File: MeshVS.cpp

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// std lib related includes
#include <tuple>

// pybind 11 related includes
#include <pybind11/pybind11.h>
#include <pybind11/stl.h>

namespace py = pybind11;

// Standard Handle
#include <Standard_Handle.hxx>


// includes to resolve forward declarations
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Bnd_Box.hxx>
#include <MeshVS_Mesh.hxx>
#include <TColStd_HPackedMapOfInteger.hxx>
#include <Bnd_Box2d.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <MeshVS_Mesh.hxx>
#include <MeshVS_DataSource.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <TColStd_HPackedMapOfInteger.hxx>
#include <MeshVS_DataSource.hxx>
#include <MeshVS_Drawer.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <MeshVS_DataSource.hxx>
#include <TColStd_HPackedMapOfInteger.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <MeshVS_Mesh.hxx>
#include <MeshVS_DataSource.hxx>
#include <Graphic3d_ArrayOfSegments.hxx>
#include <Graphic3d_ArrayOfTriangles.hxx>
#include <Graphic3d_ArrayOfPrimitives.hxx>
#include <Graphic3d_AspectLine3d.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <MeshVS_Mesh.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <MeshVS_Mesh.hxx>
#include <MeshVS_DataSource.hxx>
#include <Graphic3d_Texture2D.hxx>
#include <Graphic3d_ArrayOfPrimitives.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <MeshVS_DataSource.hxx>
#include <MeshVS_Drawer.hxx>
#include <MeshVS_Mesh.hxx>
#include <Select3D_SensitiveEntity.hxx>
#include <SelectMgr_EntityOwner.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <MeshVS_Mesh.hxx>
#include <MeshVS_DataSource.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Graphic3d_AspectFillArea3d.hxx>
#include <MeshVS_Drawer.hxx>
#include <Graphic3d_MaterialAspect.hxx>
#include <Graphic3d_AspectLine3d.hxx>
#include <Graphic3d_AspectMarker3d.hxx>
#include <Graphic3d_AspectText3d.hxx>
#include <gp_Vec.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <MeshVS_Mesh.hxx>
#include <MeshVS_DataSource.hxx>
#include <Graphic3d_ArrayOfPrimitives.hxx>

// module includes
#include <MeshVS_Array1OfSequenceOfInteger.hxx>
#include <MeshVS_Buffer.hxx>
#include <MeshVS_BuilderPriority.hxx>
#include <MeshVS_CommonSensitiveEntity.hxx>
#include <MeshVS_DataMapIteratorOfDataMapOfColorMapOfInteger.hxx>
#include <MeshVS_DataMapIteratorOfDataMapOfHArray1OfSequenceOfInteger.hxx>
#include <MeshVS_DataMapIteratorOfDataMapOfIntegerAsciiString.hxx>
#include <MeshVS_DataMapIteratorOfDataMapOfIntegerBoolean.hxx>
#include <MeshVS_DataMapIteratorOfDataMapOfIntegerColor.hxx>
#include <MeshVS_DataMapIteratorOfDataMapOfIntegerMaterial.hxx>
#include <MeshVS_DataMapIteratorOfDataMapOfIntegerMeshEntityOwner.hxx>
#include <MeshVS_DataMapIteratorOfDataMapOfIntegerOwner.hxx>
#include <MeshVS_DataMapIteratorOfDataMapOfIntegerTwoColors.hxx>
#include <MeshVS_DataMapIteratorOfDataMapOfIntegerVector.hxx>
#include <MeshVS_DataMapIteratorOfDataMapOfTwoColorsMapOfInteger.hxx>
#include <MeshVS_DataMapOfColorMapOfInteger.hxx>
#include <MeshVS_DataMapOfHArray1OfSequenceOfInteger.hxx>
#include <MeshVS_DataMapOfIntegerAsciiString.hxx>
#include <MeshVS_DataMapOfIntegerBoolean.hxx>
#include <MeshVS_DataMapOfIntegerColor.hxx>
#include <MeshVS_DataMapOfIntegerMaterial.hxx>
#include <MeshVS_DataMapOfIntegerMeshEntityOwner.hxx>
#include <MeshVS_DataMapOfIntegerOwner.hxx>
#include <MeshVS_DataMapOfIntegerTwoColors.hxx>
#include <MeshVS_DataMapOfIntegerVector.hxx>
#include <MeshVS_DataMapOfTwoColorsMapOfInteger.hxx>
#include <MeshVS_DataSource.hxx>
#include <MeshVS_DataSource3D.hxx>
#include <MeshVS_DeformedDataSource.hxx>
#include <MeshVS_DisplayModeFlags.hxx>
#include <MeshVS_Drawer.hxx>
#include <MeshVS_DrawerAttribute.hxx>
#include <MeshVS_DummySensitiveEntity.hxx>
#include <MeshVS_ElementalColorPrsBuilder.hxx>
#include <MeshVS_EntityType.hxx>
#include <MeshVS_HArray1OfSequenceOfInteger.hxx>
#include <MeshVS_MapIteratorOfMapOfTwoNodes.hxx>
#include <MeshVS_MapOfTwoNodes.hxx>
#include <MeshVS_Mesh.hxx>
#include <MeshVS_MeshEntityOwner.hxx>
#include <MeshVS_MeshOwner.hxx>
#include <MeshVS_MeshPrsBuilder.hxx>
#include <MeshVS_MeshPtr.hxx>
#include <MeshVS_MeshSelectionMethod.hxx>
#include <MeshVS_NodalColorPrsBuilder.hxx>
#include <MeshVS_PrsBuilder.hxx>
#include <MeshVS_SelectionModeFlags.hxx>
#include <MeshVS_SensitiveFace.hxx>
#include <MeshVS_SensitiveMesh.hxx>
#include <MeshVS_SensitivePolyhedron.hxx>
#include <MeshVS_SensitiveQuad.hxx>
#include <MeshVS_SensitiveSegment.hxx>
#include <MeshVS_SequenceOfPrsBuilder.hxx>
#include <MeshVS_SymmetricPairHasher.hxx>
#include <MeshVS_TextPrsBuilder.hxx>
#include <MeshVS_Tool.hxx>
#include <MeshVS_TwoColors.hxx>
#include <MeshVS_TwoNodes.hxx>
#include <MeshVS_VectorPrsBuilder.hxx>

// template related includes

// ./opencascade/MeshVS_Array1OfSequenceOfInteger.hxx
#include "NCollection_tmpl.hxx"

// ./opencascade/MeshVS_DataMapOfColorMapOfInteger.hxx
#include "NCollection_tmpl.hxx"

// ./opencascade/MeshVS_DataMapOfColorMapOfInteger.hxx
#include "NCollection_tmpl.hxx"

// ./opencascade/MeshVS_DataMapOfHArray1OfSequenceOfInteger.hxx
#include "NCollection_tmpl.hxx"

// ./opencascade/MeshVS_DataMapOfIntegerAsciiString.hxx
#include "NCollection_tmpl.hxx"

// ./opencascade/MeshVS_DataMapOfIntegerAsciiString.hxx
#include "NCollection_tmpl.hxx"

// ./opencascade/MeshVS_DataMapOfIntegerBoolean.hxx
#include "NCollection_tmpl.hxx"

// ./opencascade/MeshVS_DataMapOfIntegerBoolean.hxx
#include "NCollection_tmpl.hxx"

// ./opencascade/MeshVS_DataMapOfIntegerColor.hxx
#include "NCollection_tmpl.hxx"

// ./opencascade/MeshVS_DataMapOfIntegerColor.hxx
#include "NCollection_tmpl.hxx"

// ./opencascade/MeshVS_DataMapOfIntegerMaterial.hxx
#include "NCollection_tmpl.hxx"

// ./opencascade/MeshVS_DataMapOfIntegerMaterial.hxx
#include "NCollection_tmpl.hxx"

// ./opencascade/MeshVS_DataMapOfIntegerMeshEntityOwner.hxx
#include "NCollection_tmpl.hxx"

// ./opencascade/MeshVS_DataMapOfIntegerOwner.hxx
#include "NCollection_tmpl.hxx"

// ./opencascade/MeshVS_DataMapOfIntegerTwoColors.hxx
#include "NCollection_tmpl.hxx"

// ./opencascade/MeshVS_DataMapOfIntegerTwoColors.hxx
#include "NCollection_tmpl.hxx"

// ./opencascade/MeshVS_DataMapOfIntegerVector.hxx
#include "NCollection_tmpl.hxx"

// ./opencascade/MeshVS_DataMapOfIntegerVector.hxx
#include "NCollection_tmpl.hxx"

// ./opencascade/MeshVS_DataMapOfTwoColorsMapOfInteger.hxx
#include "NCollection_tmpl.hxx"

// ./opencascade/MeshVS_DataMapOfTwoColorsMapOfInteger.hxx
#include "NCollection_tmpl.hxx"

// ./opencascade/MeshVS_MapOfTwoNodes.hxx
#include "NCollection_tmpl.hxx"

// ./opencascade/MeshVS_MapOfTwoNodes.hxx
#include "NCollection_tmpl.hxx"

// ./opencascade/MeshVS_SensitivePolyhedron.hxx
#include "NCollection_tmpl.hxx"

// ./opencascade/MeshVS_SensitivePolyhedron.hxx
#include "NCollection_tmpl.hxx"

// ./opencascade/MeshVS_SequenceOfPrsBuilder.hxx
#include "NCollection_tmpl.hxx"


// user-defined pre
#include "OCP_specific.inc"

// user-defined inclusion per module

// Module definiiton
void register_MeshVS(py::module &main_module) {


py::module m = static_cast<py::module>(main_module.attr("MeshVS"));
py::object klass;

//Python trampoline classes
    class Py_MeshVS_DataSource : public MeshVS_DataSource{
    public:
        using MeshVS_DataSource::MeshVS_DataSource;


        // public pure virtual
        Standard_Boolean GetGeom(const Standard_Integer ID,const Standard_Boolean IsElement,NCollection_Array1<Standard_Real> & Coords,Standard_Integer & NbNodes,MeshVS_EntityType & Type) const  override { PYBIND11_OVERLOAD_PURE(Standard_Boolean,MeshVS_DataSource,GetGeom,ID,IsElement,Coords,NbNodes,Type) };
        Standard_Boolean GetGeomType(const Standard_Integer ID,const Standard_Boolean IsElement,MeshVS_EntityType & Type) const  override { PYBIND11_OVERLOAD_PURE(Standard_Boolean,MeshVS_DataSource,GetGeomType,ID,IsElement,Type) };
        Standard_Address GetAddr(const Standard_Integer ID,const Standard_Boolean IsElement) const  override { PYBIND11_OVERLOAD_PURE(Standard_Address,MeshVS_DataSource,GetAddr,ID,IsElement) };
        Standard_Boolean GetNodesByElement(const Standard_Integer ID,NCollection_Array1<Standard_Integer> & NodeIDs,Standard_Integer & NbNodes) const  override { PYBIND11_OVERLOAD_PURE(Standard_Boolean,MeshVS_DataSource,GetNodesByElement,ID,NodeIDs,NbNodes) };
        const TColStd_PackedMapOfInteger & GetAllNodes() const  override { PYBIND11_OVERLOAD_PURE(const TColStd_PackedMapOfInteger &,MeshVS_DataSource,GetAllNodes,) };
        const TColStd_PackedMapOfInteger & GetAllElements() const  override { PYBIND11_OVERLOAD_PURE(const TColStd_PackedMapOfInteger &,MeshVS_DataSource,GetAllElements,) };


        // protected pure virtual


        // private pure virtual

    };
    class Py_MeshVS_PrsBuilder : public MeshVS_PrsBuilder{
    public:
        using MeshVS_PrsBuilder::MeshVS_PrsBuilder;


        // public pure virtual
        void Build(const opencascade::handle<Prs3d_Presentation> & Prs,const TColStd_PackedMapOfInteger & IDs,TColStd_PackedMapOfInteger & IDsToExclude,const Standard_Boolean IsElement,const Standard_Integer DisplayMode) const  override { PYBIND11_OVERLOAD_PURE(void,MeshVS_PrsBuilder,Build,Prs,IDs,IDsToExclude,IsElement,DisplayMode) };


        // protected pure virtual


        // private pure virtual

    };
    class Py_MeshVS_DataSource3D : public MeshVS_DataSource3D{
    public:
        using MeshVS_DataSource3D::MeshVS_DataSource3D;


        // public pure virtual

        Standard_Boolean GetGeom(const Standard_Integer ID,const Standard_Boolean IsElement,NCollection_Array1<Standard_Real> & Coords,Standard_Integer & NbNodes,MeshVS_EntityType & Type) const  override { PYBIND11_OVERLOAD_PURE(Standard_Boolean,MeshVS_DataSource,GetGeom,ID,IsElement,Coords,NbNodes,Type) };
        Standard_Boolean GetGeomType(const Standard_Integer ID,const Standard_Boolean IsElement,MeshVS_EntityType & Type) const  override { PYBIND11_OVERLOAD_PURE(Standard_Boolean,MeshVS_DataSource,GetGeomType,ID,IsElement,Type) };
        Standard_Address GetAddr(const Standard_Integer ID,const Standard_Boolean IsElement) const  override { PYBIND11_OVERLOAD_PURE(Standard_Address,MeshVS_DataSource,GetAddr,ID,IsElement) };
        Standard_Boolean GetNodesByElement(const Standard_Integer ID,NCollection_Array1<Standard_Integer> & NodeIDs,Standard_Integer & NbNodes) const  override { PYBIND11_OVERLOAD_PURE(Standard_Boolean,MeshVS_DataSource,GetNodesByElement,ID,NodeIDs,NbNodes) };
        const TColStd_PackedMapOfInteger & GetAllNodes() const  override { PYBIND11_OVERLOAD_PURE(const TColStd_PackedMapOfInteger &,MeshVS_DataSource,GetAllNodes,) };
        const TColStd_PackedMapOfInteger & GetAllElements() const  override { PYBIND11_OVERLOAD_PURE(const TColStd_PackedMapOfInteger &,MeshVS_DataSource,GetAllElements,) };

        // protected pure virtual


        // private pure virtual

    };

// classes

    // Class MeshVS_Buffer from ./opencascade/MeshVS_Buffer.hxx
    klass = m.attr("MeshVS_Buffer");


    // nested enums

    static_cast<py::class_<MeshVS_Buffer , shared_ptr<MeshVS_Buffer>  >>(klass)
    // constructors
        .def(py::init< const Standard_Size >()  , py::arg("theSize") )
    // custom constructors
    // methods
    // methods using call by reference i.s.o. return
    // static methods
    // static methods using call by reference i.s.o. return
    // operators
    // additional methods and static methods
    // properties
    // methods returning by ref wrapped as properties
;

    // Class MeshVS_CommonSensitiveEntity from ./opencascade/MeshVS_CommonSensitiveEntity.hxx
    klass = m.attr("MeshVS_CommonSensitiveEntity");


    // nested enums

    static_cast<py::class_<MeshVS_CommonSensitiveEntity ,opencascade::handle<MeshVS_CommonSensitiveEntity>  , Select3D_SensitiveSet >>(klass)
    // constructors
        .def(py::init< const opencascade::handle<SelectMgr_EntityOwner> &,const opencascade::handle<MeshVS_Mesh> &,const MeshVS_MeshSelectionMethod >()  , py::arg("theOwner"),  py::arg("theParentMesh"),  py::arg("theSelMethod") )
    // custom constructors
    // methods
        .def("NbSubElements",
             (Standard_Integer (MeshVS_CommonSensitiveEntity::*)() const) static_cast<Standard_Integer (MeshVS_CommonSensitiveEntity::*)() const>(&MeshVS_CommonSensitiveEntity::NbSubElements),
             R"#(Number of elements.)#" 
          )
        .def("Size",
             (Standard_Integer (MeshVS_CommonSensitiveEntity::*)() const) static_cast<Standard_Integer (MeshVS_CommonSensitiveEntity::*)() const>(&MeshVS_CommonSensitiveEntity::Size),
             R"#(Returns the amount of sub-entities of the complex entity)#" 
          )
        .def("Box",
             (Select3D_BndBox3d (MeshVS_CommonSensitiveEntity::*)( const Standard_Integer  ) const) static_cast<Select3D_BndBox3d (MeshVS_CommonSensitiveEntity::*)( const Standard_Integer  ) const>(&MeshVS_CommonSensitiveEntity::Box),
             R"#(Returns bounding box of sub-entity with index theIdx in sub-entity list)#"  , py::arg("theIdx")
          )
        .def("Center",
             (Standard_Real (MeshVS_CommonSensitiveEntity::*)( const Standard_Integer ,  const Standard_Integer  ) const) static_cast<Standard_Real (MeshVS_CommonSensitiveEntity::*)( const Standard_Integer ,  const Standard_Integer  ) const>(&MeshVS_CommonSensitiveEntity::Center),
             R"#(Returns geometry center of sensitive entity index theIdx along the given axis theAxis)#"  , py::arg("theIdx"),  py::arg("theAxis")
          )
        .def("Swap",
             (void (MeshVS_CommonSensitiveEntity::*)( const Standard_Integer ,  const Standard_Integer  ) ) static_cast<void (MeshVS_CommonSensitiveEntity::*)( const Standard_Integer ,  const Standard_Integer  ) >(&MeshVS_CommonSensitiveEntity::Swap),
             R"#(Swaps items with indexes theIdx1 and theIdx2)#"  , py::arg("theIdx1"),  py::arg("theIdx2")
          )
        .def("BoundingBox",
             (Select3D_BndBox3d (MeshVS_CommonSensitiveEntity::*)() ) static_cast<Select3D_BndBox3d (MeshVS_CommonSensitiveEntity::*)() >(&MeshVS_CommonSensitiveEntity::BoundingBox),
             R"#(Returns bounding box of the triangulation. If location transformation is set, it will be applied)#" 
          )
        .def("CenterOfGeometry",
             (gp_Pnt (MeshVS_CommonSensitiveEntity::*)() const) static_cast<gp_Pnt (MeshVS_CommonSensitiveEntity::*)() const>(&MeshVS_CommonSensitiveEntity::CenterOfGeometry),
             R"#(Returns center of a mesh)#" 
          )
        .def("GetConnected",
             (opencascade::handle<Select3D_SensitiveEntity> (MeshVS_CommonSensitiveEntity::*)() ) static_cast<opencascade::handle<Select3D_SensitiveEntity> (MeshVS_CommonSensitiveEntity::*)() >(&MeshVS_CommonSensitiveEntity::GetConnected),
             R"#(Create a copy.)#" 
          )
    // methods using call by reference i.s.o. return
    // static methods
        .def_static("get_type_name_s",
                    (const char * (*)() ) static_cast<const char * (*)() >(&MeshVS_CommonSensitiveEntity::get_type_name),
                    R"#(None)#" 
          )
        .def_static("get_type_descriptor_s",
                    (const opencascade::handle<Standard_Type> & (*)() ) static_cast<const opencascade::handle<Standard_Type> & (*)() >(&MeshVS_CommonSensitiveEntity::get_type_descriptor),
                    R"#(None)#" 
          )
    // static methods using call by reference i.s.o. return
    // operators
    // additional methods and static methods
    // properties
    // methods returning by ref wrapped as properties
       .def("DynamicType",
             (const opencascade::handle<Standard_Type> & (MeshVS_CommonSensitiveEntity::*)() const) static_cast<const opencascade::handle<Standard_Type> & (MeshVS_CommonSensitiveEntity::*)() const>(&MeshVS_CommonSensitiveEntity::DynamicType),
             R"#(None)#"
             
         )
;

    // Class MeshVS_DataSource from ./opencascade/MeshVS_DataSource.hxx
    klass = m.attr("MeshVS_DataSource");


