File: pcl_visualization_defs.pxd

package info (click to toggle)
python-pcl 0.3.0~rc1%2Bdfsg-7
  • links: PTS, VCS
  • area: main
  • in suites: buster
  • size: 28,324 kB
  • sloc: python: 3,100; cpp: 292; makefile: 181; sh: 24; ansic: 12
file content (3158 lines) | stat: -rw-r--r-- 196,041 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
2225
2226
2227
2228
2229
2230
2231
2232
2233
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
2256
2257
2258
2259
2260
2261
2262
2263
2264
2265
2266
2267
2268
2269
2270
2271
2272
2273
2274
2275
2276
2277
2278
2279
2280
2281
2282
2283
2284
2285
2286
2287
2288
2289
2290
2291
2292
2293
2294
2295
2296
2297
2298
2299
2300
2301
2302
2303
2304
2305
2306
2307
2308
2309
2310
2311
2312
2313
2314
2315
2316
2317
2318
2319
2320
2321
2322
2323
2324
2325
2326
2327
2328
2329
2330
2331
2332
2333
2334
2335
2336
2337
2338
2339
2340
2341
2342
2343
2344
2345
2346
2347
2348
2349
2350
2351
2352
2353
2354
2355
2356
2357
2358
2359
2360
2361
2362
2363
2364
2365
2366
2367
2368
2369
2370
2371
2372
2373
2374
2375
2376
2377
2378
2379
2380
2381
2382
2383
2384
2385
2386
2387
2388
2389
2390
2391
2392
2393
2394
2395
2396
2397
2398
2399
2400
2401
2402
2403
2404
2405
2406
2407
2408
2409
2410
2411
2412
2413
2414
2415
2416
2417
2418
2419
2420
2421
2422
2423
2424
2425
2426
2427
2428
2429
2430
2431
2432
2433
2434
2435
2436
2437
2438
2439
2440
2441
2442
2443
2444
2445
2446
2447
2448
2449
2450
2451
2452
2453
2454
2455
2456
2457
2458
2459
2460
2461
2462
2463
2464
2465
2466
2467
2468
2469
2470
2471
2472
2473
2474
2475
2476
2477
2478
2479
2480
2481
2482
2483
2484
2485
2486
2487
2488
2489
2490
2491
2492
2493
2494
2495
2496
2497
2498
2499
2500
2501
2502
2503
2504
2505
2506
2507
2508
2509
2510
2511
2512
2513
2514
2515
2516
2517
2518
2519
2520
2521
2522
2523
2524
2525
2526
2527
2528
2529
2530
2531
2532
2533
2534
2535
2536
2537
2538
2539
2540
2541
2542
2543
2544
2545
2546
2547
2548
2549
2550
2551
2552
2553
2554
2555
2556
2557
2558
2559
2560
2561
2562
2563
2564
2565
2566
2567
2568
2569
2570
2571
2572
2573
2574
2575
2576
2577
2578
2579
2580
2581
2582
2583
2584
2585
2586
2587
2588
2589
2590
2591
2592
2593
2594
2595
2596
2597
2598
2599
2600
2601
2602
2603
2604
2605
2606
2607
2608
2609
2610
2611
2612
2613
2614
2615
2616
2617
2618
2619
2620
2621
2622
2623
2624
2625
2626
2627
2628
2629
2630
2631
2632
2633
2634
2635
2636
2637
2638
2639
2640
2641
2642
2643
2644
2645
2646
2647
2648
2649
2650
2651
2652
2653
2654
2655
2656
2657
2658
2659
2660
2661
2662
2663
2664
2665
2666
2667
2668
2669
2670
2671
2672
2673
2674
2675
2676
2677
2678
2679
2680
2681
2682
2683
2684
2685
2686
2687
2688
2689
2690
2691
2692
2693
2694
2695
2696
2697
2698
2699
2700
2701
2702
2703
2704
2705
2706
2707
2708
2709
2710
2711
2712
2713
2714
2715
2716
2717
2718
2719
2720
2721
2722
2723
2724
2725
2726
2727
2728
2729
2730
2731
2732
2733
2734
2735
2736
2737
2738
2739
2740
2741
2742
2743
2744
2745
2746
2747
2748
2749
2750
2751
2752
2753
2754
2755
2756
2757
2758
2759
2760
2761
2762
2763
2764
2765
2766
2767
2768
2769
2770
2771
2772
2773
2774
2775
2776
2777
2778
2779
2780
2781
2782
2783
2784
2785
2786
2787
2788
2789
2790
2791
2792
2793
2794
2795
2796
2797
2798
2799
2800
2801
2802
2803
2804
2805
2806
2807
2808
2809
2810
2811
2812
2813
2814
2815
2816
2817
2818
2819
2820
2821
2822
2823
2824
2825
2826
2827
2828
2829
2830
2831
2832
2833
2834
2835
2836
2837
2838
2839
2840
2841
2842
2843
2844
2845
2846
2847
2848
2849
2850
2851
2852
2853
2854
2855
2856
2857
2858
2859
2860
2861
2862
2863
2864
2865
2866
2867
2868
2869
2870
2871
2872
2873
2874
2875
2876
2877
2878
2879
2880
2881
2882
2883
2884
2885
2886
2887
2888
2889
2890
2891
2892
2893
2894
2895
2896
2897
2898
2899
2900
2901
2902
2903
2904
2905
2906
2907
2908
2909
2910
2911
2912
2913
2914
2915
2916
2917
2918
2919
2920
2921
2922
2923
2924
2925
2926
2927
2928
2929
2930
2931
2932
2933
2934
2935
2936
2937
2938
2939
2940
2941
2942
2943
2944
2945
2946
2947
2948
2949
2950
2951
2952
2953
2954
2955
2956
2957
2958
2959
2960
2961
2962
2963
2964
2965
2966
2967
2968
2969
2970
2971
2972
2973
2974
2975
2976
2977
2978
2979
2980
2981
2982
2983
2984
2985
2986
2987
2988
2989
2990
2991
2992
2993
2994
2995
2996
2997
2998
2999
3000
3001
3002
3003
3004
3005
3006
3007
3008
3009
3010
3011
3012
3013
3014
3015
3016
3017
3018
3019
3020
3021
3022
3023
3024
3025
3026
3027
3028
3029
3030
3031
3032
3033
3034
3035
3036
3037
3038
3039
3040
3041
3042
3043
3044
3045
3046
3047
3048
3049
3050
3051
3052
3053
3054
3055
3056
3057
3058
3059
3060
3061
3062
3063
3064
3065
3066
3067
3068
3069
3070
3071
3072
3073
3074
3075
3076
3077
3078
3079
3080
3081
3082
3083
3084
3085
3086
3087
3088
3089
3090
3091
3092
3093
3094
3095
3096
3097
3098
3099
3100
3101
3102
3103
3104
3105
3106
3107
3108
3109
3110
3111
3112
3113
3114
3115
3116
3117
3118
3119
3120
3121
3122
3123
3124
3125
3126
3127
3128
3129
3130
3131
3132
3133
3134
3135
3136
3137
3138
3139
3140
3141
3142
3143
3144
3145
3146
3147
3148
3149
3150
3151
3152
3153
3154
3155
3156
3157
3158
# -*- coding: utf-8 -*-
from libc.stddef cimport size_t

from libcpp.vector cimport vector
from libcpp.string cimport string
from libcpp cimport bool

# main
cimport pcl_defs as cpp
from pcl_range_image cimport RangeImage

# Eigen
cimport eigen as eigen3

# boost
from boost_shared_ptr cimport shared_ptr

###############################################################################
# Types
###############################################################################

### base class ###

# point_cloud_handlers.h(1.6.0)
# point_cloud_handlers.h -> point_cloud_color_handlers.h(1.7.2)
# template <typename PointT>
# class PointCloudColorHandler
cdef extern from "pcl/visualization/point_cloud_handlers.h" namespace "pcl::visualization" nogil:
    cdef cppclass PointCloudColorHandler[T]:
        # brief Constructor.
        # PointCloudColorHandler (const PointCloudConstPtr &cloud)
        PointCloudColorHandler(shared_ptr[const cpp.PointCloud[T]] &cloud)
        
        # public:
        # typedef pcl::PointCloud<PointT> PointCloud;
        # typedef typename PointCloud::Ptr PointCloudPtr;
        # typedef typename PointCloud::ConstPtr PointCloudConstPtr;
        # typedef boost::shared_ptr<PointCloudColorHandler<PointT> > Ptr;
        # typedef boost::shared_ptr<const PointCloudColorHandler<PointT> > ConstPtr;
        
        # brief Destructor.
        # virtual ~PointCloudColorHandler () {}
        
        # brief Check if this handler is capable of handling the input data or not.
        # inline bool isCapable () const
        bool isCapable ()
        
        # /** \brief Abstract getName method. */
        # virtual std::string getName () const = 0;
        string getName ()
        
        # /** \brief Abstract getFieldName method. */
        # virtual std::string getFieldName () const = 0;
        string getFieldName ()
        
        # /** \brief Obtain the actual color for the input dataset as vtk scalars.
        #   * \param[out] scalars the output scalars containing the color for the dataset
        # virtual void getColor (vtkSmartPointer<vtkDataArray> &scalars) const = 0;
        # void getColor (vtkSmartPointer[vtkDataArray] &scalars)


###

# point_cloud_handlers.h(1.6.0)
# point_cloud_handlers.h -> point_cloud_geometry_handlers.h(1.7.2)
# template <typename PointT>
# class PointCloudGeometryHandler
cdef extern from "pcl/visualization/point_cloud_handlers.h" namespace "pcl::visualization" nogil:
    cdef cppclass PointCloudGeometryHandler[T]:
        # brief Constructor.
        # PointCloudGeometryHandler (const PointCloudConstPtr &cloud) :
        PointCloudGeometryHandler(shared_ptr[cpp.PointCloud[T]] &cloud)
        
        # public:
        # typedef pcl::PointCloud<PointT> PointCloud;
        # typedef typename PointCloud::Ptr PointCloudPtr;
        # typedef typename PointCloud::ConstPtr PointCloudConstPtr;
        # typedef typename boost::shared_ptr<PointCloudGeometryHandler<PointT> > Ptr;
        # typedef typename boost::shared_ptr<const PointCloudGeometryHandler<PointT> > ConstPtr;
        
        # brief Abstract getName method.
        # return the name of the class/object.
        # virtual std::string getName () const = 0;
        
        # /** \brief Abstract getFieldName method. */
        # virtual std::string getFieldName () const  = 0;
        
        # /** \brief Checl if this handler is capable of handling the input data or not. */
        # inline bool isCapable () const
        bool isCapable ()
        
        # /** \brief Obtain the actual point geometry for the input dataset in VTK format.
        #   * \param[out] points the resultant geometry
        # virtual void getGeometry (vtkSmartPointer<vtkPoints> &points) const = 0;


###

### Inheritance class ###
### handler class ###

# point_cloud_handlers.h
# template <typename PointT>
# class PointCloudColorHandlerCustom : public PointCloudColorHandler<PointT>
cdef extern from "pcl/visualization/point_cloud_handlers.h" namespace "pcl::visualization" nogil:
    cdef cppclass PointCloudColorHandlerCustom[PointT](PointCloudColorHandler[PointT]):
        # PointCloudColorHandlerCustom ()
        # brief Constructor.
        
        # /** \brief Constructor. */
        # PointCloudColorHandlerCustom (double r, double g, double b)
        PointCloudColorHandlerCustom (double r, double g, double b)
        
        # ctypedef shared_ptr[Vertices const] VerticesConstPtr
        # PointCloudColorHandlerCustom (const PointCloudConstPtr &cloud, double r, double g, double b)
        PointCloudColorHandlerCustom (const shared_ptr[cpp.PointCloud[PointT]] &cloud, double r, double g, double b)
        
        # /** \brief Destructor. */
        # virtual ~PointCloudColorHandlerCustom () {};
        
        # /** \brief Abstract getName method. */
        # virtual inline std::string getName () const
        
        # /** \brief Get the name of the field used. */
        # virtual std::string getFieldName () const
        
        # /** \brief Obtain the actual color for the input dataset as vtk scalars.
        #   * \param[out] scalars the output scalars containing the color for the dataset
        # virtual void getColor (vtkSmartPointer<vtkDataArray> &scalars) const;


ctypedef PointCloudColorHandlerCustom[cpp.PointXYZ] PointCloudColorHandlerCustom_t
ctypedef PointCloudColorHandlerCustom[cpp.PointXYZI] PointCloudColorHandlerCustom_PointXYZI_t
ctypedef PointCloudColorHandlerCustom[cpp.PointXYZRGB] PointCloudColorHandlerCustom_PointXYZRGB_t
ctypedef PointCloudColorHandlerCustom[cpp.PointXYZRGBA] PointCloudColorHandlerCustom_PointXYZRGBA_t
ctypedef shared_ptr[PointCloudColorHandlerCustom[cpp.PointXYZ]] PointCloudColorHandlerCustom_Ptr_t
ctypedef shared_ptr[PointCloudColorHandlerCustom[cpp.PointXYZI]] PointCloudColorHandlerCustom_PointXYZI_Ptr_t
ctypedef shared_ptr[PointCloudColorHandlerCustom[cpp.PointXYZRGB]] PointCloudColorHandlerCustom_PointXYZRGB_Ptr_t
ctypedef shared_ptr[PointCloudColorHandlerCustom[cpp.PointXYZRGBA]] PointCloudColorHandlerCustom_PointXYZRGBA_Ptr_t
ctypedef PointCloudColorHandlerCustom[cpp.PointWithRange] PointCloudColorHandlerCustom_PointWithRange_t
ctypedef shared_ptr[PointCloudColorHandlerCustom[cpp.PointWithRange]] PointCloudColorHandlerCustom_PointWithRange_Ptr_t
###

# point_cloud_handlers.h
# template <typename PointT>
# class PointCloudGeometryHandlerXYZ : public PointCloudGeometryHandler<PointT>
cdef extern from "pcl/visualization/point_cloud_handlers.h" namespace "pcl::visualization" nogil:
    cdef cppclass PointCloudGeometryHandlerXYZ[PointT](PointCloudGeometryHandler[PointT]):
        PointCloudGeometryHandlerXYZ()
        # public:
        # typedef typename PointCloudGeometryHandler<PointT>::PointCloud PointCloud;
        # typedef typename PointCloud::Ptr PointCloudPtr;
        # typedef typename PointCloud::ConstPtr PointCloudConstPtr;
        # typedef typename boost::shared_ptr<PointCloudGeometryHandlerXYZ<PointT> > Ptr;
        # typedef typename boost::shared_ptr<const PointCloudGeometryHandlerXYZ<PointT> > ConstPtr;
        
        # /** \brief Constructor. */
        # PointCloudGeometryHandlerXYZ (const PointCloudConstPtr &cloud);
        
        # /** \brief Destructor. */
        # virtual ~PointCloudGeometryHandlerXYZ () {};
        
        # /** \brief Class getName method. */
        # virtual inline std::string getName () const
        
        # /** \brief Get the name of the field used. */
        # virtual std::string getFieldName () const
        
        # /** \brief Obtain the actual point geometry for the input dataset in VTK format.
        #   * \param[out] points the resultant geometry
        # virtual void getGeometry (vtkSmartPointer<vtkPoints> &points) const;


ctypedef PointCloudGeometryHandlerXYZ[cpp.PointXYZ] PointCloudGeometryHandlerXYZ_t
ctypedef PointCloudGeometryHandlerXYZ[cpp.PointXYZI] PointCloudGeometryHandlerXYZ_PointXYZI_t
ctypedef PointCloudGeometryHandlerXYZ[cpp.PointXYZRGB] PointCloudGeometryHandlerXYZ_PointXYZRGB_t
ctypedef PointCloudGeometryHandlerXYZ[cpp.PointXYZRGBA] PointCloudGeometryHandlerXYZ_PointXYZRGBA_t
ctypedef shared_ptr[PointCloudGeometryHandlerXYZ[cpp.PointXYZ]] PointCloudGeometryHandlerXYZ_Ptr_t
ctypedef shared_ptr[PointCloudGeometryHandlerXYZ[cpp.PointXYZI]] PointCloudGeometryHandlerXYZ_PointXYZI_Ptr_t
ctypedef shared_ptr[PointCloudGeometryHandlerXYZ[cpp.PointXYZRGB]] PointCloudGeometryHandlerXYZ_PointXYZRGB_Ptr_t
ctypedef shared_ptr[PointCloudGeometryHandlerXYZ[cpp.PointXYZRGBA]] PointCloudGeometryHandlerXYZ_PointXYZRGBA_Ptr_t
###

# point_cloud_handlers.h
# template <typename PointT>
# class PointCloudGeometryHandlerSurfaceNormal : public PointCloudGeometryHandler<PointT>
cdef extern from "pcl/visualization/point_cloud_handlers.h" namespace "pcl::visualization" nogil:
    cdef cppclass PointCloudGeometryHandlerSurfaceNormal[PointT]:
        PointCloudGeometryHandlerSurfaceNormal()
        # public:
        # typedef typename PointCloudGeometryHandler<PointT>::PointCloud PointCloud;
        # typedef typename PointCloud::Ptr PointCloudPtr;
        # typedef typename PointCloud::ConstPtr PointCloudConstPtr;
        # typedef typename boost::shared_ptr<PointCloudGeometryHandlerSurfaceNormal<PointT> > Ptr;
        # typedef typename boost::shared_ptr<const PointCloudGeometryHandlerSurfaceNormal<PointT> > ConstPtr;
        
