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import OCP.BRepClass3d
from typing import *
from typing import Iterable as iterable
from typing import Iterator as iterator
from numpy import float64
_Shape = Tuple[int, ...]
import OCP.TopTools
import OCP.ShapeAnalysis
import OCP.NCollection
import OCP.IntCurvesFace
import OCP.gp
import OCP.TopAbs
import OCP.IntCurveSurface
import OCP.TopoDS
import io
import OCP.Bnd
import OCP.BRepAdaptor
__all__ = [
"BRepClass3d",
"BRepClass3d_Intersector3d",
"BRepClass3d_MapOfInter",
"BRepClass3d_SClassifier",
"BRepClass3d_SolidClassifier",
"BRepClass3d_SolidExplorer",
"BRepClass3d_SolidPassiveClassifier"
]
class BRepClass3d():
"""
None
"""
@staticmethod
def OuterShell_s(S : OCP.TopoDS.TopoDS_Solid) -> OCP.TopoDS.TopoDS_Shell:
"""
Returns the outer most shell of <S>. Returns a Null shell if <S> has no outer shell. If <S> has only one shell, then it will return, without checking orientation.
"""
def __init__(self) -> None: ...
pass
class BRepClass3d_Intersector3d():
"""
None
"""
def Face(self) -> OCP.TopoDS.TopoDS_Face:
"""
Returns the significant face used to determine the intersection.
Returns the significant face used to determine the intersection.
"""
def HasAPoint(self) -> bool:
"""
True is returned if a point has been found.
True is returned if a point has been found.
"""
def IsDone(self) -> bool:
"""
True is returned when the intersection have been computed.
True is returned when the intersection have been computed.
"""
def Perform(self,L : OCP.gp.gp_Lin,Prm : float,Tol : float,F : OCP.TopoDS.TopoDS_Face) -> None:
"""
Perform the intersection between the segment L(0) ... L(Prm) and the Shape <Sh>.
"""
def Pnt(self) -> OCP.gp.gp_Pnt:
"""
Returns the geometric point of the intersection between the line and the surface.
Returns the geometric point of the intersection between the line and the surface.
"""
def State(self) -> OCP.TopAbs.TopAbs_State:
"""
Returns the state of the point on the face. The values can be either TopAbs_IN ( the point is in the face) or TopAbs_ON ( the point is on a boundary of the face).
Returns the state of the point on the face. The values can be either TopAbs_IN ( the point is in the face) or TopAbs_ON ( the point is on a boundary of the face).
"""
def Transition(self) -> OCP.IntCurveSurface.IntCurveSurface_TransitionOnCurve:
"""
Returns the transition of the line on the surface.
Returns the transition of the line on the surface.
"""
def UParameter(self) -> float:
"""
Returns the U parameter of the intersection point on the surface.
Returns the U parameter of the intersection point on the surface.
"""
def VParameter(self) -> float:
"""
Returns the V parameter of the intersection point on the surface.
Returns the V parameter of the intersection point on the surface.
"""
def WParameter(self) -> float:
"""
Returns the parameter of the intersection point on the line.
Returns the parameter of the intersection point on the line.
"""
def __init__(self) -> None: ...
pass
class BRepClass3d_MapOfInter(OCP.NCollection.NCollection_BaseMap):
"""
Purpose: The DataMap is a Map to store keys with associated Items. See Map from NCollection for a discussion about the number of buckets.
"""
def Allocator(self) -> OCP.NCollection.NCollection_BaseAllocator:
"""
Returns attached allocator
"""
def Assign(self,theOther : BRepClass3d_MapOfInter) -> BRepClass3d_MapOfInter:
"""
Assignment. This method does not change the internal allocator.
"""
def Bind(self,theKey : OCP.TopoDS.TopoDS_Shape,theItem : capsule) -> bool:
"""
Bind binds Item to Key in map.
"""
def Bound(self,theKey : OCP.TopoDS.TopoDS_Shape,theItem : capsule) -> capsule:
"""
Bound binds Item to Key in map.