    // nested enums

    static_cast<py::class_<MeshVS_DataSource ,opencascade::handle<MeshVS_DataSource> ,Py_MeshVS_DataSource , Standard_Transient >>(klass)
    // constructors
    // custom constructors
    // methods
        .def("GetGeom",
             (Standard_Boolean (MeshVS_DataSource::*)( const Standard_Integer ,  const Standard_Boolean ,  NCollection_Array1<Standard_Real> & ,  Standard_Integer & ,  MeshVS_EntityType &  ) const) static_cast<Standard_Boolean (MeshVS_DataSource::*)( const Standard_Integer ,  const Standard_Boolean ,  NCollection_Array1<Standard_Real> & ,  Standard_Integer & ,  MeshVS_EntityType &  ) const>(&MeshVS_DataSource::GetGeom),
             R"#(Returns geometry information about node or element ID is the numerical identificator of node or element IsElement indicates this ID describe node ( if Standard_False ) or element ( if Standard_True ) Coords is an array of coordinates of node(s). For node it is only 3 numbers: X, Y, Z in the strict order For element it is 3*n numbers, where n is number of this element vertices The order is strict also: X1, Y1, Z1, X2,...., where Xi, Yi, Zi are coordinates of vertices NbNodes is number of nodes. It is recommended this parameter to be set to 1 for node. Type is type of node or element (from enumeration). It is recommended this parameter to be set to MeshVS_ET_Node for node.)#"  , py::arg("ID"),  py::arg("IsElement"),  py::arg("Coords"),  py::arg("NbNodes"),  py::arg("Type")
          )
        .def("GetGeomType",
             (Standard_Boolean (MeshVS_DataSource::*)( const Standard_Integer ,  const Standard_Boolean ,  MeshVS_EntityType &  ) const) static_cast<Standard_Boolean (MeshVS_DataSource::*)( const Standard_Integer ,  const Standard_Boolean ,  MeshVS_EntityType &  ) const>(&MeshVS_DataSource::GetGeomType),
             R"#(This method is similar to GetGeom, but returns only element or node type.)#"  , py::arg("ID"),  py::arg("IsElement"),  py::arg("Type")
          )
        .def("Get3DGeom",
             (Standard_Boolean (MeshVS_DataSource::*)( const Standard_Integer ,  Standard_Integer & ,  opencascade::handle<MeshVS_HArray1OfSequenceOfInteger> &  ) const) static_cast<Standard_Boolean (MeshVS_DataSource::*)( const Standard_Integer ,  Standard_Integer & ,  opencascade::handle<MeshVS_HArray1OfSequenceOfInteger> &  ) const>(&MeshVS_DataSource::Get3DGeom),
             R"#(This method returns topology information about 3D-element Returns false if element with ID isn't 3D or because other troubles)#"  , py::arg("ID"),  py::arg("NbNodes"),  py::arg("Data")
          )
        .def("GetAddr",
             (Standard_Address (MeshVS_DataSource::*)( const Standard_Integer ,  const Standard_Boolean  ) const) static_cast<Standard_Address (MeshVS_DataSource::*)( const Standard_Integer ,  const Standard_Boolean  ) const>(&MeshVS_DataSource::GetAddr),
             R"#(This method returns pointer which represents element or node data structure. This address will be saved in MeshVS_MeshEntityOwner, so that you can access to data structure fast by the method Owner(). In the redefined method you can return NULL. ID is the numerical identificator of node or element IsElement indicates this ID describe node ( if Standard_False ) or element ( if Standard_True ))#"  , py::arg("ID"),  py::arg("IsElement")
          )
        .def("GetNodesByElement",
             (Standard_Boolean (MeshVS_DataSource::*)( const Standard_Integer ,  NCollection_Array1<Standard_Integer> & ,  Standard_Integer &  ) const) static_cast<Standard_Boolean (MeshVS_DataSource::*)( const Standard_Integer ,  NCollection_Array1<Standard_Integer> & ,  Standard_Integer &  ) const>(&MeshVS_DataSource::GetNodesByElement),
             R"#(This method returns information about nodes this element consist of. ID is the numerical identificator of element. NodeIDs is the output array of nodes IDs in correct order, the same as coordinates returned by GetGeom(). NbNodes is number of nodes (number of items set in NodeIDs). Returns False if element does not exist)#"  , py::arg("ID"),  py::arg("NodeIDs"),  py::arg("NbNodes")
          )
        .def("GetAllNodes",
             (const TColStd_PackedMapOfInteger & (MeshVS_DataSource::*)() const) static_cast<const TColStd_PackedMapOfInteger & (MeshVS_DataSource::*)() const>(&MeshVS_DataSource::GetAllNodes),
             R"#(This method returns map of all nodes the object consist of.)#" 
          )
        .def("GetAllElements",
             (const TColStd_PackedMapOfInteger & (MeshVS_DataSource::*)() const) static_cast<const TColStd_PackedMapOfInteger & (MeshVS_DataSource::*)() const>(&MeshVS_DataSource::GetAllElements),
             R"#(This method returns map of all elements the object consist of.)#" 
          )
        .def("GetNormal",
             (Standard_Boolean (MeshVS_DataSource::*)( const Standard_Integer ,  const Standard_Integer ,  Standard_Real & ,  Standard_Real & ,  Standard_Real &  ) const) static_cast<Standard_Boolean (MeshVS_DataSource::*)( const Standard_Integer ,  const Standard_Integer ,  Standard_Real & ,  Standard_Real & ,  Standard_Real &  ) const>(&MeshVS_DataSource::GetNormal),
             R"#(This method calculates normal of face, which is using for correct reflection presentation. There is default method, for advance reflection this method can be redefined. Id is the numerical identificator of only element! Max is maximal number of nodes an element can consist of nx, ny, nz are values whose represent coordinates of normal (will be returned) In the redefined method you can return normal with length more then 1, but in this case the appearance of element will be more bright than usual. For ordinary brightness you must return normal with length 1)#"  , py::arg("Id"),  py::arg("Max"),  py::arg("nx"),  py::arg("ny"),  py::arg("nz")
          )
        .def("GetNodeNormal",
             (Standard_Boolean (MeshVS_DataSource::*)( const Standard_Integer ,  const Standard_Integer ,  Standard_Real & ,  Standard_Real & ,  Standard_Real &  ) const) static_cast<Standard_Boolean (MeshVS_DataSource::*)( const Standard_Integer ,  const Standard_Integer ,  Standard_Real & ,  Standard_Real & ,  Standard_Real &  ) const>(&MeshVS_DataSource::GetNodeNormal),
             R"#(This method return normal of node ranknode of face Id, which is using for smooth shading presentation. Returns false if normal isn't defined.)#"  , py::arg("ranknode"),  py::arg("ElementId"),  py::arg("nx"),  py::arg("ny"),  py::arg("nz")
          )
        .def("GetNormalsByElement",
             (Standard_Boolean (MeshVS_DataSource::*)( const Standard_Integer ,  const Standard_Boolean ,  const Standard_Integer ,  opencascade::handle<TColStd_HArray1OfReal> &  ) const) static_cast<Standard_Boolean (MeshVS_DataSource::*)( const Standard_Integer ,  const Standard_Boolean ,  const Standard_Integer ,  opencascade::handle<TColStd_HArray1OfReal> &  ) const>(&MeshVS_DataSource::GetNormalsByElement),
             R"#(This method puts components of normal vectors at each node of a mesh face (at each face of a mesh volume) into the output array. Returns false if some problem was detected during calculation of normals. Id is an identifier of the mesh element. IsNodal, when true, means that normals at mesh element nodes are needed. If nodal normals are not available, or IsNodal is false, or the mesh element is a volume, then the output array contents depend on the element type: face: a normal calculated by GetNormal() is duplicated for each node of the face; volume: normals to all faces of the volume are computed (not for each node!). MaxNodes is maximal number of nodes an element can consist of. Normals contains the result.)#"  , py::arg("Id"),  py::arg("IsNodal"),  py::arg("MaxNodes"),  py::arg("Normals")
          )
        .def("GetAllGroups",
             (void (MeshVS_DataSource::*)( TColStd_PackedMapOfInteger &  ) const) static_cast<void (MeshVS_DataSource::*)( TColStd_PackedMapOfInteger &  ) const>(&MeshVS_DataSource::GetAllGroups),
             R"#(This method returns map of all groups the object contains.)#"  , py::arg("Ids")
          )
        .def("GetGroup",
             (Standard_Boolean (MeshVS_DataSource::*)( const Standard_Integer ,  MeshVS_EntityType & ,  TColStd_PackedMapOfInteger &  ) const) static_cast<Standard_Boolean (MeshVS_DataSource::*)( const Standard_Integer ,  MeshVS_EntityType & ,  TColStd_PackedMapOfInteger &  ) const>(&MeshVS_DataSource::GetGroup),
             R"#(This method returns map of all group elements.)#"  , py::arg("Id"),  py::arg("Type"),  py::arg("Ids")
          )
        .def("GetGroupAddr",
             (Standard_Address (MeshVS_DataSource::*)( const Standard_Integer  ) const) static_cast<Standard_Address (MeshVS_DataSource::*)( const Standard_Integer  ) const>(&MeshVS_DataSource::GetGroupAddr),
             R"#(This method returns pointer which represents group data structure. This address will be saved in MeshVS_MeshOwner, so that you can access to data structure fast by the method Owner(). In the redefined method you can return NULL. ID is the numerical identificator of group)#"  , py::arg("ID")
          )
        .def("IsAdvancedSelectionEnabled",
             (Standard_Boolean (MeshVS_DataSource::*)() const) static_cast<Standard_Boolean (MeshVS_DataSource::*)() const>(&MeshVS_DataSource::IsAdvancedSelectionEnabled),
             R"#(Returns True if advanced mesh selection is enabled. Default implementation returns False. It should be redefined to return True for advanced mesh selection activation.)#" 
          )
        .def("GetBoundingBox",
             (Bnd_Box (MeshVS_DataSource::*)() const) static_cast<Bnd_Box (MeshVS_DataSource::*)() const>(&MeshVS_DataSource::GetBoundingBox),
             R"#(Returns the bounding box of the whole mesh. It is used in advanced selection mode to define roughly the sensitive area of the mesh. It can be redefined to get access to a box computed in advance.)#" 
          )
        .def("GetDetectedEntities",
             (Standard_Boolean (MeshVS_DataSource::*)( const opencascade::handle<MeshVS_Mesh> & ,  const Standard_Real ,  const Standard_Real ,  const Standard_Real ,  opencascade::handle<TColStd_HPackedMapOfInteger> & ,  opencascade::handle<TColStd_HPackedMapOfInteger> & ,  Standard_Real &  ) ) static_cast<Standard_Boolean (MeshVS_DataSource::*)( const opencascade::handle<MeshVS_Mesh> & ,  const Standard_Real ,  const Standard_Real ,  const Standard_Real ,  opencascade::handle<TColStd_HPackedMapOfInteger> & ,  opencascade::handle<TColStd_HPackedMapOfInteger> & ,  Standard_Real &  ) >(&MeshVS_DataSource::GetDetectedEntities),
             R"#(Returns maps of entities (nodes and elements) detected by mouse click at the point (X,Y) on the current view plane, with the tolerance aTol. DMin - is out argument should return actual detection tolerance. Returns True if something is detected. It should be redefined if the advanced mesh selection is activated. Default implementation returns False.)#"  , py::arg("Prs"),  py::arg("X"),  py::arg("Y"),  py::arg("aTol"),  py::arg("Nodes"),  py::arg("Elements"),  py::arg("DMin")
          )
        .def("GetDetectedEntities",
             (Standard_Boolean (MeshVS_DataSource::*)( const opencascade::handle<MeshVS_Mesh> & ,  const Standard_Real ,  const Standard_Real ,  const Standard_Real ,  const Standard_Real ,  const Standard_Real ,  opencascade::handle<TColStd_HPackedMapOfInteger> & ,  opencascade::handle<TColStd_HPackedMapOfInteger> &  ) ) static_cast<Standard_Boolean (MeshVS_DataSource::*)( const opencascade::handle<MeshVS_Mesh> & ,  const Standard_Real ,  const Standard_Real ,  const Standard_Real ,  const Standard_Real ,  const Standard_Real ,  opencascade::handle<TColStd_HPackedMapOfInteger> & ,  opencascade::handle<TColStd_HPackedMapOfInteger> &  ) >(&MeshVS_DataSource::GetDetectedEntities),
             R"#(Returns maps of entities (nodes and elements) detected by mouse selection with rectangular box (XMin, YMin, XMax, YMax) on the current view plane, with the tolerance aTol. Returns True if something is detected. It should be redefined if the advanced mesh selection is activated. Default implementation returns False.)#"  , py::arg("Prs"),  py::arg("XMin"),  py::arg("YMin"),  py::arg("XMax"),  py::arg("YMax"),  py::arg("aTol"),  py::arg("Nodes"),  py::arg("Elements")
          )
        .def("GetDetectedEntities",
             (Standard_Boolean (MeshVS_DataSource::*)( const opencascade::handle<MeshVS_Mesh> & ,   const NCollection_Array1<gp_Pnt2d> & ,  const Bnd_Box2d & ,  const Standard_Real ,  opencascade::handle<TColStd_HPackedMapOfInteger> & ,  opencascade::handle<TColStd_HPackedMapOfInteger> &  ) ) static_cast<Standard_Boolean (MeshVS_DataSource::*)( const opencascade::handle<MeshVS_Mesh> & ,   const NCollection_Array1<gp_Pnt2d> & ,  const Bnd_Box2d & ,  const Standard_Real ,  opencascade::handle<TColStd_HPackedMapOfInteger> & ,  opencascade::handle<TColStd_HPackedMapOfInteger> &  ) >(&MeshVS_DataSource::GetDetectedEntities),
             R"#(Returns maps of entities (nodes and elements) detected by mouse selection with the polyline <Polyline> on the current view plane, with the tolerance aTol. Returns True if something is detected. It should be redefined if the advanced mesh selection is activated. Default implementation returns False.)#"  , py::arg("Prs"),  py::arg("Polyline"),  py::arg("aBox"),  py::arg("aTol"),  py::arg("Nodes"),  py::arg("Elements")
          )
        .def("GetDetectedEntities",
             (Standard_Boolean (MeshVS_DataSource::*)( const opencascade::handle<MeshVS_Mesh> & ,  opencascade::handle<TColStd_HPackedMapOfInteger> & ,  opencascade::handle<TColStd_HPackedMapOfInteger> &  ) ) static_cast<Standard_Boolean (MeshVS_DataSource::*)( const opencascade::handle<MeshVS_Mesh> & ,  opencascade::handle<TColStd_HPackedMapOfInteger> & ,  opencascade::handle<TColStd_HPackedMapOfInteger> &  ) >(&MeshVS_DataSource::GetDetectedEntities),
             R"#(Filter out the maps of mesh entities so as to keep only the entities that are allowed to be selected according to the current context. Returns True if any of the maps has been changed. It should be redefined if the advanced mesh selection is activated. Default implementation returns False.)#"  , py::arg("Prs"),  py::arg("Nodes"),  py::arg("Elements")
          )
    // methods using call by reference i.s.o. return
    // static methods
        .def_static("get_type_name_s",
                    (const char * (*)() ) static_cast<const char * (*)() >(&MeshVS_DataSource::get_type_name),
                    R"#(None)#" 
          )
        .def_static("get_type_descriptor_s",
                    (const opencascade::handle<Standard_Type> & (*)() ) static_cast<const opencascade::handle<Standard_Type> & (*)() >(&MeshVS_DataSource::get_type_descriptor),
                    R"#(None)#" 
          )
    // static methods using call by reference i.s.o. return
    // operators
    // additional methods and static methods
    // properties
    // methods returning by ref wrapped as properties
       .def("DynamicType",
             (const opencascade::handle<Standard_Type> & (MeshVS_DataSource::*)() const) static_cast<const opencascade::handle<Standard_Type> & (MeshVS_DataSource::*)() const>(&MeshVS_DataSource::DynamicType),
             R"#(None)#"
             
         )
;

    // Class MeshVS_Drawer from ./opencascade/MeshVS_Drawer.hxx
    klass = m.attr("MeshVS_Drawer");

    // default constructor
    register_default_constructor<MeshVS_Drawer ,opencascade::handle<MeshVS_Drawer>>(m,"MeshVS_Drawer");

    // nested enums

    static_cast<py::class_<MeshVS_Drawer ,opencascade::handle<MeshVS_Drawer>  , Standard_Transient >>(klass)
    // constructors
    // custom constructors
    // methods
        .def("Assign",
             (void (MeshVS_Drawer::*)( const opencascade::handle<MeshVS_Drawer> &  ) ) static_cast<void (MeshVS_Drawer::*)( const opencascade::handle<MeshVS_Drawer> &  ) >(&MeshVS_Drawer::Assign),
             R"#(This method copies other drawer contents to this.)#"  , py::arg("aDrawer")
          )
        .def("SetInteger",
             (void (MeshVS_Drawer::*)( const Standard_Integer ,  const Standard_Integer  ) ) static_cast<void (MeshVS_Drawer::*)( const Standard_Integer ,  const Standard_Integer  ) >(&MeshVS_Drawer::SetInteger),
             R"#(None)#"  , py::arg("Key"),  py::arg("Value")
          )
        .def("SetDouble",
             (void (MeshVS_Drawer::*)( const Standard_Integer ,  const Standard_Real  ) ) static_cast<void (MeshVS_Drawer::*)( const Standard_Integer ,  const Standard_Real  ) >(&MeshVS_Drawer::SetDouble),
             R"#(None)#"  , py::arg("Key"),  py::arg("Value")
          )
        .def("SetBoolean",
             (void (MeshVS_Drawer::*)( const Standard_Integer ,  const Standard_Boolean  ) ) static_cast<void (MeshVS_Drawer::*)( const Standard_Integer ,  const Standard_Boolean  ) >(&MeshVS_Drawer::SetBoolean),
             R"#(None)#"  , py::arg("Key"),  py::arg("Value")
          )
        .def("SetColor",
             (void (MeshVS_Drawer::*)( const Standard_Integer ,  const Quantity_Color &  ) ) static_cast<void (MeshVS_Drawer::*)( const Standard_Integer ,  const Quantity_Color &  ) >(&MeshVS_Drawer::SetColor),
             R"#(None)#"  , py::arg("Key"),  py::arg("Value")
          )
        .def("SetMaterial",
             (void (MeshVS_Drawer::*)( const Standard_Integer ,  const Graphic3d_MaterialAspect &  ) ) static_cast<void (MeshVS_Drawer::*)( const Standard_Integer ,  const Graphic3d_MaterialAspect &  ) >(&MeshVS_Drawer::SetMaterial),
             R"#(None)#"  , py::arg("Key"),  py::arg("Value")
          )
        .def("SetAsciiString",
             (void (MeshVS_Drawer::*)( const Standard_Integer ,  const TCollection_AsciiString &  ) ) static_cast<void (MeshVS_Drawer::*)( const Standard_Integer ,  const TCollection_AsciiString &  ) >(&MeshVS_Drawer::SetAsciiString),
             R"#(None)#"  , py::arg("Key"),  py::arg("Value")
          )
        .def("GetInteger",
             (Standard_Boolean (MeshVS_Drawer::*)( const Standard_Integer ,  Standard_Integer &  ) const) static_cast<Standard_Boolean (MeshVS_Drawer::*)( const Standard_Integer ,  Standard_Integer &  ) const>(&MeshVS_Drawer::GetInteger),
             R"#(None)#"  , py::arg("Key"),  py::arg("Value")
          )
        .def("GetDouble",
             (Standard_Boolean (MeshVS_Drawer::*)( const Standard_Integer ,  Standard_Real &  ) const) static_cast<Standard_Boolean (MeshVS_Drawer::*)( const Standard_Integer ,  Standard_Real &  ) const>(&MeshVS_Drawer::GetDouble),
             R"#(None)#"  , py::arg("Key"),  py::arg("Value")
          )
        .def("GetBoolean",
             (Standard_Boolean (MeshVS_Drawer::*)( const Standard_Integer ,  Standard_Boolean &  ) const) static_cast<Standard_Boolean (MeshVS_Drawer::*)( const Standard_Integer ,  Standard_Boolean &  ) const>(&MeshVS_Drawer::GetBoolean),
             R"#(None)#"  , py::arg("Key"),  py::arg("Value")
          )
        .def("GetColor",
             (Standard_Boolean (MeshVS_Drawer::*)( const Standard_Integer ,  Quantity_Color &  ) const) static_cast<Standard_Boolean (MeshVS_Drawer::*)( const Standard_Integer ,  Quantity_Color &  ) const>(&MeshVS_Drawer::GetColor),
             R"#(None)#"  , py::arg("Key"),  py::arg("Value")
          )
        .def("GetMaterial",
             (Standard_Boolean (MeshVS_Drawer::*)( const Standard_Integer ,  Graphic3d_MaterialAspect &  ) const) static_cast<Standard_Boolean (MeshVS_Drawer::*)( const Standard_Integer ,  Graphic3d_MaterialAspect &  ) const>(&MeshVS_Drawer::GetMaterial),
             R"#(None)#"  , py::arg("Key"),  py::arg("Value")
          )
        .def("GetAsciiString",
             (Standard_Boolean (MeshVS_Drawer::*)( const Standard_Integer ,  TCollection_AsciiString &  ) const) static_cast<Standard_Boolean (MeshVS_Drawer::*)( const Standard_Integer ,  TCollection_AsciiString &  ) const>(&MeshVS_Drawer::GetAsciiString),
             R"#(None)#"  , py::arg("Key"),  py::arg("Value")
          )
        .def("RemoveInteger",
             (Standard_Boolean (MeshVS_Drawer::*)( const Standard_Integer  ) ) static_cast<Standard_Boolean (MeshVS_Drawer::*)( const Standard_Integer  ) >(&MeshVS_Drawer::RemoveInteger),
             R"#(None)#"  , py::arg("Key")
          )
        .def("RemoveDouble",
             (Standard_Boolean (MeshVS_Drawer::*)( const Standard_Integer  ) ) static_cast<Standard_Boolean (MeshVS_Drawer::*)( const Standard_Integer  ) >(&MeshVS_Drawer::RemoveDouble),
             R"#(None)#"  , py::arg("Key")
          )
        .def("RemoveBoolean",
             (Standard_Boolean (MeshVS_Drawer::*)( const Standard_Integer  ) ) static_cast<Standard_Boolean (MeshVS_Drawer::*)( const Standard_Integer  ) >(&MeshVS_Drawer::RemoveBoolean),
             R"#(None)#"  , py::arg("Key")
          )
        .def("RemoveColor",
             (Standard_Boolean (MeshVS_Drawer::*)( const Standard_Integer  ) ) static_cast<Standard_Boolean (MeshVS_Drawer::*)( const Standard_Integer  ) >(&MeshVS_Drawer::RemoveColor),
             R"#(None)#"  , py::arg("Key")
          )
        .def("RemoveMaterial",
             (Standard_Boolean (MeshVS_Drawer::*)( const Standard_Integer  ) ) static_cast<Standard_Boolean (MeshVS_Drawer::*)( const Standard_Integer  ) >(&MeshVS_Drawer::RemoveMaterial),
             R"#(None)#"  , py::arg("Key")
          )
        .def("RemoveAsciiString",
             (Standard_Boolean (MeshVS_Drawer::*)( const Standard_Integer  ) ) static_cast<Standard_Boolean (MeshVS_Drawer::*)( const Standard_Integer  ) >(&MeshVS_Drawer::RemoveAsciiString),
             R"#(None)#"  , py::arg("Key")
          )
    // methods using call by reference i.s.o. return
    // static methods
        .def_static("get_type_name_s",
                    (const char * (*)() ) static_cast<const char * (*)() >(&MeshVS_Drawer::get_type_name),
                    R"#(None)#" 
          )
        .def_static("get_type_descriptor_s",
                    (const opencascade::handle<Standard_Type> & (*)() ) static_cast<const opencascade::handle<Standard_Type> & (*)() >(&MeshVS_Drawer::get_type_descriptor),
                    R"#(None)#" 
          )
    // static methods using call by reference i.s.o. return
    // operators
    // additional methods and static methods
    // properties
    // methods returning by ref wrapped as properties
       .def("DynamicType",
             (const opencascade::handle<Standard_Type> & (MeshVS_Drawer::*)() const) static_cast<const opencascade::handle<Standard_Type> & (MeshVS_Drawer::*)() const>(&MeshVS_Drawer::DynamicType),
             R"#(None)#"
             