        # /** \brief Constructor. */
        # PointCloudGeometryHandlerSurfaceNormal (const PointCloudConstPtr &cloud);
        
        # /** \brief Class getName method. */
        # virtual inline std::string getName () const
        
        # /** \brief Get the name of the field used. */
        # virtual std::string getFieldName () const
        
        # /** \brief Obtain the actual point geometry for the input dataset in VTK format.
        #   * \param[out] points the resultant geometry
        # virtual void getGeometry (vtkSmartPointer<vtkPoints> &points) const;


ctypedef PointCloudGeometryHandlerSurfaceNormal[cpp.PointXYZ] PointCloudGeometryHandlerSurfaceNormal_t
ctypedef PointCloudGeometryHandlerSurfaceNormal[cpp.PointXYZI] PointCloudGeometryHandlerSurfaceNormal_PointXYZI_t
ctypedef PointCloudGeometryHandlerSurfaceNormal[cpp.PointXYZRGB] PointCloudGeometryHandlerSurfaceNormal_PointXYZRGB_t
ctypedef PointCloudGeometryHandlerSurfaceNormal[cpp.PointXYZRGBA] PointCloudGeometryHandlerSurfaceNormal_PointXYZRGBA_t
ctypedef shared_ptr[PointCloudGeometryHandlerSurfaceNormal[cpp.PointXYZ]] PointCloudGeometryHandlerSurfaceNormal_Ptr_t
ctypedef shared_ptr[PointCloudGeometryHandlerSurfaceNormal[cpp.PointXYZI]] PointCloudGeometryHandlerSurfaceNormal_PointXYZI_Ptr_t
ctypedef shared_ptr[PointCloudGeometryHandlerSurfaceNormal[cpp.PointXYZRGB]] PointCloudGeometryHandlerSurfaceNormal_PointXYZRGB_Ptr_t
ctypedef shared_ptr[PointCloudGeometryHandlerSurfaceNormal[cpp.PointXYZRGBA]] PointCloudGeometryHandlerSurfaceNormal_PointXYZRGBA_Ptr_t
###

# point_cloud_handlers.h
# template <typename PointT>
# class PointCloudGeometryHandlerCustom : public PointCloudGeometryHandler<PointT>
cdef extern from "pcl/visualization/point_cloud_handlers.h" namespace "pcl::visualization" nogil:
    cdef cppclass PointCloudGeometryHandlerCustom[PointT]:
        PointCloudGeometryHandlerCustom()
        # public:
        # typedef typename PointCloudGeometryHandler<PointT>::PointCloud PointCloud;
        # typedef typename PointCloud::Ptr PointCloudPtr;
        # typedef typename PointCloud::ConstPtr PointCloudConstPtr;
        # typedef typename boost::shared_ptr<PointCloudGeometryHandlerCustom<PointT> > Ptr;
        # typedef typename boost::shared_ptr<const PointCloudGeometryHandlerCustom<PointT> > ConstPtr;
        # /** \brief Constructor. */
        # PointCloudGeometryHandlerCustom (const PointCloudConstPtr &cloud,
        #                                  const std::string &x_field_name,
        #                                  const std::string &y_field_name,
        #                                  const std::string &z_field_name);
        
        # /** \brief Class getName method. */
        # virtual inline std::string getName () const
        
        # /** \brief Get the name of the field used. */
        # virtual std::string getFieldName () const
        
        # /** \brief Obtain the actual point geometry for the input dataset in VTK format.
        #   * \param[out] points the resultant geometry
        # virtual void getGeometry (vtkSmartPointer<vtkPoints> &points) const;


ctypedef PointCloudGeometryHandlerCustom[cpp.PointXYZ] PointCloudGeometryHandlerCustom_t
ctypedef PointCloudGeometryHandlerCustom[cpp.PointXYZI] PointCloudGeometryHandlerCustom_PointXYZI_t
ctypedef PointCloudGeometryHandlerCustom[cpp.PointXYZRGB] PointCloudGeometryHandlerCustom_PointXYZRGB_t
ctypedef PointCloudGeometryHandlerCustom[cpp.PointXYZRGBA] PointCloudGeometryHandlerCustom_PointXYZRGBA_t
ctypedef shared_ptr[PointCloudGeometryHandlerCustom[cpp.PointXYZ]] PointCloudGeometryHandlerCustom_Ptr_t
ctypedef shared_ptr[PointCloudGeometryHandlerCustom[cpp.PointXYZI]] PointCloudGeometryHandlerCustom_PointXYZI_Ptr_t
ctypedef shared_ptr[PointCloudGeometryHandlerCustom[cpp.PointXYZRGB]] PointCloudGeometryHandlerCustom_PointXYZRGB_Ptr_t
ctypedef shared_ptr[PointCloudGeometryHandlerCustom[cpp.PointXYZRGBA]] PointCloudGeometryHandlerCustom_PointXYZRGBA_Ptr_t
###

# point_cloud_handlers.h
# template <>
# class PCL_EXPORTS PointCloudGeometryHandler<sensor_msgs::PointCloud2>
        # public:
        # typedef sensor_msgs::PointCloud2 PointCloud;
        # typedef PointCloud::Ptr PointCloudPtr;
        # typedef PointCloud::ConstPtr PointCloudConstPtr;
        # typedef boost::shared_ptr<PointCloudGeometryHandler<PointCloud> > Ptr;
        # typedef boost::shared_ptr<const PointCloudGeometryHandler<PointCloud> > ConstPtr;
        
        # /** \brief Constructor. */
        # PointCloudGeometryHandler (const PointCloudConstPtr &cloud, const Eigen::Vector4f &sensor_origin = Eigen::Vector4f::Zero ())
        
        # /** \brief Abstract getName method. */
        # virtual std::string getName () const = 0;
        
        # /** \brief Abstract getFieldName method. */
        # virtual std::string getFieldName () const  = 0;
        
        # /** \brief Check if this handler is capable of handling the input data or not. */
        # inline bool isCapable () const { return (capable_); }
        
        # /** \brief Obtain the actual point geometry for the input dataset in VTK format.
        #   * \param[out] points the resultant geometry
        # virtual void getGeometry (vtkSmartPointer<vtkPoints> &points) const;
###

# point_cloud_handlers.h
# template <>
# class PCL_EXPORTS PointCloudGeometryHandlerXYZ<sensor_msgs::PointCloud2> : public PointCloudGeometryHandler<sensor_msgs::PointCloud2>
        # public:
        # typedef PointCloudGeometryHandler<sensor_msgs::PointCloud2>::PointCloud PointCloud;
        # typedef PointCloud::Ptr PointCloudPtr;
        # typedef PointCloud::ConstPtr PointCloudConstPtr;
        # typedef boost::shared_ptr<PointCloudGeometryHandlerXYZ<PointCloud> > Ptr;
        # typedef boost::shared_ptr<const PointCloudGeometryHandlerXYZ<PointCloud> > ConstPtr;
        # /** \brief Constructor. */
        # PointCloudGeometryHandlerXYZ (const PointCloudConstPtr &cloud);
        
        # /** \brief Destructor. */
        # virtual ~PointCloudGeometryHandlerXYZ () {}
        
        # /** \brief Class getName method. */
        # virtual inline std::string getName () const { return ("PointCloudGeometryHandlerXYZ"); }
        
        # /** \brief Get the name of the field used. */
        # virtual std::string getFieldName () const { return ("xyz"); }
###

# point_cloud_handlers.h
# template <>
# class PCL_EXPORTS PointCloudGeometryHandlerSurfaceNormal<sensor_msgs::PointCloud2> : public PointCloudGeometryHandler<sensor_msgs::PointCloud2>
        # public:
        # typedef PointCloudGeometryHandler<sensor_msgs::PointCloud2>::PointCloud PointCloud;
        # typedef PointCloud::Ptr PointCloudPtr;
        # typedef PointCloud::ConstPtr PointCloudConstPtr;
        # typedef boost::shared_ptr<PointCloudGeometryHandlerSurfaceNormal<PointCloud> > Ptr;
        # typedef boost::shared_ptr<const PointCloudGeometryHandlerSurfaceNormal<PointCloud> > ConstPtr;
        # /** \brief Constructor. */
        # PointCloudGeometryHandlerSurfaceNormal (const PointCloudConstPtr &cloud);
        
        # /** \brief Class getName method. */
        # virtual inline std::string getName () const { return ("PointCloudGeometryHandlerSurfaceNormal"); }
        
        # /** \brief Get the name of the field used. */
        # virtual std::string getFieldName () const { return ("normal_xyz"); }
###

# point_cloud_handlers.h
# template <>
# class PCL_EXPORTS PointCloudGeometryHandlerCustom<sensor_msgs::PointCloud2> : public PointCloudGeometryHandler<sensor_msgs::PointCloud2>
        # public:
        # typedef PointCloudGeometryHandler<sensor_msgs::PointCloud2>::PointCloud PointCloud;
        # typedef PointCloud::Ptr PointCloudPtr;
        # typedef PointCloud::ConstPtr PointCloudConstPtr;
        # /** \brief Constructor. */
        # PointCloudGeometryHandlerCustom (const PointCloudConstPtr &cloud,
        #                                  const std::string &x_field_name,
        #                                  const std::string &y_field_name,
        #                                  const std::string &z_field_name);
        # /** \brief Destructor. */
        # virtual ~PointCloudGeometryHandlerCustom () {}
        
        # /** \brief Class getName method. */
        # virtual inline std::string getName () const { return ("PointCloudGeometryHandlerCustom"); }
        
        # /** \brief Get the name of the field used. */
        # virtual std::string getFieldName () const { return (field_name_); }


###

# point_cloud_handlers.h
# template <typename PointT>
# class PointCloudColorHandlerRandom : public PointCloudColorHandler<PointT>
cdef extern from "pcl/visualization/point_cloud_handlers.h" namespace "pcl::visualization" nogil:
    cdef cppclass PointCloudColorHandlerRandom[PointT](PointCloudColorHandler[PointT]):
        PointCloudColorHandlerRandom()
        # typedef typename PointCloudColorHandler<PointT>::PointCloud PointCloud;
        # typedef typename PointCloud::Ptr PointCloudPtr;
        # typedef typename PointCloud::ConstPtr PointCloudConstPtr;
        
        # public:
        # typedef boost::shared_ptr<PointCloudColorHandlerRandom<PointT> > Ptr;
        # typedef boost::shared_ptr<const PointCloudColorHandlerRandom<PointT> > ConstPtr;
        
        # /** \brief Constructor. */
        # PointCloudColorHandlerRandom (const PointCloudConstPtr &cloud) :
        
        # /** \brief Abstract getName method. */
        # virtual inline std::string getName () const
        
        # /** \brief Get the name of the field used. */
        # virtual std::string getFieldName () const
        
        # /** \brief Obtain the actual color for the input dataset as vtk scalars.
        #   * \param[out] scalars the output scalars containing the color for the dataset
        # virtual void getColor (vtkSmartPointer<vtkDataArray> &scalars) const;


ctypedef PointCloudColorHandlerRandom[cpp.PointXYZ] PointCloudColorHandlerRandom_t
ctypedef PointCloudColorHandlerRandom[cpp.PointXYZI] PointCloudColorHandlerRandom_PointXYZI_t
ctypedef PointCloudColorHandlerRandom[cpp.PointXYZRGB] PointCloudColorHandlerRandom_PointXYZRGB_t
ctypedef PointCloudColorHandlerRandom[cpp.PointXYZRGBA] PointCloudColorHandlerRandom_PointXYZRGBA_t
ctypedef shared_ptr[PointCloudColorHandlerRandom[cpp.PointXYZ]] PointCloudColorHandlerRandom_Ptr_t
ctypedef shared_ptr[PointCloudColorHandlerRandom[cpp.PointXYZI]] PointCloudColorHandlerRandom_PointXYZI_Ptr_t
ctypedef shared_ptr[PointCloudColorHandlerRandom[cpp.PointXYZRGB]] PointCloudColorHandlerRandom_PointXYZRGB_Ptr_t
ctypedef shared_ptr[PointCloudColorHandlerRandom[cpp.PointXYZRGBA]] PointCloudColorHandlerRandom_PointXYZRGBA_Ptr_t
###

# point_cloud_handlers.h
# template <typename PointT>
# class PointCloudColorHandlerRGBField : public PointCloudColorHandler<PointT>
cdef extern from "pcl/visualization/point_cloud_handlers.h" namespace "pcl::visualization" nogil:
    cdef cppclass PointCloudColorHandlerRGBField[PointT](PointCloudColorHandler[PointT]):
        # PointCloudColorHandlerRGBField ()
        # /** \brief Constructor. */
        # PointCloudColorHandlerRGBField (const PointCloudConstPtr &cloud);
        PointCloudColorHandlerRGBField (const shared_ptr[cpp.PointCloud[PointT]] &cloud)
        
        # typedef typename PointCloudColorHandler<PointT>::PointCloud PointCloud;
        # typedef typename PointCloud::Ptr PointCloudPtr;
        # typedef typename PointCloud::ConstPtr PointCloudConstPtr;
        # public:
        # typedef boost::shared_ptr<PointCloudColorHandlerRGBField<PointT> > Ptr;
        # typedef boost::shared_ptr<const PointCloudColorHandlerRGBField<PointT> > ConstPtr;
        
        # /** \brief Constructor. */
        # PointCloudColorHandlerRGBField (const PointCloudConstPtr &cloud);
        
        # /** \brief Destructor. */
        # virtual ~PointCloudColorHandlerRGBField () {}
        
        # /** \brief Get the name of the field used. */
        # virtual std::string getFieldName () const { return ("rgb"); }
        
        # /** \brief Obtain the actual color for the input dataset as vtk scalars.
        #   * \param[out] scalars the output scalars containing the color for the dataset
        # virtual void getColor (vtkSmartPointer<vtkDataArray> &scalars) const;


ctypedef PointCloudColorHandlerRGBField[cpp.PointXYZ] PointCloudColorHandlerRGBField_t
ctypedef PointCloudColorHandlerRGBField[cpp.PointXYZI] PointCloudColorHandlerRGBField_PointXYZI_t
ctypedef PointCloudColorHandlerRGBField[cpp.PointXYZRGB] PointCloudColorHandlerRGBField_PointXYZRGB_t
ctypedef PointCloudColorHandlerRGBField[cpp.PointXYZRGBA] PointCloudColorHandlerRGBField_PointXYZRGBA_t
ctypedef shared_ptr[PointCloudColorHandlerRGBField[cpp.PointXYZ]] PointCloudColorHandlerRGBField_Ptr_t
ctypedef shared_ptr[PointCloudColorHandlerRGBField[cpp.PointXYZI]] PointCloudColorHandlerRGBField_PointXYZI_Ptr_t
ctypedef shared_ptr[PointCloudColorHandlerRGBField[cpp.PointXYZRGB]] PointCloudColorHandlerRGBField_PointXYZRGB_Ptr_t
ctypedef shared_ptr[PointCloudColorHandlerRGBField[cpp.PointXYZRGBA]] PointCloudColorHandlerRGBField_PointXYZRGBA_Ptr_t
###

# point_cloud_handlers.h
# template <typename PointT>
# class PointCloudColorHandlerHSVField : public PointCloudColorHandler<PointT>
cdef extern from "pcl/visualization/point_cloud_handlers.h" namespace "pcl::visualization" nogil:
    cdef cppclass PointCloudColorHandlerHSVField[PointT](PointCloudColorHandler[PointT]):
        # PointCloudColorHandlerHSVField ()
        # /** \brief Constructor. */
        # PointCloudColorHandlerHSVField (const PointCloudConstPtr &cloud);
        PointCloudColorHandlerHSVField (const shared_ptr[cpp.PointCloud[PointT]] &cloud)
        
        # typedef typename PointCloudColorHandler<PointT>::PointCloud PointCloud;
        # typedef typename PointCloud::Ptr PointCloudPtr;
        # typedef typename PointCloud::ConstPtr PointCloudConstPtr;
        # public:
        # typedef boost::shared_ptr<PointCloudColorHandlerHSVField<PointT> > Ptr;
        # typedef boost::shared_ptr<const PointCloudColorHandlerHSVField<PointT> > ConstPtr;
        
        
        
        # /** \brief Get the name of the field used. */
        # virtual std::string getFieldName () const { return ("hsv"); }
        
        # /** \brief Obtain the actual color for the input dataset as vtk scalars.
        #   * \param[out] scalars the output scalars containing the color for the dataset
        #   */
        # virtual void getColor (vtkSmartPointer<vtkDataArray> &scalars) const;


ctypedef PointCloudColorHandlerHSVField[cpp.PointXYZ] PointCloudColorHandlerHSVField_t
ctypedef PointCloudColorHandlerHSVField[cpp.PointXYZI] PointCloudColorHandlerHSVField_PointXYZI_t
ctypedef PointCloudColorHandlerHSVField[cpp.PointXYZRGB] PointCloudColorHandlerHSVField_PointXYZRGB_t
ctypedef PointCloudColorHandlerHSVField[cpp.PointXYZRGBA] PointCloudColorHandlerHSVField_PointXYZRGBA_t
ctypedef shared_ptr[PointCloudColorHandlerHSVField[cpp.PointXYZ]] PointCloudColorHandlerHSVField_Ptr_t
ctypedef shared_ptr[PointCloudColorHandlerHSVField[cpp.PointXYZI]] PointCloudColorHandlerHSVField_PointXYZI_Ptr_t
ctypedef shared_ptr[PointCloudColorHandlerHSVField[cpp.PointXYZRGB]] PointCloudColorHandlerHSVField_PointXYZRGB_Ptr_t
ctypedef shared_ptr[PointCloudColorHandlerHSVField[cpp.PointXYZRGBA]] PointCloudColorHandlerHSVField_PointXYZRGBA_Ptr_t
###

# point_cloud_handlers.h
# template <typename PointT>
# class PointCloudColorHandlerGenericField : public PointCloudColorHandler<PointT>
cdef extern from "pcl/visualization/point_cloud_handlers.h" namespace "pcl::visualization" nogil:
    cdef cppclass PointCloudColorHandlerGenericField[PointT](PointCloudColorHandler[PointT]):
        PointCloudColorHandlerGenericField ()
        # /** \brief Constructor. */
        # PointCloudColorHandlerGenericField (const PointCloudConstPtr &cloud, const std::string &field_name);
        PointCloudColorHandlerGenericField (const shared_ptr[cpp.PointCloud[PointT]] &cloud, const string &field_name)
        