"""
def ChangeFind(self,theKey : OCP.TopoDS.TopoDS_Shape) -> capsule:
"""
ChangeFind returns mofifiable Item by Key. Raises if Key was not bound
"""
def ChangeSeek(self,theKey : OCP.TopoDS.TopoDS_Shape) -> capsule:
"""
ChangeSeek returns modifiable pointer to Item by Key. Returns NULL is Key was not bound.
"""
@overload
def Clear(self,doReleaseMemory : bool=False) -> None:
"""
Clear data. If doReleaseMemory is false then the table of buckets is not released and will be reused.
Clear data and reset allocator
"""
@overload
def Clear(self,theAllocator : OCP.NCollection.NCollection_BaseAllocator) -> None: ...
def Exchange(self,theOther : BRepClass3d_MapOfInter) -> None:
"""
Exchange the content of two maps without re-allocations. Notice that allocators will be swapped as well!
"""
def Extent(self) -> int:
"""
Extent
"""
@overload
def Find(self,theKey : OCP.TopoDS.TopoDS_Shape,theValue : capsule) -> bool:
"""
Find returns the Item for Key. Raises if Key was not bound
Find Item for key with copying.
"""
@overload
def Find(self,theKey : OCP.TopoDS.TopoDS_Shape) -> capsule: ...
def IsBound(self,theKey : OCP.TopoDS.TopoDS_Shape) -> bool:
"""
IsBound
"""
def IsEmpty(self) -> bool:
"""
IsEmpty
"""
def NbBuckets(self) -> int:
"""
NbBuckets
"""
def ReSize(self,N : int) -> None:
"""
ReSize
"""
def Seek(self,theKey : OCP.TopoDS.TopoDS_Shape) -> capsule:
"""
Seek returns pointer to Item by Key. Returns NULL is Key was not bound.
"""
def Size(self) -> int:
"""
Size
"""
def Statistics(self,S : io.BytesIO) -> None:
"""
Statistics
"""
def UnBind(self,theKey : OCP.TopoDS.TopoDS_Shape) -> bool:
"""
UnBind removes Item Key pair from map
"""
def __call__(self,theKey : OCP.TopoDS.TopoDS_Shape) -> capsule: ...
@overload
def __init__(self,theOther : BRepClass3d_MapOfInter) -> None: ...
@overload
def __init__(self,theNbBuckets : int,theAllocator : OCP.NCollection.NCollection_BaseAllocator=None) -> None: ...
@overload
def __init__(self) -> None: ...
def __iter__(self) -> Iterator[capsule]: ...
def __len__(self) -> int: ...
pass
class BRepClass3d_SClassifier():
"""
Provides an algorithm to classify a point in a solid.
"""
def Face(self) -> OCP.TopoDS.TopoDS_Face:
"""
Returns the face used to determine the classification. When the state is ON, this is the face containing the point.
"""
def IsOnAFace(self) -> bool:
"""
Returns True when the point is a point of a face.
"""
def Perform(self,S : BRepClass3d_SolidExplorer,P : OCP.gp.gp_Pnt,Tol : float) -> None:
"""
Classify the point P with the tolerance Tol on the solid S.
"""
def PerformInfinitePoint(self,S : BRepClass3d_SolidExplorer,Tol : float) -> None:
"""
Classify an infinite point with the tolerance Tol on the solid S.
"""
def Rejected(self) -> bool:
"""
Returns True if the classification has been computed by rejection. The State is then OUT.
"""
def State(self) -> OCP.TopAbs.TopAbs_State:
"""
Returns the result of the classification.
"""
@overload
def __init__(self) -> None: ...
@overload
def __init__(self,S : BRepClass3d_SolidExplorer,P : OCP.gp.gp_Pnt,Tol : float) -> None: ...
pass
class BRepClass3d_SolidClassifier(BRepClass3d_SClassifier):
"""
Provides an algorithm to classify a point in a solid.
