1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428
|
// pybind 11 related includes
#include <pybind11/pybind11.h>
#include <pybind11/stl.h>
namespace py = pybind11;
// Standard Handle
#include <Standard_Handle.hxx>
// user-defined inclusion per module before includes
// includes to resolve forward declarations
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <TopOpeBRepBuild_PaveSet.hxx>
#include <TopOpeBRepBuild_PaveClassifier.hxx>
#include <TopOpeBRepBuild_LoopSet.hxx>
#include <TopOpeBRepBuild_LoopClassifier.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <TopOpeBRepBuild_LoopSet.hxx>
#include <TopOpeBRepBuild_LoopClassifier.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <TopOpeBRepBuild_LoopSet.hxx>
#include <TopOpeBRepBuild_LoopClassifier.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <TopOpeBRepBuild_LoopSet.hxx>
#include <TopOpeBRepBuild_LoopClassifier.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <TopOpeBRepBuild_ShapeSet.hxx>
#include <TopOpeBRepBuild_BlockIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <TopOpeBRepDS_HDataStructure.hxx>
#include <TopOpeBRepTool_ShapeExplorer.hxx>
#include <TopOpeBRepBuild_ShapeSet.hxx>
#include <TopOpeBRepBuild_EdgeBuilder.hxx>
#include <TopOpeBRepBuild_FaceBuilder.hxx>
#include <TopOpeBRepBuild_SolidBuilder.hxx>
#include <TopOpeBRepBuild_WireEdgeSet.hxx>
#include <TopOpeBRepDS_PointIterator.hxx>
#include <TopOpeBRepBuild_PaveSet.hxx>
#include <TopOpeBRepBuild_GTopo.hxx>
#include <TopOpeBRepBuild_ShellFaceSet.hxx>
#include <TopOpeBRepDS_SurfaceIterator.hxx>
#include <TopOpeBRepDS_CurveIterator.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <TopOpeBRepDS_HDataStructure.hxx>
#include <TopOpeBRepBuild_GTopo.hxx>
#include <TopOpeBRepBuild_ShellFaceSet.hxx>
#include <TopOpeBRepBuild_WireEdgeSet.hxx>
#include <TopOpeBRepBuild_PaveSet.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <TopOpeBRepBuild_BlockBuilder.hxx>
#include <TopOpeBRepBuild_Loop.hxx>
#include <TopoDS_Shape.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <TopoDS_Edge.hxx>
#include <Geom2d_Curve.hxx>
#include <Bnd_Box2d.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <TopOpeBRepBuild_PaveSet.hxx>
#include <TopOpeBRepBuild_PaveClassifier.hxx>
#include <TopOpeBRepBuild_LoopSet.hxx>
#include <TopOpeBRepBuild_LoopClassifier.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <TopOpeBRepBuild_LoopSet.hxx>
#include <TopOpeBRepBuild_LoopClassifier.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <TopOpeBRepBuild_WireEdgeSet.hxx>
#include <TopOpeBRepBuild_ShapeSet.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <TopOpeBRepBuild_GTopo.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <TopOpeBRepBuild_GTopo.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <TopOpeBRepDS_HDataStructure.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <TopOpeBRepBuild_Loop.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <TopOpeBRepBuild_Builder.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <TopOpeBRepBuild_GTopo.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <TopOpeBRepBuild_WireEdgeSet.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <TopOpeBRepBuild_Loop.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <TopOpeBRepBuild_BlockBuilder.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <TopoDS_Shell.hxx>
#include <TopoDS_Solid.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <TopOpeBRepBuild_LoopSet.hxx>
#include <TopOpeBRepBuild_LoopClassifier.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <TopOpeBRepBuild_ShellFaceSet.hxx>