        # typedef typename PointCloudColorHandler<PointT>::PointCloud PointCloud;
        # typedef typename PointCloud::Ptr PointCloudPtr;
        # typedef typename PointCloud::ConstPtr PointCloudConstPtr;
        # public:
        # typedef boost::shared_ptr<PointCloudColorHandlerGenericField<PointT> > Ptr;
        # typedef boost::shared_ptr<const PointCloudColorHandlerGenericField<PointT> > ConstPtr;
        
        # /** \brief Destructor. */
        # virtual ~PointCloudColorHandlerGenericField () {}
        
        # /** \brief Get the name of the field used. */
        # virtual std::string getFieldName () const { return (field_name_); }
        
        # /** \brief Obtain the actual color for the input dataset as vtk scalars.
        #   * \param[out] scalars the output scalars containing the color for the dataset
        # virtual void getColor (vtkSmartPointer<vtkDataArray> &scalars) const;


ctypedef PointCloudColorHandlerGenericField[cpp.PointXYZ] PointCloudColorHandlerGenericField_t
ctypedef PointCloudColorHandlerGenericField[cpp.PointXYZI] PointCloudColorHandlerGenericField_PointXYZI_t
ctypedef PointCloudColorHandlerGenericField[cpp.PointXYZRGB] PointCloudColorHandlerGenericField_PointXYZRGB_t
ctypedef PointCloudColorHandlerGenericField[cpp.PointXYZRGBA] PointCloudColorHandlerGenericField_PointXYZRGBA_t
ctypedef shared_ptr[PointCloudColorHandlerGenericField[cpp.PointXYZ]] PointCloudColorHandlerGenericField_Ptr_t
ctypedef shared_ptr[PointCloudColorHandlerGenericField[cpp.PointXYZI]] PointCloudColorHandlerGenericField_PointXYZI_Ptr_t
ctypedef shared_ptr[PointCloudColorHandlerGenericField[cpp.PointXYZRGB]] PointCloudColorHandlerGenericField_PointXYZRGB_Ptr_t
ctypedef shared_ptr[PointCloudColorHandlerGenericField[cpp.PointXYZRGBA]] PointCloudColorHandlerGenericField_PointXYZRGBA_Ptr_t
###

# point_cloud_handlers.h
# template <>
# class PCL_EXPORTS PointCloudColorHandler<sensor_msgs::PointCloud2>
        # public:
        # typedef sensor_msgs::PointCloud2 PointCloud;
        # typedef PointCloud::Ptr PointCloudPtr;
        # typedef PointCloud::ConstPtr PointCloudConstPtr;
        # typedef boost::shared_ptr<PointCloudColorHandler<PointCloud> > Ptr;
        # typedef boost::shared_ptr<const PointCloudColorHandler<PointCloud> > ConstPtr;
        # /** \brief Constructor. */
        # PointCloudColorHandler (const PointCloudConstPtr &cloud) :
        # /** \brief Destructor. */
        # virtual ~PointCloudColorHandler () {}
        # /** \brief Return whether this handler is capable of handling the input data or not. */
        # inline bool
        # isCapable () const { return (capable_); }
        # /** \brief Abstract getName method. */
        # virtual std::string
        # getName () const = 0;
        # /** \brief Abstract getFieldName method. */
        # virtual std::string
        # getFieldName () const = 0;
        # /** \brief Obtain the actual color for the input dataset as vtk scalars.
        #   * \param[out] scalars the output scalars containing the color for the dataset
        # virtual void
        # getColor (vtkSmartPointer<vtkDataArray> &scalars) const = 0;


###

# template <>
# class PCL_EXPORTS PointCloudColorHandlerRandom<sensor_msgs::PointCloud2> : public PointCloudColorHandler<sensor_msgs::PointCloud2>
        # typedef PointCloudColorHandler<sensor_msgs::PointCloud2>::PointCloud PointCloud;
        # typedef PointCloud::Ptr PointCloudPtr;
        # typedef PointCloud::ConstPtr PointCloudConstPtr;
        # public:
        # typedef boost::shared_ptr<PointCloudColorHandlerRandom<PointCloud> > Ptr;
        # typedef boost::shared_ptr<const PointCloudColorHandlerRandom<PointCloud> > ConstPtr;
        # /** \brief Constructor. */
        # PointCloudColorHandlerRandom (const PointCloudConstPtr &cloud) :
        # /** \brief Get the name of the class. */
        # virtual inline std::string getName () const
        # /** \brief Get the name of the field used. */
        # virtual std::string getFieldName () const
        # /** \brief Obtain the actual color for the input dataset as vtk scalars.
        #   * \param[out] scalars the output scalars containing the color for the dataset
        # virtual void getColor (vtkSmartPointer<vtkDataArray> &scalars) const;
###

# template <>
# class PCL_EXPORTS PointCloudColorHandlerCustom<sensor_msgs::PointCloud2> : public PointCloudColorHandler<sensor_msgs::PointCloud2>
        # typedef PointCloudColorHandler<sensor_msgs::PointCloud2>::PointCloud PointCloud;
        # typedef PointCloud::Ptr PointCloudPtr;
        # typedef PointCloud::ConstPtr PointCloudConstPtr;
        # public:
        # /** \brief Constructor. */
        # PointCloudColorHandlerCustom (const PointCloudConstPtr &cloud, double r, double g, double b) :
        # /** \brief Get the name of the class. */
        # virtual inline std::string getName () const
        # /** \brief Get the name of the field used. */
        # virtual std::string getFieldName () const
        # /** \brief Obtain the actual color for the input dataset as vtk scalars.
        #   * \param[out] scalars the output scalars containing the color for the dataset
        # virtual void getColor (vtkSmartPointer<vtkDataArray> &scalars) const;
        # protected:
        # /** \brief Internal R, G, B holding the values given by the user. */
        # double r_, g_, b_;
###

# template <>
# class PCL_EXPORTS PointCloudColorHandlerRGBField<sensor_msgs::PointCloud2> : public PointCloudColorHandler<sensor_msgs::PointCloud2>
        # typedef PointCloudColorHandler<sensor_msgs::PointCloud2>::PointCloud PointCloud;
        # typedef PointCloud::Ptr PointCloudPtr;
        # typedef PointCloud::ConstPtr PointCloudConstPtr;
        # public:
        # typedef boost::shared_ptr<PointCloudColorHandlerRGBField<PointCloud> > Ptr;
        # typedef boost::shared_ptr<const PointCloudColorHandlerRGBField<PointCloud> > ConstPtr;
        # /** \brief Constructor. */
        # PointCloudColorHandlerRGBField (const PointCloudConstPtr &cloud);
        # /** \brief Obtain the actual color for the input dataset as vtk scalars.
        #   * \param[out] scalars the output scalars containing the color for the dataset
        # virtual void getColor (vtkSmartPointer<vtkDataArray> &scalars) const;
        # protected:
        # /** \brief Get the name of the class. */
        # virtual inline std::string getName () const { return ("PointCloudColorHandlerRGBField"); }
        # /** \brief Get the name of the field used. */
        # virtual std::string getFieldName () const { return ("rgb"); }
###

# template <>
# class PCL_EXPORTS PointCloudColorHandlerHSVField<sensor_msgs::PointCloud2> : public PointCloudColorHandler<sensor_msgs::PointCloud2>
        # typedef PointCloudColorHandler<sensor_msgs::PointCloud2>::PointCloud PointCloud;
        # typedef PointCloud::Ptr PointCloudPtr;
        # typedef PointCloud::ConstPtr PointCloudConstPtr;
        # public:
        # typedef boost::shared_ptr<PointCloudColorHandlerHSVField<PointCloud> > Ptr;
        # typedef boost::shared_ptr<const PointCloudColorHandlerHSVField<PointCloud> > ConstPtr;
        # /** \brief Constructor. */
        # PointCloudColorHandlerHSVField (const PointCloudConstPtr &cloud);
        # /** \brief Obtain the actual color for the input dataset as vtk scalars.
        #   * \param[out] scalars the output scalars containing the color for the dataset
        # virtual void getColor (vtkSmartPointer<vtkDataArray> &scalars) const;


###

# template <>
# class PCL_EXPORTS PointCloudColorHandlerGenericField<sensor_msgs::PointCloud2> : public PointCloudColorHandler<sensor_msgs::PointCloud2>
        # typedef PointCloudColorHandler<sensor_msgs::PointCloud2>::PointCloud PointCloud;
        # typedef PointCloud::Ptr PointCloudPtr;
        # typedef PointCloud::ConstPtr PointCloudConstPtr;
        # public:
        # typedef boost::shared_ptr<PointCloudColorHandlerGenericField<PointCloud> > Ptr;
        # typedef boost::shared_ptr<const PointCloudColorHandlerGenericField<PointCloud> > ConstPtr;
        # /** \brief Constructor. */
        # PointCloudColorHandlerGenericField (const PointCloudConstPtr &cloud, const std::string &field_name);
        
        # /** \brief Obtain the actual color for the input dataset as vtk scalars.
        #   * \param[out] scalars the output scalars containing the color for the dataset
        # virtual void getColor (vtkSmartPointer<vtkDataArray> &scalars) const;


###


# pcl_visualizer.h
# class PCL_EXPORTS PCLVisualizer
cdef extern from "pcl/visualization/pcl_visualizer.h" namespace "pcl::visualization" nogil:
    cdef cppclass PCLVisualizer:
        PCLVisualizer()
        # public:
        # brief PCL Visualizer constructor.
        # param[in] name the window name (empty by default)
        # param[in] create_interactor if true (default), create an interactor, false otherwise
        # PCLVisualizer (const std::string &name = "", const bool create_interactor = true);
        PCLVisualizer (const string name, bool create_interactor)
        
        # brief PCL Visualizer constructor.
        # param[in] argc
        # param[in] argv
        # param[in] name the window name (empty by default)
        # param[in] style interactor style (defaults to PCLVisualizerInteractorStyle)
        # param[in] create_interactor if true (default), create an interactor, false otherwise
        # PCLVisualizer (int &argc, char **argv, const std::string &name = "", PCLVisualizerInteractorStyle* style = PCLVisualizerInteractorStyle::New (), const bool create_interactor = true);
        # 
        # PCLVisualizer (int &argc, char **argv, const std::string &name = "", PCLVisualizerInteractorStyle* style = PCLVisualizerInteractorStyle::New (), const bool create_interactor = true)
        
        # brief PCL Visualizer destructor.
        # virtual ~PCLVisualizer ();
        
        # brief Enables/Disabled the underlying window mode to full screen.
        # note This might or might not work, depending on your window manager.
        # See the VTK documentation for additional details.
        # param[in] mode true for full screen, false otherwise
        # inline void setFullScreen (bool mode)
        void setFullScreen (bool mode)
        
        # brief Enables or disable the underlying window borders.
        # note This might or might not work, depending on your window manager.
        # See the VTK documentation for additional details.
        # param[in] mode true for borders, false otherwise
        # inline void setWindowBorders (bool mode)
        void setWindowBorders (bool mode)
        
        # brief Register a callback boost::function for keyboard events
        # param[in] cb a boost function that will be registered as a callback for a keyboard event
        # return a connection object that allows to disconnect the callback function.
        # boost::signals2::connection registerKeyboardCallback (boost::function<void (const pcl::visualization::KeyboardEvent&)> cb);
        
        # brief Register a callback function for keyboard events
        # param[in] callback  the function that will be registered as a callback for a keyboard event
        # param[in] cookie    user data that is passed to the callback
        # return a connection object that allows to disconnect the callback function.
        # 
        # inline boost::signals2::connection
        # registerKeyboardCallback (void (*callback) (const pcl::visualization::KeyboardEvent&, void*), void* cookie = NULL)
        
        # brief Register a callback function for keyboard events
        # param[in] callback the member function that will be registered as a callback for a keyboard event
        # param[in] instance instance to the class that implements the callback function
        # param[in] cookie   user data that is passed to the callback
        # return a connection object that allows to disconnect the callback function.
        # 
        # template<typename T> inline boost::signals2::connection
        # registerKeyboardCallback (void (T::*callback) (const pcl::visualization::KeyboardEvent&, void*), T& instance, void* cookie = NULL)
        
        # brief Register a callback function for mouse events
        # param[in] cb a boost function that will be registered as a callback for a mouse event
        # return a connection object that allows to disconnect the callback function.
        # 
        # boost::signals2::connection
        # registerMouseCallback (boost::function<void (const pcl::visualization::MouseEvent&)> cb);
        
        # brief Register a callback function for mouse events
        # param[in] callback  the function that will be registered as a callback for a mouse event
        # param[in] cookie    user data that is passed to the callback
        # return a connection object that allows to disconnect the callback function.
        # 
        # inline boost::signals2::connection
        # registerMouseCallback (void (*callback) (const pcl::visualization::MouseEvent&, void*), void* cookie = NULL)
        
        # brief Register a callback function for mouse events
        # param[in] callback  the member function that will be registered as a callback for a mouse event
        # param[in] instance  instance to the class that implements the callback function
        # param[in] cookie    user data that is passed to the callback
        # return a connection object that allows to disconnect the callback function.
        # 
        # template<typename T> inline boost::signals2::connection
        # registerMouseCallback (void (T::*callback) (const pcl::visualization::MouseEvent&, void*), T& instance, void* cookie = NULL)
        
        # brief Register a callback function for point picking events
        # param[in] cb a boost function that will be registered as a callback for a point picking event
        # return a connection object that allows to disconnect the callback function.
        # 
        # boost::signals2::connection
        # registerPointPickingCallback (boost::function<void (const pcl::visualization::PointPickingEvent&)> cb);
        
        # brief Register a callback function for point picking events
        # param[in] callback  the function that will be registered as a callback for a point picking event
        # param[in] cookie    user data that is passed to the callback
        # return a connection object that allows to disconnect the callback function.
        # 
        # inline boost::signals2::connection
        # registerPointPickingCallback (void (*callback) (const pcl::visualization::PointPickingEvent&, void*), void* cookie = NULL)
        
        # brief Register a callback function for point picking events
        # param[in] callback  the member function that will be registered as a callback for a point picking event
        # param[in] instance  instance to the class that implements the callback function
        # param[in] cookie    user data that is passed to the callback
        # return a connection object that allows to disconnect the callback function.
        # 
        # template<typename T> inline boost::signals2::connection
        # registerPointPickingCallback (void (T::*callback) (const pcl::visualization::PointPickingEvent&, void*), T& instance, void* cookie = NULL)
        
        # brief Spin method. Calls the interactor and runs an internal loop.
        void spin ()
        
        # brief Spin once method. Calls the interactor and updates the screen once.
        # param[in] time - How long (in ms) should the visualization loop be allowed to run.
        # param[in] force_redraw - if false it might return without doing anything if the
        # interactor's framerate does not require a redraw yet.
        # void spinOnce (int time = 1, bool force_redraw = false)
        void spinOnce (int time, bool force_redraw)
        
        # brief Adds 3D axes describing a coordinate system to screen at 0,0,0.
        # param[in] scale the scale of the axes (default: 1)
        # param[in] viewport the view port where the 3D axes should be added (default: all)
        # 
        # void addCoordinateSystem (double scale = 1.0, const string &id = "reference", int viewport = 0);
        void addCoordinateSystem (double scale, const string &id, int viewport)
        
        # brief Adds 3D axes describing a coordinate system to screen at x, y, z
        # param[in] scale the scale of the axes (default: 1)
        # param[in] x the X position of the axes
        # param[in] y the Y position of the axes
        # param[in] z the Z position of the axes
        # param[in] viewport the view port where the 3D axes should be added (default: all)
        # 
        # void addCoordinateSystem (double scale, float x, float y, float z, const string &id = "reference", int viewport = 0);
        void addCoordinateSystem (double scale, float x, float y, float z, const string &id, int viewport)
        
        # brief Adds 3D axes describing a coordinate system to screen at x, y, z, Roll,Pitch,Yaw
        # param[in] scale the scale of the axes (default: 1)
        # param[in] t transformation matrix
        # param[in] viewport the view port where the 3D axes should be added (default: all)
        # RPY Angles
        # Rotate the reference frame by the angle roll about axis x
        # Rotate the reference frame by the angle pitch about axis y
        # Rotate the reference frame by the angle yaw about axis z
        # Description:
        # Sets the orientation of the Prop3D.  Orientation is specified as
        # X,Y and Z rotations in that order, but they are performed as
        # RotateZ, RotateX, and finally RotateY.
        # All axies use right hand rule. x=red axis, y=green axis, z=blue axis
        # z direction is point into the screen.
        #     z
        #      \
        #       \
        #        \
        #         -----------> x
        #         |
        #         |
        #         |
        #         |
        #         |
        #         |
        #         y
        # 
        # void addCoordinateSystem (double scale, const Eigen::Affine3f& t, int viewport = 0);
        void addCoordinateSystem (double scale, const eigen3.Affine3f& t, int viewport)
        
        # brief Removes a previously added 3D axes (coordinate system)
        # param[in] viewport view port where the 3D axes should be removed from (default: all)
        # bool removeCoordinateSystem (const string &id = "reference", int viewport = 0);
        bool removeCoordinateSystem(const string &id, int viewport)
        
        # brief Removes a Point Cloud from screen, based on a given ID.
        # param[in] id the point cloud object id (i.e., given on \a addPointCloud)
        # param[in] viewport view port from where the Point Cloud should be removed (default: all)
        # return true if the point cloud is successfully removed and false if the point cloud is
        # not actually displayed
        # bool removePointCloud (const std::string &id = "cloud", int viewport = 0);
        bool removePointCloud (const string &id, int viewport)
        
        # brief Removes a PolygonMesh from screen, based on a given ID.
        # param[in] id the polygon object id (i.e., given on \a addPolygonMesh)
        # param[in] viewport view port from where the PolygonMesh should be removed (default: all)
        # inline bool removePolygonMesh (const std::string &id = "polygon", int viewport = 0)
        bool removePolygonMesh (const string &id, int viewport)
        