         )
;

    // Class MeshVS_DummySensitiveEntity from ./opencascade/MeshVS_DummySensitiveEntity.hxx
    klass = m.attr("MeshVS_DummySensitiveEntity");


    // nested enums

    static_cast<py::class_<MeshVS_DummySensitiveEntity ,opencascade::handle<MeshVS_DummySensitiveEntity>  , Select3D_SensitiveEntity >>(klass)
    // constructors
        .def(py::init< const opencascade::handle<SelectMgr_EntityOwner> & >()  , py::arg("theOwnerId") )
    // custom constructors
    // methods
        .def("Matches",
             (Standard_Boolean (MeshVS_DummySensitiveEntity::*)( SelectBasics_SelectingVolumeManager & ,  SelectBasics_PickResult &  ) ) static_cast<Standard_Boolean (MeshVS_DummySensitiveEntity::*)( SelectBasics_SelectingVolumeManager & ,  SelectBasics_PickResult &  ) >(&MeshVS_DummySensitiveEntity::Matches),
             R"#(None)#"  , py::arg("theMgr"),  py::arg("thePickResult")
          )
        .def("NbSubElements",
             (Standard_Integer (MeshVS_DummySensitiveEntity::*)() const) static_cast<Standard_Integer (MeshVS_DummySensitiveEntity::*)() const>(&MeshVS_DummySensitiveEntity::NbSubElements),
             R"#(None)#" 
          )
        .def("BoundingBox",
             (Select3D_BndBox3d (MeshVS_DummySensitiveEntity::*)() ) static_cast<Select3D_BndBox3d (MeshVS_DummySensitiveEntity::*)() >(&MeshVS_DummySensitiveEntity::BoundingBox),
             R"#(None)#" 
          )
        .def("BVH",
             (void (MeshVS_DummySensitiveEntity::*)() ) static_cast<void (MeshVS_DummySensitiveEntity::*)() >(&MeshVS_DummySensitiveEntity::BVH),
             R"#(None)#" 
          )
        .def("ToBuildBVH",
             (Standard_Boolean (MeshVS_DummySensitiveEntity::*)() const) static_cast<Standard_Boolean (MeshVS_DummySensitiveEntity::*)() const>(&MeshVS_DummySensitiveEntity::ToBuildBVH),
             R"#(None)#" 
          )
        .def("Clear",
             (void (MeshVS_DummySensitiveEntity::*)() ) static_cast<void (MeshVS_DummySensitiveEntity::*)() >(&MeshVS_DummySensitiveEntity::Clear),
             R"#(None)#" 
          )
        .def("HasInitLocation",
             (Standard_Boolean (MeshVS_DummySensitiveEntity::*)() const) static_cast<Standard_Boolean (MeshVS_DummySensitiveEntity::*)() const>(&MeshVS_DummySensitiveEntity::HasInitLocation),
             R"#(None)#" 
          )
        .def("InvInitLocation",
             (gp_GTrsf (MeshVS_DummySensitiveEntity::*)() const) static_cast<gp_GTrsf (MeshVS_DummySensitiveEntity::*)() const>(&MeshVS_DummySensitiveEntity::InvInitLocation),
             R"#(None)#" 
          )
        .def("CenterOfGeometry",
             (gp_Pnt (MeshVS_DummySensitiveEntity::*)() const) static_cast<gp_Pnt (MeshVS_DummySensitiveEntity::*)() const>(&MeshVS_DummySensitiveEntity::CenterOfGeometry),
             R"#(None)#" 
          )
    // methods using call by reference i.s.o. return
    // static methods
        .def_static("get_type_name_s",
                    (const char * (*)() ) static_cast<const char * (*)() >(&MeshVS_DummySensitiveEntity::get_type_name),
                    R"#(None)#" 
          )
        .def_static("get_type_descriptor_s",
                    (const opencascade::handle<Standard_Type> & (*)() ) static_cast<const opencascade::handle<Standard_Type> & (*)() >(&MeshVS_DummySensitiveEntity::get_type_descriptor),
                    R"#(None)#" 
          )
    // static methods using call by reference i.s.o. return
    // operators
    // additional methods and static methods
    // properties
    // methods returning by ref wrapped as properties
       .def("DynamicType",
             (const opencascade::handle<Standard_Type> & (MeshVS_DummySensitiveEntity::*)() const) static_cast<const opencascade::handle<Standard_Type> & (MeshVS_DummySensitiveEntity::*)() const>(&MeshVS_DummySensitiveEntity::DynamicType),
             R"#(None)#"
             
         )
;

    // Class MeshVS_HArray1OfSequenceOfInteger from ./opencascade/MeshVS_HArray1OfSequenceOfInteger.hxx
    klass = m.attr("MeshVS_HArray1OfSequenceOfInteger");


    // nested enums

    static_cast<py::class_<MeshVS_HArray1OfSequenceOfInteger ,opencascade::handle<MeshVS_HArray1OfSequenceOfInteger>  , MeshVS_Array1OfSequenceOfInteger , Standard_Transient >>(klass)
    // constructors
        .def(py::init<  >()  )
        .def(py::init< const Standard_Integer,const Standard_Integer >()  , py::arg("theLower"),  py::arg("theUpper") )
        .def(py::init< const Standard_Integer,const Standard_Integer, const NCollection_Sequence<int> & >()  , py::arg("theLower"),  py::arg("theUpper"),  py::arg("theValue") )
        .def(py::init<  const NCollection_Sequence<int> &,const Standard_Integer,const Standard_Integer,const bool >()  , py::arg("theBegin"),  py::arg("theLower"),  py::arg("theUpper"),  py::arg("arg") )
        .def(py::init<  const NCollection_Array1<TColStd_SequenceOfInteger> & >()  , py::arg("theOther") )
    // custom constructors
    // methods
    // methods using call by reference i.s.o. return
    // static methods
        .def_static("get_type_name_s",
                    (const char * (*)() ) static_cast<const char * (*)() >(&MeshVS_HArray1OfSequenceOfInteger::get_type_name),
                    R"#(None)#" 
          )
        .def_static("get_type_descriptor_s",
                    (const opencascade::handle<Standard_Type> & (*)() ) static_cast<const opencascade::handle<Standard_Type> & (*)() >(&MeshVS_HArray1OfSequenceOfInteger::get_type_descriptor),
                    R"#(None)#" 
          )
    // static methods using call by reference i.s.o. return
    // operators
    // additional methods and static methods
    // properties
    // methods returning by ref wrapped as properties
       .def("Array1",
             (const MeshVS_Array1OfSequenceOfInteger & (MeshVS_HArray1OfSequenceOfInteger::*)() const) static_cast<const MeshVS_Array1OfSequenceOfInteger & (MeshVS_HArray1OfSequenceOfInteger::*)() const>(&MeshVS_HArray1OfSequenceOfInteger::Array1),
             R"#(None)#"
             
         )
       .def("ChangeArray1",
             (MeshVS_Array1OfSequenceOfInteger & (MeshVS_HArray1OfSequenceOfInteger::*)() ) static_cast<MeshVS_Array1OfSequenceOfInteger & (MeshVS_HArray1OfSequenceOfInteger::*)() >(&MeshVS_HArray1OfSequenceOfInteger::ChangeArray1),
             R"#(None)#"
             
             , py::return_value_policy::reference_internal
         )
       .def("DynamicType",
             (const opencascade::handle<Standard_Type> & (MeshVS_HArray1OfSequenceOfInteger::*)() const) static_cast<const opencascade::handle<Standard_Type> & (MeshVS_HArray1OfSequenceOfInteger::*)() const>(&MeshVS_HArray1OfSequenceOfInteger::DynamicType),
             R"#(None)#"
             
         )
;

    // Class MeshVS_Mesh from ./opencascade/MeshVS_Mesh.hxx
    klass = m.attr("MeshVS_Mesh");


    // nested enums

    static_cast<py::class_<MeshVS_Mesh ,opencascade::handle<MeshVS_Mesh>  , AIS_InteractiveObject >>(klass)
    // constructors
        .def(py::init< const Standard_Boolean >()  , py::arg("theIsAllowOverlapped")=static_cast<const Standard_Boolean>(Standard_False) )
    // custom constructors
    // methods
        .def("AcceptDisplayMode",
             (Standard_Boolean (MeshVS_Mesh::*)( const Standard_Integer  ) const) static_cast<Standard_Boolean (MeshVS_Mesh::*)( const Standard_Integer  ) const>(&MeshVS_Mesh::AcceptDisplayMode),
             R"#(Returns true for supported display modes basing on a list of defined builders.)#"  , py::arg("theMode")
          )
        .def("Compute",
             (void (MeshVS_Mesh::*)( const opencascade::handle<PrsMgr_PresentationManager> & ,  const opencascade::handle<Prs3d_Presentation> & ,  const Standard_Integer  ) ) static_cast<void (MeshVS_Mesh::*)( const opencascade::handle<PrsMgr_PresentationManager> & ,  const opencascade::handle<Prs3d_Presentation> & ,  const Standard_Integer  ) >(&MeshVS_Mesh::Compute),
             R"#(Computes presentation using builders added to sequence. Each builder computes own part of mesh presentation according to its type.)#"  , py::arg("thePrsMgr"),  py::arg("thePrs"),  py::arg("theDispMode")
          )
        .def("ComputeSelection",
             (void (MeshVS_Mesh::*)( const opencascade::handle<SelectMgr_Selection> & ,  const Standard_Integer  ) ) static_cast<void (MeshVS_Mesh::*)( const opencascade::handle<SelectMgr_Selection> & ,  const Standard_Integer  ) >(&MeshVS_Mesh::ComputeSelection),
             R"#(Computes selection according to SelectMode)#"  , py::arg("theSel"),  py::arg("theSelMode")
          )
        .def("HilightSelected",
             (void (MeshVS_Mesh::*)( const opencascade::handle<PrsMgr_PresentationManager> & ,   const NCollection_Sequence<opencascade::handle<SelectMgr_EntityOwner>> &  ) ) static_cast<void (MeshVS_Mesh::*)( const opencascade::handle<PrsMgr_PresentationManager> & ,   const NCollection_Sequence<opencascade::handle<SelectMgr_EntityOwner>> &  ) >(&MeshVS_Mesh::HilightSelected),
             R"#(Draw selected owners presentation)#"  , py::arg("thePrsMgr"),  py::arg("theOwners")
          )
        .def("HilightOwnerWithColor",
             (void (MeshVS_Mesh::*)( const opencascade::handle<PrsMgr_PresentationManager> & ,  const opencascade::handle<Prs3d_Drawer> & ,  const opencascade::handle<SelectMgr_EntityOwner> &  ) ) static_cast<void (MeshVS_Mesh::*)( const opencascade::handle<PrsMgr_PresentationManager> & ,  const opencascade::handle<Prs3d_Drawer> & ,  const opencascade::handle<SelectMgr_EntityOwner> &  ) >(&MeshVS_Mesh::HilightOwnerWithColor),
             R"#(Draw hilighted owner presentation)#"  , py::arg("thePM"),  py::arg("theColor"),  py::arg("theOwner")
          )
        .def("ClearSelected",
             (void (MeshVS_Mesh::*)() ) static_cast<void (MeshVS_Mesh::*)() >(&MeshVS_Mesh::ClearSelected),
             R"#(Clears internal selection presentation)#" 
          )
        .def("GetBuildersCount",
             (Standard_Integer (MeshVS_Mesh::*)() const) static_cast<Standard_Integer (MeshVS_Mesh::*)() const>(&MeshVS_Mesh::GetBuildersCount),
             R"#(How many builders there are in sequence)#" 
          )
        .def("GetBuilder",
             (opencascade::handle<MeshVS_PrsBuilder> (MeshVS_Mesh::*)( const Standard_Integer  ) const) static_cast<opencascade::handle<MeshVS_PrsBuilder> (MeshVS_Mesh::*)( const Standard_Integer  ) const>(&MeshVS_Mesh::GetBuilder),
             R"#(Returns builder by its index in sequence)#"  , py::arg("Index")
          )
        .def("GetBuilderById",
             (opencascade::handle<MeshVS_PrsBuilder> (MeshVS_Mesh::*)( const Standard_Integer  ) const) static_cast<opencascade::handle<MeshVS_PrsBuilder> (MeshVS_Mesh::*)( const Standard_Integer  ) const>(&MeshVS_Mesh::GetBuilderById),
             R"#(Returns builder by its ID)#"  , py::arg("Id")
          )
        .def("GetFreeId",
             (Standard_Integer (MeshVS_Mesh::*)() const) static_cast<Standard_Integer (MeshVS_Mesh::*)() const>(&MeshVS_Mesh::GetFreeId),
             R"#(Returns the smallest positive ID, not occupied by any builder. This method using when builder is created with ID = -1)#" 
          )
        .def("AddBuilder",
             (void (MeshVS_Mesh::*)( const opencascade::handle<MeshVS_PrsBuilder> & ,  const Standard_Boolean  ) ) static_cast<void (MeshVS_Mesh::*)( const opencascade::handle<MeshVS_PrsBuilder> & ,  const Standard_Boolean  ) >(&MeshVS_Mesh::AddBuilder),
             R"#(Adds builder to tale of sequence. PrsBuilder is builder to be added If TreatAsHilighter is true, MeshVS_Mesh will use this builder to create presentation of hilighted and selected owners. Only one builder can be hilighter, so that if you call this method with TreatAsHilighter = Standard_True some times, only last builder will be hilighter WARNING: As minimum one builder must be added as hilighter, otherwise selection cannot be computed)#"  , py::arg("Builder"),  py::arg("TreatAsHilighter")=static_cast<const Standard_Boolean>(Standard_False)
          )
        .def("SetHilighter",
             (void (MeshVS_Mesh::*)( const opencascade::handle<MeshVS_PrsBuilder> &  ) ) static_cast<void (MeshVS_Mesh::*)( const opencascade::handle<MeshVS_PrsBuilder> &  ) >(&MeshVS_Mesh::SetHilighter),
             R"#(Changes hilighter ( see above ))#"  , py::arg("Builder")
          )
        .def("SetHilighter",
             (Standard_Boolean (MeshVS_Mesh::*)( const Standard_Integer  ) ) static_cast<Standard_Boolean (MeshVS_Mesh::*)( const Standard_Integer  ) >(&MeshVS_Mesh::SetHilighter),
             R"#(Sets builder with sequence index "Index" as hilighter)#"  , py::arg("Index")
          )
        .def("SetHilighterById",
             (Standard_Boolean (MeshVS_Mesh::*)( const Standard_Integer  ) ) static_cast<Standard_Boolean (MeshVS_Mesh::*)( const Standard_Integer  ) >(&MeshVS_Mesh::SetHilighterById),
             R"#(Sets builder with identificator "Id" as hilighter)#"  , py::arg("Id")
          )
        .def("GetHilighter",
             (opencascade::handle<MeshVS_PrsBuilder> (MeshVS_Mesh::*)() const) static_cast<opencascade::handle<MeshVS_PrsBuilder> (MeshVS_Mesh::*)() const>(&MeshVS_Mesh::GetHilighter),
             R"#(Returns hilighter)#" 
          )
        .def("RemoveBuilder",
             (void (MeshVS_Mesh::*)( const Standard_Integer  ) ) static_cast<void (MeshVS_Mesh::*)( const Standard_Integer  ) >(&MeshVS_Mesh::RemoveBuilder),
             R"#(Removes builder from sequence. If it is hilighter, hilighter will be NULL ( Don't remember to set it to other after!!! ))#"  , py::arg("Index")
          )
        .def("RemoveBuilderById",
             (void (MeshVS_Mesh::*)( const Standard_Integer  ) ) static_cast<void (MeshVS_Mesh::*)( const Standard_Integer  ) >(&MeshVS_Mesh::RemoveBuilderById),
             R"#(Removes builder with identificator Id)#"  , py::arg("Id")
          )
        .def("FindBuilder",
             (opencascade::handle<MeshVS_PrsBuilder> (MeshVS_Mesh::*)( const Standard_CString  ) const) static_cast<opencascade::handle<MeshVS_PrsBuilder> (MeshVS_Mesh::*)( const Standard_CString  ) const>(&MeshVS_Mesh::FindBuilder),
             R"#(Finds builder by its type the string represents)#"  , py::arg("TypeString")
          )
        .def("GetOwnerMaps",
             (const MeshVS_DataMapOfIntegerOwner & (MeshVS_Mesh::*)( const Standard_Boolean  ) ) static_cast<const MeshVS_DataMapOfIntegerOwner & (MeshVS_Mesh::*)( const Standard_Boolean  ) >(&MeshVS_Mesh::GetOwnerMaps),
             R"#(Returns map of owners.)#"  , py::arg("IsElement")
          )
        .def("GetDataSource",
             (opencascade::handle<MeshVS_DataSource> (MeshVS_Mesh::*)() const) static_cast<opencascade::handle<MeshVS_DataSource> (MeshVS_Mesh::*)() const>(&MeshVS_Mesh::GetDataSource),
             R"#(Returns default builders' data source)#" 
          )
        .def("SetDataSource",
             (void (MeshVS_Mesh::*)( const opencascade::handle<MeshVS_DataSource> &  ) ) static_cast<void (MeshVS_Mesh::*)( const opencascade::handle<MeshVS_DataSource> &  ) >(&MeshVS_Mesh::SetDataSource),
             R"#(Sets default builders' data source)#"  , py::arg("aDataSource")
          )
        .def("GetDrawer",
             (opencascade::handle<MeshVS_Drawer> (MeshVS_Mesh::*)() const) static_cast<opencascade::handle<MeshVS_Drawer> (MeshVS_Mesh::*)() const>(&MeshVS_Mesh::GetDrawer),
             R"#(Returns default builders' drawer)#" 
          )
        .def("SetDrawer",
             (void (MeshVS_Mesh::*)( const opencascade::handle<MeshVS_Drawer> &  ) ) static_cast<void (MeshVS_Mesh::*)( const opencascade::handle<MeshVS_Drawer> &  ) >(&MeshVS_Mesh::SetDrawer),
             R"#(Sets default builders' drawer)#"  , py::arg("aDrawer")
          )
        .def("IsHiddenElem",
             (Standard_Boolean (MeshVS_Mesh::*)( const Standard_Integer  ) const) static_cast<Standard_Boolean (MeshVS_Mesh::*)( const Standard_Integer  ) const>(&MeshVS_Mesh::IsHiddenElem),
             R"#(Returns True if specified element is hidden By default no elements are hidden)#"  , py::arg("ID")
          )
        .def("IsHiddenNode",
             (Standard_Boolean (MeshVS_Mesh::*)( const Standard_Integer  ) const) static_cast<Standard_Boolean (MeshVS_Mesh::*)( const Standard_Integer  ) const>(&MeshVS_Mesh::IsHiddenNode),
             R"#(Returns True if specified node is hidden. By default all nodes are hidden)#"  , py::arg("ID")
          )
        .def("IsSelectableElem",
             (Standard_Boolean (MeshVS_Mesh::*)( const Standard_Integer  ) const) static_cast<Standard_Boolean (MeshVS_Mesh::*)( const Standard_Integer  ) const>(&MeshVS_Mesh::IsSelectableElem),
             R"#(Returns True if specified element is not hidden)#"  , py::arg("ID")
          )
        .def("IsSelectableNode",
             (Standard_Boolean (MeshVS_Mesh::*)( const Standard_Integer  ) const) static_cast<Standard_Boolean (MeshVS_Mesh::*)( const Standard_Integer  ) const>(&MeshVS_Mesh::IsSelectableNode),
             R"#(Returns True if specified node is specified as selectable.)#"  , py::arg("ID")
          )
        .def("SetHiddenNodes",
             (void (MeshVS_Mesh::*)( const opencascade::handle<TColStd_HPackedMapOfInteger> &  ) ) static_cast<void (MeshVS_Mesh::*)( const opencascade::handle<TColStd_HPackedMapOfInteger> &  ) >(&MeshVS_Mesh::SetHiddenNodes),
             R"#(Sets map of hidden nodes, which shall not be displayed individually. If nodes shared by some elements shall not be drawn, they should be included into that map)#"  , py::arg("Ids")
          )
        .def("SetHiddenElems",
             (void (MeshVS_Mesh::*)( const opencascade::handle<TColStd_HPackedMapOfInteger> &  ) ) static_cast<void (MeshVS_Mesh::*)( const opencascade::handle<TColStd_HPackedMapOfInteger> &  ) >(&MeshVS_Mesh::SetHiddenElems),
             R"#(Sets map of hidden elements)#"  , py::arg("Ids")
          )
        .def("SetSelectableNodes",
             (void (MeshVS_Mesh::*)( const opencascade::handle<TColStd_HPackedMapOfInteger> &  ) ) static_cast<void (MeshVS_Mesh::*)( const opencascade::handle<TColStd_HPackedMapOfInteger> &  ) >(&MeshVS_Mesh::SetSelectableNodes),
             R"#(Sets map of selectable nodes.)#"  , py::arg("Ids")
          )
        .def("UpdateSelectableNodes",
             (void (MeshVS_Mesh::*)() ) static_cast<void (MeshVS_Mesh::*)() >(&MeshVS_Mesh::UpdateSelectableNodes),
             R"#(Automatically computes selectable nodes; the node is considered as being selectable if it is either not hidden, or is hidden but referred by at least one non-hidden element. Thus all nodes that are visible (either individually, or as ends or corners of elements) are selectable by default.)#" 
          )
        .def("GetMeshSelMethod",
             (MeshVS_MeshSelectionMethod (MeshVS_Mesh::*)() const) static_cast<MeshVS_MeshSelectionMethod (MeshVS_Mesh::*)() const>(&MeshVS_Mesh::GetMeshSelMethod),
             R"#(Returns set mesh selection method (see MeshVS.cdl))#" 
          )
        .def("SetMeshSelMethod",
             (void (MeshVS_Mesh::*)( const MeshVS_MeshSelectionMethod  ) ) static_cast<void (MeshVS_Mesh::*)( const MeshVS_MeshSelectionMethod  ) >(&MeshVS_Mesh::SetMeshSelMethod),
             R"#(Sets mesh selection method (see MeshVS.cdl))#"  , py::arg("M")
          )
        .def("IsWholeMeshOwner",
             (Standard_Boolean (MeshVS_Mesh::*)( const opencascade::handle<SelectMgr_EntityOwner> &  ) const) static_cast<Standard_Boolean (MeshVS_Mesh::*)( const opencascade::handle<SelectMgr_EntityOwner> &  ) const>(&MeshVS_Mesh::IsWholeMeshOwner),
             R"#(Returns True if the given owner represents a whole mesh.)#"  , py::arg("theOwner")
          )
    // methods using call by reference i.s.o. return
    // static methods
        .def_static("get_type_name_s",
                    (const char * (*)() ) static_cast<const char * (*)() >(&MeshVS_Mesh::get_type_name),
                    R"#(None)#" 
          )
        .def_static("get_type_descriptor_s",
                    (const opencascade::handle<Standard_Type> & (*)() ) static_cast<const opencascade::handle<Standard_Type> & (*)() >(&MeshVS_Mesh::get_type_descriptor),
                    R"#(None)#" 
          )
    // static methods using call by reference i.s.o. return
    // operators
    // additional methods and static methods
    // properties
    // methods returning by ref wrapped as properties
       .def("GetHiddenNodes",
             (const opencascade::handle<TColStd_HPackedMapOfInteger> & (MeshVS_Mesh::*)() const) static_cast<const opencascade::handle<TColStd_HPackedMapOfInteger> & (MeshVS_Mesh::*)() const>(&MeshVS_Mesh::GetHiddenNodes),
             R"#(Returns map of hidden nodes (may be null handle))#"
             