#include <TopOpeBRepBuild_ShapeSet.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <TopOpeBRepTool_ShapeClassifier.hxx>
#include <TopoDS_Face.hxx>
#include <TopoDS_Edge.hxx>
#include <TopoDS_Wire.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <TopoDS_Wire.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <TopOpeBRepBuild_BlockBuilder.hxx>
#include <TopOpeBRepBuild_Loop.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <TopoDS_Edge.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <TopoDS_Wire.hxx>
#include <TopoDS_Face.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Adaptor2d_Curve2d.hxx>
#include <Adaptor3d_Curve.hxx>
#include <Adaptor3d_Surface.hxx>
// module includes
#include <TopOpeBRepBuild_Area1dBuilder.hxx>
#include <TopOpeBRepBuild_Area2dBuilder.hxx>
#include <TopOpeBRepBuild_Area3dBuilder.hxx>
#include <TopOpeBRepBuild_AreaBuilder.hxx>
#include <TopOpeBRepBuild_BlockBuilder.hxx>
#include <TopOpeBRepBuild_BlockIterator.hxx>
#include <TopOpeBRepBuild_Builder.hxx>
#include <TopOpeBRepBuild_Builder1.hxx>
#include <TopOpeBRepBuild_BuilderON.hxx>
#include <TopOpeBRepBuild_CompositeClassifier.hxx>
#include <TopOpeBRepBuild_CorrectFace2d.hxx>
#include <TopOpeBRepBuild_DataMapIteratorOfDataMapOfShapeListOfShapeListOfShape.hxx>
#include <TopOpeBRepBuild_DataMapOfShapeListOfShapeListOfShape.hxx>
#include <TopOpeBRepBuild_define.hxx>
#include <TopOpeBRepBuild_EdgeBuilder.hxx>
#include <TopOpeBRepBuild_FaceAreaBuilder.hxx>
#include <TopOpeBRepBuild_FaceBuilder.hxx>
#include <TopOpeBRepBuild_FuseFace.hxx>
#include <TopOpeBRepBuild_GIter.hxx>
#include <TopOpeBRepBuild_GTool.hxx>
#include <TopOpeBRepBuild_GTopo.hxx>
#include <TopOpeBRepBuild_HBuilder.hxx>
#include <TopOpeBRepBuild_IndexedDataMapOfShapeVertexInfo.hxx>
#include <TopOpeBRepBuild_kpresu.hxx>
#include <TopOpeBRepBuild_ListIteratorOfListOfListOfLoop.hxx>
#include <TopOpeBRepBuild_ListIteratorOfListOfLoop.hxx>
#include <TopOpeBRepBuild_ListIteratorOfListOfPave.hxx>
#include <TopOpeBRepBuild_ListIteratorOfListOfShapeListOfShape.hxx>
#include <TopOpeBRepBuild_ListOfListOfLoop.hxx>
#include <TopOpeBRepBuild_ListOfLoop.hxx>
#include <TopOpeBRepBuild_ListOfPave.hxx>
#include <TopOpeBRepBuild_ListOfShapeListOfShape.hxx>
#include <TopOpeBRepBuild_Loop.hxx>
#include <TopOpeBRepBuild_LoopClassifier.hxx>
#include <TopOpeBRepBuild_LoopEnum.hxx>
#include <TopOpeBRepBuild_LoopSet.hxx>
#include <TopOpeBRepBuild_Pave.hxx>
#include <TopOpeBRepBuild_PaveClassifier.hxx>
#include <TopOpeBRepBuild_PaveSet.hxx>
#include <TopOpeBRepBuild_PBuilder.hxx>
#include <TopOpeBRepBuild_PGTopo.hxx>
#include <TopOpeBRepBuild_PWireEdgeSet.hxx>
#include <TopOpeBRepBuild_ShapeListOfShape.hxx>
#include <TopOpeBRepBuild_ShapeSet.hxx>
#include <TopOpeBRepBuild_ShellFaceClassifier.hxx>
#include <TopOpeBRepBuild_ShellFaceSet.hxx>
#include <TopOpeBRepBuild_ShellToSolid.hxx>
#include <TopOpeBRepBuild_SolidAreaBuilder.hxx>
#include <TopOpeBRepBuild_SolidBuilder.hxx>
#include <TopOpeBRepBuild_Tools.hxx>
#include <TopOpeBRepBuild_Tools2d.hxx>
#include <TopOpeBRepBuild_VertexInfo.hxx>
#include <TopOpeBRepBuild_WireEdgeClassifier.hxx>
#include <TopOpeBRepBuild_WireEdgeSet.hxx>
#include <TopOpeBRepBuild_WireToFace.hxx>
// template related includes
#include "NCollection_tmpl.hxx"
#include "NCollection_tmpl.hxx"
#include "NCollection_tmpl.hxx"
#include "NCollection_tmpl.hxx"
#include "NCollection_tmpl.hxx"
#include "NCollection_tmpl.hxx"
// user-defined pre
#include "OCP_specific.inc"
// user-defined inclusion per module
// Module definiiton
void register_TopOpeBRepBuild_enums(py::module &main_module) {
py::module m = main_module.def_submodule("TopOpeBRepBuild", R"#()#");