        # brief Removes an added shape from screen (line, polygon, etc.), based on a given ID
        # note This methods also removes PolygonMesh objects and PointClouds, if they match the ID
        # param[in] id the shape object id (i.e., given on \a addLine etc.)
        # param[in] viewport view port from where the Point Cloud should be removed (default: all)
        # bool removeShape (const std::string &id = "cloud", int viewport = 0);
        bool removeShape (const string &id, int viewport)
        
        # brief Removes an added 3D text from the scene, based on a given ID
        # param[in] id the 3D text id (i.e., given on \a addText3D etc.)
        # param[in] viewport view port from where the 3D text should be removed (default: all)
        # bool removeText3D (const std::string &id = "cloud", int viewport = 0);
        bool removeText3D (const string &id, int viewport)
        
        # brief Remove all point cloud data on screen from the given viewport.
        # param[in] viewport view port from where the clouds should be removed (default: all)
        # bool removeAllPointClouds (int viewport = 0);
        bool removeAllPointClouds (int viewport)
        
        # brief Remove all 3D shape data on screen from the given viewport.
        # param[in] viewport view port from where the shapes should be removed (default: all)
        # bool removeAllShapes (int viewport = 0);
        bool removeAllShapes (int viewport)
        
        # brief Set the viewport's background color.
        # param[in] r the red component of the RGB color
        # param[in] g the green component of the RGB color
        # param[in] b the blue component of the RGB color
        # param[in] viewport the view port (default: all)
        # void setBackgroundColor (const double &r, const double &g, const double &b, int viewport = 0);
        void setBackgroundColor (const double &r, const double &g, const double &b, int viewport)
        
        ### addText function
        # brief Add a text to screen
        # param[in] text the text to add
        # param[in] xpos the X position on screen where the text should be added
        # param[in] ypos the Y position on screen where the text should be added
        # param[in] id the text object id (default: equal to the "text" parameter)
        # param[in] viewport the view port (default: all)
        # bool addText (
        #          const std::string &text,
        #          int xpos, int ypos,
        #          const std::string &id = "", int viewport = 0);
        bool addText (const string &text, int xpos, int ypos, const string &id, int viewport)
        
        # brief Add a text to screen
        # param[in] text the text to add
        # param[in] xpos the X position on screen where the text should be added
        # param[in] ypos the Y position on screen where the text should be added
        # param[in] r the red color value
        # param[in] g the green color value
        # param[in] b the blue color vlaue
        # param[in] id the text object id (default: equal to the "text" parameter)
        # param[in] viewport the view port (default: all)
        # bool addText (const std::string &text, int xpos, int ypos, double r, double g, double b,
        #               const std::string &id = "", int viewport = 0);
        bool addText (const string &text, int xpos, int ypos, double r, double g, double b, const string &id, int viewport)
        # bool addText_rgb "addText" (const string &text, int xpos, int ypos, double r, double g, double b, const string &id, int viewport)
        
        # brief Add a text to screen
        # param[in] text the text to add
        # param[in] xpos the X position on screen where the text should be added
        # param[in] ypos the Y position on screen where the text should be added
        # param[in] fontsize the fontsize of the text
        # param[in] r the red color value
        # param[in] g the green color value
        # param[in] b the blue color vlaue
        # param[in] id the text object id (default: equal to the "text" parameter)
        # param[in] viewport the view port (default: all)
        # bool addText (const std::string &text, int xpos, int ypos, int fontsize, double r, double g, double b,
        #               const std::string &id = "", int viewport = 0);
        bool addText (const string &text, int xpos, int ypos, int fontsize, double r, double g, double b, const string &id, int viewport)
        # bool addText_rgb_ftsize "addText" (const string &text, int xpos, int ypos, int fontsize, double r, double g, double b, const string &id, int viewport)
        
        ### addText function
        
        ### updateText function
        # brief Update a text to screen
        # param[in] text the text to update
        # param[in] xpos the new X position on screen
        # param[in] ypos the new Y position on screen 
        # param[in] id the text object id (default: equal to the "text" parameter)
        bool updateText (const string &text, int xpos, int ypos, const string &id)
        
        # brief Update a text to screen
        # param[in] text the text to update
        # param[in] xpos the new X position on screen
        # param[in] ypos the new Y position on screen 
        # param[in] r the red color value
        # param[in] g the green color value
        # param[in] b the blue color vlaue
        # param[in] id the text object id (default: equal to the "text" parameter)
        # bool updateText (const std::string &text, 
        #                  int xpos, int ypos, double r, double g, double b,
        #                  const std::string &id = "");
        bool updateText (const string &text, int xpos, int ypos, double r, double g, double b, const string &id)
        # bool updateText_rgb "updateText" (const string &text, int xpos, int ypos, double r, double g, double b, const string &id)
        
        # brief Update a text to screen
        # param[in] text the text to update
        # param[in] xpos the new X position on screen
        # param[in] ypos the new Y position on screen 
        # param[in] fontsize the fontsize of the text
        # param[in] r the red color value
        # param[in] g the green color value
        # param[in] b the blue color vlaue
        # param[in] id the text object id (default: equal to the "text" parameter)
        # bool updateText (const std::string &text, 
        #                  int xpos, int ypos, int fontsize, double r, double g, double b,
        #                  const std::string &id = "");
        bool updateText (const string &text, int xpos, int ypos, int fontsize, double r, double g, double b, const string &id)
        # bool updateText_rgb_ftsize "updateText" (const string &text, int xpos, int ypos, int fontsize, double r, double g, double b, const string &id)
        
        ### updateText function
        
        # brief Set the pose of an existing shape. 
        # Returns false if the shape doesn't exist, true if the pose was succesfully 
        # updated.
        # param[in] id the shape or cloud object id (i.e., given on \a addLine etc.)
        # param[in] pose the new pose
        # return false if no shape or cloud with the specified ID was found
        # bool updateShapePose (const std::string &id, const Eigen::Affine3f& pose);
        bool updateShapePose (const string &id, const eigen3.Affine3f& pose)
        
        # brief Add a 3d text to the scene
        # param[in] text the text to add
        # param[in] position the world position where the text should be added
        # param[in] textScale the scale of the text to render
        # param[in] r the red color value
        # param[in] g the green color value
        # param[in] b the blue color value
        # param[in] id the text object id (default: equal to the "text" parameter)
        # param[in] viewport the view port (default: all)
        # template <typename PointT> bool
        # addText3D (const std::string &text,
        #            const PointT &position,
        #            double textScale = 1.0,
        #            double r = 1.0, double g = 1.0, double b = 1.0, const std::string &id = "", int viewport = 0);
        bool addText3D[PointT](const string &text, const PointT &position, double textScale, double r, double g, double b, const string &id, int viewport)
        
        ###
        # brief Add the estimated surface normals of a Point Cloud to screen.
        # param[in] cloud the input point cloud dataset containing XYZ data and normals
        # param[in] level display only every level'th point (default: 100)
        # param[in] scale the normal arrow scale (default: 0.02m)
        # param[in] id the point cloud object id (default: cloud)
        # param[in] viewport the view port where the Point Cloud should be added (default: all)
        # template <typename PointNT> bool
        # addPointCloudNormals (const typename pcl::PointCloud<PointNT>::ConstPtr &cloud, int level = 100, double scale = 0.02, const std::string &id = "cloud", int viewport = 0);
        bool addPointCloudNormals[PointNT](cpp.PointCloud[PointNT] cloud, int level, double scale, string id, int viewport)
        
        # brief Add the estimated surface normals of a Point Cloud to screen.
        # param[in] cloud the input point cloud dataset containing the XYZ data
        # param[in] normals the input point cloud dataset containing the normal data
        # param[in] level display only every level'th point (default: 100)
        # param[in] scale the normal arrow scale (default: 0.02m)
        # param[in] id the point cloud object id (default: cloud)
        # param[in] viewport the view port where the Point Cloud should be added (default: all)
        # template <typename PointT, typename PointNT> bool
        # addPointCloudNormals (const typename pcl::PointCloud<PointT>::ConstPtr &cloud,
        #                       const typename pcl::PointCloud<PointNT>::ConstPtr &normals,
        #                       int level = 100, double scale = 0.02, const std::string &id = "cloud", int viewport = 0);
        bool addPointCloudNormals [PointT, PointNT] (const shared_ptr[cpp.PointCloud[PointT]] &cloud, const shared_ptr[cpp.PointCloud[PointNT]] &normals, int level, double scale, const string &id, int viewport)
        
        ### addPointCloudPrincipalCurvatures function ###
        ### PCL 1.6.0 NG (not define)
        ### PCL 1.7.2 
        # brief Add the estimated principal curvatures of a Point Cloud to screen.
        # param[in] cloud the input point cloud dataset containing the XYZ data
        # param[in] normals the input point cloud dataset containing the normal data
        # param[in] pcs the input point cloud dataset containing the principal curvatures data
        # param[in] level display only every level'th point. Default: 100
        # param[in] scale the normal arrow scale. Default: 1.0
        # param[in] id the point cloud object id. Default: "cloud"
        # param[in] viewport the view port where the Point Cloud should be added (default: all)
        # bool addPointCloudPrincipalCurvatures (
        #     const pcl::PointCloud<pcl::PointXYZ>::ConstPtr &cloud,
        #     const pcl::PointCloud<pcl::Normal>::ConstPtr &normals,
        #     const pcl::PointCloud<pcl::PrincipalCurvatures>::ConstPtr &pcs,
        #     int level = 100, double scale = 1.0,
        #     const std::string &id = "cloud", int viewport = 0);
        # bool addPointCloudPrincipalCurvatures (
        #             const shared_ptr[cpp.PointCloud[cpp.PointXYZ]] &cloud,
        #             const shared_ptr[cpp.PointCloud[cpp.Normal]] &normals,
        #             const shared_ptr[cpp.PointCloud[cpp.PrincipalCurvatures]] &pcs,
        #             int level, double scale, string &id, int viewport)
        
        ### addPointCloudPrincipalCurvatures function ###
        
        ### updatePointCloud Functions ###
        # brief Updates the XYZ data for an existing cloud object id on screen.
        # param[in] cloud the input point cloud dataset
        # param[in] id the point cloud object id to update (default: cloud)
        # return false if no cloud with the specified ID was found
        # template <typename PointT> bool updatePointCloud (const typename pcl::PointCloud<PointT>::ConstPtr &cloud, const std::string &id = "cloud");
        bool updatePointCloud[PointT](const shared_ptr[cpp.PointCloud[PointT]] &cloud, string &id)
        
        # brief Updates the XYZ data for an existing cloud object id on screen.
        # param[in] cloud the input point cloud dataset
        # param[in] geometry_handler the geometry handler to use
        # param[in] id the point cloud object id to update (default: cloud)
        # return false if no cloud with the specified ID was found
        # template <typename PointT> bool
        # updatePointCloud (const typename pcl::PointCloud<PointT>::ConstPtr &cloud, const PointCloudGeometryHandler<PointT> &geometry_handler, const std::string &id = "cloud");
        # bool updatePointCloud[PointT](const shared_ptr[cpp.PointCloud[PointT]] &cloud, const PointCloudGeometryHandler[PointT] &geometry_handler, string &id)
        bool updatePointCloud_GeometryHandler "updatePointCloud" [PointT](const shared_ptr[cpp.PointCloud[PointT]] &cloud, const PointCloudGeometryHandler[PointT] &geometry_handler, string &id)
        
        # brief Updates the XYZ data for an existing cloud object id on screen.
        # param[in] cloud the input point cloud dataset
        # param[in] color_handler the color handler to use
        # param[in] id the point cloud object id to update (default: cloud)
        # return false if no cloud with the specified ID was found
        # template <typename PointT> bool
        # updatePointCloud (const typename pcl::PointCloud<PointT>::ConstPtr &cloud, const PointCloudColorHandler<PointT> &color_handler, const std::string &id = "cloud");
        # bool updatePointCloud[PointT](const shared_ptr[cpp.PointCloud[PointT]] &cloud, const PointCloudColorHandler[PointT] &color_handler, const string &id)
        bool updatePointCloud_ColorHandler "updatePointCloud" [PointT](const shared_ptr[cpp.PointCloud[PointT]] &cloud, const PointCloudColorHandler[PointT] &color_handler, const string &id)
        
        ### updatePointCloud Functions ###
        
        ### addPointCloud Functions ###
        # typedef boost::shared_ptr<const PointCloudColorHandler<PointT> > ConstPtr;
        # brief Add a Point Cloud (templated) to screen.
        # param[in] cloud the input point cloud dataset
        # param[in] id the point cloud object id (default: cloud)
        # param viewport the view port where the Point Cloud should be added (default: all)
        # template <typename PointT> bool
        # addPointCloud (const typename pcl::PointCloud<PointT>::ConstPtr &cloud, const std::string &id = "cloud", int viewport = 0);
        bool addPointCloud[PointT] (const shared_ptr[const cpp.PointCloud[PointT]] &cloud, string id, int viewport)
        
        # brief Add a Point Cloud (templated) to screen.
        # param[in] cloud the input point cloud dataset
        # param[in] geometry_handler use a geometry handler object to extract the XYZ data
        # param[in] id the point cloud object id (default: cloud)
        # param[in] viewport the view port where the Point Cloud should be added (default: all)
        # template <typename PointT> bool
        # addPointCloud (const typename pcl::PointCloud<PointT>::ConstPtr &cloud,
        #                const PointCloudGeometryHandler<PointT> &geometry_handler,
        #                const std::string &id = "cloud", int viewport = 0);
        # bool addPointCloud[PointT](const shared_ptr[cpp.PointCloud[PointT]] &cloud, const PointCloudGeometryHandler[PointT] &geometry_handler, const string &id, int viewport)
        bool addPointCloud_GeometryHandler "addPointCloud" [PointT](const shared_ptr[cpp.PointCloud[PointT]] &cloud, const PointCloudGeometryHandler[PointT] &geometry_handler, const string &id, int viewport)
        
        # \brief Add a Point Cloud (templated) to screen.
        # Because the geometry handler is given as a pointer, it will be pushed back to the list of available
        # handlers, rather than replacing the current active geometric handler. This makes it possible to
        # switch between different geometric handlers 'on-the-fly' at runtime, from the PCLVisualizer
        # interactor interface (using Alt+0..9).
        # \param[in] cloud the input point cloud dataset
        # \param[in] geometry_handler use a geometry handler object to extract the XYZ data
        # \param[in] id the point cloud object id (default: cloud)
        # \param[in] viewport the view port where the Point Cloud should be added (default: all)
        # template <typename PointT> bool
        # addPointCloud (const typename pcl::PointCloud<PointT>::ConstPtr &cloud, const GeometryHandlerConstPtr &geometry_handler, const std::string &id = "cloud", int viewport = 0);
        # set BaseClass(use NG)
        # bool addPointCloud[PointT](const shared_ptr[cpp.PointCloud[PointT]] &cloud, const shared_ptr[PointCloudGeometryHandler[PointT]] &geometry_handler, const string &id, int viewport)
        # set InheritanceClass
        # bool addPointCloud [PointT](const shared_ptr[cpp.PointCloud[PointT]] &cloud, const shared_ptr[PointCloudGeometryHandlerCustom[PointT]] &geometry_handler, const string &id, int viewport)
        # bool addPointCloud [PointT](const shared_ptr[cpp.PointCloud[PointT]] &cloud, const shared_ptr[PointCloudGeometryHandlerSurfaceNormal[PointT]] &geometry_handler, const string &id, int viewport)
        # bool addPointCloud [PointT](const shared_ptr[cpp.PointCloud[PointT]] &cloud, const shared_ptr[PointCloudGeometryHandlerXYZ[PointT]] &geometry_handler, const string &id, int viewport)
        bool addPointCloud_GeometryHandler2 "addPointCloud" [PointT](const shared_ptr[cpp.PointCloud[PointT]] &cloud, const shared_ptr[PointCloudGeometryHandlerXYZ[PointT]] &geometry_handler, const string &id, int viewport)
        
        # brief Add a Point Cloud (templated) to screen.
        # param[in] cloud the input point cloud dataset
        # param[in] color_handler a specific PointCloud visualizer handler for colors
        # param[in] id the point cloud object id (default: cloud)
        # param[in] viewport the view port where the Point Cloud should be added (default: all)
        # template <typename PointT> bool
        # addPointCloud (const typename pcl::PointCloud<PointT>::ConstPtr &cloud, const PointCloudColorHandler<PointT> &color_handler, const std::string &id = "cloud", int viewport = 0);
        # set BaseClass(use NG)
        bool addPointCloud [PointT](const shared_ptr[cpp.PointCloud[PointT]] &cloud, const PointCloudColorHandlerCustom[PointT] &color_handler, const string &id, int viewport)
        # set InheritanceClass
        bool addPointCloud [PointT](const shared_ptr[cpp.PointCloud[PointT]] &cloud, const PointCloudColorHandler[PointT] color_handler, const string &id, int viewport)
        # bool addPointCloud [PointT](const shared_ptr[cpp.PointCloud[PointT]] &cloud, const PointCloudColorHandlerGenericField[PointT] color_handler, const string &id, int viewport)
        # bool addPointCloud [PointT](const shared_ptr[cpp.PointCloud[PointT]] &cloud, const PointCloudColorHandlerHSVField[PointT] color_handler, const string &id, int viewport)
        # bool addPointCloud [PointT](const shared_ptr[cpp.PointCloud[PointT]] &cloud, const PointCloudColorHandlerRandom[PointT] color_handler, const string &id, int viewport)
        # bool addPointCloud [PointT](const shared_ptr[cpp.PointCloud[PointT]] &cloud, const PointCloudColorHandlerRGBField[PointT] color_handler, const string &id, int viewport)
        bool addPointCloud_ColorHandler "addPointCloud" [PointT](const shared_ptr[cpp.PointCloud[PointT]] &cloud, const PointCloudColorHandlerCustom[PointT] &color_handler, const string &id, int viewport)
        
