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# ----------------------------------------------------------------------------
# pyglet
# Copyright (c) 2006-2008 Alex Holkner
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
# * Neither the name of pyglet nor the names of its
# contributors may be used to endorse or promote products
# derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
# FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
# COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
# INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
# LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
# CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
# ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.
# ----------------------------------------------------------------------------
'''
'''
# TODO Windows Vista: need to call SetProcessDPIAware? May affect GDI+ calls
# as well as font.
from ctypes import *
import ctypes
import math
from sys import byteorder
import pyglet
from pyglet.font import base
import pyglet.image
from pyglet.libs.win32.constants import *
from pyglet.libs.win32.types import *
from pyglet.libs.win32 import _gdi32 as gdi32, _user32 as user32
from pyglet.libs.win32 import _kernel32 as kernel32
from pyglet.compat import asbytes
_debug_font = pyglet.options['debug_font']
def str_ucs2(text):
if byteorder == 'big':
text = text.encode('utf_16_be')
else:
text = text.encode('utf_16_le') # explicit endian avoids BOM
return create_string_buffer(text + '\0')
_debug_dir = 'debug_font'
def _debug_filename(base, extension):
import os
if not os.path.exists(_debug_dir):
os.makedirs(_debug_dir)
name = '%s-%%d.%%s' % os.path.join(_debug_dir, base)
num = 1
while os.path.exists(name % (num, extension)):
num += 1
return name % (num, extension)
def _debug_image(image, name):
filename = _debug_filename(name, 'png')
image.save(filename)
_debug('Saved image %r to %s' % (image, filename))
_debug_logfile = None
def _debug(msg):
global _debug_logfile
if not _debug_logfile:
_debug_logfile = open(_debug_filename('log', 'txt'), 'wt')
_debug_logfile.write(msg + '\n')
class Win32GlyphRenderer(base.GlyphRenderer):
_bitmap = None
_dc = None
_bitmap_rect = None
def __init__(self, font):
super(Win32GlyphRenderer, self).__init__(font)
self.font = font
# Pessimistically round up width and height to 4 byte alignment
width = font.max_glyph_width
height = font.ascent - font.descent
width = (width | 0x3) + 1
height = (height | 0x3) + 1
self._create_bitmap(width, height)
gdi32.SelectObject(self._dc, self.font.hfont)
def _create_bitmap(self, width, height):
pass
def render(self, text):
raise NotImplementedError('abstract')
class GDIGlyphRenderer(Win32GlyphRenderer):
def __del__(self):
try:
if self._dc:
gdi32.DeleteDC(self._dc)
if self._bitmap:
gdi32.DeleteObject(self._bitmap)
except:
pass
def render(self, text):
# Attempt to get ABC widths (only for TrueType)
abc = ABC()
if gdi32.GetCharABCWidthsW(self._dc,
ord(text), ord(text), byref(abc)):
width = abc.abcB
lsb = abc.abcA
advance = abc.abcA + abc.abcB + abc.abcC
else:
width_buf = c_int()
gdi32.GetCharWidth32W(self._dc,
ord(text), ord(text), byref(width_buf))
width = width_buf.value
lsb = 0
advance = width
# Can't get glyph-specific dimensions, use whole line-height.
height = self._bitmap_height
image = self._get_image(text, width, height, lsb)
glyph = self.font.create_glyph(image)
glyph.set_bearings(-self.font.descent, lsb, advance)
if _debug_font:
_debug('%r.render(%s)' % (self, text))
_debug('abc.abcA = %r' % abc.abcA)
_debug('abc.abcB = %r' % abc.abcB)
_debug('abc.abcC = %r' % abc.abcC)
_debug('width = %r' % width)
_debug('height = %r' % height)
_debug('lsb = %r' % lsb)
_debug('advance = %r' % advance)
_debug_image(image, 'glyph_%s' % text)
_debug_image(self.font.textures[0], 'tex_%s' % text)
return glyph
def _get_image(self, text, width, height, lsb):