// user-defined inclusion per module in the body
// enums
py::enum_<TopOpeBRepBuild_LoopEnum>(m, "TopOpeBRepBuild_LoopEnum",R"#(None)#")
.value("TopOpeBRepBuild_ANYLOOP",TopOpeBRepBuild_LoopEnum::TopOpeBRepBuild_ANYLOOP)
.value("TopOpeBRepBuild_BOUNDARY",TopOpeBRepBuild_LoopEnum::TopOpeBRepBuild_BOUNDARY)
.value("TopOpeBRepBuild_BLOCK",TopOpeBRepBuild_LoopEnum::TopOpeBRepBuild_BLOCK).export_values();
//Python trampoline classes
class Py_TopOpeBRepBuild_LoopClassifier : public TopOpeBRepBuild_LoopClassifier{
public:
using TopOpeBRepBuild_LoopClassifier::TopOpeBRepBuild_LoopClassifier;
// public pure virtual
TopAbs_State Compare(const opencascade::handle<TopOpeBRepBuild_Loop> & L1,const opencascade::handle<TopOpeBRepBuild_Loop> & L2) override { PYBIND11_OVERLOAD_PURE(TopAbs_State,TopOpeBRepBuild_LoopClassifier,Compare,L1,L2) };
// protected pure virtual
// private pure virtual
};
class Py_TopOpeBRepBuild_CompositeClassifier : public TopOpeBRepBuild_CompositeClassifier{
public:
using TopOpeBRepBuild_CompositeClassifier::TopOpeBRepBuild_CompositeClassifier;
// public pure virtual
TopAbs_State CompareShapes(const TopoDS_Shape & B1,const TopoDS_Shape & B2) override { PYBIND11_OVERLOAD_PURE(TopAbs_State,TopOpeBRepBuild_CompositeClassifier,CompareShapes,B1,B2) };
TopAbs_State CompareElementToShape(const TopoDS_Shape & E,const TopoDS_Shape & B) override { PYBIND11_OVERLOAD_PURE(TopAbs_State,TopOpeBRepBuild_CompositeClassifier,CompareElementToShape,E,B) };
void ResetShape(const TopoDS_Shape & B) override { PYBIND11_OVERLOAD_PURE(void,TopOpeBRepBuild_CompositeClassifier,ResetShape,B) };
void ResetElement(const TopoDS_Shape & E) override { PYBIND11_OVERLOAD_PURE(void,TopOpeBRepBuild_CompositeClassifier,ResetElement,E) };
Standard_Boolean CompareElement(const TopoDS_Shape & E) override { PYBIND11_OVERLOAD_PURE(Standard_Boolean,TopOpeBRepBuild_CompositeClassifier,CompareElement,E) };
TopAbs_State State() override { PYBIND11_OVERLOAD_PURE(TopAbs_State,TopOpeBRepBuild_CompositeClassifier,State,) };
// protected pure virtual
// private pure virtual
};
// pre-register typdefs+classes (topologically sorted)
py::class_<TopOpeBRepBuild_AreaBuilder , shared_ptr<TopOpeBRepBuild_AreaBuilder> >(m,"TopOpeBRepBuild_AreaBuilder",R"#(The AreaBuilder algorithm is used to reconstruct complex topological objects as Faces or Solids. * Loop is the composite topological object of the boundary. Wire for a Face. Shell for a Solid. * LoopSet is a tool describing the object to build. It gives an iteration on Loops. For each Loop it tells if it is on the boundary or if it is an interference. * LoopClassifier is an algorithm used to test if a Loop is inside another Loop. The result of the reconstruction is an iteration on the reconstructed areas. An area is described by a set of Loops. A AreaBuilder is built with : - a LoopSet describing the object to reconstruct. - a LoopClassifier providing the classification algorithm.)#");
py::class_<TopOpeBRepBuild_BlockBuilder , shared_ptr<TopOpeBRepBuild_BlockBuilder> >(m,"TopOpeBRepBuild_BlockBuilder",R"#(None)#");
py::class_<TopOpeBRepBuild_BlockIterator , shared_ptr<TopOpeBRepBuild_BlockIterator> >(m,"TopOpeBRepBuild_BlockIterator",R"#(Iterator on the elements of a block.)#");
py::class_<TopOpeBRepBuild_Builder , shared_ptr<TopOpeBRepBuild_Builder> >(m,"TopOpeBRepBuild_Builder",R"#(The Builder algorithm constructs topological objects from an existing topology and new geometries attached to the topology. It is used to construct the result of a topological operation; the existing topologies are the parts involved in the topological operation and the new geometries are the intersection lines and points.)#");