             , py::return_value_policy::reference_internal
         )
       .def("GetHiddenElems",
             (const opencascade::handle<TColStd_HPackedMapOfInteger> & (MeshVS_Mesh::*)() const) static_cast<const opencascade::handle<TColStd_HPackedMapOfInteger> & (MeshVS_Mesh::*)() const>(&MeshVS_Mesh::GetHiddenElems),
             R"#(Returns map of hidden elements (may be null handle))#"
             
             , py::return_value_policy::reference_internal
         )
       .def("GetSelectableNodes",
             (const opencascade::handle<TColStd_HPackedMapOfInteger> & (MeshVS_Mesh::*)() const) static_cast<const opencascade::handle<TColStd_HPackedMapOfInteger> & (MeshVS_Mesh::*)() const>(&MeshVS_Mesh::GetSelectableNodes),
             R"#(Returns map of selectable elements (may be null handle))#"
             
             , py::return_value_policy::reference_internal
         )
       .def("DynamicType",
             (const opencascade::handle<Standard_Type> & (MeshVS_Mesh::*)() const) static_cast<const opencascade::handle<Standard_Type> & (MeshVS_Mesh::*)() const>(&MeshVS_Mesh::DynamicType),
             R"#(None)#"
             
         )
;

    // Class MeshVS_MeshEntityOwner from ./opencascade/MeshVS_MeshEntityOwner.hxx
    klass = m.attr("MeshVS_MeshEntityOwner");


    // nested enums

    static_cast<py::class_<MeshVS_MeshEntityOwner ,opencascade::handle<MeshVS_MeshEntityOwner>  , SelectMgr_EntityOwner >>(klass)
    // constructors
        .def(py::init< const SelectMgr_SelectableObject *,const Standard_Integer,const Standard_Address,const MeshVS_EntityType &,const Standard_Integer,const Standard_Boolean >()  , py::arg("SelObj"),  py::arg("ID"),  py::arg("MeshEntity"),  py::arg("Type"),  py::arg("Priority")=static_cast<const Standard_Integer>(0),  py::arg("IsGroup")=static_cast<const Standard_Boolean>(Standard_False) )
    // custom constructors
    // methods
        .def("Owner",
             (Standard_Address (MeshVS_MeshEntityOwner::*)() const) static_cast<Standard_Address (MeshVS_MeshEntityOwner::*)() const>(&MeshVS_MeshEntityOwner::Owner),
             R"#(Returns an address of element or node data structure)#" 
          )
        .def("Type",
             (MeshVS_EntityType (MeshVS_MeshEntityOwner::*)() const) static_cast<MeshVS_EntityType (MeshVS_MeshEntityOwner::*)() const>(&MeshVS_MeshEntityOwner::Type),
             R"#(Returns type of element or node data structure)#" 
          )
        .def("ID",
             (Standard_Integer (MeshVS_MeshEntityOwner::*)() const) static_cast<Standard_Integer (MeshVS_MeshEntityOwner::*)() const>(&MeshVS_MeshEntityOwner::ID),
             R"#(Returns ID of element or node data structure)#" 
          )
        .def("IsGroup",
             (Standard_Boolean (MeshVS_MeshEntityOwner::*)() const) static_cast<Standard_Boolean (MeshVS_MeshEntityOwner::*)() const>(&MeshVS_MeshEntityOwner::IsGroup),
             R"#(Returns true if owner represents group of nodes or elements)#" 
          )
        .def("IsHilighted",
             (Standard_Boolean (MeshVS_MeshEntityOwner::*)( const opencascade::handle<PrsMgr_PresentationManager> & ,  const Standard_Integer  ) const) static_cast<Standard_Boolean (MeshVS_MeshEntityOwner::*)( const opencascade::handle<PrsMgr_PresentationManager> & ,  const Standard_Integer  ) const>(&MeshVS_MeshEntityOwner::IsHilighted),
             R"#(Returns true if owner is hilighted)#"  , py::arg("PM"),  py::arg("Mode")=static_cast<const Standard_Integer>(0)
          )
        .def("HilightWithColor",
             (void (MeshVS_MeshEntityOwner::*)( const opencascade::handle<PrsMgr_PresentationManager> & ,  const opencascade::handle<Prs3d_Drawer> & ,  const Standard_Integer  ) ) static_cast<void (MeshVS_MeshEntityOwner::*)( const opencascade::handle<PrsMgr_PresentationManager> & ,  const opencascade::handle<Prs3d_Drawer> & ,  const Standard_Integer  ) >(&MeshVS_MeshEntityOwner::HilightWithColor),
             R"#(Hilights owner with the certain color)#"  , py::arg("thePM"),  py::arg("theStyle"),  py::arg("theMode")
          )
        .def("Unhilight",
             (void (MeshVS_MeshEntityOwner::*)( const opencascade::handle<PrsMgr_PresentationManager> & ,  const Standard_Integer  ) ) static_cast<void (MeshVS_MeshEntityOwner::*)( const opencascade::handle<PrsMgr_PresentationManager> & ,  const Standard_Integer  ) >(&MeshVS_MeshEntityOwner::Unhilight),
             R"#(Strip hilight of owner)#"  , py::arg("PM"),  py::arg("Mode")=static_cast<const Standard_Integer>(0)
          )
        .def("Clear",
             (void (MeshVS_MeshEntityOwner::*)( const opencascade::handle<PrsMgr_PresentationManager> & ,  const Standard_Integer  ) ) static_cast<void (MeshVS_MeshEntityOwner::*)( const opencascade::handle<PrsMgr_PresentationManager> & ,  const Standard_Integer  ) >(&MeshVS_MeshEntityOwner::Clear),
             R"#(None)#"  , py::arg("PM"),  py::arg("Mode")=static_cast<const Standard_Integer>(0)
          )
    // methods using call by reference i.s.o. return
    // static methods
        .def_static("get_type_name_s",
                    (const char * (*)() ) static_cast<const char * (*)() >(&MeshVS_MeshEntityOwner::get_type_name),
                    R"#(None)#" 
          )
        .def_static("get_type_descriptor_s",
                    (const opencascade::handle<Standard_Type> & (*)() ) static_cast<const opencascade::handle<Standard_Type> & (*)() >(&MeshVS_MeshEntityOwner::get_type_descriptor),
                    R"#(None)#" 
          )
    // static methods using call by reference i.s.o. return
    // operators
    // additional methods and static methods
    // properties
    // methods returning by ref wrapped as properties
       .def("DynamicType",
             (const opencascade::handle<Standard_Type> & (MeshVS_MeshEntityOwner::*)() const) static_cast<const opencascade::handle<Standard_Type> & (MeshVS_MeshEntityOwner::*)() const>(&MeshVS_MeshEntityOwner::DynamicType),
             R"#(None)#"
             
         )
;

    // Class MeshVS_MeshOwner from ./opencascade/MeshVS_MeshOwner.hxx
    klass = m.attr("MeshVS_MeshOwner");


    // nested enums

    static_cast<py::class_<MeshVS_MeshOwner ,opencascade::handle<MeshVS_MeshOwner>  , SelectMgr_EntityOwner >>(klass)
    // constructors
        .def(py::init< const SelectMgr_SelectableObject *,const opencascade::handle<MeshVS_DataSource> &,const Standard_Integer >()  , py::arg("theSelObj"),  py::arg("theDS"),  py::arg("thePriority")=static_cast<const Standard_Integer>(0) )
    // custom constructors
    // methods
        .def("AddSelectedEntities",
             (void (MeshVS_MeshOwner::*)( const opencascade::handle<TColStd_HPackedMapOfInteger> & ,  const opencascade::handle<TColStd_HPackedMapOfInteger> &  ) ) static_cast<void (MeshVS_MeshOwner::*)( const opencascade::handle<TColStd_HPackedMapOfInteger> & ,  const opencascade::handle<TColStd_HPackedMapOfInteger> &  ) >(&MeshVS_MeshOwner::AddSelectedEntities),
             R"#(Saves ids of selected mesh entities)#"  , py::arg("Nodes"),  py::arg("Elems")
          )
        .def("ClearSelectedEntities",
             (void (MeshVS_MeshOwner::*)() ) static_cast<void (MeshVS_MeshOwner::*)() >(&MeshVS_MeshOwner::ClearSelectedEntities),
             R"#(Clears ids of selected mesh entities)#" 
          )
        .def("SetDetectedEntities",
             (void (MeshVS_MeshOwner::*)( const opencascade::handle<TColStd_HPackedMapOfInteger> & ,  const opencascade::handle<TColStd_HPackedMapOfInteger> &  ) ) static_cast<void (MeshVS_MeshOwner::*)( const opencascade::handle<TColStd_HPackedMapOfInteger> & ,  const opencascade::handle<TColStd_HPackedMapOfInteger> &  ) >(&MeshVS_MeshOwner::SetDetectedEntities),
             R"#(Saves ids of hilighted mesh entities)#"  , py::arg("Nodes"),  py::arg("Elems")
          )
        .def("HilightWithColor",
             (void (MeshVS_MeshOwner::*)( const opencascade::handle<PrsMgr_PresentationManager> & ,  const opencascade::handle<Prs3d_Drawer> & ,  const Standard_Integer  ) ) static_cast<void (MeshVS_MeshOwner::*)( const opencascade::handle<PrsMgr_PresentationManager> & ,  const opencascade::handle<Prs3d_Drawer> & ,  const Standard_Integer  ) >(&MeshVS_MeshOwner::HilightWithColor),
             R"#(None)#"  , py::arg("thePM"),  py::arg("theColor"),  py::arg("theMode")
          )
        .def("Unhilight",
             (void (MeshVS_MeshOwner::*)( const opencascade::handle<PrsMgr_PresentationManager> & ,  const Standard_Integer  ) ) static_cast<void (MeshVS_MeshOwner::*)( const opencascade::handle<PrsMgr_PresentationManager> & ,  const Standard_Integer  ) >(&MeshVS_MeshOwner::Unhilight),
             R"#(None)#"  , py::arg("PM"),  py::arg("Mode")=static_cast<const Standard_Integer>(0)
          )
        .def("IsForcedHilight",
             (Standard_Boolean (MeshVS_MeshOwner::*)() const) static_cast<Standard_Boolean (MeshVS_MeshOwner::*)() const>(&MeshVS_MeshOwner::IsForcedHilight),
             R"#(None)#" 
          )
    // methods using call by reference i.s.o. return
    // static methods
        .def_static("get_type_name_s",
                    (const char * (*)() ) static_cast<const char * (*)() >(&MeshVS_MeshOwner::get_type_name),
                    R"#(None)#" 
          )
        .def_static("get_type_descriptor_s",
                    (const opencascade::handle<Standard_Type> & (*)() ) static_cast<const opencascade::handle<Standard_Type> & (*)() >(&MeshVS_MeshOwner::get_type_descriptor),
                    R"#(None)#" 
          )
    // static methods using call by reference i.s.o. return
    // operators
    // additional methods and static methods
    // properties
    // methods returning by ref wrapped as properties
       .def("GetDataSource",
             (const opencascade::handle<MeshVS_DataSource> & (MeshVS_MeshOwner::*)() const) static_cast<const opencascade::handle<MeshVS_DataSource> & (MeshVS_MeshOwner::*)() const>(&MeshVS_MeshOwner::GetDataSource),
             R"#(None)#"
             
         )
       .def("GetSelectedNodes",
             (const opencascade::handle<TColStd_HPackedMapOfInteger> & (MeshVS_MeshOwner::*)() const) static_cast<const opencascade::handle<TColStd_HPackedMapOfInteger> & (MeshVS_MeshOwner::*)() const>(&MeshVS_MeshOwner::GetSelectedNodes),
             R"#(Returns ids of selected mesh nodes)#"
             
             , py::return_value_policy::reference_internal
         )
       .def("GetSelectedElements",
             (const opencascade::handle<TColStd_HPackedMapOfInteger> & (MeshVS_MeshOwner::*)() const) static_cast<const opencascade::handle<TColStd_HPackedMapOfInteger> & (MeshVS_MeshOwner::*)() const>(&MeshVS_MeshOwner::GetSelectedElements),
             R"#(Returns ids of selected mesh elements)#"
             
             , py::return_value_policy::reference_internal
         )
       .def("GetDetectedNodes",
             (const opencascade::handle<TColStd_HPackedMapOfInteger> & (MeshVS_MeshOwner::*)() const) static_cast<const opencascade::handle<TColStd_HPackedMapOfInteger> & (MeshVS_MeshOwner::*)() const>(&MeshVS_MeshOwner::GetDetectedNodes),
             R"#(Returns ids of hilighted mesh nodes)#"
             
             , py::return_value_policy::reference_internal
         )
       .def("GetDetectedElements",
             (const opencascade::handle<TColStd_HPackedMapOfInteger> & (MeshVS_MeshOwner::*)() const) static_cast<const opencascade::handle<TColStd_HPackedMapOfInteger> & (MeshVS_MeshOwner::*)() const>(&MeshVS_MeshOwner::GetDetectedElements),
             R"#(Returns ids of hilighted mesh elements)#"
             
             , py::return_value_policy::reference_internal
         )
       .def("DynamicType",
             (const opencascade::handle<Standard_Type> & (MeshVS_MeshOwner::*)() const) static_cast<const opencascade::handle<Standard_Type> & (MeshVS_MeshOwner::*)() const>(&MeshVS_MeshOwner::DynamicType),
             R"#(None)#"
             
         )
;

    // Class MeshVS_PrsBuilder from ./opencascade/MeshVS_PrsBuilder.hxx
    klass = m.attr("MeshVS_PrsBuilder");


    // nested enums

    static_cast<py::class_<MeshVS_PrsBuilder ,opencascade::handle<MeshVS_PrsBuilder> ,Py_MeshVS_PrsBuilder , Standard_Transient >>(klass)
    // constructors
    // custom constructors
    // methods
        .def("Build",
             (void (MeshVS_PrsBuilder::*)( const opencascade::handle<Prs3d_Presentation> & ,  const TColStd_PackedMapOfInteger & ,  TColStd_PackedMapOfInteger & ,  const Standard_Boolean ,  const Standard_Integer  ) const) static_cast<void (MeshVS_PrsBuilder::*)( const opencascade::handle<Prs3d_Presentation> & ,  const TColStd_PackedMapOfInteger & ,  TColStd_PackedMapOfInteger & ,  const Standard_Boolean ,  const Standard_Integer  ) const>(&MeshVS_PrsBuilder::Build),
             R"#(Builds presentation of certain type of data. Prs is presentation object which this method constructs. IDs is set of numeric identificators forming object appearance. IDsToExclude is set of IDs to exclude from processing. If some entity has been excluded, it is not processed by other builders. IsElement indicates, IDs is identificators of nodes or elements. DisplayMode is numeric constant describing display mode (see MeshVS_DisplayModeFlags.hxx))#"  , py::arg("Prs"),  py::arg("IDs"),  py::arg("IDsToExclude"),  py::arg("IsElement"),  py::arg("DisplayMode")
          )
        .def("CustomBuild",
             (void (MeshVS_PrsBuilder::*)( const opencascade::handle<Prs3d_Presentation> & ,  const TColStd_PackedMapOfInteger & ,  TColStd_PackedMapOfInteger & ,  const Standard_Integer  ) const) static_cast<void (MeshVS_PrsBuilder::*)( const opencascade::handle<Prs3d_Presentation> & ,  const TColStd_PackedMapOfInteger & ,  TColStd_PackedMapOfInteger & ,  const Standard_Integer  ) const>(&MeshVS_PrsBuilder::CustomBuild),
             R"#(This method is called to build presentation of custom elements (they have MeshVS_ET_0D type). IDs is set of numeric identificators of elements for custom building. IDsToExclude is set of IDs to exclude from processing. If some entity has been excluded, it is not processed by other builders. DisplayMode is numeric constant describing display mode (see MeshVS_DisplayModeFlags.hxx))#"  , py::arg("Prs"),  py::arg("IDs"),  py::arg("IDsToExclude"),  py::arg("DisplayMode")
          )
        .def("CustomSensitiveEntity",
             (opencascade::handle<Select3D_SensitiveEntity> (MeshVS_PrsBuilder::*)( const opencascade::handle<SelectMgr_EntityOwner> & ,  const Standard_Integer  ) const) static_cast<opencascade::handle<Select3D_SensitiveEntity> (MeshVS_PrsBuilder::*)( const opencascade::handle<SelectMgr_EntityOwner> & ,  const Standard_Integer  ) const>(&MeshVS_PrsBuilder::CustomSensitiveEntity),
             R"#(This method is called to build sensitive of custom elements ( they have MeshVS_ET_0D type ))#"  , py::arg("Owner"),  py::arg("SelectMode")
          )
        .def("GetFlags",
             (Standard_Integer (MeshVS_PrsBuilder::*)() const) static_cast<Standard_Integer (MeshVS_PrsBuilder::*)() const>(&MeshVS_PrsBuilder::GetFlags),
             R"#(Returns flags, assigned with builder during creation)#" 
          )
        .def("TestFlags",
             (Standard_Boolean (MeshVS_PrsBuilder::*)( const Standard_Integer  ) const) static_cast<Standard_Boolean (MeshVS_PrsBuilder::*)( const Standard_Integer  ) const>(&MeshVS_PrsBuilder::TestFlags),
             R"#(Test whether display mode has flags assigned with this builder. This method has default implementation and can be redefined for advance behavior Returns Standard_True only if display mode is appropriate for this builder)#"  , py::arg("DisplayMode")
          )
        .def("GetId",
             (Standard_Integer (MeshVS_PrsBuilder::*)() const) static_cast<Standard_Integer (MeshVS_PrsBuilder::*)() const>(&MeshVS_PrsBuilder::GetId),
             R"#(Returns builder ID)#" 
          )
        .def("GetPriority",
             (Standard_Integer (MeshVS_PrsBuilder::*)() const) static_cast<Standard_Integer (MeshVS_PrsBuilder::*)() const>(&MeshVS_PrsBuilder::GetPriority),
             R"#(Returns priority; as priority bigger, as soon builder will be called.)#" 
          )
        .def("GetDataSource",
             (opencascade::handle<MeshVS_DataSource> (MeshVS_PrsBuilder::*)() const) static_cast<opencascade::handle<MeshVS_DataSource> (MeshVS_PrsBuilder::*)() const>(&MeshVS_PrsBuilder::GetDataSource),
             R"#(Returns custom data source or default ( from MeshVS_Mesh ) if custom is NULL)#" 
          )
        .def("SetDataSource",
             (void (MeshVS_PrsBuilder::*)( const opencascade::handle<MeshVS_DataSource> &  ) ) static_cast<void (MeshVS_PrsBuilder::*)( const opencascade::handle<MeshVS_DataSource> &  ) >(&MeshVS_PrsBuilder::SetDataSource),
             R"#(Change custom data source)#"  , py::arg("newDS")
          )
        .def("GetDrawer",
             (opencascade::handle<MeshVS_Drawer> (MeshVS_PrsBuilder::*)() const) static_cast<opencascade::handle<MeshVS_Drawer> (MeshVS_PrsBuilder::*)() const>(&MeshVS_PrsBuilder::GetDrawer),
             R"#(Returns custom drawer or default ( from MeshVS_Mesh ) if custom is NULL)#" 
          )
        .def("SetDrawer",
             (void (MeshVS_PrsBuilder::*)( const opencascade::handle<MeshVS_Drawer> &  ) ) static_cast<void (MeshVS_PrsBuilder::*)( const opencascade::handle<MeshVS_Drawer> &  ) >(&MeshVS_PrsBuilder::SetDrawer),
             R"#(Change custom drawer)#"  , py::arg("newDr")
          )
        .def("SetExcluding",
             (void (MeshVS_PrsBuilder::*)( const Standard_Boolean  ) ) static_cast<void (MeshVS_PrsBuilder::*)( const Standard_Boolean  ) >(&MeshVS_PrsBuilder::SetExcluding),
             R"#(Set excluding state. If it is Standard_True, the nodes or elements, processed by current builder will be noted and next builder won't process its.)#"  , py::arg("state")
          )
        .def("IsExcludingOn",
             (Standard_Boolean (MeshVS_PrsBuilder::*)() const) static_cast<Standard_Boolean (MeshVS_PrsBuilder::*)() const>(&MeshVS_PrsBuilder::IsExcludingOn),
             R"#(Read excluding state)#" 
          )
        .def("SetPresentationManager",
             (void (MeshVS_PrsBuilder::*)( const opencascade::handle<PrsMgr_PresentationManager> &  ) ) static_cast<void (MeshVS_PrsBuilder::*)( const opencascade::handle<PrsMgr_PresentationManager> &  ) >(&MeshVS_PrsBuilder::SetPresentationManager),
             R"#(Set presentation manager for builder)#"  , py::arg("thePrsMgr")
          )
        .def("GetPresentationManager",
             (opencascade::handle<PrsMgr_PresentationManager> (MeshVS_PrsBuilder::*)() const) static_cast<opencascade::handle<PrsMgr_PresentationManager> (MeshVS_PrsBuilder::*)() const>(&MeshVS_PrsBuilder::GetPresentationManager),
             R"#(Get presentation manager of builder)#" 
          )
    // methods using call by reference i.s.o. return
    // static methods
        .def_static("get_type_name_s",
                    (const char * (*)() ) static_cast<const char * (*)() >(&MeshVS_PrsBuilder::get_type_name),
                    R"#(None)#" 
          )
        .def_static("get_type_descriptor_s",
                    (const opencascade::handle<Standard_Type> & (*)() ) static_cast<const opencascade::handle<Standard_Type> & (*)() >(&MeshVS_PrsBuilder::get_type_descriptor),
                    R"#(None)#" 
          )
    // static methods using call by reference i.s.o. return
    // operators
    // additional methods and static methods
    // properties
    // methods returning by ref wrapped as properties
       .def("DynamicType",
             (const opencascade::handle<Standard_Type> & (MeshVS_PrsBuilder::*)() const) static_cast<const opencascade::handle<Standard_Type> & (MeshVS_PrsBuilder::*)() const>(&MeshVS_PrsBuilder::DynamicType),
             R"#(None)#"
             