"""
def Destroy(self) -> None:
"""
None
"""
def Face(self) -> OCP.TopoDS.TopoDS_Face:
"""
Returns the face used to determine the classification. When the state is ON, this is the face containing the point.
"""
def IsOnAFace(self) -> bool:
"""
Returns True when the point is a point of a face.
"""
def Load(self,S : OCP.TopoDS.TopoDS_Shape) -> None:
"""
None
"""
def Perform(self,P : OCP.gp.gp_Pnt,Tol : float) -> None:
"""
Classify the point P with the tolerance Tol on the solid S.
"""
def PerformInfinitePoint(self,Tol : float) -> None:
"""
Classify an infinite point with the tolerance Tol on the solid S. Useful for compute the orientation of a solid.
"""
def Rejected(self) -> bool:
"""
Returns True if the classification has been computed by rejection. The State is then OUT.
"""
def State(self) -> OCP.TopAbs.TopAbs_State:
"""
Returns the result of the classification.
"""
@overload
def __init__(self) -> None: ...
@overload
def __init__(self,S : OCP.TopoDS.TopoDS_Shape) -> None: ...
@overload
def __init__(self,S : OCP.TopoDS.TopoDS_Shape,P : OCP.gp.gp_Pnt,Tol : float) -> None: ...
pass
class BRepClass3d_SolidExplorer():
"""
Provide an exploration of a BRep Shape for the classification. Provide access to the special UB tree to obtain fast search.
"""
def Box(self) -> OCP.Bnd.Bnd_Box:
"""
None
"""
def CurrentFace(self) -> OCP.TopoDS.TopoDS_Face:
"""
Returns the current face.
"""
def CurrentShell(self) -> OCP.TopoDS.TopoDS_Shell:
"""
Returns the current shell.
"""
def Destroy(self) -> None:
"""
None
"""
def DumpSegment(self,P : OCP.gp.gp_Pnt,L : OCP.gp.gp_Lin,Par : float,S : OCP.TopAbs.TopAbs_State) -> None:
"""
None
"""
@staticmethod
@overload
def FindAPointInTheFace_s(F : OCP.TopoDS.TopoDS_Face,P : OCP.gp.gp_Pnt) -> bool:
"""
compute a point P in the face F. Param is a Real in ]0,1[ and is used to initialise the algorithm. For different values , different points are returned.
None
None
None
None
None
"""
@staticmethod
@overload
def FindAPointInTheFace_s(F : OCP.TopoDS.TopoDS_Face,P : OCP.gp.gp_Pnt,u : float,v : float) -> bool: ...
@staticmethod
@overload
def FindAPointInTheFace_s(F : OCP.TopoDS.TopoDS_Face,u : float,v : float) -> bool: ...
@staticmethod
@overload
def FindAPointInTheFace_s(F : OCP.TopoDS.TopoDS_Face,P : OCP.gp.gp_Pnt,u : float,v : float,Param : float,theVecD1U : OCP.gp.gp_Vec,theVecD1V : OCP.gp.gp_Vec) -> bool: ...
@staticmethod
@overload
def FindAPointInTheFace_s(F : OCP.TopoDS.TopoDS_Face,P : OCP.gp.gp_Pnt,Param : float) -> bool: ...
@staticmethod
@overload
def FindAPointInTheFace_s(F : OCP.TopoDS.TopoDS_Face,P : OCP.gp.gp_Pnt,u : float,v : float,Param : float) -> bool: ...
def GetFaceSegmentIndex(self) -> int:
"""
Returns the index of face for which last segment is calculated.
"""
def GetMapEV(self) -> OCP.TopTools.TopTools_IndexedMapOfShape:
"""
Return edge/vertices map for current shape.
"""
def GetShape(self) -> OCP.TopoDS.TopoDS_Shape:
"""
None
"""
def GetTree(self) -> OCP.ShapeAnalysis.ShapeAnalysis_BoxBndTree:
"""
Return UB-tree instance which is used for edge / vertex checks.