py::class_<TopOpeBRepBuild_BuilderON , shared_ptr<TopOpeBRepBuild_BuilderON> >(m,"TopOpeBRepBuild_BuilderON",R"#(None)#");
py::class_<TopOpeBRepBuild_CorrectFace2d , shared_ptr<TopOpeBRepBuild_CorrectFace2d> >(m,"TopOpeBRepBuild_CorrectFace2d",R"#(None)#");
py::class_<TopOpeBRepBuild_FaceBuilder , shared_ptr<TopOpeBRepBuild_FaceBuilder> >(m,"TopOpeBRepBuild_FaceBuilder",R"#(None)#");
py::class_<TopOpeBRepBuild_FuseFace , shared_ptr<TopOpeBRepBuild_FuseFace> >(m,"TopOpeBRepBuild_FuseFace",R"#(None)#");
py::class_<TopOpeBRepBuild_GIter , shared_ptr<TopOpeBRepBuild_GIter> >(m,"TopOpeBRepBuild_GIter",R"#(None)#");
py::class_<TopOpeBRepBuild_GTool , shared_ptr<TopOpeBRepBuild_GTool> >(m,"TopOpeBRepBuild_GTool",R"#(None)#");
py::class_<TopOpeBRepBuild_GTopo , shared_ptr<TopOpeBRepBuild_GTopo> >(m,"TopOpeBRepBuild_GTopo",R"#(None)#");
py::class_<TopOpeBRepBuild_LoopClassifier , shared_ptr<TopOpeBRepBuild_LoopClassifier> ,Py_TopOpeBRepBuild_LoopClassifier >(m,"TopOpeBRepBuild_LoopClassifier",R"#(classify loops in order to build Areas)#");
py::class_<TopOpeBRepBuild_LoopSet , shared_ptr<TopOpeBRepBuild_LoopSet> >(m,"TopOpeBRepBuild_LoopSet",R"#(None)#");
py::class_<TopOpeBRepBuild_ShapeListOfShape , shared_ptr<TopOpeBRepBuild_ShapeListOfShape> >(m,"TopOpeBRepBuild_ShapeListOfShape",R"#(represent shape + a list of shape)#");
py::class_<TopOpeBRepBuild_ShapeSet , shared_ptr<TopOpeBRepBuild_ShapeSet> >(m,"TopOpeBRepBuild_ShapeSet",R"#(Auxiliary class providing an exploration of a set of shapes to build faces or solids. To build faces : shapes are wires, elements are edges. To build solids : shapes are shells, elements are faces. The ShapeSet stores a list of shapes, a list of elements to start reconstructions, and a map to search neighbours. The map stores the connection between elements through subshapes of type <SubShapeType> given in constructor. <SubShapeType> is : - TopAbs_VERTEX to connect edges - TopAbs_EDGE to connect faces)#");
py::class_<TopOpeBRepBuild_ShellToSolid , shared_ptr<TopOpeBRepBuild_ShellToSolid> >(m,"TopOpeBRepBuild_ShellToSolid",R"#(This class builds solids from a set of shells SSh and a solid F.)#");
py::class_<TopOpeBRepBuild_SolidBuilder , shared_ptr<TopOpeBRepBuild_SolidBuilder> >(m,"TopOpeBRepBuild_SolidBuilder",R"#(None)#");
py::class_<TopOpeBRepBuild_Tools , shared_ptr<TopOpeBRepBuild_Tools> >(m,"TopOpeBRepBuild_Tools",R"#(Auxiliary methods used in TopOpeBRepBuild_Builder1 class)#");
py::class_<TopOpeBRepBuild_Tools2d , shared_ptr<TopOpeBRepBuild_Tools2d> >(m,"TopOpeBRepBuild_Tools2d",R"#(None)#");
py::class_<TopOpeBRepBuild_VertexInfo , shared_ptr<TopOpeBRepBuild_VertexInfo> >(m,"TopOpeBRepBuild_VertexInfo",R"#(None)#");
py::class_<TopOpeBRepBuild_WireToFace , shared_ptr<TopOpeBRepBuild_WireToFace> >(m,"TopOpeBRepBuild_WireToFace",R"#(This class builds faces from a set of wires SW and a face F. The face must have and underlying surface, say S. All of the edges of all of the wires must have a 2d representation on surface S (except if S is planar))#");
py::class_<TopOpeBRepBuild_Area1dBuilder , shared_ptr<TopOpeBRepBuild_Area1dBuilder> , TopOpeBRepBuild_AreaBuilder >(m,"TopOpeBRepBuild_Area1dBuilder",R"#(None)#");
py::class_<TopOpeBRepBuild_Area2dBuilder , shared_ptr<TopOpeBRepBuild_Area2dBuilder> , TopOpeBRepBuild_AreaBuilder >(m,"TopOpeBRepBuild_Area2dBuilder",R"#(The Area2dBuilder algorithm is used to construct Faces from a LoopSet, where the Loop is the composite topological object of the boundary, here wire or block of edges. The LoopSet gives an iteration on Loops. For each Loop it indicates if it is on the boundary (wire) or if it results from an interference (block of edges). The result of the Area2dBuilder is an iteration on areas. An area is described by a set of Loops.)#");