         )
;

    // Class MeshVS_SensitiveFace from ./opencascade/MeshVS_SensitiveFace.hxx
    klass = m.attr("MeshVS_SensitiveFace");


    // nested enums

    static_cast<py::class_<MeshVS_SensitiveFace ,opencascade::handle<MeshVS_SensitiveFace>  , Select3D_SensitiveFace >>(klass)
    // constructors
        .def(py::init< const opencascade::handle<SelectMgr_EntityOwner> &, const NCollection_Array1<gp_Pnt> &,const Select3D_TypeOfSensitivity >()  , py::arg("theOwner"),  py::arg("thePoints"),  py::arg("theSensType")=static_cast<const Select3D_TypeOfSensitivity>(Select3D_TOS_INTERIOR) )
    // custom constructors
    // methods
    // methods using call by reference i.s.o. return
    // static methods
        .def_static("get_type_name_s",
                    (const char * (*)() ) static_cast<const char * (*)() >(&MeshVS_SensitiveFace::get_type_name),
                    R"#(None)#" 
          )
        .def_static("get_type_descriptor_s",
                    (const opencascade::handle<Standard_Type> & (*)() ) static_cast<const opencascade::handle<Standard_Type> & (*)() >(&MeshVS_SensitiveFace::get_type_descriptor),
                    R"#(None)#" 
          )
    // static methods using call by reference i.s.o. return
    // operators
    // additional methods and static methods
    // properties
    // methods returning by ref wrapped as properties
       .def("DynamicType",
             (const opencascade::handle<Standard_Type> & (MeshVS_SensitiveFace::*)() const) static_cast<const opencascade::handle<Standard_Type> & (MeshVS_SensitiveFace::*)() const>(&MeshVS_SensitiveFace::DynamicType),
             R"#(None)#"
             
         )
;

    // Class MeshVS_SensitiveMesh from ./opencascade/MeshVS_SensitiveMesh.hxx
    klass = m.attr("MeshVS_SensitiveMesh");


    // nested enums

    static_cast<py::class_<MeshVS_SensitiveMesh ,opencascade::handle<MeshVS_SensitiveMesh>  , Select3D_SensitiveEntity >>(klass)
    // constructors
        .def(py::init< const opencascade::handle<SelectMgr_EntityOwner> &,const Standard_Integer >()  , py::arg("theOwner"),  py::arg("theMode")=static_cast<const Standard_Integer>(0) )
    // custom constructors
    // methods
        .def("GetMode",
             (Standard_Integer (MeshVS_SensitiveMesh::*)() const) static_cast<Standard_Integer (MeshVS_SensitiveMesh::*)() const>(&MeshVS_SensitiveMesh::GetMode),
             R"#(None)#" 
          )
        .def("GetConnected",
             (opencascade::handle<Select3D_SensitiveEntity> (MeshVS_SensitiveMesh::*)() ) static_cast<opencascade::handle<Select3D_SensitiveEntity> (MeshVS_SensitiveMesh::*)() >(&MeshVS_SensitiveMesh::GetConnected),
             R"#(None)#" 
          )
        .def("Matches",
             (Standard_Boolean (MeshVS_SensitiveMesh::*)( SelectBasics_SelectingVolumeManager & ,  SelectBasics_PickResult &  ) ) static_cast<Standard_Boolean (MeshVS_SensitiveMesh::*)( SelectBasics_SelectingVolumeManager & ,  SelectBasics_PickResult &  ) >(&MeshVS_SensitiveMesh::Matches),
             R"#(Checks whether sensitive overlaps current selecting volume.)#"  , py::arg("theMgr"),  py::arg("thePickResult")
          )
        .def("NbSubElements",
             (Standard_Integer (MeshVS_SensitiveMesh::*)() const) static_cast<Standard_Integer (MeshVS_SensitiveMesh::*)() const>(&MeshVS_SensitiveMesh::NbSubElements),
             R"#(Returns the amount of mesh nodes)#" 
          )
        .def("BoundingBox",
             (Select3D_BndBox3d (MeshVS_SensitiveMesh::*)() ) static_cast<Select3D_BndBox3d (MeshVS_SensitiveMesh::*)() >(&MeshVS_SensitiveMesh::BoundingBox),
             R"#(Returns bounding box of mesh)#" 
          )
        .def("CenterOfGeometry",
             (gp_Pnt (MeshVS_SensitiveMesh::*)() const) static_cast<gp_Pnt (MeshVS_SensitiveMesh::*)() const>(&MeshVS_SensitiveMesh::CenterOfGeometry),
             R"#(Returns center of mesh)#" 
          )
    // methods using call by reference i.s.o. return
    // static methods
        .def_static("get_type_name_s",
                    (const char * (*)() ) static_cast<const char * (*)() >(&MeshVS_SensitiveMesh::get_type_name),
                    R"#(None)#" 
          )
        .def_static("get_type_descriptor_s",
                    (const opencascade::handle<Standard_Type> & (*)() ) static_cast<const opencascade::handle<Standard_Type> & (*)() >(&MeshVS_SensitiveMesh::get_type_descriptor),
                    R"#(None)#" 
          )
    // static methods using call by reference i.s.o. return
    // operators
    // additional methods and static methods
    // properties
    // methods returning by ref wrapped as properties
       .def("DynamicType",
             (const opencascade::handle<Standard_Type> & (MeshVS_SensitiveMesh::*)() const) static_cast<const opencascade::handle<Standard_Type> & (MeshVS_SensitiveMesh::*)() const>(&MeshVS_SensitiveMesh::DynamicType),
             R"#(None)#"
             
         )
;

    // Class MeshVS_SensitivePolyhedron from ./opencascade/MeshVS_SensitivePolyhedron.hxx
    klass = m.attr("MeshVS_SensitivePolyhedron");


    // nested enums

    static_cast<py::class_<MeshVS_SensitivePolyhedron ,opencascade::handle<MeshVS_SensitivePolyhedron>  , Select3D_SensitiveEntity >>(klass)
    // constructors
        .def(py::init< const opencascade::handle<SelectMgr_EntityOwner> &, const NCollection_Array1<gp_Pnt> &,const opencascade::handle<MeshVS_HArray1OfSequenceOfInteger> & >()  , py::arg("theOwner"),  py::arg("theNodes"),  py::arg("theTopo") )
    // custom constructors
    // methods
        .def("GetConnected",
             (opencascade::handle<Select3D_SensitiveEntity> (MeshVS_SensitivePolyhedron::*)() ) static_cast<opencascade::handle<Select3D_SensitiveEntity> (MeshVS_SensitivePolyhedron::*)() >(&MeshVS_SensitivePolyhedron::GetConnected),
             R"#(None)#" 
          )
        .def("Matches",
             (Standard_Boolean (MeshVS_SensitivePolyhedron::*)( SelectBasics_SelectingVolumeManager & ,  SelectBasics_PickResult &  ) ) static_cast<Standard_Boolean (MeshVS_SensitivePolyhedron::*)( SelectBasics_SelectingVolumeManager & ,  SelectBasics_PickResult &  ) >(&MeshVS_SensitivePolyhedron::Matches),
             R"#(None)#"  , py::arg("theMgr"),  py::arg("thePickResult")
          )
        .def("NbSubElements",
             (Standard_Integer (MeshVS_SensitivePolyhedron::*)() const) static_cast<Standard_Integer (MeshVS_SensitivePolyhedron::*)() const>(&MeshVS_SensitivePolyhedron::NbSubElements),
             R"#(Returns the amount of nodes of polyhedron)#" 
          )
        .def("BoundingBox",
             (Select3D_BndBox3d (MeshVS_SensitivePolyhedron::*)() ) static_cast<Select3D_BndBox3d (MeshVS_SensitivePolyhedron::*)() >(&MeshVS_SensitivePolyhedron::BoundingBox),
             R"#(None)#" 
          )
        .def("CenterOfGeometry",
             (gp_Pnt (MeshVS_SensitivePolyhedron::*)() const) static_cast<gp_Pnt (MeshVS_SensitivePolyhedron::*)() const>(&MeshVS_SensitivePolyhedron::CenterOfGeometry),
             R"#(None)#" 
          )
    // methods using call by reference i.s.o. return
    // static methods
        .def_static("get_type_name_s",
                    (const char * (*)() ) static_cast<const char * (*)() >(&MeshVS_SensitivePolyhedron::get_type_name),
                    R"#(None)#" 
          )
        .def_static("get_type_descriptor_s",
                    (const opencascade::handle<Standard_Type> & (*)() ) static_cast<const opencascade::handle<Standard_Type> & (*)() >(&MeshVS_SensitivePolyhedron::get_type_descriptor),
                    R"#(None)#" 
          )
    // static methods using call by reference i.s.o. return
    // operators
    // additional methods and static methods
    // properties
    // methods returning by ref wrapped as properties
       .def("DynamicType",
             (const opencascade::handle<Standard_Type> & (MeshVS_SensitivePolyhedron::*)() const) static_cast<const opencascade::handle<Standard_Type> & (MeshVS_SensitivePolyhedron::*)() const>(&MeshVS_SensitivePolyhedron::DynamicType),
             R"#(None)#"
             
         )
;

    // Class MeshVS_SensitiveQuad from ./opencascade/MeshVS_SensitiveQuad.hxx
    klass = m.attr("MeshVS_SensitiveQuad");


    // nested enums

    static_cast<py::class_<MeshVS_SensitiveQuad ,opencascade::handle<MeshVS_SensitiveQuad>  , Select3D_SensitiveEntity >>(klass)
    // constructors
        .def(py::init< const opencascade::handle<SelectMgr_EntityOwner> &, const NCollection_Array1<gp_Pnt> & >()  , py::arg("theOwner"),  py::arg("theQuadVerts") )
        .def(py::init< const opencascade::handle<SelectMgr_EntityOwner> &,const gp_Pnt &,const gp_Pnt &,const gp_Pnt &,const gp_Pnt & >()  , py::arg("theOwner"),  py::arg("thePnt1"),  py::arg("thePnt2"),  py::arg("thePnt3"),  py::arg("thePnt4") )
    // custom constructors
    // methods
        .def("NbSubElements",
             (Standard_Integer (MeshVS_SensitiveQuad::*)() const) static_cast<Standard_Integer (MeshVS_SensitiveQuad::*)() const>(&MeshVS_SensitiveQuad::NbSubElements),
             R"#(Returns the amount of sub-entities in sensitive)#" 
          )
        .def("GetConnected",
             (opencascade::handle<Select3D_SensitiveEntity> (MeshVS_SensitiveQuad::*)() ) static_cast<opencascade::handle<Select3D_SensitiveEntity> (MeshVS_SensitiveQuad::*)() >(&MeshVS_SensitiveQuad::GetConnected),
             R"#(Returns a copy of this sensitive quadrangle)#" 
          )
        .def("Matches",
             (Standard_Boolean (MeshVS_SensitiveQuad::*)( SelectBasics_SelectingVolumeManager & ,  SelectBasics_PickResult &  ) ) static_cast<Standard_Boolean (MeshVS_SensitiveQuad::*)( SelectBasics_SelectingVolumeManager & ,  SelectBasics_PickResult &  ) >(&MeshVS_SensitiveQuad::Matches),
             R"#(Checks whether the box overlaps current selecting volume)#"  , py::arg("theMgr"),  py::arg("thePickResult")
          )
        .def("CenterOfGeometry",
             (gp_Pnt (MeshVS_SensitiveQuad::*)() const) static_cast<gp_Pnt (MeshVS_SensitiveQuad::*)() const>(&MeshVS_SensitiveQuad::CenterOfGeometry),
             R"#(Returns center of the box)#" 
          )
        .def("BoundingBox",
             (Select3D_BndBox3d (MeshVS_SensitiveQuad::*)() ) static_cast<Select3D_BndBox3d (MeshVS_SensitiveQuad::*)() >(&MeshVS_SensitiveQuad::BoundingBox),
             R"#(Returns coordinates of the box)#" 
          )
    // methods using call by reference i.s.o. return
    // static methods
        .def_static("get_type_name_s",
                    (const char * (*)() ) static_cast<const char * (*)() >(&MeshVS_SensitiveQuad::get_type_name),
                    R"#(None)#" 
          )
        .def_static("get_type_descriptor_s",
                    (const opencascade::handle<Standard_Type> & (*)() ) static_cast<const opencascade::handle<Standard_Type> & (*)() >(&MeshVS_SensitiveQuad::get_type_descriptor),
                    R"#(None)#" 
          )
    // static methods using call by reference i.s.o. return
    // operators
    // additional methods and static methods
    // properties
    // methods returning by ref wrapped as properties
       .def("DynamicType",
             (const opencascade::handle<Standard_Type> & (MeshVS_SensitiveQuad::*)() const) static_cast<const opencascade::handle<Standard_Type> & (MeshVS_SensitiveQuad::*)() const>(&MeshVS_SensitiveQuad::DynamicType),
             R"#(None)#"
             
         )
;

    // Class MeshVS_SensitiveSegment from ./opencascade/MeshVS_SensitiveSegment.hxx
    klass = m.attr("MeshVS_SensitiveSegment");


    // nested enums

    static_cast<py::class_<MeshVS_SensitiveSegment ,opencascade::handle<MeshVS_SensitiveSegment>  , Select3D_SensitiveSegment >>(klass)
    // constructors
        .def(py::init< const opencascade::handle<SelectMgr_EntityOwner> &,const gp_Pnt &,const gp_Pnt & >()  , py::arg("theOwner"),  py::arg("theFirstPnt"),  py::arg("theLastPnt") )
    // custom constructors
    // methods
    // methods using call by reference i.s.o. return
    // static methods
        .def_static("get_type_name_s",
                    (const char * (*)() ) static_cast<const char * (*)() >(&MeshVS_SensitiveSegment::get_type_name),
                    R"#(None)#" 
          )
        .def_static("get_type_descriptor_s",
                    (const opencascade::handle<Standard_Type> & (*)() ) static_cast<const opencascade::handle<Standard_Type> & (*)() >(&MeshVS_SensitiveSegment::get_type_descriptor),
                    R"#(None)#" 
          )
    // static methods using call by reference i.s.o. return
    // operators
    // additional methods and static methods
    // properties
    // methods returning by ref wrapped as properties
       .def("DynamicType",
             (const opencascade::handle<Standard_Type> & (MeshVS_SensitiveSegment::*)() const) static_cast<const opencascade::handle<Standard_Type> & (MeshVS_SensitiveSegment::*)() const>(&MeshVS_SensitiveSegment::DynamicType),
             R"#(None)#"
             
         )
;

    // Class MeshVS_SymmetricPairHasher from ./opencascade/MeshVS_SymmetricPairHasher.hxx
    klass = m.attr("MeshVS_SymmetricPairHasher");

    // default constructor
    register_default_constructor<MeshVS_SymmetricPairHasher , shared_ptr<MeshVS_SymmetricPairHasher>>(m,"MeshVS_SymmetricPairHasher");

    // nested enums

    static_cast<py::class_<MeshVS_SymmetricPairHasher , shared_ptr<MeshVS_SymmetricPairHasher>  >>(klass)
    // constructors
    // custom constructors
    // methods
    // methods using call by reference i.s.o. return
    // static methods
    // static methods using call by reference i.s.o. return
    // operators
        .def("__call__",
             (size_t (MeshVS_SymmetricPairHasher::*)(  const std::pair<Standard_Integer, Standard_Integer> &  ) const) static_cast<size_t (MeshVS_SymmetricPairHasher::*)(  const std::pair<Standard_Integer, Standard_Integer> &  ) const>(&MeshVS_SymmetricPairHasher::operator()),
             py::is_operator(),
             R"#(Computes a hash code for the node pair)#"  , py::arg("theNodePair")
          )
        .def("__call__",
             (bool (MeshVS_SymmetricPairHasher::*)(  const std::pair<Standard_Integer, Standard_Integer> & ,   const std::pair<Standard_Integer, Standard_Integer> &  ) const) static_cast<bool (MeshVS_SymmetricPairHasher::*)(  const std::pair<Standard_Integer, Standard_Integer> & ,   const std::pair<Standard_Integer, Standard_Integer> &  ) const>(&MeshVS_SymmetricPairHasher::operator()),
             py::is_operator(),
             R"#(None)#"  , py::arg("thePair1"),  py::arg("thePair2")
          )
    // additional methods and static methods
    // properties
    // methods returning by ref wrapped as properties
;

    // Class MeshVS_Tool from ./opencascade/MeshVS_Tool.hxx
    klass = m.attr("MeshVS_Tool");

    // default constructor
    register_default_constructor<MeshVS_Tool , shared_ptr<MeshVS_Tool>>(m,"MeshVS_Tool");

