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#pragma once
// pybind 11 related includes
#include <pybind11/pybind11.h>
#include <pybind11/stl.h>
namespace py = pybind11;
// Standard Handle
#include <Standard_Handle.hxx>
// user-defined inclusion per module before includes
// includes to resolve forward declarations
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_AnnotationCurveOccurrence.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_AnnotationCurveOccurrenceAndGeomReprItem.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_AnnotationFillArea.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_AnnotationFillAreaOccurrence.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_AnnotationOccurrence.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_AnnotationPlane.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_AreaInSet.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_BackgroundColour.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_CameraImage.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_CameraModel.hxx>
#include <StepData_StepWriter.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_CameraModelD2.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_CameraModelD3.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_CameraModelD3MultiClipping.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_CameraModelD3MultiClippingIntersection.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_CameraModelD3MultiClippingUnion.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_CameraUsage.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_CharacterizedObjAndRepresentationAndDraughtingModel.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_Colour.hxx>
#include <StepData_StepWriter.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_ColourRgb.hxx>
#include <StepData_StepWriter.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_ColourSpecification.hxx>
#include <StepData_StepWriter.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <StepVisual_ComplexTriangulatedFace.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <StepVisual_ComplexTriangulatedSurfaceSet.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_CompositeText.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_CompositeTextWithExtent.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_ContextDependentInvisibility.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_ContextDependentOverRidingStyledItem.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_CoordinatesList.hxx>
#include <StepData_StepWriter.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <StepVisual_CubicBezierTessellatedEdge.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <StepVisual_CubicBezierTriangulatedFace.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_CurveStyle.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_CurveStyleFont.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_CurveStyleFontPattern.hxx>
#include <StepData_StepWriter.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Interface_EntityIterator.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_DraughtingCallout.hxx>
#include <StepData_StepWriter.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_DraughtingModel.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_DraughtingPreDefinedColour.hxx>
#include <StepData_StepWriter.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_DraughtingPreDefinedCurveFont.hxx>
#include <StepData_StepWriter.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_ExternallyDefinedCurveFont.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_FillAreaStyle.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_FillAreaStyleColour.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_Invisibility.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_MechanicalDesignGeometricPresentationArea.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_MechanicalDesignGeometricPresentationRepresentation.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_OverRidingStyledItem.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_PlanarBox.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_PlanarExtent.hxx>
#include <StepData_StepWriter.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_PointStyle.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_PreDefinedColour.hxx>
#include <StepData_StepWriter.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_PreDefinedCurveFont.hxx>
#include <StepData_StepWriter.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_PreDefinedItem.hxx>
