1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49
|
from pathlib import Path
import moderngl
from base import CameraWindow
from moderngl_window import geometry
class Cubemap(CameraWindow):
"""Example loading and rendering a cubemap"""
title = "Skybox with cubemap"
resource_dir = (Path(__file__).parent / "resources").resolve()
aspect_ratio = None
def __init__(self, **kwargs):
super().__init__(**kwargs)
self.wnd.mouse_exclusivity = True
self.cube = geometry.cube(size=(20, 20, 20))
self.texture = self.load_texture_cube(
neg_x="textures/cubemaps/yokohama/posx.jpg",
neg_y="textures/cubemaps/yokohama/negy.jpg",
neg_z="textures/cubemaps/yokohama/negz.jpg",
pos_x="textures/cubemaps/yokohama/negx.jpg",
pos_y="textures/cubemaps/yokohama/posy.jpg",
pos_z="textures/cubemaps/yokohama/posz.jpg",
flip_x=True,
)
self.prog = self.load_program("programs/cubemap.glsl")
def on_render(self, time, frame_time):
self.ctx.enable_only(moderngl.CULL_FACE)
self.ctx.front_face = "cw"
cam = self.camera.matrix
# Purge camera translation
cam[3][0] = 0
cam[3][1] = 0
cam[3][2] = 0
self.texture.use(location=0)
self.prog["m_proj"].write(self.camera.projection.matrix)
self.prog["m_camera"].write(cam)
self.cube.render(self.prog)
if __name__ == "__main__":
Cubemap.run()
|