    // nested enums

    static_cast<py::class_<MeshVS_Tool , shared_ptr<MeshVS_Tool>  >>(klass)
    // constructors
    // custom constructors
    // methods
    // methods using call by reference i.s.o. return
    // static methods
        .def_static("CreateAspectFillArea3d_s",
                    (opencascade::handle<Graphic3d_AspectFillArea3d> (*)( const opencascade::handle<MeshVS_Drawer> & ,  const Standard_Boolean  ) ) static_cast<opencascade::handle<Graphic3d_AspectFillArea3d> (*)( const opencascade::handle<MeshVS_Drawer> & ,  const Standard_Boolean  ) >(&MeshVS_Tool::CreateAspectFillArea3d),
                    R"#(Creates fill area aspect with values from Drawer according to keys from DrawerAttribute)#"  , py::arg("theDr"),  py::arg("UseDefaults")=static_cast<const Standard_Boolean>(Standard_True)
          )
        .def_static("CreateAspectFillArea3d_s",
                    (opencascade::handle<Graphic3d_AspectFillArea3d> (*)( const opencascade::handle<MeshVS_Drawer> & ,  const Graphic3d_MaterialAspect & ,  const Standard_Boolean  ) ) static_cast<opencascade::handle<Graphic3d_AspectFillArea3d> (*)( const opencascade::handle<MeshVS_Drawer> & ,  const Graphic3d_MaterialAspect & ,  const Standard_Boolean  ) >(&MeshVS_Tool::CreateAspectFillArea3d),
                    R"#(Creates fill aspect with values from Drawer according to keys from DrawerAttribute and specific material aspect)#"  , py::arg("theDr"),  py::arg("Mat"),  py::arg("UseDefaults")=static_cast<const Standard_Boolean>(Standard_True)
          )
        .def_static("CreateAspectLine3d_s",
                    (opencascade::handle<Graphic3d_AspectLine3d> (*)( const opencascade::handle<MeshVS_Drawer> & ,  const Standard_Boolean  ) ) static_cast<opencascade::handle<Graphic3d_AspectLine3d> (*)( const opencascade::handle<MeshVS_Drawer> & ,  const Standard_Boolean  ) >(&MeshVS_Tool::CreateAspectLine3d),
                    R"#(Creates line aspect with values from Drawer according to keys from DrawerAttribute)#"  , py::arg("theDr"),  py::arg("UseDefaults")=static_cast<const Standard_Boolean>(Standard_True)
          )
        .def_static("CreateAspectMarker3d_s",
                    (opencascade::handle<Graphic3d_AspectMarker3d> (*)( const opencascade::handle<MeshVS_Drawer> & ,  const Standard_Boolean  ) ) static_cast<opencascade::handle<Graphic3d_AspectMarker3d> (*)( const opencascade::handle<MeshVS_Drawer> & ,  const Standard_Boolean  ) >(&MeshVS_Tool::CreateAspectMarker3d),
                    R"#(Creates marker aspect with values from Drawer according to keys from DrawerAttribute)#"  , py::arg("theDr"),  py::arg("UseDefaults")=static_cast<const Standard_Boolean>(Standard_True)
          )
        .def_static("CreateAspectText3d_s",
                    (opencascade::handle<Graphic3d_AspectText3d> (*)( const opencascade::handle<MeshVS_Drawer> & ,  const Standard_Boolean  ) ) static_cast<opencascade::handle<Graphic3d_AspectText3d> (*)( const opencascade::handle<MeshVS_Drawer> & ,  const Standard_Boolean  ) >(&MeshVS_Tool::CreateAspectText3d),
                    R"#(Creates text aspect with values from Drawer according to keys from DrawerAttribute)#"  , py::arg("theDr"),  py::arg("UseDefaults")=static_cast<const Standard_Boolean>(Standard_True)
          )
        .def_static("GetNormal_s",
                    (Standard_Boolean (*)(  const NCollection_Array1<Standard_Real> & ,  gp_Vec &  ) ) static_cast<Standard_Boolean (*)(  const NCollection_Array1<Standard_Real> & ,  gp_Vec &  ) >(&MeshVS_Tool::GetNormal),
                    R"#(Get one of normals to polygon described by these points. If the polygon isn't planar, function returns false)#"  , py::arg("Nodes"),  py::arg("Norm")
          )
        .def_static("GetAverageNormal_s",
                    (Standard_Boolean (*)(  const NCollection_Array1<Standard_Real> & ,  gp_Vec &  ) ) static_cast<Standard_Boolean (*)(  const NCollection_Array1<Standard_Real> & ,  gp_Vec &  ) >(&MeshVS_Tool::GetAverageNormal),
                    R"#(Get an average of normals to non-planar polygon described by these points or compute normal of planar polygon. If the polygon isn't planar, function returns false)#"  , py::arg("Nodes"),  py::arg("Norm")
          )
    // static methods using call by reference i.s.o. return
    // operators
    // additional methods and static methods
    // properties
    // methods returning by ref wrapped as properties
;

    // Class MeshVS_TwoColors from ./opencascade/MeshVS_TwoColors.hxx
    klass = m.attr("MeshVS_TwoColors");

    // default constructor
    register_default_constructor<MeshVS_TwoColors , shared_ptr<MeshVS_TwoColors>>(m,"MeshVS_TwoColors");

    // nested enums

    static_cast<py::class_<MeshVS_TwoColors , shared_ptr<MeshVS_TwoColors>  >>(klass)
    // constructors
    // custom constructors
    // methods
    // methods using call by reference i.s.o. return
    // static methods
    // static methods using call by reference i.s.o. return
    // operators
    // additional methods and static methods
    // properties
    // methods returning by ref wrapped as properties
;

    // Class MeshVS_TwoNodes from ./opencascade/MeshVS_TwoNodes.hxx
    klass = m.attr("MeshVS_TwoNodes");


    // nested enums

    static_cast<py::class_<MeshVS_TwoNodes , shared_ptr<MeshVS_TwoNodes>  >>(klass)
    // constructors
        .def(py::init< Standard_Integer,Standard_Integer >()  , py::arg("aFirst")=static_cast<Standard_Integer>(0),  py::arg("aSecond")=static_cast<Standard_Integer>(0) )
    // custom constructors
    // methods
    // methods using call by reference i.s.o. return
    // static methods
    // static methods using call by reference i.s.o. return
    // operators
    // additional methods and static methods
    // properties
        .def_readwrite("First", &MeshVS_TwoNodes::First)
        .def_readwrite("Second", &MeshVS_TwoNodes::Second)
    // methods returning by ref wrapped as properties
;

    // Class MeshVS_DataSource3D from ./opencascade/MeshVS_DataSource3D.hxx
    klass = m.attr("MeshVS_DataSource3D");


    // nested enums

    static_cast<py::class_<MeshVS_DataSource3D ,opencascade::handle<MeshVS_DataSource3D> ,Py_MeshVS_DataSource3D , MeshVS_DataSource >>(klass)
    // constructors
    // custom constructors
    // methods
        .def("GetPrismTopology",
             (opencascade::handle<MeshVS_HArray1OfSequenceOfInteger> (MeshVS_DataSource3D::*)( const Standard_Integer  ) const) static_cast<opencascade::handle<MeshVS_HArray1OfSequenceOfInteger> (MeshVS_DataSource3D::*)( const Standard_Integer  ) const>(&MeshVS_DataSource3D::GetPrismTopology),
             R"#(None)#"  , py::arg("BasePoints")
          )
        .def("GetPyramidTopology",
             (opencascade::handle<MeshVS_HArray1OfSequenceOfInteger> (MeshVS_DataSource3D::*)( const Standard_Integer  ) const) static_cast<opencascade::handle<MeshVS_HArray1OfSequenceOfInteger> (MeshVS_DataSource3D::*)( const Standard_Integer  ) const>(&MeshVS_DataSource3D::GetPyramidTopology),
             R"#(None)#"  , py::arg("BasePoints")
          )
    // methods using call by reference i.s.o. return
    // static methods
        .def_static("CreatePrismTopology_s",
                    (opencascade::handle<MeshVS_HArray1OfSequenceOfInteger> (*)( const Standard_Integer  ) ) static_cast<opencascade::handle<MeshVS_HArray1OfSequenceOfInteger> (*)( const Standard_Integer  ) >(&MeshVS_DataSource3D::CreatePrismTopology),
                    R"#(None)#"  , py::arg("BasePoints")
          )
        .def_static("CreatePyramidTopology_s",
                    (opencascade::handle<MeshVS_HArray1OfSequenceOfInteger> (*)( const Standard_Integer  ) ) static_cast<opencascade::handle<MeshVS_HArray1OfSequenceOfInteger> (*)( const Standard_Integer  ) >(&MeshVS_DataSource3D::CreatePyramidTopology),
                    R"#(None)#"  , py::arg("BasePoints")
          )
        .def_static("get_type_name_s",
                    (const char * (*)() ) static_cast<const char * (*)() >(&MeshVS_DataSource3D::get_type_name),
                    R"#(None)#" 
          )
        .def_static("get_type_descriptor_s",
                    (const opencascade::handle<Standard_Type> & (*)() ) static_cast<const opencascade::handle<Standard_Type> & (*)() >(&MeshVS_DataSource3D::get_type_descriptor),
                    R"#(None)#" 
          )
    // static methods using call by reference i.s.o. return
    // operators
    // additional methods and static methods
    // properties
    // methods returning by ref wrapped as properties
       .def("DynamicType",
             (const opencascade::handle<Standard_Type> & (MeshVS_DataSource3D::*)() const) static_cast<const opencascade::handle<Standard_Type> & (MeshVS_DataSource3D::*)() const>(&MeshVS_DataSource3D::DynamicType),
             R"#(None)#"
             
         )
;

    // Class MeshVS_DeformedDataSource from ./opencascade/MeshVS_DeformedDataSource.hxx
    klass = m.attr("MeshVS_DeformedDataSource");


    // nested enums

    static_cast<py::class_<MeshVS_DeformedDataSource ,opencascade::handle<MeshVS_DeformedDataSource>  , MeshVS_DataSource >>(klass)
    // constructors
        .def(py::init< const opencascade::handle<MeshVS_DataSource> &,const Standard_Real >()  , py::arg("theNonDeformDS"),  py::arg("theMagnify") )
    // custom constructors
    // methods
        .def("GetGeom",
             (Standard_Boolean (MeshVS_DeformedDataSource::*)( const Standard_Integer ,  const Standard_Boolean ,  NCollection_Array1<Standard_Real> & ,  Standard_Integer & ,  MeshVS_EntityType &  ) const) static_cast<Standard_Boolean (MeshVS_DeformedDataSource::*)( const Standard_Integer ,  const Standard_Boolean ,  NCollection_Array1<Standard_Real> & ,  Standard_Integer & ,  MeshVS_EntityType &  ) const>(&MeshVS_DeformedDataSource::GetGeom),
             R"#(None)#"  , py::arg("ID"),  py::arg("IsElement"),  py::arg("Coords"),  py::arg("NbNodes"),  py::arg("Type")
          )
        .def("GetGeomType",
             (Standard_Boolean (MeshVS_DeformedDataSource::*)( const Standard_Integer ,  const Standard_Boolean ,  MeshVS_EntityType &  ) const) static_cast<Standard_Boolean (MeshVS_DeformedDataSource::*)( const Standard_Integer ,  const Standard_Boolean ,  MeshVS_EntityType &  ) const>(&MeshVS_DeformedDataSource::GetGeomType),
             R"#(None)#"  , py::arg("ID"),  py::arg("IsElement"),  py::arg("Type")
          )
        .def("Get3DGeom",
             (Standard_Boolean (MeshVS_DeformedDataSource::*)( const Standard_Integer ,  Standard_Integer & ,  opencascade::handle<MeshVS_HArray1OfSequenceOfInteger> &  ) const) static_cast<Standard_Boolean (MeshVS_DeformedDataSource::*)( const Standard_Integer ,  Standard_Integer & ,  opencascade::handle<MeshVS_HArray1OfSequenceOfInteger> &  ) const>(&MeshVS_DeformedDataSource::Get3DGeom),
             R"#(None)#"  , py::arg("ID"),  py::arg("NbNodes"),  py::arg("Data")
          )
        .def("GetAddr",
             (Standard_Address (MeshVS_DeformedDataSource::*)( const Standard_Integer ,  const Standard_Boolean  ) const) static_cast<Standard_Address (MeshVS_DeformedDataSource::*)( const Standard_Integer ,  const Standard_Boolean  ) const>(&MeshVS_DeformedDataSource::GetAddr),
             R"#(None)#"  , py::arg("ID"),  py::arg("IsElement")
          )
        .def("GetNodesByElement",
             (Standard_Boolean (MeshVS_DeformedDataSource::*)( const Standard_Integer ,  NCollection_Array1<Standard_Integer> & ,  Standard_Integer &  ) const) static_cast<Standard_Boolean (MeshVS_DeformedDataSource::*)( const Standard_Integer ,  NCollection_Array1<Standard_Integer> & ,  Standard_Integer &  ) const>(&MeshVS_DeformedDataSource::GetNodesByElement),
             R"#(None)#"  , py::arg("ID"),  py::arg("NodeIDs"),  py::arg("NbNodes")
          )
        .def("SetVectors",
             (void (MeshVS_DeformedDataSource::*)(  const NCollection_DataMap<Standard_Integer, gp_Vec> &  ) ) static_cast<void (MeshVS_DeformedDataSource::*)(  const NCollection_DataMap<Standard_Integer, gp_Vec> &  ) >(&MeshVS_DeformedDataSource::SetVectors),
             R"#(This method sets map of nodal displacement vectors (Map).)#"  , py::arg("Map")
          )
        .def("GetVector",
             (Standard_Boolean (MeshVS_DeformedDataSource::*)( const Standard_Integer ,  gp_Vec &  ) const) static_cast<Standard_Boolean (MeshVS_DeformedDataSource::*)( const Standard_Integer ,  gp_Vec &  ) const>(&MeshVS_DeformedDataSource::GetVector),
             R"#(This method returns vector ( Vect ) assigned to node number ID.)#"  , py::arg("ID"),  py::arg("Vect")
          )
        .def("SetVector",
             (void (MeshVS_DeformedDataSource::*)( const Standard_Integer ,  const gp_Vec &  ) ) static_cast<void (MeshVS_DeformedDataSource::*)( const Standard_Integer ,  const gp_Vec &  ) >(&MeshVS_DeformedDataSource::SetVector),
             R"#(This method sets vector ( Vect ) assigned to node number ID.)#"  , py::arg("ID"),  py::arg("Vect")
          )
        .def("SetNonDeformedDataSource",
             (void (MeshVS_DeformedDataSource::*)( const opencascade::handle<MeshVS_DataSource> &  ) ) static_cast<void (MeshVS_DeformedDataSource::*)( const opencascade::handle<MeshVS_DataSource> &  ) >(&MeshVS_DeformedDataSource::SetNonDeformedDataSource),
             R"#(None)#"  , py::arg("theDS")
          )
        .def("GetNonDeformedDataSource",
             (opencascade::handle<MeshVS_DataSource> (MeshVS_DeformedDataSource::*)() const) static_cast<opencascade::handle<MeshVS_DataSource> (MeshVS_DeformedDataSource::*)() const>(&MeshVS_DeformedDataSource::GetNonDeformedDataSource),
             R"#(With this methods you can read and change internal canonical data source)#" 
          )
        .def("SetMagnify",
             (void (MeshVS_DeformedDataSource::*)( const Standard_Real  ) ) static_cast<void (MeshVS_DeformedDataSource::*)( const Standard_Real  ) >(&MeshVS_DeformedDataSource::SetMagnify),
             R"#(None)#"  , py::arg("theMagnify")
          )
        .def("GetMagnify",
             (Standard_Real (MeshVS_DeformedDataSource::*)() const) static_cast<Standard_Real (MeshVS_DeformedDataSource::*)() const>(&MeshVS_DeformedDataSource::GetMagnify),
             R"#(With this methods you can read and change magnify coefficient of nodal displacements)#" 
          )
    // methods using call by reference i.s.o. return
    // static methods
        .def_static("get_type_name_s",
                    (const char * (*)() ) static_cast<const char * (*)() >(&MeshVS_DeformedDataSource::get_type_name),
                    R"#(None)#" 
          )
        .def_static("get_type_descriptor_s",
                    (const opencascade::handle<Standard_Type> & (*)() ) static_cast<const opencascade::handle<Standard_Type> & (*)() >(&MeshVS_DeformedDataSource::get_type_descriptor),
                    R"#(None)#" 
          )
    // static methods using call by reference i.s.o. return
    // operators
    // additional methods and static methods
    // properties
    // methods returning by ref wrapped as properties
       .def("GetAllNodes",
             (const TColStd_PackedMapOfInteger & (MeshVS_DeformedDataSource::*)() const) static_cast<const TColStd_PackedMapOfInteger & (MeshVS_DeformedDataSource::*)() const>(&MeshVS_DeformedDataSource::GetAllNodes),
             R"#(None)#"
             
             , py::return_value_policy::reference_internal
         )
       .def("GetAllElements",
             (const TColStd_PackedMapOfInteger & (MeshVS_DeformedDataSource::*)() const) static_cast<const TColStd_PackedMapOfInteger & (MeshVS_DeformedDataSource::*)() const>(&MeshVS_DeformedDataSource::GetAllElements),
             R"#(None)#"
             
             , py::return_value_policy::reference_internal
         )
       .def("GetVectors",
             (const MeshVS_DataMapOfIntegerVector & (MeshVS_DeformedDataSource::*)() const) static_cast<const MeshVS_DataMapOfIntegerVector & (MeshVS_DeformedDataSource::*)() const>(&MeshVS_DeformedDataSource::GetVectors),
             R"#(This method returns map of nodal displacement vectors)#"
             
         )
       .def("DynamicType",
             (const opencascade::handle<Standard_Type> & (MeshVS_DeformedDataSource::*)() const) static_cast<const opencascade::handle<Standard_Type> & (MeshVS_DeformedDataSource::*)() const>(&MeshVS_DeformedDataSource::DynamicType),
             R"#(None)#"
             
         )
;

    // Class MeshVS_ElementalColorPrsBuilder from ./opencascade/MeshVS_ElementalColorPrsBuilder.hxx
    klass = m.attr("MeshVS_ElementalColorPrsBuilder");


    // nested enums

    static_cast<py::class_<MeshVS_ElementalColorPrsBuilder ,opencascade::handle<MeshVS_ElementalColorPrsBuilder>  , MeshVS_PrsBuilder >>(klass)
    // constructors
        .def(py::init< const opencascade::handle<MeshVS_Mesh> &,const MeshVS_DisplayModeFlags &,const opencascade::handle<MeshVS_DataSource> &,const Standard_Integer,const MeshVS_BuilderPriority & >()  , py::arg("Parent"),  py::arg("Flags")=static_cast<const MeshVS_DisplayModeFlags &>(MeshVS_DMF_ElementalColorDataPrs),  py::arg("DS")=static_cast<const opencascade::handle<MeshVS_DataSource> &>(0),  py::arg("Id")=static_cast<const Standard_Integer>(- 1),  py::arg("Priority")=static_cast<const MeshVS_BuilderPriority &>(MeshVS_BP_ElemColor) )
    // custom constructors
    // methods
        .def("Build",
             (void (MeshVS_ElementalColorPrsBuilder::*)( const opencascade::handle<Prs3d_Presentation> & ,  const TColStd_PackedMapOfInteger & ,  TColStd_PackedMapOfInteger & ,  const Standard_Boolean ,  const Standard_Integer  ) const) static_cast<void (MeshVS_ElementalColorPrsBuilder::*)( const opencascade::handle<Prs3d_Presentation> & ,  const TColStd_PackedMapOfInteger & ,  TColStd_PackedMapOfInteger & ,  const Standard_Boolean ,  const Standard_Integer  ) const>(&MeshVS_ElementalColorPrsBuilder::Build),
             R"#(Builds presentation of elements with assigned colors.)#"  , py::arg("Prs"),  py::arg("IDs"),  py::arg("IDsToExclude"),  py::arg("IsElement"),  py::arg("DisplayMode")
          )
        .def("SetColors1",
             (void (MeshVS_ElementalColorPrsBuilder::*)(  const NCollection_DataMap<Standard_Integer, Quantity_Color> &  ) ) static_cast<void (MeshVS_ElementalColorPrsBuilder::*)(  const NCollection_DataMap<Standard_Integer, Quantity_Color> &  ) >(&MeshVS_ElementalColorPrsBuilder::SetColors1),
             R"#(Sets map of colors same for front and back side of face.)#"  , py::arg("Map")
          )
        .def("HasColors1",
             (Standard_Boolean (MeshVS_ElementalColorPrsBuilder::*)() const) static_cast<Standard_Boolean (MeshVS_ElementalColorPrsBuilder::*)() const>(&MeshVS_ElementalColorPrsBuilder::HasColors1),
             R"#(Returns true, if map of colors isn't empty)#" 
          )
        .def("GetColor1",
             (Standard_Boolean (MeshVS_ElementalColorPrsBuilder::*)( const Standard_Integer ,  Quantity_Color &  ) const) static_cast<Standard_Boolean (MeshVS_ElementalColorPrsBuilder::*)( const Standard_Integer ,  Quantity_Color &  ) const>(&MeshVS_ElementalColorPrsBuilder::GetColor1),
             R"#(Returns color assigned with element number ID)#"  , py::arg("ID"),  py::arg("theColor")
          )
        .def("SetColor1",
             (void (MeshVS_ElementalColorPrsBuilder::*)( const Standard_Integer ,  const Quantity_Color &  ) ) static_cast<void (MeshVS_ElementalColorPrsBuilder::*)( const Standard_Integer ,  const Quantity_Color &  ) >(&MeshVS_ElementalColorPrsBuilder::SetColor1),
             R"#(Sets color assigned with element number ID)#"  , py::arg("ID"),  py::arg("theColor")
          )
        .def("SetColors2",
             (void (MeshVS_ElementalColorPrsBuilder::*)(  const NCollection_DataMap<Standard_Integer, MeshVS_TwoColors> &  ) ) static_cast<void (MeshVS_ElementalColorPrsBuilder::*)(  const NCollection_DataMap<Standard_Integer, MeshVS_TwoColors> &  ) >(&MeshVS_ElementalColorPrsBuilder::SetColors2),
             R"#(Sets map of different colors for front and back side of face)#"  , py::arg("Map")
          )
        .def("HasColors2",
             (Standard_Boolean (MeshVS_ElementalColorPrsBuilder::*)() const) static_cast<Standard_Boolean (MeshVS_ElementalColorPrsBuilder::*)() const>(&MeshVS_ElementalColorPrsBuilder::HasColors2),
             R"#(Returns true, if map isn't empty)#" 
          )
        .def("GetColor2",
             (Standard_Boolean (MeshVS_ElementalColorPrsBuilder::*)( const Standard_Integer ,  MeshVS_TwoColors &  ) const) static_cast<Standard_Boolean (MeshVS_ElementalColorPrsBuilder::*)( const Standard_Integer ,  MeshVS_TwoColors &  ) const>(&MeshVS_ElementalColorPrsBuilder::GetColor2),
             R"#(Returns colors assigned with element number ID)#"  , py::arg("ID"),  py::arg("theColor")
          )
        .def("GetColor2",
             (Standard_Boolean (MeshVS_ElementalColorPrsBuilder::*)( const Standard_Integer ,  Quantity_Color & ,  Quantity_Color &  ) const) static_cast<Standard_Boolean (MeshVS_ElementalColorPrsBuilder::*)( const Standard_Integer ,  Quantity_Color & ,  Quantity_Color &  ) const>(&MeshVS_ElementalColorPrsBuilder::GetColor2),
             R"#(Returns colors assigned with element number ID theColor1 is the front element color theColor2 is the back element color)#"  , py::arg("ID"),  py::arg("theColor1"),  py::arg("theColor2")
          )
        .def("SetColor2",
             (void (MeshVS_ElementalColorPrsBuilder::*)( const Standard_Integer ,  const MeshVS_TwoColors &  ) ) static_cast<void (MeshVS_ElementalColorPrsBuilder::*)( const Standard_Integer ,  const MeshVS_TwoColors &  ) >(&MeshVS_ElementalColorPrsBuilder::SetColor2),
             R"#(Sets colors assigned with element number ID)#"  , py::arg("ID"),  py::arg("theTwoColors")
          )
        .def("SetColor2",
             (void (MeshVS_ElementalColorPrsBuilder::*)( const Standard_Integer ,  const Quantity_Color & ,  const Quantity_Color &  ) ) static_cast<void (MeshVS_ElementalColorPrsBuilder::*)( const Standard_Integer ,  const Quantity_Color & ,  const Quantity_Color &  ) >(&MeshVS_ElementalColorPrsBuilder::SetColor2),
             R"#(Sets color assigned with element number ID theColor1 is the front element color theColor2 is the back element color)#"  , py::arg("ID"),  py::arg("theColor1"),  py::arg("theColor2")
          )
    // methods using call by reference i.s.o. return
    // static methods
        .def_static("get_type_name_s",
                    (const char * (*)() ) static_cast<const char * (*)() >(&MeshVS_ElementalColorPrsBuilder::get_type_name),
                    R"#(None)#" 
          )
        .def_static("get_type_descriptor_s",
                    (const opencascade::handle<Standard_Type> & (*)() ) static_cast<const opencascade::handle<Standard_Type> & (*)() >(&MeshVS_ElementalColorPrsBuilder::get_type_descriptor),
                    R"#(None)#" 
          )
    // static methods using call by reference i.s.o. return
    // operators
    // additional methods and static methods
    // properties
    // methods returning by ref wrapped as properties
       .def("GetColors1",
             (const MeshVS_DataMapOfIntegerColor & (MeshVS_ElementalColorPrsBuilder::*)() const) static_cast<const MeshVS_DataMapOfIntegerColor & (MeshVS_ElementalColorPrsBuilder::*)() const>(&MeshVS_ElementalColorPrsBuilder::GetColors1),
             R"#(Returns map of colors same for front and back side of face.)#"
             