#include <StepData_StepWriter.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_PresentationArea.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_PresentationLayerAssignment.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_PresentationLayerUsage.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_PresentationRepresentation.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_PresentationSet.hxx>
#include <StepData_StepWriter.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_PresentationSize.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_PresentationStyleAssignment.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_PresentationStyleByContext.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_PresentationView.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_PresentedItemRepresentation.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_RepositionedTessellatedGeometricSet.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_RepositionedTessellatedItem.hxx>
#include <StepData_StepWriter.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_StyledItem.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_SurfaceSideStyle.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_SurfaceStyleBoundary.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_SurfaceStyleControlGrid.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_SurfaceStyleFillArea.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_SurfaceStyleParameterLine.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <StepVisual_SurfaceStyleReflectanceAmbient.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <StepVisual_SurfaceStyleRendering.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <StepVisual_SurfaceStyleRenderingWithProperties.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_SurfaceStyleSegmentationCurve.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_SurfaceStyleSilhouette.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <StepVisual_SurfaceStyleTransparent.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_SurfaceStyleUsage.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_Template.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_TemplateInstance.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_TessellatedAnnotationOccurrence.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <StepVisual_TessellatedConnectingEdge.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <StepVisual_TessellatedEdge.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_TessellatedGeometricSet.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_TessellatedItem.hxx>
#include <StepData_StepWriter.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <StepVisual_TessellatedPointSet.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <StepVisual_TessellatedShapeRepresentation.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <StepVisual_TessellatedShapeRepresentationWithAccuracyParameters.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <StepVisual_TessellatedShell.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <StepVisual_TessellatedSolid.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <StepVisual_TessellatedStructuredItem.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <StepVisual_TessellatedVertex.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <StepVisual_TessellatedWire.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_TextLiteral.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_TextStyle.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_TextStyleForDefinedFont.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_TextStyleWithBoxCharacteristics.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <StepVisual_TriangulatedFace.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
#include <StepVisual_TriangulatedSurfaceSet.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <StepData_StepReaderData.hxx>
#include <Interface_Check.hxx>
#include <StepVisual_ViewVolume.hxx>
#include <StepData_StepWriter.hxx>
#include <Interface_EntityIterator.hxx>
// module includes
#include <RWStepVisual_RWAnnotationCurveOccurrence.hxx>
#include <RWStepVisual_RWAnnotationCurveOccurrenceAndGeomReprItem.hxx>
#include <RWStepVisual_RWAnnotationFillArea.hxx>
#include <RWStepVisual_RWAnnotationFillAreaOccurrence.hxx>
#include <RWStepVisual_RWAnnotationOccurrence.hxx>
#include <RWStepVisual_RWAnnotationPlane.hxx>
#include <RWStepVisual_RWAreaInSet.hxx>
#include <RWStepVisual_RWBackgroundColour.hxx>
#include <RWStepVisual_RWCameraImage.hxx>
#include <RWStepVisual_RWCameraModel.hxx>
#include <RWStepVisual_RWCameraModelD2.hxx>
#include <RWStepVisual_RWCameraModelD3.hxx>