py::class_<TopOpeBRepBuild_Area3dBuilder , shared_ptr<TopOpeBRepBuild_Area3dBuilder> , TopOpeBRepBuild_AreaBuilder >(m,"TopOpeBRepBuild_Area3dBuilder",R"#(The Area3dBuilder algorithm is used to construct Solids from a LoopSet, where the Loop is the composite topological object of the boundary, here wire or block of edges. The LoopSet gives an iteration on Loops. For each Loop it indicates if it is on the boundary (wire) or if it results from an interference (block of edges). The result of the Area3dBuilder is an iteration on areas. An area is described by a set of Loops.)#");
py::class_<TopOpeBRepBuild_Builder1 , shared_ptr<TopOpeBRepBuild_Builder1> , TopOpeBRepBuild_Builder >(m,"TopOpeBRepBuild_Builder1",R"#(extension of the class TopOpeBRepBuild_Builder dedicated to avoid bugs in "Rebuilding Result" algorithm for the case of SOLID/SOLID Boolean Operations)#");
py::class_<TopOpeBRepBuild_CompositeClassifier , shared_ptr<TopOpeBRepBuild_CompositeClassifier> ,Py_TopOpeBRepBuild_CompositeClassifier , TopOpeBRepBuild_LoopClassifier >(m,"TopOpeBRepBuild_CompositeClassifier",R"#(classify composite Loops, i.e, loops that can be either a Shape, or a block of Elements.)#");
py::class_<TopOpeBRepBuild_HBuilder ,opencascade::handle<TopOpeBRepBuild_HBuilder> , Standard_Transient >(m,"TopOpeBRepBuild_HBuilder",R"#(The HBuilder algorithm constructs topological objects from an existing topology and new geometries attached to the topology. It is used to construct the result of a topological operation; the existing topologies are the parts involved in the topological operation and the new geometries are the intersection lines and points.The HBuilder algorithm constructs topological objects from an existing topology and new geometries attached to the topology. It is used to construct the result of a topological operation; the existing topologies are the parts involved in the topological operation and the new geometries are the intersection lines and points.The HBuilder algorithm constructs topological objects from an existing topology and new geometries attached to the topology. It is used to construct the result of a topological operation; the existing topologies are the parts involved in the topological operation and the new geometries are the intersection lines and points.)#");
preregister_template_NCollection_IndexedDataMap<TopoDS_Shape, TopOpeBRepBuild_VertexInfo, TopTools_ShapeMapHasher>(m,"TopOpeBRepBuild_IndexedDataMapOfShapeVertexInfo");
preregister_template_NCollection_List<opencascade::handle<TopOpeBRepBuild_Loop>>(m,"TopOpeBRepBuild_ListOfLoop");
preregister_template_NCollection_List<opencascade::handle<TopOpeBRepBuild_Pave>>(m,"TopOpeBRepBuild_ListOfPave");
preregister_template_NCollection_List<TopOpeBRepBuild_ShapeListOfShape>(m,"TopOpeBRepBuild_ListOfShapeListOfShape");
py::class_<TopOpeBRepBuild_Loop ,opencascade::handle<TopOpeBRepBuild_Loop> , Standard_Transient >(m,"TopOpeBRepBuild_Loop",R"#(a Loop is an existing shape (Shell,Wire) or a set of shapes (Faces,Edges) which are connex. a set of connex shape is represented by a BlockIteratora Loop is an existing shape (Shell,Wire) or a set of shapes (Faces,Edges) which are connex. a set of connex shape is represented by a BlockIteratora Loop is an existing shape (Shell,Wire) or a set of shapes (Faces,Edges) which are connex. a set of connex shape is represented by a BlockIterator)#");