         )
       .def("GetColors2",
             (const MeshVS_DataMapOfIntegerTwoColors & (MeshVS_ElementalColorPrsBuilder::*)() const) static_cast<const MeshVS_DataMapOfIntegerTwoColors & (MeshVS_ElementalColorPrsBuilder::*)() const>(&MeshVS_ElementalColorPrsBuilder::GetColors2),
             R"#(Returns map of different colors for front and back side of face)#"
             
         )
       .def("DynamicType",
             (const opencascade::handle<Standard_Type> & (MeshVS_ElementalColorPrsBuilder::*)() const) static_cast<const opencascade::handle<Standard_Type> & (MeshVS_ElementalColorPrsBuilder::*)() const>(&MeshVS_ElementalColorPrsBuilder::DynamicType),
             R"#(None)#"
             
         )
;

    // Class MeshVS_MeshPrsBuilder from ./opencascade/MeshVS_MeshPrsBuilder.hxx
    klass = m.attr("MeshVS_MeshPrsBuilder");


    // nested enums

    static_cast<py::class_<MeshVS_MeshPrsBuilder ,opencascade::handle<MeshVS_MeshPrsBuilder>  , MeshVS_PrsBuilder >>(klass)
    // constructors
        .def(py::init< const opencascade::handle<MeshVS_Mesh> &,const MeshVS_DisplayModeFlags &,const opencascade::handle<MeshVS_DataSource> &,const Standard_Integer,const MeshVS_BuilderPriority & >()  , py::arg("Parent"),  py::arg("Flags")=static_cast<const MeshVS_DisplayModeFlags &>(MeshVS_DMF_OCCMask),  py::arg("DS")=static_cast<const opencascade::handle<MeshVS_DataSource> &>(0),  py::arg("Id")=static_cast<const Standard_Integer>(- 1),  py::arg("Priority")=static_cast<const MeshVS_BuilderPriority &>(MeshVS_BP_Mesh) )
    // custom constructors
    // methods
        .def("Build",
             (void (MeshVS_MeshPrsBuilder::*)( const opencascade::handle<Prs3d_Presentation> & ,  const TColStd_PackedMapOfInteger & ,  TColStd_PackedMapOfInteger & ,  const Standard_Boolean ,  const Standard_Integer  ) const) static_cast<void (MeshVS_MeshPrsBuilder::*)( const opencascade::handle<Prs3d_Presentation> & ,  const TColStd_PackedMapOfInteger & ,  TColStd_PackedMapOfInteger & ,  const Standard_Boolean ,  const Standard_Integer  ) const>(&MeshVS_MeshPrsBuilder::Build),
             R"#(Builds base mesh presentation by calling the methods below)#"  , py::arg("Prs"),  py::arg("IDs"),  py::arg("IDsToExclude"),  py::arg("IsElement"),  py::arg("DisplayMode")
          )
        .def("BuildNodes",
             (void (MeshVS_MeshPrsBuilder::*)( const opencascade::handle<Prs3d_Presentation> & ,  const TColStd_PackedMapOfInteger & ,  TColStd_PackedMapOfInteger & ,  const Standard_Integer  ) const) static_cast<void (MeshVS_MeshPrsBuilder::*)( const opencascade::handle<Prs3d_Presentation> & ,  const TColStd_PackedMapOfInteger & ,  TColStd_PackedMapOfInteger & ,  const Standard_Integer  ) const>(&MeshVS_MeshPrsBuilder::BuildNodes),
             R"#(Builds nodes presentation)#"  , py::arg("Prs"),  py::arg("IDs"),  py::arg("IDsToExclude"),  py::arg("DisplayMode")
          )
        .def("BuildElements",
             (void (MeshVS_MeshPrsBuilder::*)( const opencascade::handle<Prs3d_Presentation> & ,  const TColStd_PackedMapOfInteger & ,  TColStd_PackedMapOfInteger & ,  const Standard_Integer  ) const) static_cast<void (MeshVS_MeshPrsBuilder::*)( const opencascade::handle<Prs3d_Presentation> & ,  const TColStd_PackedMapOfInteger & ,  TColStd_PackedMapOfInteger & ,  const Standard_Integer  ) const>(&MeshVS_MeshPrsBuilder::BuildElements),
             R"#(Builds elements presentation)#"  , py::arg("Prs"),  py::arg("IDs"),  py::arg("IDsToExclude"),  py::arg("DisplayMode")
          )
        .def("BuildHilightPrs",
             (void (MeshVS_MeshPrsBuilder::*)( const opencascade::handle<Prs3d_Presentation> & ,  const TColStd_PackedMapOfInteger & ,  const Standard_Boolean  ) const) static_cast<void (MeshVS_MeshPrsBuilder::*)( const opencascade::handle<Prs3d_Presentation> & ,  const TColStd_PackedMapOfInteger & ,  const Standard_Boolean  ) const>(&MeshVS_MeshPrsBuilder::BuildHilightPrs),
             R"#(Builds presentation of hilighted entity)#"  , py::arg("Prs"),  py::arg("IDs"),  py::arg("IsElement")
          )
    // methods using call by reference i.s.o. return
    // static methods
        .def_static("AddVolumePrs_s",
                    (void (*)( const opencascade::handle<MeshVS_HArray1OfSequenceOfInteger> & ,   const NCollection_Array1<Standard_Real> & ,  const Standard_Integer ,  const opencascade::handle<Graphic3d_ArrayOfPrimitives> & ,  const Standard_Boolean ,  const Standard_Boolean ,  const Standard_Boolean ,  const Standard_Real  ) ) static_cast<void (*)( const opencascade::handle<MeshVS_HArray1OfSequenceOfInteger> & ,   const NCollection_Array1<Standard_Real> & ,  const Standard_Integer ,  const opencascade::handle<Graphic3d_ArrayOfPrimitives> & ,  const Standard_Boolean ,  const Standard_Boolean ,  const Standard_Boolean ,  const Standard_Real  ) >(&MeshVS_MeshPrsBuilder::AddVolumePrs),
                    R"#(Add to array polygons or polylines representing volume)#"  , py::arg("Topo"),  py::arg("Nodes"),  py::arg("NbNodes"),  py::arg("Array"),  py::arg("IsReflected"),  py::arg("IsShrinked"),  py::arg("IsSelect"),  py::arg("ShrinkCoef")
          )
        .def_static("get_type_name_s",
                    (const char * (*)() ) static_cast<const char * (*)() >(&MeshVS_MeshPrsBuilder::get_type_name),
                    R"#(None)#" 
          )
        .def_static("get_type_descriptor_s",
                    (const opencascade::handle<Standard_Type> & (*)() ) static_cast<const opencascade::handle<Standard_Type> & (*)() >(&MeshVS_MeshPrsBuilder::get_type_descriptor),
                    R"#(None)#" 
          )
    // static methods using call by reference i.s.o. return
        .def_static("HowManyPrimitives_s",
            [](const opencascade::handle<MeshVS_HArray1OfSequenceOfInteger> & Topo,const Standard_Boolean AsPolygons,const Standard_Boolean IsSelect,const Standard_Integer NbNodes ){
                Standard_Integer  Vertices;
                Standard_Integer  Bounds;

                MeshVS_MeshPrsBuilder::HowManyPrimitives(Topo,AsPolygons,IsSelect,NbNodes,Vertices,Bounds);
                
return std::make_tuple(Vertices,Bounds); },
            R"#(Calculate how many polygons or polylines are necessary to draw passed topology)#"  , py::arg("Topo"),  py::arg("AsPolygons"),  py::arg("IsSelect"),  py::arg("NbNodes")
          )
    // operators
    // additional methods and static methods
    // properties
    // methods returning by ref wrapped as properties
       .def("DynamicType",
             (const opencascade::handle<Standard_Type> & (MeshVS_MeshPrsBuilder::*)() const) static_cast<const opencascade::handle<Standard_Type> & (MeshVS_MeshPrsBuilder::*)() const>(&MeshVS_MeshPrsBuilder::DynamicType),
             R"#(None)#"
             
         )
;

    // Class MeshVS_NodalColorPrsBuilder from ./opencascade/MeshVS_NodalColorPrsBuilder.hxx
    klass = m.attr("MeshVS_NodalColorPrsBuilder");


    // nested enums

    static_cast<py::class_<MeshVS_NodalColorPrsBuilder ,opencascade::handle<MeshVS_NodalColorPrsBuilder>  , MeshVS_PrsBuilder >>(klass)
    // constructors
        .def(py::init< const opencascade::handle<MeshVS_Mesh> &,const MeshVS_DisplayModeFlags &,const opencascade::handle<MeshVS_DataSource> &,const Standard_Integer,const MeshVS_BuilderPriority & >()  , py::arg("Parent"),  py::arg("Flags")=static_cast<const MeshVS_DisplayModeFlags &>(MeshVS_DMF_NodalColorDataPrs),  py::arg("DS")=static_cast<const opencascade::handle<MeshVS_DataSource> &>(0),  py::arg("Id")=static_cast<const Standard_Integer>(- 1),  py::arg("Priority")=static_cast<const MeshVS_BuilderPriority &>(MeshVS_BP_NodalColor) )
    // custom constructors
    // methods
        .def("Build",
             (void (MeshVS_NodalColorPrsBuilder::*)( const opencascade::handle<Prs3d_Presentation> & ,  const TColStd_PackedMapOfInteger & ,  TColStd_PackedMapOfInteger & ,  const Standard_Boolean ,  const Standard_Integer  ) const) static_cast<void (MeshVS_NodalColorPrsBuilder::*)( const opencascade::handle<Prs3d_Presentation> & ,  const TColStd_PackedMapOfInteger & ,  TColStd_PackedMapOfInteger & ,  const Standard_Boolean ,  const Standard_Integer  ) const>(&MeshVS_NodalColorPrsBuilder::Build),
             R"#(Builds presentation of nodes with assigned color.)#"  , py::arg("Prs"),  py::arg("IDs"),  py::arg("IDsToExclude"),  py::arg("IsElement"),  py::arg("DisplayMode")
          )
        .def("SetColors",
             (void (MeshVS_NodalColorPrsBuilder::*)(  const NCollection_DataMap<Standard_Integer, Quantity_Color> &  ) ) static_cast<void (MeshVS_NodalColorPrsBuilder::*)(  const NCollection_DataMap<Standard_Integer, Quantity_Color> &  ) >(&MeshVS_NodalColorPrsBuilder::SetColors),
             R"#(Sets map of colors assigned to nodes.)#"  , py::arg("Map")
          )
        .def("HasColors",
             (Standard_Boolean (MeshVS_NodalColorPrsBuilder::*)() const) static_cast<Standard_Boolean (MeshVS_NodalColorPrsBuilder::*)() const>(&MeshVS_NodalColorPrsBuilder::HasColors),
             R"#(Returns true, if map isn't empty)#" 
          )
        .def("GetColor",
             (Standard_Boolean (MeshVS_NodalColorPrsBuilder::*)( const Standard_Integer ,  Quantity_Color &  ) const) static_cast<Standard_Boolean (MeshVS_NodalColorPrsBuilder::*)( const Standard_Integer ,  Quantity_Color &  ) const>(&MeshVS_NodalColorPrsBuilder::GetColor),
             R"#(Returns color assigned to single node)#"  , py::arg("ID"),  py::arg("theColor")
          )
        .def("SetColor",
             (void (MeshVS_NodalColorPrsBuilder::*)( const Standard_Integer ,  const Quantity_Color &  ) ) static_cast<void (MeshVS_NodalColorPrsBuilder::*)( const Standard_Integer ,  const Quantity_Color &  ) >(&MeshVS_NodalColorPrsBuilder::SetColor),
             R"#(Sets color assigned to single node)#"  , py::arg("ID"),  py::arg("theColor")
          )
        .def("UseTexture",
             (void (MeshVS_NodalColorPrsBuilder::*)( const Standard_Boolean  ) ) static_cast<void (MeshVS_NodalColorPrsBuilder::*)( const Standard_Boolean  ) >(&MeshVS_NodalColorPrsBuilder::UseTexture),
             R"#(Specify whether texture must be used to build presentation)#"  , py::arg("theToUse")
          )
        .def("IsUseTexture",
             (Standard_Boolean (MeshVS_NodalColorPrsBuilder::*)() const) static_cast<Standard_Boolean (MeshVS_NodalColorPrsBuilder::*)() const>(&MeshVS_NodalColorPrsBuilder::IsUseTexture),
             R"#(Verify whether texture is used to build presentation)#" 
          )
        .def("SetColorMap",
             (void (MeshVS_NodalColorPrsBuilder::*)(  const NCollection_Sequence<Quantity_Color> &  ) ) static_cast<void (MeshVS_NodalColorPrsBuilder::*)(  const NCollection_Sequence<Quantity_Color> &  ) >(&MeshVS_NodalColorPrsBuilder::SetColorMap),
             R"#(Set colors to be used for texrture presentation theColors - colors for valid coordinates (laying in range [0, 1]))#"  , py::arg("theColors")
          )
        .def("SetInvalidColor",
             (void (MeshVS_NodalColorPrsBuilder::*)( const Quantity_Color &  ) ) static_cast<void (MeshVS_NodalColorPrsBuilder::*)( const Quantity_Color &  ) >(&MeshVS_NodalColorPrsBuilder::SetInvalidColor),
             R"#(Set color representing invalid texture coordinate (laying outside range [0, 1]))#"  , py::arg("theInvalidColor")
          )
        .def("GetInvalidColor",
             (Quantity_Color (MeshVS_NodalColorPrsBuilder::*)() const) static_cast<Quantity_Color (MeshVS_NodalColorPrsBuilder::*)() const>(&MeshVS_NodalColorPrsBuilder::GetInvalidColor),
             R"#(Return color representing invalid texture coordinate (laying outside range [0, 1]))#" 
          )
        .def("SetTextureCoords",
             (void (MeshVS_NodalColorPrsBuilder::*)(  const NCollection_DataMap<Standard_Integer, Standard_Real> &  ) ) static_cast<void (MeshVS_NodalColorPrsBuilder::*)(  const NCollection_DataMap<Standard_Integer, Standard_Real> &  ) >(&MeshVS_NodalColorPrsBuilder::SetTextureCoords),
             R"#(Specify correspondence between node IDs and texture coordinates (range [0, 1]))#"  , py::arg("theMap")
          )
        .def("SetTextureCoord",
             (void (MeshVS_NodalColorPrsBuilder::*)( const Standard_Integer ,  const Standard_Real  ) ) static_cast<void (MeshVS_NodalColorPrsBuilder::*)( const Standard_Integer ,  const Standard_Real  ) >(&MeshVS_NodalColorPrsBuilder::SetTextureCoord),
             R"#(Specify correspondence between node ID and texture coordinate (range [0, 1]))#"  , py::arg("theID"),  py::arg("theCoord")
          )
        .def("GetTextureCoord",
             (Standard_Real (MeshVS_NodalColorPrsBuilder::*)( const Standard_Integer  ) ) static_cast<Standard_Real (MeshVS_NodalColorPrsBuilder::*)( const Standard_Integer  ) >(&MeshVS_NodalColorPrsBuilder::GetTextureCoord),
             R"#(Return correspondence between node IDs and texture coordinate (range [0, 1]))#"  , py::arg("theID")
          )
        .def("AddVolumePrs",
             (void (MeshVS_NodalColorPrsBuilder::*)( const opencascade::handle<MeshVS_HArray1OfSequenceOfInteger> & ,   const NCollection_Array1<Standard_Integer> & ,   const NCollection_Array1<Standard_Real> & ,  const opencascade::handle<Graphic3d_ArrayOfPrimitives> & ,  const Standard_Boolean ,  const Standard_Integer ,  const Standard_Integer ,  const Standard_Real  ) const) static_cast<void (MeshVS_NodalColorPrsBuilder::*)( const opencascade::handle<MeshVS_HArray1OfSequenceOfInteger> & ,   const NCollection_Array1<Standard_Integer> & ,   const NCollection_Array1<Standard_Real> & ,  const opencascade::handle<Graphic3d_ArrayOfPrimitives> & ,  const Standard_Boolean ,  const Standard_Integer ,  const Standard_Integer ,  const Standard_Real  ) const>(&MeshVS_NodalColorPrsBuilder::AddVolumePrs),
             R"#(Add to array polygons or polylines representing volume)#"  , py::arg("theTopo"),  py::arg("theNodes"),  py::arg("theCoords"),  py::arg("theArray"),  py::arg("theIsShaded"),  py::arg("theNbColors"),  py::arg("theNbTexColors"),  py::arg("theColorRatio")
          )
    // methods using call by reference i.s.o. return
    // static methods
        .def_static("get_type_name_s",
                    (const char * (*)() ) static_cast<const char * (*)() >(&MeshVS_NodalColorPrsBuilder::get_type_name),
                    R"#(None)#" 
          )
        .def_static("get_type_descriptor_s",
                    (const opencascade::handle<Standard_Type> & (*)() ) static_cast<const opencascade::handle<Standard_Type> & (*)() >(&MeshVS_NodalColorPrsBuilder::get_type_descriptor),
                    R"#(None)#" 
          )
    // static methods using call by reference i.s.o. return
    // operators
    // additional methods and static methods
    // properties
    // methods returning by ref wrapped as properties
       .def("GetColors",
             (const MeshVS_DataMapOfIntegerColor & (MeshVS_NodalColorPrsBuilder::*)() const) static_cast<const MeshVS_DataMapOfIntegerColor & (MeshVS_NodalColorPrsBuilder::*)() const>(&MeshVS_NodalColorPrsBuilder::GetColors),
             R"#(Returns map of colors assigned to nodes.)#"
             
         )
       .def("GetColorMap",
             (const Aspect_SequenceOfColor & (MeshVS_NodalColorPrsBuilder::*)() const) static_cast<const Aspect_SequenceOfColor & (MeshVS_NodalColorPrsBuilder::*)() const>(&MeshVS_NodalColorPrsBuilder::GetColorMap),
             R"#(Return colors used for texrture presentation)#"
             
         )
       .def("GetTextureCoords",
             (const TColStd_DataMapOfIntegerReal & (MeshVS_NodalColorPrsBuilder::*)() const) static_cast<const TColStd_DataMapOfIntegerReal & (MeshVS_NodalColorPrsBuilder::*)() const>(&MeshVS_NodalColorPrsBuilder::GetTextureCoords),
             R"#(Get correspondence between node IDs and texture coordinates (range [0, 1]))#"
             
             , py::return_value_policy::reference_internal
         )
       .def("DynamicType",
             (const opencascade::handle<Standard_Type> & (MeshVS_NodalColorPrsBuilder::*)() const) static_cast<const opencascade::handle<Standard_Type> & (MeshVS_NodalColorPrsBuilder::*)() const>(&MeshVS_NodalColorPrsBuilder::DynamicType),
             R"#(None)#"
             
         )
;

    // Class MeshVS_TextPrsBuilder from ./opencascade/MeshVS_TextPrsBuilder.hxx
    klass = m.attr("MeshVS_TextPrsBuilder");