        # brief Add a Point Cloud (templated) to screen.
        # Because the color handler is given as a pointer, it will be pushed back to the list of available
        # handlers, rather than replacing the current active color handler. This makes it possible to
        # switch between different color handlers 'on-the-fly' at runtime, from the PCLVisualizer
        # interactor interface (using 0..9).
        # param[in] cloud the input point cloud dataset
        # param[in] color_handler a specific PointCloud visualizer handler for colors
        # param[in] id the point cloud object id (default: cloud)
        # param[in] viewport the view port where the Point Cloud should be added (default: all)
        # template <typename PointT> bool
        # addPointCloud (const typename pcl::PointCloud<PointT>::ConstPtr &cloud, const ColorHandlerConstPtr &color_handler, const std::string &id = "cloud", int viewport = 0);
        # bool addPointCloud[PointT](const shared_ptr[cpp.PointCloud[PointT]] &cloud, const shared_ptr[PointCloudColorHandler[PointT]] &color_handler, const string &id, int viewport)
        bool addPointCloud_ColorHandler2 "addPointCloud" [PointT](const shared_ptr[cpp.PointCloud[PointT]] &cloud, const shared_ptr[PointCloudColorHandler[PointT]] &color_handler, const string &id, int viewport)
        
        # brief Add a Point Cloud (templated) to screen.
        # param[in] cloud the input point cloud dataset
        # param[in] color_handler a specific PointCloud visualizer handler for colors
        # param[in] geometry_handler use a geometry handler object to extract the XYZ data
        # param[in] id the point cloud object id (default: cloud)
        # param[in] viewport the view port where the Point Cloud should be added (default: all)
        # template <typename PointT> bool
        # addPointCloud (const typename pcl::PointCloud<PointT>::ConstPtr &cloud,
        #                const PointCloudColorHandler<PointT> &color_handler,
        #                const PointCloudGeometryHandler<PointT> &geometry_handler,
        #                const std::string &id = "cloud", int viewport = 0);
        # bool addPointCloud [PointT](const shared_ptr[cpp.PointCloud[PointT]] &cloud, const PointCloudColorHandler[PointT] &color_handler, const PointCloudGeometryHandler[PointT] &geometry_handler, const string &id, int viewport)
        bool addPointCloud_ColorGeometryHandler "addPointCloud" [PointT](const shared_ptr[cpp.PointCloud[PointT]] &cloud, const PointCloudColorHandler[PointT] &color_handler, const PointCloudGeometryHandler[PointT] &geometry_handler, const string &id, int viewport)
        
        # brief Add a Point Cloud (templated) to screen.
        # Because the geometry/color handler is given as a pointer, it will be pushed back to the list of
        # available handlers, rather than replacing the current active handler. This makes it possible to
        # switch between different handlers 'on-the-fly' at runtime, from the PCLVisualizer interactor
        # interface (using [Alt+]0..9).
        # param[in] cloud the input point cloud dataset
        # param[in] geometry_handler a specific PointCloud visualizer handler for geometry
        # param[in] color_handler a specific PointCloud visualizer handler for colors
        # param[in] id the point cloud object id (default: cloud)
        # param[in] viewport the view port where the Point Cloud should be added (default: all)
        # template <typename PointT> bool
        # addPointCloud (const typename pcl::PointCloud<PointT>::ConstPtr &cloud,
        #                const GeometryHandlerConstPtr &geometry_handler,
        #                const ColorHandlerConstPtr &color_handler,
        #                const std::string &id = "cloud", int viewport = 0);
        # bool addPointCloud[PointT](const shared_ptr[cpp.PointCloud[PointT]] &cloud, const shared_ptr[PointCloudGeometryHandler[PointT] &geometry_handler, const shared_ptr[PointCloudColorHandler[PointT]] &color_handler, const string &id, int viewport)
        # bool addPointCloud_ColorGeometryHandler2 "addPointCloud" [PointT](const shared_ptr[cpp.PointCloud[PointT]] &cloud, const shared_ptr[PointCloudGeometryHandler[PointT] &geometry_handler, const shared_ptr[PointCloudColorHandler[PointT]] &color_handler, const string &id, int viewport)
        
        # brief Add a binary blob Point Cloud to screen.
        # Because the geometry/color handler is given as a pointer, it will be pushed back to the list of
        # available handlers, rather than replacing the current active handler. This makes it possible to
        # switch between different handlers 'on-the-fly' at runtime, from the PCLVisualizer interactor
        # interface (using [Alt+]0..9).
        # param[in] cloud the input point cloud dataset
        # param[in] geometry_handler a specific PointCloud visualizer handler for geometry
        # param[in] color_handler a specific PointCloud visualizer handler for colors
        # param[in] sensor_origin the origin of the cloud data in global coordinates (defaults to 0,0,0)
        # param[in] sensor_orientation the orientation of the cloud data in global coordinates (defaults to 1,0,0,0)
        # param[in] id the point cloud object id (default: cloud)
        # param[in] viewport the view port where the Point Cloud should be added (default: all)
        # pcl 1.6.0
        # bool addPointCloud (const sensor_msgs::PointCloud2::ConstPtr &cloud,
        #                const GeometryHandlerConstPtr &geometry_handler,
        #                const ColorHandlerConstPtr &color_handler,
        #                const Eigen::Vector4f& sensor_origin,
        #                const Eigen::Quaternion<float>& sensor_orientation,
        #                const std::string &id = "cloud", int viewport = 0);
        
        # brief Add a binary blob Point Cloud to screen.
        # Because the geometry/color handler is given as a pointer, it will be pushed back to the list of
        # available handlers, rather than replacing the current active handler. This makes it possible to
        # switch between different handlers 'on-the-fly' at runtime, from the PCLVisualizer interactor
        # interface (using [Alt+]0..9).
        # param[in] cloud the input point cloud dataset
        # param[in] geometry_handler a specific PointCloud visualizer handler for geometry
        # param[in] sensor_origin the origin of the cloud data in global coordinates (defaults to 0,0,0)
        # param[in] sensor_orientation the orientation of the cloud data in global coordinates (defaults to 1,0,0,0)
        # param[in] id the point cloud object id (default: cloud)
        # param[in] viewport the view port where the Point Cloud should be added (default: all)
        # pcl 1.6.0
        # bool addPointCloud (const sensor_msgs::PointCloud2::ConstPtr &cloud,
        #                const GeometryHandlerConstPtr &geometry_handler,
        #                const Eigen::Vector4f& sensor_origin,
        #                const Eigen::Quaternion<float>& sensor_orientation,
        #                const std::string &id = "cloud", int viewport = 0);
        
        # brief Add a binary blob Point Cloud to screen.
        # Because the geometry/color handler is given as a pointer, it will be pushed back to the list of
        # available handlers, rather than replacing the current active handler. This makes it possible to
        # switch between different handlers 'on-the-fly' at runtime, from the PCLVisualizer interactor
        # interface (using [Alt+]0..9).
        # param[in] cloud the input point cloud dataset
        # param[in] color_handler a specific PointCloud visualizer handler for colors
        # param[in] sensor_origin the origin of the cloud data in global coordinates (defaults to 0,0,0)
        # param[in] sensor_orientation the orientation of the cloud data in global coordinates (defaults to 1,0,0,0)
        # param[in] id the point cloud object id (default: cloud)
        # param[in] viewport the view port where the Point Cloud should be added (default: all)
        # pcl 1.6.0
        # bool addPointCloud (const sensor_msgs::PointCloud2::ConstPtr &cloud,
        #                const ColorHandlerConstPtr &color_handler,
        #                const Eigen::Vector4f& sensor_origin,
        #                const Eigen::Quaternion<float>& sensor_orientation,
        #                const std::string &id = "cloud", int viewport = 0);
        ### addPointCloud
        
        # /** \brief Add a PolygonMesh object to screen
        #   * \param[in] polymesh the polygonal mesh
        #   * \param[in] id the polygon object id (default: "polygon")
        #   * \param[in] viewport the view port where the PolygonMesh should be added (default: all)
        #   */
        # bool addPolygonMesh (const pcl::PolygonMesh &polymesh, const std::string &id = "polygon", int viewport = 0);
        bool addPolygonMesh (const cpp.PolygonMesh &polymesh, const string &id, int viewport)
        
        # /** \brief Add a PolygonMesh object to screen
        #   * \param[in] cloud the polygonal mesh point cloud
        #   * \param[in] vertices the polygonal mesh vertices
        #   * \param[in] id the polygon object id (default: "polygon")
        #   * \param[in] viewport the view port where the PolygonMesh should be added (default: all)
        #   */
        # template <typename PointT> bool
        # addPolygonMesh (const typename pcl::PointCloud<PointT>::ConstPtr &cloud,
        #                 const std::vector<pcl::Vertices> &vertices,
        #                 const std::string &id = "polygon",
        #                 int viewport = 0);
        bool addPolygonMesh[PointT](const shared_ptr[cpp.PointCloud[PointT]] &cloud, const vector[cpp.Vertices] &vertices, const string &id, int viewport)
        
        # /** \brief Update a PolygonMesh object on screen
        #   * \param[in] cloud the polygonal mesh point cloud
        #   * \param[in] vertices the polygonal mesh vertices
        #   * \param[in] id the polygon object id (default: "polygon")
        #   * \return false if no polygonmesh with the specified ID was found
        #   */
        # template <typename PointT> bool
        # updatePolygonMesh (const typename pcl::PointCloud<PointT>::ConstPtr &cloud,
        #                    const std::vector<pcl::Vertices> &vertices,
        #                    const std::string &id = "polygon");
        bool updatePolygonMesh[PointT](const shared_ptr[cpp.PointCloud[PointT]] &cloud, const vector[cpp.Vertices] &vertices, const string &id)
        
        # /** \brief Add a Polygonline from a polygonMesh object to screen
        #   * \param[in] polymesh the polygonal mesh from where the polylines will be extracted
        #   * \param[in] id the polygon object id (default: "polygon")
        #   * \param[in] viewport the view port where the PolygonMesh should be added (default: all)
        #   */
        bool addPolylineFromPolygonMesh (const cpp.PolygonMesh &polymesh, const string &id, int viewport)
        
        # /** \brief Add the specified correspondences to the display.
        #   * \param[in] source_points The source points
        #   * \param[in] target_points The target points
        #   * \param[in] correspondences The mapping from source points to target points. Each element must be an index into target_points
        #   * \param[in] id the polygon object id (default: "correspondences")
        #   * \param[in] viewport the view port where the correspondences should be added (default: all)
        #   */
        # template <typename PointT> bool
        # addCorrespondences (const typename pcl::PointCloud<PointT>::ConstPtr &source_points,
        #                     const typename pcl::PointCloud<PointT>::ConstPtr &target_points,
        #                     const std::vector<int> & correspondences,
        #                     const std::string &id = "correspondences",
        #                     int viewport = 0);
        # bool addCorrespondences[PointT](const shared_ptr[cpp.PointCloud[PointT]] &source_points, const shared_ptr[cpp.PointCloud[PointT]] &target_points, const vector[int] & correspondences, const string &id, int viewport)
        
        ### addCorrespondences
        # /** \brief Add the specified correspondences to the display.
        #   * \param[in] source_points The source points
        #   * \param[in] target_points The target points
        #   * \param[in] correspondences The mapping from source points to target points. Each element must be an index into target_points
        #   * \param[in] id the polygon object id (default: "correspondences")
        #   * \param[in] viewport the view port where the correspondences should be added (default: all)
        #   */
        # template <typename PointT> bool
        # addCorrespondences (const typename pcl::PointCloud<PointT>::ConstPtr &source_points,
        #                     const typename pcl::PointCloud<PointT>::ConstPtr &target_points,
        #                     const pcl::Correspondences &correspondences,
        #                     const std::string &id = "correspondences",
        #                     int viewport = 0);
        # bool addCorrespondences[PointT](const shared_ptr[cpp.PointCloud[PointT]] &source_points, const shared_ptr[cpp.PointCloud[PointT]] &target_points, const cpp.Correspondences &correspondences, const string &id, int viewport)
        
        # /** \brief Remove the specified correspondences from the display.
        #   * \param[in] id the polygon correspondences object id (i.e., given on \ref addCorrespondences)
        #   * \param[in] viewport view port from where the correspondences should be removed (default: all)
        #   */
        # inline void removeCorrespondences (const std::string &id = "correspondences", int viewport = 0)
        void removeCorrespondences (const string &id, int viewport)
        
        # /** \brief Get the color handler index of a rendered PointCloud based on its ID
        #   * \param[in] id the point cloud object id
        #   */
        # inline int getColorHandlerIndex (const std::string &id)
        int getColorHandlerIndex (const string &id)
        
        # /** \brief Get the geometry handler index of a rendered PointCloud based on its ID
        #   * \param[in] id the point cloud object id
        #   */
        # inline int getGeometryHandlerIndex (const std::string &id)
        int getGeometryHandlerIndex (const string &id)
        
        # /** \brief Update/set the color index of a renderered PointCloud based on its ID
        #   * \param[in] id the point cloud object id
        #   * \param[in] index the color handler index to use
        #   */
        # bool updateColorHandlerIndex (const std::string &id, int index);
        bool updateColorHandlerIndex (const string &id, int index)
        
        # /** \brief Set the rendering properties of a PointCloud (3x values - e.g., RGB)
        #   * \param[in] property the property type
        #   * \param[in] val1 the first value to be set
        #   * \param[in] val2 the second value to be set
        #   * \param[in] val3 the third value to be set
        #   * \param[in] id the point cloud object id (default: cloud)
        #   * \param[in] viewport the view port where the Point Cloud's rendering properties should be modified (default: all)
        #   */
        # bool setPointCloudRenderingProperties (int property, double val1, double val2, double val3, const std::string &id = "cloud", int viewport = 0);
        bool setPointCloudRenderingProperties (int property, double val1, double val2, double val3, string &id, int viewport)
        
        # /** \brief Set the rendering properties of a PointCloud
        #  * \param[in] property the property type
        #  * \param[in] value the value to be set
        #  * \param[in] id the point cloud object id (default: cloud)
        #  * \param[in] viewport the view port where the Point Cloud's rendering properties should be modified (default: all)
        #  */
        # bool setPointCloudRenderingProperties (int property, double value, const std::string &id = "cloud", int viewport = 0);
        bool setPointCloudRenderingProperties (int property, double value, const string id, int viewport)
        
        # /** \brief Get the rendering properties of a PointCloud
        #  * \param[in] property the property type
        #  * \param[in] value the resultant property value
        #  * \param[in] id the point cloud object id (default: cloud)
        #  */
        # bool getPointCloudRenderingProperties (int property, double &value, const std::string &id = "cloud");
        bool getPointCloudRenderingProperties (int property, double &value, const string &id)
        
        # /** \brief Set the rendering properties of a shape
        #  * \param[in] property the property type
        #  * \param[in] value the value to be set
        #  * \param[in] id the shape object id
        #  * \param[in] viewport the view port where the shape's properties should be modified (default: all)
        #  */
        # bool setShapeRenderingProperties (int property, double value, const std::string &id, int viewport = 0);
        bool setShapeRenderingProperties (int property, double value, const string &id, int viewport)
        
        # /** \brief Set the rendering properties of a shape (3x values - e.g., RGB)
        #   * \param[in] property the property type
        #   * \param[in] val1 the first value to be set
        #   * \param[in] val2 the second value to be set
        #   * \param[in] val3 the third value to be set
        #   * \param[in] id the shape object id
        #   * \param[in] viewport the view port where the shape's properties should be modified (default: all)
        #   */
        # bool setShapeRenderingProperties (int property, double val1, double val2, double val3, const std::string &id, int viewport = 0);
        bool setShapeRenderingProperties (int property, double val1, double val2, double val3, const string &id, int viewport)
        
        bool wasStopped ()
        void resetStoppedFlag ()
        void close ()
        
        # /** \brief Create a new viewport from [xmin,ymin] -> [xmax,ymax].
        #   * \param[in] xmin the minimum X coordinate for the viewport (0.0 <= 1.0)
        #   * \param[in] ymin the minimum Y coordinate for the viewport (0.0 <= 1.0)
        #   * \param[in] xmax the maximum X coordinate for the viewport (0.0 <= 1.0)
        #   * \param[in] ymax the maximum Y coordinate for the viewport (0.0 <= 1.0)
        #   * \param[in] viewport the id of the new viewport
        #   * \note If no renderer for the current window exists, one will be created, and 
        #   * the viewport will be set to 0 ('all'). In case one or multiple renderers do 
        #   * exist, the viewport ID will be set to the total number of renderers - 1.
        # void createViewPort (double xmin, double ymin, double xmax, double ymax, int &viewport);
        void createViewPort (double xmin, double ymin, double xmax, double ymax, int &viewport)
        
        # /** \brief Add a polygon (polyline) that represents the input point cloud (connects all
        #   * points in order)
        #   * \param[in] cloud the point cloud dataset representing the polygon
        #   * \param[in] r the red channel of the color that the polygon should be rendered with
        #   * \param[in] g the green channel of the color that the polygon should be rendered with
        #   * \param[in] b the blue channel of the color that the polygon should be rendered with
        #   * \param[in] id (optional) the polygon id/name (default: "polygon")
        #   * \param[in] viewport (optional) the id of the new viewport (default: 0)
        # template <typename PointT> bool
        # addPolygon (const typename pcl::PointCloud<PointT>::ConstPtr &cloud,
        #             double r, double g, double b, const std::string &id = "polygon", int viewport = 0);
        bool addPolygon[PointT](const shared_ptr[cpp.PointCloud[PointT]] &cloud, double r, double g, double b, const string &id, int viewport)
        
        # /** \brief Add a polygon (polyline) that represents the input point cloud (connects all
        #   * points in order)
        #   * \param[in] cloud the point cloud dataset representing the polygon
        #   * \param[in] id the polygon id/name (default: "polygon")
        #   * \param[in] viewport (optional) the id of the new viewport (default: 0)
        # template <typename PointT> bool
        # addPolygon (const typename pcl::PointCloud<PointT>::ConstPtr &cloud,
        #             const std::string &id = "polygon", int viewport = 0);
        bool addPolygon[PointT](const shared_ptr[cpp.PointCloud[PointT]] &cloud, const string &id, int viewport)
        
