * res = PyObject_New(GLContext, GLContext_type);

    if (!strcmp(mode, "detect")) {
        res->standalone = false;

        res->ctx = CGLGetCurrentContext();
        if (!res->ctx) {
            PyErr_Format(PyExc_Exception, "cannot detect OpenGL context");
            return NULL;
        }

        return res;
    }

    if (!strcmp(mode, "standalone")) {
        res->standalone = true;

        GLint num_pixelformats = 0;
        CGLPixelFormatObj pixelformat = 0;

        CGLPixelFormatAttribute attribs[] = {
            kCGLPFAOpenGLProfile,
            (CGLPixelFormatAttribute)kCGLOGLPVersion_GL4_Core,
            (CGLPixelFormatAttribute)0,
        };

        CGLChoosePixelFormat(attribs, &pixelformat, &num_pixelformats);

        if (!pixelformat) {
            CGLPixelFormatAttribute attribs[] = {
                kCGLPFAOpenGLProfile,
                (CGLPixelFormatAttribute)kCGLOGLPVersion_GL3_Core,
                (CGLPixelFormatAttribute)0,
            };

            CGLChoosePixelFormat(attribs, &pixelformat, &num_pixelformats);

            if (!pixelformat) {
                CGLPixelFormatAttribute attribs[] = {
                    (CGLPixelFormatAttribute)0,
                };

                CGLChoosePixelFormat(attribs, &pixelformat, &num_pixelformats);
            }
        }

        if (!pixelformat) {
            PyErr_Format(PyExc_Exception, "cannot choose pixel format");
            return NULL;
        }

        CGLContextObj cgl_context = NULL;
        CGLCreateContext(pixelformat, NULL, &cgl_context);
        CGLDestroyPixelFormat(pixelformat);

        if (!cgl_context) {
            PyErr_Format(PyExc_Exception, "cannot create OpenGL context");
            return NULL;
        }
        res->ctx = cgl_context;

        CGLSetCurrentContext(cgl_context);
        return res;
    }

    PyErr_Format(PyExc_Exception, "unknown mode");
    return NULL;
}

PyObject * GLContext_meth_load(GLContext * self, PyObject * arg) {
    PyObject * prefix = PyUnicode_FromString("_");
    PyObject * prefixed = PyNumber_Add(prefix, arg);
    NSSymbol symbol = NULL;
    const char * method = PyUnicode_AsUTF8(prefixed);
    if (NSIsSymbolNameDefined(method)) {
        symbol = NSLookupAndBindSymbol(method);
    }
    Py_DECREF(prefixed);
    Py_DECREF(prefix);
    return PyLong_FromVoidPtr(symbol ? NSAddressOfSymbol(symbol) : NULL);
}

PyObject * GLContext_meth_enter(GLContext * self) {
    self->old_context = (void *)CGLGetCurrentContext();
    CGLSetCurrentContext(self->ctx);
    Py_RETURN_NONE;
}

PyObject * GLContext_meth_exit(GLContext * self) {
    CGLSetCurrentContext((CGLContextObj)self->old_context);
    Py_RETURN_NONE;
}

PyObject * GLContext_meth_release(GLContext * self) {
    if (self->standalone) {
        CGLSetCurrentContext(NULL);
        CGLDestroyContext(self->ctx);
    }
    Py_RETURN_NONE;
}

void GLContext_dealloc(GLContext * self) {
    Py_TYPE(self)->tp_free(self);
}

PyMethodDef GLContext_methods[] = {
    {"load", (PyCFunction)GLContext_meth_load, METH_O, NULL},
    {"load_opengl_function", (PyCFunction)GLContext_meth_load, METH_O, NULL},
    {"release", (PyCFunction)GLContext_meth_release, METH_NOARGS, NULL},
    {"__enter__", (PyCFunction)GLContext_meth_enter, METH_NOARGS, NULL},
    {"__exit__", (PyCFunction)GLContext_meth_exit, METH_VARARGS, NULL},
    {},
};

PyMemberDef GLContext_members[] = {
    {"standalone", T_BOOL, offsetof(GLContext, standalone), READONLY, NULL},
    {},
};

PyType_Slot GLContext_slots[] = {
    {Py_tp_methods, GLContext_methods},
    {Py_tp_members, GLContext_members},
    {Py_tp_dealloc, (void *)GLContext_dealloc},
    {},
};

PyType_Spec GLContext_spec = {"darwin.GLContext", sizeof(GLContext), 0, Py_TPFLAGS_DEFAULT, GLContext_slots};

PyMethodDef module_methods[] = {
    {"create_context", (PyCFunction)meth_create_context, METH_VARARGS | METH_KEYWORDS, NULL},
    {},
};

PyModuleDef module_def = {PyModuleDef_HEAD_INIT, "darwin", NULL, -1, module_methods};

extern "C" PyObject * PyInit_darwin() {
    PyObject * module = PyModule_Create(&module_def);
    GLContext_type = (PyTypeObject *)PyType_FromSpec(&GLContext_spec);
    PyModule_AddObject(module, "GLContext", (PyObject *)GLContext_type);
    return module;
}