#include <RWStepVisual_RWCameraModelD3MultiClipping.hxx>
#include <RWStepVisual_RWCameraModelD3MultiClippingIntersection.hxx>
#include <RWStepVisual_RWCameraModelD3MultiClippingUnion.hxx>
#include <RWStepVisual_RWCameraUsage.hxx>
#include <RWStepVisual_RWCharacterizedObjAndRepresentationAndDraughtingModel.hxx>
#include <RWStepVisual_RWColour.hxx>
#include <RWStepVisual_RWColourRgb.hxx>
#include <RWStepVisual_RWColourSpecification.hxx>
#include <RWStepVisual_RWComplexTriangulatedFace.hxx>
#include <RWStepVisual_RWComplexTriangulatedSurfaceSet.hxx>
#include <RWStepVisual_RWCompositeText.hxx>
#include <RWStepVisual_RWCompositeTextWithExtent.hxx>
#include <RWStepVisual_RWContextDependentInvisibility.hxx>
#include <RWStepVisual_RWContextDependentOverRidingStyledItem.hxx>
#include <RWStepVisual_RWCoordinatesList.hxx>
#include <RWStepVisual_RWCubicBezierTessellatedEdge.hxx>
#include <RWStepVisual_RWCubicBezierTriangulatedFace.hxx>
#include <RWStepVisual_RWCurveStyle.hxx>
#include <RWStepVisual_RWCurveStyleFont.hxx>
#include <RWStepVisual_RWCurveStyleFontPattern.hxx>
#include <RWStepVisual_RWDraughtingCallout.hxx>
#include <RWStepVisual_RWDraughtingModel.hxx>
#include <RWStepVisual_RWDraughtingPreDefinedColour.hxx>
#include <RWStepVisual_RWDraughtingPreDefinedCurveFont.hxx>
#include <RWStepVisual_RWExternallyDefinedCurveFont.hxx>
#include <RWStepVisual_RWFillAreaStyle.hxx>
#include <RWStepVisual_RWFillAreaStyleColour.hxx>
#include <RWStepVisual_RWInvisibility.hxx>
#include <RWStepVisual_RWMechanicalDesignGeometricPresentationArea.hxx>
#include <RWStepVisual_RWMechanicalDesignGeometricPresentationRepresentation.hxx>
#include <RWStepVisual_RWOverRidingStyledItem.hxx>
#include <RWStepVisual_RWPlanarBox.hxx>
#include <RWStepVisual_RWPlanarExtent.hxx>
#include <RWStepVisual_RWPointStyle.hxx>
#include <RWStepVisual_RWPreDefinedColour.hxx>
#include <RWStepVisual_RWPreDefinedCurveFont.hxx>
#include <RWStepVisual_RWPreDefinedItem.hxx>
#include <RWStepVisual_RWPresentationArea.hxx>
#include <RWStepVisual_RWPresentationLayerAssignment.hxx>
#include <RWStepVisual_RWPresentationLayerUsage.hxx>
#include <RWStepVisual_RWPresentationRepresentation.hxx>
#include <RWStepVisual_RWPresentationSet.hxx>
#include <RWStepVisual_RWPresentationSize.hxx>
#include <RWStepVisual_RWPresentationStyleAssignment.hxx>
#include <RWStepVisual_RWPresentationStyleByContext.hxx>
#include <RWStepVisual_RWPresentationView.hxx>
#include <RWStepVisual_RWPresentedItemRepresentation.hxx>
#include <RWStepVisual_RWRepositionedTessellatedGeometricSet.hxx>
#include <RWStepVisual_RWRepositionedTessellatedItem.hxx>
#include <RWStepVisual_RWStyledItem.hxx>
#include <RWStepVisual_RWSurfaceSideStyle.hxx>
#include <RWStepVisual_RWSurfaceStyleBoundary.hxx>
#include <RWStepVisual_RWSurfaceStyleControlGrid.hxx>
#include <RWStepVisual_RWSurfaceStyleFillArea.hxx>
#include <RWStepVisual_RWSurfaceStyleParameterLine.hxx>
#include <RWStepVisual_RWSurfaceStyleReflectanceAmbient.hxx>
#include <RWStepVisual_RWSurfaceStyleRendering.hxx>
#include <RWStepVisual_RWSurfaceStyleRenderingWithProperties.hxx>
#include <RWStepVisual_RWSurfaceStyleSegmentationCurve.hxx>
#include <RWStepVisual_RWSurfaceStyleSilhouette.hxx>
#include <RWStepVisual_RWSurfaceStyleTransparent.hxx>
#include <RWStepVisual_RWSurfaceStyleUsage.hxx>
#include <RWStepVisual_RWTemplate.hxx>
#include <RWStepVisual_RWTemplateInstance.hxx>
#include <RWStepVisual_RWTessellatedAnnotationOccurrence.hxx>
#include <RWStepVisual_RWTessellatedConnectingEdge.hxx>
#include <RWStepVisual_RWTessellatedCurveSet.hxx>
#include <RWStepVisual_RWTessellatedEdge.hxx>
#include <RWStepVisual_RWTessellatedGeometricSet.hxx>
#include <RWStepVisual_RWTessellatedItem.hxx>
#include <RWStepVisual_RWTessellatedPointSet.hxx>
#include <RWStepVisual_RWTessellatedShapeRepresentation.hxx>
#include <RWStepVisual_RWTessellatedShapeRepresentationWithAccuracyParameters.hxx>
#include <RWStepVisual_RWTessellatedShell.hxx>
#include <RWStepVisual_RWTessellatedSolid.hxx>
#include <RWStepVisual_RWTessellatedStructuredItem.hxx>
#include <RWStepVisual_RWTessellatedVertex.hxx>
#include <RWStepVisual_RWTessellatedWire.hxx>
#include <RWStepVisual_RWTextLiteral.hxx>
#include <RWStepVisual_RWTextStyle.hxx>
#include <RWStepVisual_RWTextStyleForDefinedFont.hxx>
#include <RWStepVisual_RWTextStyleWithBoxCharacteristics.hxx>
#include <RWStepVisual_RWTriangulatedFace.hxx>
#include <RWStepVisual_RWTriangulatedSurfaceSet.hxx>
#include <RWStepVisual_RWViewVolume.hxx>
// user-defined pre
#include "OCP_specific.inc"
// Class template handling functions
// user-defined post
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