        # /** \brief Add a line segment from two points
        #   * \param[in] pt1 the first (start) point on the line
        #   * \param[in] pt2 the second (end) point on the line
        #   * \param[in] id the line id/name (default: "line")
        #   * \param[in] viewport (optional) the id of the new viewport (default: 0)
        #   */
        # template <typename P1, typename P2> bool
        # addLine (const P1 &pt1, const P2 &pt2, const std::string &id = "line", int viewport = 0);
        bool addLine[P1, P2](const P1 &pt1, const P2 &pt2, const string &id, int viewport)
        
        # /** \brief Add a line segment from two points
        #   * \param[in] pt1 the first (start) point on the line
        #   * \param[in] pt2 the second (end) point on the line
        #   * \param[in] r the red channel of the color that the line should be rendered with
        #   * \param[in] g the green channel of the color that the line should be rendered with
        #   * \param[in] b the blue channel of the color that the line should be rendered with
        #   * \param[in] id the line id/name (default: "line")
        #   * \param[in] viewport (optional) the id of the new viewport (default: 0)
        #   */
        # template <typename P1, typename P2> bool
        # addLine (const P1 &pt1, const P2 &pt2, double r, double g, double b, const std::string &id = "line", int viewport = 0);
        bool addLine[P1, P2](const P1 &pt1, const P2 &pt2, double r, double g, double b, const string &id, int viewport)
        
        # /** \brief Add a line arrow segment between two points, and display the distance between them
        #   * \param[in] pt1 the first (start) point on the line
        #   * \param[in] pt2 the second (end) point on the line
        #   * \param[in] r the red channel of the color that the line should be rendered with
        #   * \param[in] g the green channel of the color that the line should be rendered with
        #   * \param[in] b the blue channel of the color that the line should be rendered with
        #   * \param[in] id the arrow id/name (default: "arrow")
        #   * \param[in] viewport (optional) the id of the new viewport (default: 0)
        #   */
        # template <typename P1, typename P2> bool
        # addArrow (const P1 &pt1, const P2 &pt2, double r, double g, double b, const std::string &id = "arrow", int viewport = 0);
        bool addArrow[P1, P2](const P1 &pt1, const P2 &pt2, double r, double g, double b, const string &id, int viewport)
        
        # /** \brief Add a line arrow segment between two points, and display the distance between them
        #   * \param[in] pt1 the first (start) point on the line
        #   * \param[in] pt2 the second (end) point on the line
        #   * \param[in] r the red channel of the color that the line should be rendered with
        #   * \param[in] g the green channel of the color that the line should be rendered with
        #   * \param[in] b the blue channel of the color that the line should be rendered with
        #   * \param[in] display_length true if the length should be displayed on the arrow as text
        #   * \param[in] id the line id/name (default: "arrow")
        #   * \param[in] viewport (optional) the id of the new viewport (default: 0)
        # template <typename P1, typename P2> bool
        # addArrow (const P1 &pt1, const P2 &pt2, double r, double g, double b, bool display_length, const std::string &id = "arrow", int viewport = 0);
        bool addArrow[P1, P2](const P1 &pt1, const P2 &pt2, double r, double g, double b, bool display_length, const string &id, int viewport)
        
        # /** \brief Add a sphere shape from a point and a radius
        #   * \param[in] center the center of the sphere
        #   * \param[in] radius the radius of the sphere
        #   * \param[in] id the sphere id/name (default: "sphere")
        #   * \param[in] viewport (optional) the id of the new viewport (default: 0)
        # template <typename PointT> bool
        # addSphere (const PointT &center, double radius, const std::string &id = "sphere", int viewport = 0);
        bool addSphere[PointT](const PointT &center, double radius, const string &id, int viewport)
        
        # /** \brief Add a sphere shape from a point and a radius
        #   * \param[in] center the center of the sphere
        #   * \param[in] radius the radius of the sphere
        #   * \param[in] r the red channel of the color that the sphere should be rendered with
        #   * \param[in] g the green channel of the color that the sphere should be rendered with
        #   * \param[in] b the blue channel of the color that the sphere should be rendered with
        #   * \param[in] id the line id/name (default: "sphere")
        #   * \param[in] viewport (optional) the id of the new viewport (default: 0)
        # template <typename PointT> bool
        # addSphere (const PointT &center, double radius, double r, double g, double b, const std::string &id = "sphere", int viewport = 0);
        bool addSphere[PointT](const PointT &center, double radius, double r, double g, double b, const string &id, int viewport)
        
        # /** \brief Update an existing sphere shape from a point and a radius
        #   * \param[in] center the center of the sphere
        #   * \param[in] radius the radius of the sphere
        #   * \param[in] r the red channel of the color that the sphere should be rendered with
        #   * \param[in] g the green channel of the color that the sphere should be rendered with
        #   * \param[in] b the blue channel of the color that the sphere should be rendered with
        #   * \param[in] id the sphere id/name (default: "sphere")
        # template <typename PointT> bool
        # updateSphere (const PointT &center, double radius, double r, double g, double b, const std::string &id = "sphere");
        bool updateSphere[PointT](const PointT &center, double radius, double r, double g, double b, const string &id)
        
        #  /** \brief Add a vtkPolydata as a mesh
        #   * \param[in] polydata vtkPolyData
        #   * \param[in] id the model id/name (default: "PolyData")
        #   * \param[in] viewport (optional) the id of the new viewport (default: 0)
        # bool addModelFromPolyData (vtkSmartPointer<vtkPolyData> polydata, const std::string & id = "PolyData", int viewport = 0);
        # bool addModelFromPolyData (vtkSmartPointer[vtkPolyData] polydata, const string & id, int viewport)
        
        # /** \brief Add a vtkPolydata as a mesh
        #   * \param[in] polydata vtkPolyData
        #   * \param[in] transform transformation to apply
        #   * \param[in] id the model id/name (default: "PolyData")
        #   * \param[in] viewport (optional) the id of the new viewport (default: 0)
        # bool addModelFromPolyData (vtkSmartPointer<vtkPolyData> polydata, vtkSmartPointer<vtkTransform> transform, const std::string &id = "PolyData", int viewport = 0);
        # bool addModelFromPolyData (vtkSmartPointer[vtkPolyData] polydata, vtkSmartPointer[vtkTransform] transform, const string &id, int viewport)
        
        # /** \brief Add a PLYmodel as a mesh
        #   * \param[in] filename of the ply file
        #   * \param[in] id the model id/name (default: "PLYModel")
        #   * \param[in] viewport (optional) the id of the new viewport (default: 0)
        # bool addModelFromPLYFile (const std::string &filename, const std::string &id = "PLYModel", int viewport = 0);
        bool addModelFromPLYFile (const string &filename, const string &id, int viewport)
        
        # /** \brief Add a PLYmodel as a mesh and applies given transformation
        #   * \param[in] filename of the ply file
        #   * \param[in] transform transformation to apply
        #   * \param[in] id the model id/name (default: "PLYModel")
        #   * \param[in] viewport (optional) the id of the new viewport (default: 0)
        # bool addModelFromPLYFile (const std::string &filename, vtkSmartPointer<vtkTransform> transform, const std::string &id = "PLYModel", int viewport = 0);
        # bool addModelFromPLYFile (const string &filename, vtkSmartPointer[vtkTransform] transform, const string &id, int viewport)
        
        # /** \brief Add a cylinder from a set of given model coefficients
        #   * \param[in] coefficients the model coefficients (point_on_axis, axis_direction, radius)
        #   * \param[in] id the cylinder id/name (default: "cylinder")
        #   * \param[in] viewport (optional) the id of the new viewport (default: 0)
        #   * \code
        #   * // The following are given (or computed using sample consensus techniques)
        #   * // See SampleConsensusModelCylinder for more information.
        #   * // Eigen::Vector3f pt_on_axis, axis_direction;
        #   * // float radius;
        #   * pcl::ModelCoefficients cylinder_coeff;
        #   * cylinder_coeff.values.resize (7);    // We need 7 values
        #   * cylinder_coeff.values[0] = pt_on_axis.x ();
        #   * cylinder_coeff.values[1] = pt_on_axis.y ();
        #   * cylinder_coeff.values[2] = pt_on_axis.z ();
        #   * cylinder_coeff.values[3] = axis_direction.x ();
        #   * cylinder_coeff.values[4] = axis_direction.y ();
        #   * cylinder_coeff.values[5] = axis_direction.z ();
        #   * cylinder_coeff.values[6] = radius;
        #   * addCylinder (cylinder_coeff);
        #   * \endcode
        #   */
        # bool addCylinder (const pcl::ModelCoefficients &coefficients, const std::string &id = "cylinder", int viewport = 0);
        bool addCylinder (const cpp.ModelCoefficients &coefficients, const string &id, int viewport)
        
        # /** \brief Add a sphere from a set of given model coefficients
        #   * \param[in] coefficients the model coefficients (sphere center, radius)
        #   * \param[in] id the sphere id/name (default: "sphere")
        #   * \param[in] viewport (optional) the id of the new viewport (default: 0)
        #   * \code
        #   * // The following are given (or computed using sample consensus techniques)
        #   * // See SampleConsensusModelSphere for more information
        #   * // Eigen::Vector3f sphere_center;
        #   * // float radius;
        #   * pcl::ModelCoefficients sphere_coeff;
        #   * sphere_coeff.values.resize (4);    // We need 4 values
        #   * sphere_coeff.values[0] = sphere_center.x ();
        #   * sphere_coeff.values[1] = sphere_center.y ();
        #   * sphere_coeff.values[2] = sphere_center.z ();
        #   * sphere_coeff.values[3] = radius;
        #   * addSphere (sphere_coeff);
        #   * \endcode
        #   */
        # bool addSphere (const pcl::ModelCoefficients &coefficients, const std::string &id = "sphere", int viewport = 0);
        bool addSphere (const cpp.ModelCoefficients &coefficients, const string &id, int viewport)
        
        # /** \brief Add a line from a set of given model coefficients
        #   * \param[in] coefficients the model coefficients (point_on_line, direction)
        #   * \param[in] id the line id/name (default: "line")
        #   * \param[in] viewport (optional) the id of the new viewport (default: 0)
        #   * \code
        #   * // The following are given (or computed using sample consensus techniques)
        #   * // See SampleConsensusModelLine for more information
        #   * // Eigen::Vector3f point_on_line, line_direction;
        #   * pcl::ModelCoefficients line_coeff;
        #   * line_coeff.values.resize (6);    // We need 6 values
        #   * line_coeff.values[0] = point_on_line.x ();
        #   * line_coeff.values[1] = point_on_line.y ();
        #   * line_coeff.values[2] = point_on_line.z ();
        #   * line_coeff.values[3] = line_direction.x ();
        #   * line_coeff.values[4] = line_direction.y ();
        #   * line_coeff.values[5] = line_direction.z ();
        #   * addLine (line_coeff);
        #   * \endcode
        #   */
        # bool addLine (const pcl::ModelCoefficients &coefficients, const std::string &id = "line", int viewport = 0);
        bool addLine (const cpp.ModelCoefficients &coefficients, const string &id, int viewport)
        
        # /** \brief Add a plane from a set of given model coefficients
        #   * \param[in] coefficients the model coefficients (a, b, c, d with ax+by+cz+d=0)
        #   * \param[in] id the plane id/name (default: "plane")
        #   * \param[in] viewport (optional) the id of the new viewport (default: 0)
        #   * \code
        #   * // The following are given (or computed using sample consensus techniques)
        #   * // See SampleConsensusModelPlane for more information
        #   * // Eigen::Vector4f plane_parameters;
        #   * pcl::ModelCoefficients plane_coeff;
        #   * plane_coeff.values.resize (4);    // We need 4 values
        #   * plane_coeff.values[0] = plane_parameters.x ();
        #   * plane_coeff.values[1] = plane_parameters.y ();
        #   * plane_coeff.values[2] = plane_parameters.z ();
        #   * plane_coeff.values[3] = plane_parameters.w ();
        #   * addPlane (plane_coeff);
        #   * \endcode
        #   */
        # bool addPlane (const pcl::ModelCoefficients &coefficients, const std::string &id = "plane", int viewport = 0);
        bool addPlane (const cpp.ModelCoefficients &coefficients, const string &id, int viewport)
        
        # /** \brief Add a circle from a set of given model coefficients
        #   * \param[in] coefficients the model coefficients (x, y, radius)
        #   * \param[in] id the circle id/name (default: "circle")
        #   * \param[in] viewport (optional) the id of the new viewport (default: 0)
        #   * \code
        #   * // The following are given (or computed using sample consensus techniques)
        #   * // See SampleConsensusModelCircle2D for more information
        #   * // float x, y, radius;
        #   * pcl::ModelCoefficients circle_coeff;
        #   * circle_coeff.values.resize (3);    // We need 3 values
        #   * circle_coeff.values[0] = x;
        #   * circle_coeff.values[1] = y;
        #   * circle_coeff.values[2] = radius;
        #   * vtkSmartPointer<vtkDataSet> data = pcl::visualization::create2DCircle (circle_coeff, z);
        #   * \endcode
        #    */
        # bool addCircle (const pcl::ModelCoefficients &coefficients, const std::string &id = "circle", int viewport = 0);
        bool addCircle (const cpp.ModelCoefficients &coefficients, const string &id, int viewport)
        
        # /** \brief Add a cone from a set of given model coefficients
        #   * \param[in] coefficients the model coefficients (point_on_axis, axis_direction, radiu)
        #   * \param[in] id the cone id/name (default: "cone")
        #   * \param[in] viewport (optional) the id of the new viewport (default: 0)
        #   */
        # bool addCone (const pcl::ModelCoefficients &coefficients, const std::string &id = "cone", int viewport = 0);
        bool addCone (const cpp.ModelCoefficients &coefficients, const string &id, int viewport)
        
        # /** \brief Add a cube from a set of given model coefficients
        #   * \param[in] coefficients the model coefficients (Tx, Ty, Tz, Qx, Qy, Qz, Qw, width, height, depth)
        #   * \param[in] id the cube id/name (default: "cube")
        #   * \param[in] viewport (optional) the id of the new viewport (default: 0)
        #   */
        # bool addCube (const pcl::ModelCoefficients &coefficients, const std::string &id = "cube", int viewport = 0);
        bool addCube (const cpp.ModelCoefficients &coefficients, const string &id, int viewport)
        
        # /** \brief Add a cube from a set of given model coefficients
        #   * \param[in] translation a translation to apply to the cube from 0,0,0
        #   * \param[in] rotation a quaternion-based rotation to apply to the cube
        #   * \param[in] width the cube's width
        #   * \param[in] height the cube's height
        #   * \param[in] depth the cube's depth
        #   * \param[in] id the cube id/name (default: "cube")
        #   * \param[in] viewport (optional) the id of the new viewport (default: 0)
        #   */
        # bool addCube (const Eigen::Vector3f &translation, const Eigen::Quaternionf &rotation, double width, double height, double depth, const std::string &id = "cube", int viewport = 0);
        bool addCube (const eigen3.Vector3f &translation, const eigen3.Quaternionf &rotation, double width, double height, double depth, const string &id, int viewport)
        
        # /** \brief Add a cube from a set of bounding points
        #   * \param[in] x_min is the minimum x value of the box
        #   * \param[in] x_max is the maximum x value of the box
        #   * \param[in] y_min is the minimum y value of the box 
        #   * \param[in] y_max is the maximum y value of the box
        #   * \param[in] z_min is the minimum z value of the box
        #   * \param[in] z_max is the maximum z value of the box
        #   * \param[in] r the red color value (default: 1.0)
        #   * \param[in] g the green color value (default: 1.0)
        #   * \param[in] b the blue color vlaue (default: 1.0)
        #   * \param[in] id the cube id/name (default: "cube")
        #   * \param[in] viewport (optional) the id of the new viewport (default: 0)
        #   */
        # bool
        # addCube (double x_min, double x_max,
        #          double y_min, double y_max,
        #          double z_min, double z_max,
        #          double r = 1.0, double g = 1.0, double b = 1.0,
        #          const std::string &id = "cube",
        #          int viewport = 0);
        bool addCube (double x_min, double x_max, double y_min, double y_max, double z_min, double z_max, double r, double g, double b, const string &id, int viewport)
        
        # /** \brief Changes the visual representation for all actors to surface representation. */
        # void setRepresentationToSurfaceForAllActors ();
        void setRepresentationToSurfaceForAllActors ()
                
        # /** \brief Changes the visual representation for all actors to points representation. */
        # void setRepresentationToPointsForAllActors ();
        void setRepresentationToPointsForAllActors ()
        
        # /** \brief Changes the visual representation for all actors to wireframe representation. */
        # void setRepresentationToWireframeForAllActors ();
        void setRepresentationToWireframeForAllActors ()
        
        # /** \brief Renders a virtual scene as seen from the camera viewpoint and returns the rendered point cloud.
        #   * ATT: This method will only render the scene if only on viewport exists. Otherwise, returns an empty
        #   * point cloud and exits immediately.
        #   * \param[in] xres is the size of the window (X) used to render the scene
        #   * \param[in] yres is the size of the window (Y) used to render the scene
        #   * \param[in] cloud is the rendered point cloud
        #   */
        # void renderView (int xres, int yres, pcl::PointCloud<pcl::PointXYZ>::Ptr & cloud);
        void renderView (int xres, int yres, shared_ptr[cpp.PointCloud[cpp.PointXYZ]] &cloud)
        