"""
def InitFace(self) -> None:
"""
Starts an exploration of the faces of the current shell.
"""
def InitShape(self,S : OCP.TopoDS.TopoDS_Shape) -> None:
"""
None
"""
def InitShell(self) -> None:
"""
Starts an exploration of the shells.
"""
def Intersector(self,F : OCP.TopoDS.TopoDS_Face) -> OCP.IntCurvesFace.IntCurvesFace_Intersector:
"""
None
"""
def MoreFace(self) -> bool:
"""
Returns True if current face in current shell.
"""
def MoreShell(self) -> bool:
"""
Returns True if there is a current shell.
"""
def NextFace(self) -> None:
"""
Sets the explorer to the next Face of the current shell.
"""
def NextShell(self) -> None:
"""
Sets the explorer to the next shell.
"""
def OtherSegment(self,P : OCP.gp.gp_Pnt,L : OCP.gp.gp_Lin,Par : float) -> int:
"""
Returns in <L>, <Par> a segment having at least one intersection with the shape boundary to compute intersections.
"""
@overload
def PointInTheFace(self,F : OCP.TopoDS.TopoDS_Face,P : OCP.gp.gp_Pnt,u : float,v : float,Param : float,Index : int,surf : OCP.BRepAdaptor.BRepAdaptor_Surface,u1 : float,v1 : float,u2 : float,v2 : float) -> bool:
"""
None
None
<Index> gives point index to search from and returns point index of succeseful search
"""
@overload
def PointInTheFace(self,F : OCP.TopoDS.TopoDS_Face,P : OCP.gp.gp_Pnt,u : float,v : float,Param : float,Index : int) -> bool: ...
@overload
def PointInTheFace(self,F : OCP.TopoDS.TopoDS_Face,P : OCP.gp.gp_Pnt,u : float,v : float,Param : float,Index : int,surf : OCP.BRepAdaptor.BRepAdaptor_Surface,u1 : float,v1 : float,u2 : float,v2 : float,theVecD1U : OCP.gp.gp_Vec,theVecD1V : OCP.gp.gp_Vec) -> bool: ...
def Reject(self,P : OCP.gp.gp_Pnt) -> bool:
"""
Should return True if P outside of bounding vol. of the shape
"""
def RejectFace(self,L : OCP.gp.gp_Lin) -> bool:
"""
returns True if the face is rejected.
"""
def RejectShell(self,L : OCP.gp.gp_Lin) -> bool:
"""
Returns True if the Shell is rejected.
"""
def Segment(self,P : OCP.gp.gp_Pnt,L : OCP.gp.gp_Lin,Par : float) -> int:
"""
Returns in <L>, <Par> a segment having at least one intersection with the shape boundary to compute intersections.
"""
@overload
def __init__(self,S : OCP.TopoDS.TopoDS_Shape) -> None: ...
@overload
def __init__(self) -> None: ...
pass
class BRepClass3d_SolidPassiveClassifier():
"""
None
"""
def Compare(self,F : OCP.TopoDS.TopoDS_Face,Or : OCP.TopAbs.TopAbs_Orientation) -> None:
"""
Updates the classification process with the face <F> from the boundary.
"""
def HasIntersection(self) -> bool:
"""
Returns True if an intersection is computed.
"""
def Intersector(self) -> BRepClass3d_Intersector3d:
"""
Returns the intersecting algorithm.
"""
def Parameter(self) -> float:
"""
Returns the current value of the parameter.
"""
def Reset(self,L : OCP.gp.gp_Lin,P : float,Tol : float) -> None:
"""
Starts a classification process. The point to classify is the origin of the line <L>. <P> is the original length of the segment on <L> used to compute intersections. <Tol> is the tolerance attached to the intersections.
"""
def State(self) -> OCP.TopAbs.TopAbs_State:
"""
Returns the current state of the point.
"""
def __init__(self) -> None: ...
pass
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