    // nested enums

    static_cast<py::class_<MeshVS_TextPrsBuilder ,opencascade::handle<MeshVS_TextPrsBuilder>  , MeshVS_PrsBuilder >>(klass)
    // constructors
        .def(py::init< const opencascade::handle<MeshVS_Mesh> &,const Standard_Real,const Quantity_Color &,const MeshVS_DisplayModeFlags &,const opencascade::handle<MeshVS_DataSource> &,const Standard_Integer,const MeshVS_BuilderPriority & >()  , py::arg("Parent"),  py::arg("Height"),  py::arg("Color"),  py::arg("Flags")=static_cast<const MeshVS_DisplayModeFlags &>(MeshVS_DMF_TextDataPrs),  py::arg("DS")=static_cast<const opencascade::handle<MeshVS_DataSource> &>(0),  py::arg("Id")=static_cast<const Standard_Integer>(- 1),  py::arg("Priority")=static_cast<const MeshVS_BuilderPriority &>(MeshVS_BP_Text) )
    // custom constructors
    // methods
        .def("Build",
             (void (MeshVS_TextPrsBuilder::*)( const opencascade::handle<Prs3d_Presentation> & ,  const TColStd_PackedMapOfInteger & ,  TColStd_PackedMapOfInteger & ,  const Standard_Boolean ,  const Standard_Integer  ) const) static_cast<void (MeshVS_TextPrsBuilder::*)( const opencascade::handle<Prs3d_Presentation> & ,  const TColStd_PackedMapOfInteger & ,  TColStd_PackedMapOfInteger & ,  const Standard_Boolean ,  const Standard_Integer  ) const>(&MeshVS_TextPrsBuilder::Build),
             R"#(Builds presentation of text data)#"  , py::arg("Prs"),  py::arg("IDs"),  py::arg("IDsToExclude"),  py::arg("IsElement"),  py::arg("theDisplayMode")
          )
        .def("GetTexts",
             (const MeshVS_DataMapOfIntegerAsciiString & (MeshVS_TextPrsBuilder::*)( const Standard_Boolean  ) const) static_cast<const MeshVS_DataMapOfIntegerAsciiString & (MeshVS_TextPrsBuilder::*)( const Standard_Boolean  ) const>(&MeshVS_TextPrsBuilder::GetTexts),
             R"#(Returns map of text assigned with nodes ( IsElement = False ) or elements ( IsElement = True ))#"  , py::arg("IsElement")
          )
        .def("SetTexts",
             (void (MeshVS_TextPrsBuilder::*)( const Standard_Boolean ,   const NCollection_DataMap<Standard_Integer, TCollection_AsciiString> &  ) ) static_cast<void (MeshVS_TextPrsBuilder::*)( const Standard_Boolean ,   const NCollection_DataMap<Standard_Integer, TCollection_AsciiString> &  ) >(&MeshVS_TextPrsBuilder::SetTexts),
             R"#(Sets map of text assigned with nodes or elements)#"  , py::arg("IsElement"),  py::arg("Map")
          )
        .def("HasTexts",
             (Standard_Boolean (MeshVS_TextPrsBuilder::*)( const Standard_Boolean  ) const) static_cast<Standard_Boolean (MeshVS_TextPrsBuilder::*)( const Standard_Boolean  ) const>(&MeshVS_TextPrsBuilder::HasTexts),
             R"#(Returns True if map isn't empty)#"  , py::arg("IsElement")
          )
        .def("GetText",
             (Standard_Boolean (MeshVS_TextPrsBuilder::*)( const Standard_Boolean ,  const Standard_Integer ,  TCollection_AsciiString &  ) const) static_cast<Standard_Boolean (MeshVS_TextPrsBuilder::*)( const Standard_Boolean ,  const Standard_Integer ,  TCollection_AsciiString &  ) const>(&MeshVS_TextPrsBuilder::GetText),
             R"#(Returns text assigned with single node or element)#"  , py::arg("IsElement"),  py::arg("ID"),  py::arg("Text")
          )
        .def("SetText",
             (void (MeshVS_TextPrsBuilder::*)( const Standard_Boolean ,  const Standard_Integer ,  const TCollection_AsciiString &  ) ) static_cast<void (MeshVS_TextPrsBuilder::*)( const Standard_Boolean ,  const Standard_Integer ,  const TCollection_AsciiString &  ) >(&MeshVS_TextPrsBuilder::SetText),
             R"#(Sets text assigned with single node or element)#"  , py::arg("IsElement"),  py::arg("ID"),  py::arg("Text")
          )
    // methods using call by reference i.s.o. return
    // static methods
        .def_static("get_type_name_s",
                    (const char * (*)() ) static_cast<const char * (*)() >(&MeshVS_TextPrsBuilder::get_type_name),
                    R"#(None)#" 
          )
        .def_static("get_type_descriptor_s",
                    (const opencascade::handle<Standard_Type> & (*)() ) static_cast<const opencascade::handle<Standard_Type> & (*)() >(&MeshVS_TextPrsBuilder::get_type_descriptor),
                    R"#(None)#" 
          )
    // static methods using call by reference i.s.o. return
    // operators
    // additional methods and static methods
    // properties
    // methods returning by ref wrapped as properties
       .def("DynamicType",
             (const opencascade::handle<Standard_Type> & (MeshVS_TextPrsBuilder::*)() const) static_cast<const opencascade::handle<Standard_Type> & (MeshVS_TextPrsBuilder::*)() const>(&MeshVS_TextPrsBuilder::DynamicType),
             R"#(None)#"
             
         )
;

    // Class MeshVS_VectorPrsBuilder from ./opencascade/MeshVS_VectorPrsBuilder.hxx
    klass = m.attr("MeshVS_VectorPrsBuilder");


    // nested enums

    static_cast<py::class_<MeshVS_VectorPrsBuilder ,opencascade::handle<MeshVS_VectorPrsBuilder>  , MeshVS_PrsBuilder >>(klass)
    // constructors
        .def(py::init< const opencascade::handle<MeshVS_Mesh> &,const Standard_Real,const Quantity_Color &,const MeshVS_DisplayModeFlags &,const opencascade::handle<MeshVS_DataSource> &,const Standard_Integer,const MeshVS_BuilderPriority &,const Standard_Boolean >()  , py::arg("Parent"),  py::arg("MaxLength"),  py::arg("VectorColor"),  py::arg("Flags")=static_cast<const MeshVS_DisplayModeFlags &>(MeshVS_DMF_VectorDataPrs),  py::arg("DS")=static_cast<const opencascade::handle<MeshVS_DataSource> &>(0),  py::arg("Id")=static_cast<const Standard_Integer>(- 1),  py::arg("Priority")=static_cast<const MeshVS_BuilderPriority &>(MeshVS_BP_Vector),  py::arg("IsSimplePrs")=static_cast<const Standard_Boolean>(Standard_False) )
    // custom constructors
    // methods
        .def("Build",
             (void (MeshVS_VectorPrsBuilder::*)( const opencascade::handle<Prs3d_Presentation> & ,  const TColStd_PackedMapOfInteger & ,  TColStd_PackedMapOfInteger & ,  const Standard_Boolean ,  const Standard_Integer  ) const) static_cast<void (MeshVS_VectorPrsBuilder::*)( const opencascade::handle<Prs3d_Presentation> & ,  const TColStd_PackedMapOfInteger & ,  TColStd_PackedMapOfInteger & ,  const Standard_Boolean ,  const Standard_Integer  ) const>(&MeshVS_VectorPrsBuilder::Build),
             R"#(Builds vector data presentation)#"  , py::arg("Prs"),  py::arg("IDs"),  py::arg("IDsToExclude"),  py::arg("IsElement"),  py::arg("theDisplayMode")
          )
        .def("DrawVector",
             (void (MeshVS_VectorPrsBuilder::*)( const gp_Trsf & ,  const Standard_Real ,  const Standard_Real ,   const NCollection_Array1<gp_Pnt> & ,  const opencascade::handle<Graphic3d_ArrayOfPrimitives> & ,  const opencascade::handle<Graphic3d_ArrayOfPrimitives> & ,  const opencascade::handle<Graphic3d_ArrayOfPrimitives> &  ) const) static_cast<void (MeshVS_VectorPrsBuilder::*)( const gp_Trsf & ,  const Standard_Real ,  const Standard_Real ,   const NCollection_Array1<gp_Pnt> & ,  const opencascade::handle<Graphic3d_ArrayOfPrimitives> & ,  const opencascade::handle<Graphic3d_ArrayOfPrimitives> & ,  const opencascade::handle<Graphic3d_ArrayOfPrimitives> &  ) const>(&MeshVS_VectorPrsBuilder::DrawVector),
             R"#(Adds to array of polygons and polylines some primitive representing single vector)#"  , py::arg("theTrsf"),  py::arg("Length"),  py::arg("MaxLength"),  py::arg("ArrowPoints"),  py::arg("Lines"),  py::arg("ArrowLines"),  py::arg("Triangles")
          )
        .def("GetVectors",
             (const MeshVS_DataMapOfIntegerVector & (MeshVS_VectorPrsBuilder::*)( const Standard_Boolean  ) const) static_cast<const MeshVS_DataMapOfIntegerVector & (MeshVS_VectorPrsBuilder::*)( const Standard_Boolean  ) const>(&MeshVS_VectorPrsBuilder::GetVectors),
             R"#(Returns map of vectors assigned with nodes or elements)#"  , py::arg("IsElement")
          )
        .def("SetVectors",
             (void (MeshVS_VectorPrsBuilder::*)( const Standard_Boolean ,   const NCollection_DataMap<Standard_Integer, gp_Vec> &  ) ) static_cast<void (MeshVS_VectorPrsBuilder::*)( const Standard_Boolean ,   const NCollection_DataMap<Standard_Integer, gp_Vec> &  ) >(&MeshVS_VectorPrsBuilder::SetVectors),
             R"#(Sets map of vectors assigned with nodes or elements)#"  , py::arg("IsElement"),  py::arg("Map")
          )
        .def("HasVectors",
             (Standard_Boolean (MeshVS_VectorPrsBuilder::*)( const Standard_Boolean  ) const) static_cast<Standard_Boolean (MeshVS_VectorPrsBuilder::*)( const Standard_Boolean  ) const>(&MeshVS_VectorPrsBuilder::HasVectors),
             R"#(Returns true, if map isn't empty)#"  , py::arg("IsElement")
          )
        .def("GetVector",
             (Standard_Boolean (MeshVS_VectorPrsBuilder::*)( const Standard_Boolean ,  const Standard_Integer ,  gp_Vec &  ) const) static_cast<Standard_Boolean (MeshVS_VectorPrsBuilder::*)( const Standard_Boolean ,  const Standard_Integer ,  gp_Vec &  ) const>(&MeshVS_VectorPrsBuilder::GetVector),
             R"#(Returns vector assigned with certain node or element)#"  , py::arg("IsElement"),  py::arg("ID"),  py::arg("Vect")
          )
        .def("SetVector",
             (void (MeshVS_VectorPrsBuilder::*)( const Standard_Boolean ,  const Standard_Integer ,  const gp_Vec &  ) ) static_cast<void (MeshVS_VectorPrsBuilder::*)( const Standard_Boolean ,  const Standard_Integer ,  const gp_Vec &  ) >(&MeshVS_VectorPrsBuilder::SetVector),
             R"#(Sets vector assigned with certain node or element)#"  , py::arg("IsElement"),  py::arg("ID"),  py::arg("Vect")
          )
        .def("SetSimplePrsMode",
             (void (MeshVS_VectorPrsBuilder::*)( const Standard_Boolean  ) ) static_cast<void (MeshVS_VectorPrsBuilder::*)( const Standard_Boolean  ) >(&MeshVS_VectorPrsBuilder::SetSimplePrsMode),
             R"#(Sets flag that indicates is simple vector arrow mode uses or not default value is False)#"  , py::arg("IsSimpleArrow")
          )
        .def("SetSimplePrsParams",
             (void (MeshVS_VectorPrsBuilder::*)( const Standard_Real ,  const Standard_Real ,  const Standard_Real  ) ) static_cast<void (MeshVS_VectorPrsBuilder::*)( const Standard_Real ,  const Standard_Real ,  const Standard_Real  ) >(&MeshVS_VectorPrsBuilder::SetSimplePrsParams),
             R"#(Sets parameters of simple vector arrwo presentation theLineWidthParam - coefficient of vector line width (to draw line instead of arrow) theStartParam and theEndParam parameters of start and end of thickened ends position of thickening calculates according to parameters and maximum vector length default values are: theLineWidthParam = 2.5 theStartParam = 0.85 theEndParam = 0.95)#"  , py::arg("theLineWidthParam"),  py::arg("theStartParam"),  py::arg("theEndParam")
          )
    // methods using call by reference i.s.o. return
        .def("GetMinMaxVectorValue",
             []( MeshVS_VectorPrsBuilder &self , const Standard_Boolean IsElement ){
                 Standard_Real  MinValue;
                Standard_Real  MaxValue;

                 self.GetMinMaxVectorValue(IsElement,MinValue,MaxValue);
                 
                 return std::make_tuple(MinValue,MaxValue); },
             R"#(Calculates minimal and maximal length of vectors in map ( nodal, if IsElement = False or elemental, if IsElement = True ))#"  , py::arg("IsElement")
          )
    // static methods
        .def_static("calculateArrow_s",
                    (Standard_Real (*)( NCollection_Array1<gp_Pnt> & ,  const Standard_Real ,  const Standard_Real  ) ) static_cast<Standard_Real (*)( NCollection_Array1<gp_Pnt> & ,  const Standard_Real ,  const Standard_Real  ) >(&MeshVS_VectorPrsBuilder::calculateArrow),
                    R"#(Calculates points of arrow presentation)#"  , py::arg("Points"),  py::arg("Length"),  py::arg("ArrowPart")
          )
        .def_static("get_type_name_s",
                    (const char * (*)() ) static_cast<const char * (*)() >(&MeshVS_VectorPrsBuilder::get_type_name),
                    R"#(None)#" 
          )
        .def_static("get_type_descriptor_s",
                    (const opencascade::handle<Standard_Type> & (*)() ) static_cast<const opencascade::handle<Standard_Type> & (*)() >(&MeshVS_VectorPrsBuilder::get_type_descriptor),
                    R"#(None)#" 
          )
    // static methods using call by reference i.s.o. return
    // operators
    // additional methods and static methods
    // properties
    // methods returning by ref wrapped as properties
       .def("DynamicType",
             (const opencascade::handle<Standard_Type> & (MeshVS_VectorPrsBuilder::*)() const) static_cast<const opencascade::handle<Standard_Type> & (MeshVS_VectorPrsBuilder::*)() const>(&MeshVS_VectorPrsBuilder::DynamicType),
             R"#(None)#"
             
         )
;

// functions
// ./opencascade/MeshVS_Array1OfSequenceOfInteger.hxx
// ./opencascade/MeshVS_Buffer.hxx
// ./opencascade/MeshVS_BuilderPriority.hxx
// ./opencascade/MeshVS_CommonSensitiveEntity.hxx
// ./opencascade/MeshVS_DataMapIteratorOfDataMapOfColorMapOfInteger.hxx
// ./opencascade/MeshVS_DataMapIteratorOfDataMapOfHArray1OfSequenceOfInteger.hxx
// ./opencascade/MeshVS_DataMapIteratorOfDataMapOfIntegerAsciiString.hxx
// ./opencascade/MeshVS_DataMapIteratorOfDataMapOfIntegerBoolean.hxx
// ./opencascade/MeshVS_DataMapIteratorOfDataMapOfIntegerColor.hxx
// ./opencascade/MeshVS_DataMapIteratorOfDataMapOfIntegerMaterial.hxx
// ./opencascade/MeshVS_DataMapIteratorOfDataMapOfIntegerMeshEntityOwner.hxx
// ./opencascade/MeshVS_DataMapIteratorOfDataMapOfIntegerOwner.hxx
// ./opencascade/MeshVS_DataMapIteratorOfDataMapOfIntegerTwoColors.hxx
// ./opencascade/MeshVS_DataMapIteratorOfDataMapOfIntegerVector.hxx
// ./opencascade/MeshVS_DataMapIteratorOfDataMapOfTwoColorsMapOfInteger.hxx
// ./opencascade/MeshVS_DataMapOfColorMapOfInteger.hxx
// ./opencascade/MeshVS_DataMapOfHArray1OfSequenceOfInteger.hxx
// ./opencascade/MeshVS_DataMapOfIntegerAsciiString.hxx
// ./opencascade/MeshVS_DataMapOfIntegerBoolean.hxx
// ./opencascade/MeshVS_DataMapOfIntegerColor.hxx
// ./opencascade/MeshVS_DataMapOfIntegerMaterial.hxx
// ./opencascade/MeshVS_DataMapOfIntegerMeshEntityOwner.hxx
// ./opencascade/MeshVS_DataMapOfIntegerOwner.hxx
// ./opencascade/MeshVS_DataMapOfIntegerTwoColors.hxx
// ./opencascade/MeshVS_DataMapOfIntegerVector.hxx
// ./opencascade/MeshVS_DataMapOfTwoColorsMapOfInteger.hxx
// ./opencascade/MeshVS_DataSource.hxx
// ./opencascade/MeshVS_DataSource3D.hxx
// ./opencascade/MeshVS_DeformedDataSource.hxx
// ./opencascade/MeshVS_DisplayModeFlags.hxx
// ./opencascade/MeshVS_Drawer.hxx
// ./opencascade/MeshVS_DrawerAttribute.hxx
// ./opencascade/MeshVS_DummySensitiveEntity.hxx
// ./opencascade/MeshVS_ElementalColorPrsBuilder.hxx
// ./opencascade/MeshVS_EntityType.hxx
// ./opencascade/MeshVS_HArray1OfSequenceOfInteger.hxx
// ./opencascade/MeshVS_MapIteratorOfMapOfTwoNodes.hxx
// ./opencascade/MeshVS_MapOfTwoNodes.hxx
// ./opencascade/MeshVS_Mesh.hxx
// ./opencascade/MeshVS_MeshEntityOwner.hxx
// ./opencascade/MeshVS_MeshOwner.hxx
// ./opencascade/MeshVS_MeshPrsBuilder.hxx
// ./opencascade/MeshVS_MeshPtr.hxx
// ./opencascade/MeshVS_MeshSelectionMethod.hxx
// ./opencascade/MeshVS_NodalColorPrsBuilder.hxx
// ./opencascade/MeshVS_PrsBuilder.hxx
// ./opencascade/MeshVS_SelectionModeFlags.hxx
// ./opencascade/MeshVS_SensitiveFace.hxx
// ./opencascade/MeshVS_SensitiveMesh.hxx
// ./opencascade/MeshVS_SensitivePolyhedron.hxx
// ./opencascade/MeshVS_SensitiveQuad.hxx
// ./opencascade/MeshVS_SensitiveSegment.hxx
// ./opencascade/MeshVS_SequenceOfPrsBuilder.hxx
// ./opencascade/MeshVS_SymmetricPairHasher.hxx
// ./opencascade/MeshVS_TextPrsBuilder.hxx
// ./opencascade/MeshVS_Tool.hxx
// ./opencascade/MeshVS_TwoColors.hxx
    m.def("BindTwoColors",
          (MeshVS_TwoColors (*)( const Quantity_Color & ,  const Quantity_Color &  ))  static_cast<MeshVS_TwoColors (*)( const Quantity_Color & ,  const Quantity_Color &  )>(&BindTwoColors),
          R"#(None)#"  , py::arg("arg"),  py::arg("arg")
          );
    m.def("ExtractColor",
          (Quantity_Color (*)( MeshVS_TwoColors & ,  const Standard_Integer  ))  static_cast<Quantity_Color (*)( MeshVS_TwoColors & ,  const Standard_Integer  )>(&ExtractColor),
          R"#(None)#"  , py::arg("arg"),  py::arg("arg")
          );
    m.def("ExtractColors",
          (void (*)( MeshVS_TwoColors & ,  Quantity_Color & ,  Quantity_Color &  ))  static_cast<void (*)( MeshVS_TwoColors & ,  Quantity_Color & ,  Quantity_Color &  )>(&ExtractColors),
          R"#(None)#"  , py::arg("arg"),  py::arg("arg"),  py::arg("arg")
          );
// ./opencascade/MeshVS_TwoNodes.hxx
// ./opencascade/MeshVS_VectorPrsBuilder.hxx

// Additional functions

// operators

// register typdefs
    register_template_NCollection_Array1<TColStd_SequenceOfInteger>(m,"MeshVS_Array1OfSequenceOfInteger");
    register_template_NCollection_DataMap<Quantity_Color, TColStd_MapOfInteger>(m,"MeshVS_DataMapOfColorMapOfInteger");
    register_template_NCollection_DataMap<Standard_Integer, TCollection_AsciiString>(m,"MeshVS_DataMapOfIntegerAsciiString");
    register_template_NCollection_DataMap<Standard_Integer, Standard_Boolean>(m,"MeshVS_DataMapOfIntegerBoolean");
    register_template_NCollection_DataMap<Standard_Integer, Quantity_Color>(m,"MeshVS_DataMapOfIntegerColor");
    register_template_NCollection_DataMap<Standard_Integer, Graphic3d_MaterialAspect>(m,"MeshVS_DataMapOfIntegerMaterial");
    register_template_NCollection_DataMap<Standard_Integer, MeshVS_TwoColors>(m,"MeshVS_DataMapOfIntegerTwoColors");
    register_template_NCollection_DataMap<Standard_Integer, gp_Vec>(m,"MeshVS_DataMapOfIntegerVector");
    register_template_NCollection_DataMap<MeshVS_TwoColors, TColStd_MapOfInteger>(m,"MeshVS_DataMapOfTwoColorsMapOfInteger");
    register_template_NCollection_Map<MeshVS_TwoNodes>(m,"MeshVS_MapOfTwoNodes");
    register_template_NCollection_List<opencascade::handle<TColgp_HArray1OfPnt>>(m,"MeshVS_PolyhedronVerts");
    register_template_NCollection_Sequence<opencascade::handle<MeshVS_PrsBuilder>>(m,"MeshVS_SequenceOfPrsBuilder");


// exceptions

// user-defined post-inclusion per module in the body

};

// user-defined post-inclusion per module

// user-defined post