        # /** \brief The purpose of this method is to render a CAD model added to the visualizer from different viewpoints
        #   * in order to simulate partial views of model. The viewpoint locations are the vertices of a tesselated sphere
        #   * build from an icosaheadron. The tesselation paremeter controls how many times the triangles of the original
        #   * icosahedron are divided to approximate the sphere and thus the number of partial view generated for a model,
        #   * with a tesselation_level of 0, 12 views are generated if use_vertices=true and 20 views if use_vertices=false
        #   * \param[in] xres the size of the window (X) used to render the partial view of the object
        #   * \param[in] yres the size of the window (Y) used to render the partial view of the object
        #   * \param[in] cloud is a vector of pointcloud with XYZ information that represent the model as seen from the respective viewpoints.
        #   * \param[out] poses represent the transformation from object coordinates to camera coordinates for the respective viewpoint.
        #   * \param[out] enthropies are values between 0 and 1 representing which percentage of the model is seen from the respective viewpoint.
        #   * \param[in] tesselation_level represents the number of subdivisions applied to the triangles of original icosahedron.
        #   * \param[in] view_angle field of view of the virtual camera. Default: 45
        #   * \param[in] radius_sphere the tesselated sphere radius. Default: 1
        #   * \param[in] use_vertices if true, use the vertices of tesselated icosahedron (12,42,...) or if false, use the faces of tesselated
        #   * icosahedron (20,80,...). Default: true
        #   */
        # void renderViewTesselatedSphere (
        #     int xres, int yres,
        #     std::vector<pcl::PointCloud<pcl::PointXYZ>,Eigen::aligned_allocator< pcl::PointCloud<pcl::PointXYZ> > > & cloud,
        #     std::vector<Eigen::Matrix4f,Eigen::aligned_allocator< Eigen::Matrix4f > > & poses, std::vector<float> & enthropies, int tesselation_level,
        #     float view_angle = 45, float radius_sphere = 1, bool use_vertices = true);
        # void renderViewTesselatedSphere (
        #       int xres, int yres,vector[cpp.PointCloud[cpp.PointXYZ]], eigen3.aligned_allocator[cpp.PointCloud[cpp.PointXYZ]]] &cloud,
        #       vector[eigen3.Matrix4f, eigen3.aligned_allocator[eigen3.Matrix4f]] &poses, vector[float] &enthropies, int tesselation_level,
        #       float view_angl, float radius_sphere, bool use_vertices)
        
        # /** \brief Camera view, window position and size. */
        # Camera camera_;
        
        # /** \brief Initialize camera parameters with some default values. */
        # void initCameraParameters ();
        void initCameraParameters()
        
        # /** \brief Search for camera parameters at the command line and set them internally.
        #   * \param[in] argc
        #   * \param[in] argv
        #   */
        # bool getCameraParameters (int argc, char **argv);
        
        # /** \brief Checks whether the camera parameters were manually loaded from file.*/
        # bool cameraParamsSet () const;
        bool cameraParamsSet ()
        
        # /** \brief Update camera parameters and render. */
        # void updateCamera ();
        void updateCamera ()
        
        # /** \brief Reset camera parameters and render. */
        # void resetCamera ();
        void resetCamera ()
        
        # /** \brief Reset the camera direction from {0, 0, 0} to the center_{x, y, z} of a given dataset.
        #   * \param[in] id the point cloud object id (default: cloud)
        #   */
        # void resetCameraViewpoint (const std::string &id = "cloud");
        void resetCameraViewpoint (const string &id)
        
        # /** \brief sets the camera pose given by position, viewpoint and up vector
        #   * \param posX the x co-ordinate of the camera location
        #   * \param posY the y co-ordinate of the camera location
        #   * \param posZ the z co-ordinate of the camera location
        #   * \param viewX the x component of the view upoint of the camera
        #   * \param viewY the y component of the view point of the camera
        #   * \param viewZ the z component of the view point of the camera
        #   * \param upX the x component of the view up direction of the camera
        #   * \param upY the y component of the view up direction of the camera
        #   * \param upZ the y component of the view up direction of the camera
        #   * \param viewport the viewport to modify camera of, if 0, modifies all cameras
        # void setCameraPose (double posX, double posY, double posZ, double viewX, double viewY, double viewZ, double upX, double upY, double upZ, int viewport = 0);
        void setCameraPose (double posX, double posY, double posZ, double viewX, double viewY, double viewZ, double upX, double upY, double upZ, int viewport)
        
        # /** \brief Set the camera location and viewup according to the given arguments
        #   * \param[in] posX the x co-ordinate of the camera location
        #   * \param[in] posY the y co-ordinate of the camera location
        #   * \param[in] posZ the z co-ordinate of the camera location
        #   * \param[in] viewX the x component of the view up direction of the camera
        #   * \param[in] viewY the y component of the view up direction of the camera
        #   * \param[in] viewZ the z component of the view up direction of the camera
        #   * \param[in] viewport the viewport to modify camera of, if 0, modifies all cameras
        # void setCameraPosition (double posX,double posY, double posZ, double viewX, double viewY, double viewZ, int viewport = 0);
        void setCameraPosition (double posX,double posY, double posZ, double viewX, double viewY, double viewZ, int viewport)
        
        # /** \brief Get the current camera parameters. */
        # void getCameras (std::vector<Camera>& cameras);
        # void getCameras (vector[Camera]& cameras)
        
        # /** \brief Get the current viewing pose. */
        # Eigen::Affine3f getViewerPose ();
        eigen3.Affine3f getViewerPose ()
        
        # /** \brief Save the current rendered image to disk, as a PNG screenshot.
        #   * \param[in] file the name of the PNG file
        # void saveScreenshot (const std::string &file);
        void saveScreenshot (const string &file)
        
        # /** \brief Return a pointer to the underlying VTK Render Window used. */
        # vtkSmartPointer<vtkRenderWindow> getRenderWindow ()
        
        # /** \brief Create the internal Interactor object. */
        # void createInteractor ();
        void createInteractor ()
        
        # /** \brief Set up our unique PCL interactor style for a given vtkRenderWindowInteractor object
        #   * attached to a given vtkRenderWindow
        #   * \param[in,out] iren the vtkRenderWindowInteractor object to set up
        #   * \param[in,out] win a vtkRenderWindow object that the interactor is attached to
        # void setupInteractor (vtkRenderWindowInteractor *iren, vtkRenderWindow *win);
        
        # /** \brief Get a pointer to the current interactor style used. */
        # inline vtkSmartPointer<PCLVisualizerInteractorStyle> getInteractorStyle ()


# ctypedef PCLVisualizer PCLVisualizer_t
ctypedef shared_ptr[PCLVisualizer] PCLVisualizerPtr_t
###

# cloud_viewer.h
cdef extern from "pcl/visualization/cloud_viewer.h" namespace "pcl::visualization" nogil:
    cdef cppclass CloudViewer:
        # CloudViewer ()
        CloudViewer (string& window_name)
        # public:
        # /** \brief Show a cloud, with an optional key for multiple clouds.
        # * \param[in] cloud RGB point cloud
        # * \param[in] cloudname a key for the point cloud, use the same name if you would like to overwrite the existing cloud.
        # void showCloud (const ColorCloud::ConstPtr &cloud, const std::string& cloudname = "cloud");
        void showCloud (cpp.PointCloud_PointXYZRGB_Ptr_t cloud, const string cloudname)
        
        # /** \brief Show a cloud, with an optional key for multiple clouds.
        #  * \param[in] cloud RGBA point cloud
        #  * \param[in] cloudname a key for the point cloud, use the same name if you would like to overwrite the existing cloud.
        # void showCloud (const ColorACloud::ConstPtr &cloud, const std::string& cloudname = "cloud");
        void showCloud (cpp.PointCloud_PointXYZRGBA_Ptr_t cloud, const string cloudname)
        
        # /** \brief Show a cloud, with an optional key for multiple clouds.
        #   * \param[in] cloud XYZI point cloud
        #   * \param[in] cloudname a key for the point cloud, use the same name if you would like to overwrite the existing cloud.
        void showCloud (cpp.PointCloud_PointXYZI_Ptr_t cloud, string cloudname)
        
        # /** \brief Show a cloud, with an optional key for multiple clouds.
        #   * \param[in] cloud XYZ point cloud
        #   * \param[in] cloudname a key for the point cloud, use the same name if you would like to overwrite the existing cloud.
        void showCloud (cpp.PointCloudPtr_t cloud, string cloudname)
        
        # /** \brief Check if the gui was quit, you should quit also
        #  * \param millis_to_wait This will request to "spin" for the number of milliseconds, before exiting.
        #  * \return true if the user signaled the gui to stop
        bool wasStopped (int millis_to_wait)
        
        # /** Visualization callable function, may be used for running things on the UI thread.
        # ctypedef boost::function1<void, pcl::visualization::PCLVisualizer&> VizCallable;
        
        # /** \brief Run a callbable object on the UI thread. Will persist until removed
        #  * @param x Use boost::ref(x) for a function object that you would like to not copy
        #  * \param key The key for the callable -- use the same key to overwrite.
        # void runOnVisualizationThread (VizCallable x, const std::string& key = "callable");
        
        # /** \brief Run a callbable object on the UI thread. This will run once and be removed
        #  * @param x Use boost::ref(x) for a function object that you would like to not copy
        # void runOnVisualizationThreadOnce (VizCallable x);
        
        # /** \brief Remove a previously added callable object, NOP if it doesn't exist.
        #  * @param key the key that was registered with the callable object.
        # void removeVisualizationCallable (string& key = "callable")
        
        # /** \brief Register a callback function for keyboard events
        #   * \param[in] callback  the function that will be registered as a callback for a keyboard event
        #   * \param[in] cookie    user data that is passed to the callback
        #   * \return              connection object that allows to disconnect the callback function.
        # inline boost::signals2::connection registerKeyboardCallback (void (*callback) (const pcl::visualization::KeyboardEvent&, void*), void* cookie = NULL)
        
        # /** \brief Register a callback function for keyboard events
        #   * \param[in] callback  the member function that will be registered as a callback for a keyboard event
        #   * \param[in] instance  instance to the class that implements the callback function
        #   * \param[in] cookie    user data that is passed to the callback
        #   * \return              connection object that allows to disconnect the callback function.
        # template<typename T> inline boost::signals2::connection registerKeyboardCallback (void (T::*callback) (const pcl::visualization::KeyboardEvent&, void*), T& instance, void* cookie = NULL)
        
        # /** \brief Register a callback function for mouse events
        #   * \param[in] callback  the function that will be registered as a callback for a mouse event
        #   * \param[in] cookie    user data that is passed to the callback
        #   * \return              connection object that allows to disconnect the callback function.
        # inline boost::signals2::connection registerMouseCallback (void (*callback) (const pcl::visualization::MouseEvent&, void*), void* cookie = NULL)
        
        # /** \brief Register a callback function for mouse events
        #   * \param[in] callback  the member function that will be registered as a callback for a mouse event
        #   * \param[in] instance  instance to the class that implements the callback function
        #   * \param[in] cookie    user data that is passed to the callback
        #   * \return              connection object that allows to disconnect the callback function.
        # template<typename T> inline boost::signals2::connection registerMouseCallback (void (T::*callback) (const pcl::visualization::MouseEvent&, void*), T& instance, void* cookie = NULL)
        
        # /** \brief Register a callback function for point picking events
        #   * \param[in] callback  the function that will be registered as a callback for a point picking event
        #   * \param[in] cookie    user data that is passed to the callback
        #   * \return              connection object that allows to disconnect the callback function.
        # inline boost::signals2::connection  registerPointPickingCallback (void (*callback) (const pcl::visualization::PointPickingEvent&, void*), void* cookie = NULL)
        
        # /** \brief Register a callback function for point picking events
        #   * \param[in] callback  the member function that will be registered as a callback for a point picking event
        #   * \param[in] instance  instance to the class that implements the callback function
        #   * \param[in] cookie    user data that is passed to the callback
        #   * \return              connection object that allows to disconnect the callback function.
        #   */
        # template<typename T> inline boost::signals2::connection  registerPointPickingCallback (void (T::*callback) (const pcl::visualization::PointPickingEvent&, void*), T& instance, void* cookie = NULL)


# ctypedef CloudViewer CloudViewer_t
ctypedef shared_ptr[CloudViewer] CloudViewerPtr_t
# ctypedef boost::function1<void, pcl::visualization::PCLVisualizer&> VizCallable;
# ctypedef function1[void, PCLVisualizer] VizCallable;
###

# histogram_visualizer.h
cdef extern from "pcl/visualization/histogram_visualizer.h" namespace "pcl::visualization":
    cdef cppclass PCLHistogramVisualizer:
        PCLHistogramVisualizer ()
        
        # brief Spin once method. Calls the interactor and updates the screen once. 
        # void spinOnce (int time = 1, bool force_redraw = false)
        void spinOnce ()
        # void spinOnce (int time, bool force_redraw)
        
        # brief Spin method. Calls the interactor and runs an internal loop. */
        void spin ()
        
        # brief Set the viewport's background color.
        # param[in] r the red component of the RGB color
        # param[in] g the green component of the RGB color
        # param[in] b the blue component of the RGB color
        # param[in] viewport the view port (default: all)
        # void setBackgroundColor (const double &r, const double &g, const double &b, int viewport = 0)
        void setBackgroundColor (const double &r, const double &g, const double &b, int viewport)
        
        # brief Add a histogram feature to screen as a separate window, from a cloud containing a single histogram.
        # param[in] cloud the PointCloud dataset containing the histogram
        # param[in] hsize the length of the histogram
        # param[in] id the point cloud object id (default: cloud)
        # param[in] win_width the width of the window
        # param[in] win_height the height of the window
        # template <typename PointT> bool 
        # addFeatureHistogram (const pcl::PointCloud<PointT> &cloud, int hsize, const std::string &id = "cloud", int win_width = 640, int win_height = 200);
        bool addFeatureHistogram[PointT](const cpp.PointCloud[PointT] &cloud, int hsize, string cloudname, int win_width, int win_height)
        
        # brief Add a histogram feature to screen as a separate window from a cloud containing a single histogram.
        # param[in] cloud the PointCloud dataset containing the histogram
        # param[in] field_name the field name containing the histogram
        # param[in] id the point cloud object id (default: cloud)
        # param[in] win_width the width of the window
        # param[in] win_height the height of the window
        # bool addFeatureHistogram (const sensor_msgs::PointCloud2 &cloud,  const std::string &field_name, const std::string &id = "cloud", int win_width = 640, int win_height = 200);
        
        # /** \brief Add a histogram feature to screen as a separate window.
        #   * \param[in] cloud the PointCloud dataset containing the histogram
        #   * \param[in] field_name the field name containing the histogram
        #   * \param[in] index the point index to extract the histogram from
        #   * \param[in] id the point cloud object id (default: cloud)
        #   * \param[in] win_width the width of the window
        #   * \param[in] win_height the height of the window 
        # template <typename PointT> bool 
        # addFeatureHistogram (const pcl::PointCloud<PointT> &cloud, 
        #                      const std::string &field_name, 
        #                      const int index,
        #                      const std::string &id = "cloud", int win_width = 640, int win_height = 200);
        # Override before addFeatureHistogram Function
        # bool addFeatureHistogram[PointT](const cpp.PointCloud[PointT] &cloud, string field_name, int index, string id, int win_width, int win_height)
        
        # /** \brief Add a histogram feature to screen as a separate window.
        #   * \param[in] cloud the PointCloud dataset containing the histogram
        #   * \param[in] field_name the field name containing the histogram
        #   * \param[in] index the point index to extract the histogram from
        #   * \param[in] id the point cloud object id (default: cloud)
        #   * \param[in] win_width the width of the window
        #   * \param[in] win_height the height of the window
        # bool 
        # addFeatureHistogram (const sensor_msgs::PointCloud2 &cloud, 
        #                      const std::string &field_name, 
        #                      const int index,
        #                      const std::string &id = "cloud", int win_width = 640, int win_height = 200);
        
        # /** \brief Update a histogram feature that is already on screen, with a cloud containing a single histogram.
        #   * \param[in] cloud the PointCloud dataset containing the histogram
        #   * \param[in] hsize the length of the histogram
        #   * \param[in] id the point cloud object id (default: cloud)
        # template <typename PointT> bool updateFeatureHistogram (const pcl::PointCloud<PointT> &cloud, int hsize, const std::string &id = "cloud");
        bool updateFeatureHistogram[PointT](const cpp.PointCloud[PointT] &cloud, int hsize, const string &id)
        
        # /** \brief Update a histogram feature that is already on screen, with a cloud containing a single histogram.
        #   * \param[in] cloud the PointCloud dataset containing the histogram
        #   * \param[in] field_name the field name containing the histogram
        #   * \param[in] id the point cloud object id (default: cloud)
        # bool updateFeatureHistogram (const sensor_msgs::PointCloud2 &cloud, const std::string &field_name, const std::string &id = "cloud");
        
        # /** \brief Update a histogram feature that is already on screen, with a cloud containing a single histogram.
        #   * \param[in] cloud the PointCloud dataset containing the histogram
        #   * \param[in] field_name the field name containing the histogram
        #   * \param[in] index the point index to extract the histogram from
        #   * \param[in] id the point cloud object id (default: cloud)
        # template <typename PointT> bool 
        # updateFeatureHistogram (const pcl::PointCloud<PointT> &cloud, const std::string &field_name, const int index, const std::string &id = "cloud");
        bool updateFeatureHistogram[PointT](const cpp.PointCloud[PointT]  &cloud, const string &field_name, const int index, const string &id)
        
        # /** \brief Update a histogram feature that is already on screen, with a cloud containing a single histogram.
        #   * \param[in] cloud the PointCloud dataset containing the histogram
        #   * \param[in] field_name the field name containing the histogram
        #   * \param[in] index the point index to extract the histogram from
        #   * \param[in] id the point cloud object id (default: cloud)
        # bool updateFeatureHistogram (const sensor_msgs::PointCloud2 &cloud, const std::string &field_name, const int index, const std::string &id = "cloud");
        
        # /** \brief Set the Y range to minp-maxp for all histograms.
        #    * \param[in] minp the minimum Y range
        #    * \param[in] maxp the maximum Y range
        # void setGlobalYRange (float minp, float maxp);
        void setGlobalYRange (float minp, float maxp)
        