py::class_<TopOpeBRepBuild_PaveClassifier , shared_ptr<TopOpeBRepBuild_PaveClassifier> , TopOpeBRepBuild_LoopClassifier >(m,"TopOpeBRepBuild_PaveClassifier",R"#(This class compares vertices on an edge.)#");
py::class_<TopOpeBRepBuild_PaveSet , shared_ptr<TopOpeBRepBuild_PaveSet> , TopOpeBRepBuild_LoopSet >(m,"TopOpeBRepBuild_PaveSet",R"#(class providing an exploration of a set of vertices to build edges. It is similar to LoopSet from TopOpeBRepBuild where Loop is Pave.)#");
py::class_<TopOpeBRepBuild_ShellFaceSet , shared_ptr<TopOpeBRepBuild_ShellFaceSet> , TopOpeBRepBuild_ShapeSet >(m,"TopOpeBRepBuild_ShellFaceSet",R"#(a bound is a shell, a boundelement is a face. The ShapeSet stores : - a list of shell (bounds), - a list of face (boundelements) to start reconstructions, - a map of edge giving the list of face incident to an edge.)#");
py::class_<TopOpeBRepBuild_WireEdgeSet , shared_ptr<TopOpeBRepBuild_WireEdgeSet> , TopOpeBRepBuild_ShapeSet >(m,"TopOpeBRepBuild_WireEdgeSet",R"#(a bound is a wire, a boundelement is an edge. The ShapeSet stores : - a list of wire (bounds), - a list of edge (boundelements) to start reconstructions, - a map of vertex giving the list of edge incident to a vertex.)#");
preregister_template_NCollection_DataMap<TopoDS_Shape, TopOpeBRepBuild_ListOfShapeListOfShape, TopTools_ShapeMapHasher>(m,"TopOpeBRepBuild_DataMapOfShapeListOfShapeListOfShape");
py::class_<TopOpeBRepBuild_EdgeBuilder , shared_ptr<TopOpeBRepBuild_EdgeBuilder> , TopOpeBRepBuild_Area1dBuilder >(m,"TopOpeBRepBuild_EdgeBuilder",R"#(None)#");
py::class_<TopOpeBRepBuild_FaceAreaBuilder , shared_ptr<TopOpeBRepBuild_FaceAreaBuilder> , TopOpeBRepBuild_Area2dBuilder >(m,"TopOpeBRepBuild_FaceAreaBuilder",R"#(The FaceAreaBuilder algorithm is used to construct Faces from a LoopSet, where the Loop is the composite topological object of the boundary, here wire or block of edges. The LoopSet gives an iteration on Loops. For each Loop it indicates if it is on the boundary (wire) or if it results from an interference (block of edges). The result of the FaceAreaBuilder is an iteration on areas. An area is described by a set of Loops.)#");
preregister_template_NCollection_List<TopOpeBRepBuild_ListOfLoop>(m,"TopOpeBRepBuild_ListOfListOfLoop");
py::class_<TopOpeBRepBuild_Pave ,opencascade::handle<TopOpeBRepBuild_Pave> , TopOpeBRepBuild_Loop >(m,"TopOpeBRepBuild_Pave",R"#()#");
py::class_<TopOpeBRepBuild_ShellFaceClassifier , shared_ptr<TopOpeBRepBuild_ShellFaceClassifier> , TopOpeBRepBuild_CompositeClassifier >(m,"TopOpeBRepBuild_ShellFaceClassifier",R"#(Classify faces and shells. shapes are Shells, Elements are Faces.)#");
py::class_<TopOpeBRepBuild_SolidAreaBuilder , shared_ptr<TopOpeBRepBuild_SolidAreaBuilder> , TopOpeBRepBuild_Area3dBuilder >(m,"TopOpeBRepBuild_SolidAreaBuilder",R"#(The SolidAreaBuilder algorithm is used to construct Solids from a LoopSet, where the Loop is the composite topological object of the boundary, here wire or block of edges. The LoopSet gives an iteration on Loops. For each Loop it indicates if it is on the boundary (wire) or if it results from an interference (block of edges). The result of the SolidAreaBuilder is an iteration on areas. An area is described by a set of Loops.)#");
py::class_<TopOpeBRepBuild_WireEdgeClassifier , shared_ptr<TopOpeBRepBuild_WireEdgeClassifier> , TopOpeBRepBuild_CompositeClassifier >(m,"TopOpeBRepBuild_WireEdgeClassifier",R"#(Classify edges and wires. shapes are Wires, Element are Edge.)#");
};
// user-defined post-inclusion per module
// user-defined post
|