File: BRepBlend_tmpl.hxx

package info (click to toggle)
python-ocp 7.8.1.2-2
  • links: PTS, VCS
  • area: main
  • in suites: sid
  • size: 64,724 kB
  • sloc: cpp: 362,337; pascal: 33; python: 23; makefile: 4
file content (172 lines) | stat: -rw-r--r-- 5,448 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
#pragma once

// pybind 11 related includes
#include <pybind11/pybind11.h>
#include <pybind11/stl.h>

namespace py = pybind11;

// Standard Handle
#include <Standard_Handle.hxx>

// user-defined inclusion per module before includes

// includes to resolve forward declarations
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <BRepBlend_Line.hxx>
#include <Blend_Function.hxx>
#include <Blend_AppFunction.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <BRepBlend_Line.hxx>
#include <Blend_AppFunction.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <BRepBlend_Line.hxx>
#include <Blend_SurfRstFunction.hxx>
#include <Blend_AppFunction.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <BRepBlend_Line.hxx>
#include <Blend_RstRstFunction.hxx>
#include <Blend_AppFunction.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Blend_AppFunction.hxx>
#include <BRepBlend_Line.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <BRepBlend_Line.hxx>
#include <Adaptor3d_TopolTool.hxx>
#include <Adaptor3d_HVertex.hxx>
#include <BRepBlend_HCurve2dTool.hxx>
#include <Adaptor3d_HSurfaceTool.hxx>
#include <BRepBlend_HCurveTool.hxx>
#include <BRepBlend_BlendTool.hxx>
#include <BRepBlend_Extremity.hxx>
#include <Blend_CSFunction.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor3d_HVertex.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Blend_Point.hxx>
#include <Law_Function.hxx>
#include <Blend_Point.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <BRepBlend_Line.hxx>
#include <Adaptor3d_TopolTool.hxx>
#include <Blend_RstRstFunction.hxx>
#include <Blend_SurfCurvFuncInv.hxx>
#include <Blend_CurvPointFuncInv.hxx>
#include <Adaptor3d_HVertex.hxx>
#include <IntSurf_Transition.hxx>
#include <BRepBlend_Extremity.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Law_Function.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Law_Function.hxx>
#include <Blend_Point.hxx>
#include <Law_Function.hxx>
#include <Blend_Point.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <BRepBlend_Line.hxx>
#include <Adaptor3d_TopolTool.hxx>
#include <Blend_SurfRstFunction.hxx>
#include <Blend_FuncInv.hxx>
#include <Blend_SurfPointFuncInv.hxx>
#include <Blend_SurfCurvFuncInv.hxx>
#include <Adaptor3d_HVertex.hxx>
#include <IntSurf_Transition.hxx>
#include <BRepBlend_Extremity.hxx>
#include <BRepBlend_Line.hxx>
#include <Adaptor3d_TopolTool.hxx>
#include <Adaptor3d_HVertex.hxx>
#include <BRepBlend_HCurve2dTool.hxx>
#include <Adaptor3d_HSurfaceTool.hxx>
#include <BRepBlend_HCurveTool.hxx>
#include <BRepBlend_BlendTool.hxx>
#include <BRepBlend_Extremity.hxx>
#include <Blend_Function.hxx>
#include <Blend_FuncInv.hxx>

// module includes
#include <BRepBlend_AppFunc.hxx>
#include <BRepBlend_AppFuncRoot.hxx>
#include <BRepBlend_AppFuncRst.hxx>
#include <BRepBlend_AppFuncRstRst.hxx>
#include <BRepBlend_AppSurf.hxx>
#include <BRepBlend_BlendTool.hxx>
#include <BRepBlend_CSCircular.hxx>
#include <BRepBlend_CSConstRad.hxx>
#include <BRepBlend_CSWalking.hxx>
#include <BRepBlend_ChAsym.hxx>
#include <BRepBlend_ChAsymInv.hxx>
#include <BRepBlend_ChamfInv.hxx>
#include <BRepBlend_Chamfer.hxx>
#include <BRepBlend_ConstRad.hxx>
#include <BRepBlend_ConstRadInv.hxx>
#include <BRepBlend_ConstThroat.hxx>
#include <BRepBlend_ConstThroatInv.hxx>
#include <BRepBlend_ConstThroatWithPenetration.hxx>
#include <BRepBlend_ConstThroatWithPenetrationInv.hxx>
#include <BRepBlend_CurvPointRadInv.hxx>
#include <BRepBlend_EvolRad.hxx>
#include <BRepBlend_EvolRadInv.hxx>
#include <BRepBlend_Extremity.hxx>
#include <BRepBlend_HCurve2dTool.hxx>
#include <BRepBlend_HCurveTool.hxx>
#include <BRepBlend_Line.hxx>
#include <BRepBlend_PointOnRst.hxx>
#include <BRepBlend_RstRstConstRad.hxx>
#include <BRepBlend_RstRstEvolRad.hxx>
#include <BRepBlend_RstRstLineBuilder.hxx>
#include <BRepBlend_Ruled.hxx>
#include <BRepBlend_RuledInv.hxx>
#include <BRepBlend_SequenceOfLine.hxx>
#include <BRepBlend_SequenceOfPointOnRst.hxx>
#include <BRepBlend_SurfCurvConstRadInv.hxx>
#include <BRepBlend_SurfCurvEvolRadInv.hxx>
#include <BRepBlend_SurfPointConstRadInv.hxx>
#include <BRepBlend_SurfPointEvolRadInv.hxx>
#include <BRepBlend_SurfRstConstRad.hxx>
#include <BRepBlend_SurfRstEvolRad.hxx>
#include <BRepBlend_SurfRstLineBuilder.hxx>
#include <BRepBlend_Walking.hxx>

// user-defined pre
#include "OCP_specific.inc"

// Class template handling functions


// user-defined post