# There's no such thing as a greyscale bitmap format in GDI. We can
# create an 8-bit palette bitmap with 256 shades of grey, but
# unfortunately antialiasing will not work on such a bitmap. So, we
# use a 32-bit bitmap and use the red channel as OpenGL's alpha.
gdi32.SelectObject(self._dc, self._bitmap)
gdi32.SelectObject(self._dc, self.font.hfont)
gdi32.SetBkColor(self._dc, 0x0)
gdi32.SetTextColor(self._dc, 0x00ffffff)
gdi32.SetBkMode(self._dc, OPAQUE)
# Draw to DC
user32.FillRect(self._dc, byref(self._bitmap_rect), self._black)
gdi32.ExtTextOutA(self._dc, -lsb, 0, 0, None, text,
len(text), None)
gdi32.GdiFlush()
# Create glyph object and copy bitmap data to texture
image = pyglet.image.ImageData(width, height,
'AXXX', self._bitmap_data, self._bitmap_rect.right * 4)
return image
def _create_bitmap(self, width, height):
self._black = gdi32.GetStockObject(BLACK_BRUSH)
self._white = gdi32.GetStockObject(WHITE_BRUSH)
if self._dc:
gdi32.ReleaseDC(self._dc)
if self._bitmap:
gdi32.DeleteObject(self._bitmap)
pitch = width * 4
data = POINTER(c_byte * (height * pitch))()
info = BITMAPINFO()
info.bmiHeader.biSize = sizeof(info.bmiHeader)
info.bmiHeader.biWidth = width
info.bmiHeader.biHeight = height
info.bmiHeader.biPlanes = 1
info.bmiHeader.biBitCount = 32
info.bmiHeader.biCompression = BI_RGB
self._dc = gdi32.CreateCompatibleDC(None)
self._bitmap = gdi32.CreateDIBSection(None,
byref(info), DIB_RGB_COLORS, byref(data), None,
0)
# Spookiness: the above line causes a "not enough storage" error,
# even though that error cannot be generated according to docs,
# and everything works fine anyway. Call SetLastError to clear it.
kernel32.SetLastError(0)
self._bitmap_data = data.contents
self._bitmap_rect = RECT()
self._bitmap_rect.left = 0
self._bitmap_rect.right = width
self._bitmap_rect.top = 0
self._bitmap_rect.bottom = height
self._bitmap_height = height
if _debug_font:
_debug('%r._create_dc(%d, %d)' % (self, width, height))
_debug('_dc = %r' % self._dc)
_debug('_bitmap = %r' % self._bitmap)
_debug('pitch = %r' % pitch)
_debug('info.bmiHeader.biSize = %r' % info.bmiHeader.biSize)
class Win32Font(base.Font):
glyph_renderer_class = GDIGlyphRenderer
def __init__(self, name, size, bold=False, italic=False, dpi=None):
super(Win32Font, self).__init__()
self.logfont = self.get_logfont(name, size, bold, italic, dpi)
self.hfont = gdi32.CreateFontIndirectA(byref(self.logfont))
# Create a dummy DC for coordinate mapping
dc = user32.GetDC(0)
metrics = TEXTMETRIC()
gdi32.SelectObject(dc, self.hfont)
gdi32.GetTextMetricsA(dc, byref(metrics))
self.ascent = metrics.tmAscent
self.descent = -metrics.tmDescent
self.max_glyph_width = metrics.tmMaxCharWidth
@staticmethod
def get_logfont(name, size, bold, italic, dpi):
# Create a dummy DC for coordinate mapping
dc = user32.GetDC(0)
if dpi is None:
dpi = 96
logpixelsy = dpi
logfont = LOGFONT()
# Conversion of point size to device pixels
logfont.lfHeight = int(-size * logpixelsy // 72)
if bold:
logfont.lfWeight = FW_BOLD
else:
logfont.lfWeight = FW_NORMAL
logfont.lfItalic = italic
logfont.lfFaceName = asbytes(name)
logfont.lfQuality = ANTIALIASED_QUALITY
return logfont
@classmethod
def have_font(cls, name):
# CreateFontIndirect always returns a font... have to work out
# something with EnumFontFamily... TODO
return True
@classmethod
def add_font_data(cls, data):
numfonts = c_uint32()
gdi32.AddFontMemResourceEx(data, len(data), 0, byref(numfonts))
# ...
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