        # /** \brief Update all window positions on screen so that they fit. */
        # void updateWindowPositions ();
        void updateWindowPositions ()
        
        # #if ((VTK_MAJOR_VERSION) == 5 && (VTK_MINOR_VERSION <= 4))
        # /** \brief Returns true when the user tried to close the window */
        # bool wasStopped ();
        # /** \brief Set the stopped flag back to false */
        # void resetStoppedFlag ();
        # #endif

# ctypedef CloudViewer CloudViewer_t
ctypedef shared_ptr[PCLHistogramVisualizer] PCLHistogramVisualizerPtr_t
###

# image_viewer.h
# class PCL_EXPORTS ImageViewer
cdef extern from "pcl/visualization/image_viewer.h" namespace "pcl::visualization" nogil:
    cdef cppclass ImageViewer:
        ImageViewer()
        ImageViewer(const string& window_title)
        # ImageViewer()
        # ImageViewer (const std::string& window_title = "");
        
        # public:
        # /** \brief Show a monochrome 2D image on screen.
        #   * \param[in] data the input data representing the image
        #   * \param[in] width the width of the image
        #   * \param[in] height the height of the image
        #   * \param[in] layer_id the name of the layer (default: "image")
        #   * \param[in] opacity the opacity of the layer (default: 1.0)
        #   */
        # void  showMonoImage (const unsigned char* data, unsigned width, unsigned height, const std::string &layer_id = "mono_image", double opacity = 1.0);
        void showMonoImage (const unsigned char* data, unsigned width, unsigned height,const string &layer_id, double opacity)
        
        # brief Add a monochrome 2D image layer, but do not render it (use spin/spinOnce to update).
        # param[in] data the input data representing the image
        # param[in] width the width of the image
        # param[in] height the height of the image
        # param[in] layer_id the name of the layer (default: "image")
        # param[in] opacity the opacity of the layer (default: 1.0)
        # void addMonoImage (const unsigned char* data, unsigned width, unsigned height, const std::string &layer_id = "mono_image", double opacity = 1.0)
        void addMonoImage (const unsigned char* data, unsigned width, unsigned height, const string &layer_id, double opacity)
        
        # brief Show a 2D RGB image on screen.
        # param[in] data the input data representing the image
        # param[in] width the width of the image
        # param[in] height the height of the image
        # param[in] layer_id the name of the layer (default: "image")
        # param[in] opacity the opacity of the layer (default: 1.0)
        # void showRGBImage (const unsigned char* data, unsigned width, unsigned height, 
        #               const std::string &layer_id = "rgb_image", double opacity = 1.0);
        void showRGBImage (const unsigned char* data, unsigned width, unsigned height, const string &layer_id, double opacity)
        
        # brief Add an RGB 2D image layer, but do not render it (use spin/spinOnce to update).
        # param[in] data the input data representing the image
        # param[in] width the width of the image
        # param[in] height the height of the image
        # param[in] layer_id the name of the layer (default: "image")
        # param[in] opacity the opacity of the layer (default: 1.0)
        # void addRGBImage (const unsigned char* data, unsigned width, unsigned height, 
        #              const std::string &layer_id = "rgb_image", double opacity = 1.0);
        void addRGBImage (const unsigned char* data, unsigned width, unsigned height, const string &layer_id, double opacity)
        
        # brief Show a 2D image on screen, obtained from the RGB channel of a point cloud.
        # param[in] data the input data representing the RGB point cloud 
        # param[in] layer_id the name of the layer (default: "image")
        # param[in] opacity the opacity of the layer (default: 1.0)
        # template <typename T> inline void 
        # showRGBImage (const typename pcl::PointCloud<T>::ConstPtr &cloud,
        #               const std::string &layer_id = "rgb_image", double opacity = 1.0)
        # void showRGBImage (const shared_ptr[cpp.PointCloud[PointT]] &cloud, const string &layer_id, double opacity)
        
        # brief Add an RGB 2D image layer, but do not render it (use spin/spinOnce to update).
        # param[in] data the input data representing the RGB point cloud 
        # param[in] layer_id the name of the layer (default: "image")
        # param[in] opacity the opacity of the layer (default: 1.0)
        # template <typename T> inline void 
        # addRGBImage (const typename pcl::PointCloud<T>::ConstPtr &cloud, const std::string &layer_id = "rgb_image", double opacity = 1.0)
        # void addRGBImage[T](const shared_ptr[cpp.PointCloud[PointT]] &cloud, const string &layer_id, double opacity)
        
        # brief Show a 2D image on screen, obtained from the RGB channel of a point cloud.
        # param[in] data the input data representing the RGB point cloud 
        # param[in] layer_id the name of the layer (default: "image")
        # param[in] opacity the opacity of the layer (default: 1.0)
        # template <typename T> void 
        # showRGBImage (const pcl::PointCloud<T> &cloud, const std::string &layer_id = "rgb_image", double opacity = 1.0);
        # void showRGBImage[T](const cpp.PointCloud[T] &cloud, const string &layer_id, double opacity)
        
        # brief Add an RGB 2D image layer, but do not render it (use spin/spinOnce to update).
        # param[in] data the input data representing the RGB point cloud 
        # param[in] layer_id the name of the layer (default: "image")
        # param[in] opacity the opacity of the layer (default: 1.0)
        # template <typename T> void 
        # addRGBImage (const pcl::PointCloud<T> &cloud, const std::string &layer_id = "rgb_image", double opacity = 1.0);
        # void addRGBImage (const cpp.PointCloud[T] &cloud, const string &layer_id, double opacity)
        
        # brief Show a 2D image (float) on screen.
        # param[in] data the input data representing the image in float format
        # param[in] width the width of the image
        # param[in] height the height of the image
        # param[in] min_value filter all values in the image to be larger than this minimum value
        # param[in] max_value filter all values in the image to be smaller than this maximum value
        # param[in] grayscale show data as grayscale (true) or not (false). Default: false
        # param[in] layer_id the name of the layer (default: "image")
        # param[in] opacity the opacity of the layer (default: 1.0)
        # void showFloatImage (const float* data, unsigned int width, unsigned int height, 
        #                 float min_value = std::numeric_limits<float>::min (), 
        #                 float max_value = std::numeric_limits<float>::max (), bool grayscale = false,
        #                 const std::string &layer_id = "float_image", double opacity = 1.0);
        void showFloatImage (
                        const float* data,
                        unsigned int width,
                        unsigned int height, 
                        float min_value, 
                        float max_value,
                        bool grayscale,
                        const string &layer_id,
                        double opacity)
        
        # brief Add a float 2D image layer, but do not render it (use spin/spinOnce to update).
        # param[in] data the input data representing the image in float format
        # param[in] width the width of the image
        # param[in] height the height of the image
        # param[in] min_value filter all values in the image to be larger than this minimum value
        # param[in] max_value filter all values in the image to be smaller than this maximum value
        # param[in] grayscale show data as grayscale (true) or not (false). Default: false
        # param[in] layer_id the name of the layer (default: "image")
        # param[in] opacity the opacity of the layer (default: 1.0)
        # void addFloatImage (const float* data, unsigned int width, unsigned int height, 
        #                float min_value = std::numeric_limits<float>::min (), 
        #                float max_value = std::numeric_limits<float>::max (), bool grayscale = false,
        #                const std::string &layer_id = "float_image", double opacity = 1.0);
        void addFloatImage (
                        const float* data,
                        unsigned int width,
                        unsigned int height,
                        float min_value, 
                        float max_value,
                        bool grayscale,
                        const string &layer_id,
                        double opacity)
        
        
        # brief Show a 2D image (unsigned short) on screen.
        # param[in] short_image the input data representing the image in unsigned short format
        # param[in] width the width of the image
        # param[in] height the height of the image
        # param[in] min_value filter all values in the image to be larger than this minimum value
        # param[in] max_value filter all values in the image to be smaller than this maximum value
        # param[in] grayscale show data as grayscale (true) or not (false). Default: false
        # param[in] layer_id the name of the layer (default: "image")
        # param[in] opacity the opacity of the layer (default: 1.0)
        # void
        # showShortImage (const unsigned short* short_image, unsigned int width, unsigned int height, 
        #                 unsigned short min_value = std::numeric_limits<unsigned short>::min (), 
        #                 unsigned short max_value = std::numeric_limits<unsigned short>::max (), bool grayscale = false,
        #                 const std::string &layer_id = "short_image", double opacity = 1.0);
        # void showShortImage (
        #                       const unsigned short* short_image, 
        #                       unsigned int width, 
        #                       unsigned int height, 
        #                       unsigned short min_value, 
        #                       unsigned short max_value, 
        #                       bool grayscale = false,
        #                       const string &layer_id,
        #                       double opacity)
        
        # brief Add a short 2D image layer, but do not render it (use spin/spinOnce to update).
        # param[in] short_image the input data representing the image in unsigned short format
        # param[in] width the width of the image
        # param[in] height the height of the image
        # param[in] min_value filter all values in the image to be larger than this minimum value
        # param[in] max_value filter all values in the image to be smaller than this maximum value
        # param[in] grayscale show data as grayscale (true) or not (false). Default: false
        # param[in] layer_id the name of the layer (default: "image")
        # param[in] opacity the opacity of the layer (default: 1.0)
        # void
        # addShortImage (const unsigned short* short_image, unsigned int width, unsigned int height, 
        #                unsigned short min_value = std::numeric_limits<unsigned short>::min (), 
        #                unsigned short max_value = std::numeric_limits<unsigned short>::max (), bool grayscale = false,
        #                const std::string &layer_id = "short_image", double opacity = 1.0);
        void addShortImage (
                            const unsigned short* short_image, 
                            unsigned int width, unsigned int height, 
                            unsigned short min_value, unsigned short max_value,
                            bool grayscale,
                            const string &layer_id, double opacity)
        
        # brief Show a 2D image on screen representing angle data.
        # param[in] data the input data representing the image
        # param[in] width the width of the image
        # param[in] height the height of the image
        # param[in] layer_id the name of the layer (default: "image")
        # param[in] opacity the opacity of the layer (default: 1.0)
        # void showAngleImage (const float* data, unsigned width, unsigned height, const std::string &layer_id = "angle_image", double opacity = 1.0);
        void showAngleImage (const float* data, unsigned width, unsigned height, const string &layer_id, double opacity)
        
        # brief Add an angle 2D image layer, but do not render it (use spin/spinOnce to update).
        # param[in] data the input data representing the image
        # param[in] width the width of the image
        # param[in] height the height of the image
        # param[in] layer_id the name of the layer (default: "image")
        # param[in] opacity the opacity of the layer (default: 1.0)
        # void addAngleImage (const float* data, unsigned width, unsigned height, const std::string &layer_id = "angle_image", double opacity = 1.0);
        void addAngleImage (const float* data, unsigned width, unsigned height, const string &layer_id, double opacity)
        
        # brief Show a 2D image on screen representing half angle data.
        # param[in] data the input data representing the image
        # param[in] width the width of the image
        # param[in] height the height of the image
        # param[in] layer_id the name of the layer (default: "image")
        # param[in] opacity the opacity of the layer (default: 1.0)
        # void showHalfAngleImage (const float* data, unsigned width, unsigned height, const std::string &layer_id = "half_angle_image", double opacity = 1.0);
        void showHalfAngleImage (const float* data, unsigned width, unsigned height, const string &layer_id, double opacity)
        
        # brief Add a half angle 2D image layer, but do not render it (use spin/spinOnce to update).
        # param[in] data the input data representing the image
        # param[in] width the width of the image
        # param[in] height the height of the image
        # param[in] layer_id the name of the layer (default: "image")
        # param[in] opacity the opacity of the layer (default: 1.0)
        # void addHalfAngleImage (const float* data, unsigned width, unsigned height,
        #                         const std::string &layer_id = "half_angle_image", double opacity = 1.0);
        void addHalfAngleImage (const float* data, unsigned width, unsigned height, const string &layer_id, double opacity)
        
        # brief Sets the pixel at coordinates(u,v) to color while setting the neighborhood to another
        # param[in] u the u/x coordinate of the pixel
        # param[in] v the v/y coordinate of the pixel
        # param[in] fg_color the pixel color
        # param[in] bg_color the neighborhood color
        # param[in] radius the circle radius around the pixel
        # param[in] layer_id the name of the layer (default: "points")
        # param[in] opacity the opacity of the layer (default: 1.0)
        # void markPoint (size_t u, size_t v, Vector3ub fg_color, Vector3ub bg_color = red_color, double radius = 3.0,
        #                 const std::string &layer_id = "points", double opacity = 1.0);
        # Vector3ub Unknown
        # void markPoint (size_t u, size_t v, Vector3ub fg_color, Vector3ub bg_color, double radius, const string &layer_id, double opacity)
        
        # brief Set the window title name
        # param[in] name the window title
        # void setWindowTitle (const std::string& name)
        void setWindowTitle (const string& name)
        
        # brief Spin method. Calls the interactor and runs an internal loop. */
        # void spin ();
        void spin ()
        
        # brief Spin once method. Calls the interactor and updates the screen once. 
        # param[in] time - How long (in ms) should the visualization loop be allowed to run.
        # param[in] force_redraw - if false it might return without doing anything if the 
        # interactor's framerate does not require a redraw yet.
        # void spinOnce (int time = 1, bool force_redraw = true);
        void spinOnce (int time, bool force_redraw)
        
        # brief Register a callback function for keyboard events
        # param[in] callback  the function that will be registered as a callback for a keyboard event
        # param[in] cookie    user data that is passed to the callback
        # return a connection object that allows to disconnect the callback function.
        # boost::signals2::connection 
        # registerKeyboardCallback (void (*callback) (const pcl::visualization::KeyboardEvent&, void*), 
        #                           void* cookie = NULL)
        
        # brief Register a callback function for keyboard events
        # param[in] callback  the member function that will be registered as a callback for a keyboard event
        # param[in] instance  instance to the class that implements the callback function
        # param[in] cookie    user data that is passed to the callback
        # return a connection object that allows to disconnect the callback function.
        # template<typename T> boost::signals2::connection 
        # registerKeyboardCallback (void (T::*callback) (const pcl::visualization::KeyboardEvent&, void*), 
        #                           T& instance, void* cookie = NULL)
        
        # brief Register a callback boost::function for keyboard events
        # param[in] cb the boost function that will be registered as a callback for a keyboard event
        # return a connection object that allows to disconnect the callback function.
        # boost::signals2::connection 
        # registerKeyboardCallback (boost::function<void (const pcl::visualization::KeyboardEvent&)> cb);
        
        # brief Register a callback boost::function for mouse events
        # param[in] callback  the function that will be registered as a callback for a mouse event
        # param[in] cookie    user data that is passed to the callback
        # return a connection object that allows to disconnect the callback function.
        # boost::signals2::connection 
        # registerMouseCallback (void (*callback) (const pcl::visualization::MouseEvent&, void*), 
        #                        void* cookie = NULL)
        
        # brief Register a callback function for mouse events
        # param[in] callback  the member function that will be registered as a callback for a mouse event
        # param[in] instance  instance to the class that implements the callback function
        # param[in] cookie    user data that is passed to the callback
        # return a connection object that allows to disconnect the callback function.
        # template<typename T> boost::signals2::connection 
        # registerMouseCallback(void (T::*callback) (const pcl::visualization::MouseEvent&, void*), 
        #                        T& instance, void* cookie = NULL)
        # boost::signals2::connection registerMouseCallback[T](void (T::*callback) (const pcl::visualization::MouseEvent&, void*),  T& instance, void* cookie = NULL)
        
        # brief Register a callback function for mouse events
        # param[in] cb the boost function that will be registered as a callback for a mouse event
        # return a connection object that allows to disconnect the callback function.
        # boost::signals2::connection 
        # registerMouseCallback (boost::function<void (const pcl::visualization::MouseEvent&)> cb);
        
        # brief Set the position in screen coordinates.
        # param[in] x where to move the window to (X)
        # param[in] y where to move the window to (Y)
        # void setPosition (int x, int y)
        void setPosition (int x, int y)
        
        # brief Set the window size in screen coordinates.
        # param[in] xw window size in horizontal (pixels)
        # param[in] yw window size in vertical (pixels)
        # void setSize (int xw, int yw)
        void setSize (int xw, int yw)
        
        # brief Returns true when the user tried to close the window
        # bool wasStopped () const
        bool wasStopped ()
        
        # brief Add a circle shape from a point and a radius
        # param[in] x the x coordinate of the circle center
        # param[in] y the y coordinate of the circle center
        # param[in] radius the radius of the circle
        # param[in] layer_id the 2D layer ID where we want the extra information to be drawn. 
        # param[in] opacity the opacity of the layer: 0 for invisible, 1 for opaque. (default: 1.0)
        # bool
        # addCircle (unsigned int x, unsigned int y, double radius, const std::string &layer_id = "circles", double opacity = 1.0);
        bool addCircle (unsigned int x, unsigned int y, double radius, const string &layer_id, double opacity)
        
        # brief Add a circle shape from a point and a radius
        # param[in] x the x coordinate of the circle center
        # param[in] y the y coordinate of the circle center
        # param[in] radius the radius of the circle
        # param[in] r the red channel of the color that the sphere should be rendered with (0.0 -> 1.0)
        # param[in] g the green channel of the color that the sphere should be rendered with (0.0 -> 1.0)
        # param[in] b the blue channel of the color that the sphere should be rendered with (0.0 -> 1.0)
        # param[in] layer_id the 2D layer ID where we want the extra information to be drawn. 
        # param[in] opacity the opacity of the layer: 0 for invisible, 1 for opaque. (default: 1.0)
        # bool
        # addCircle (unsigned int x, unsigned int y, double radius, 
        #            double r, double g, double b,
        #            const std::string &layer_id = "circles", double opacity = 1.0);
        bool addCircle (unsigned int x, unsigned int y, double radius, double r, double g, double b, const string &layer_id, double opacity)
        
        # brief Add a 2D box and color its edges with a given color
        # param[in] min_pt the X,Y min coordinate
        # param[in] max_pt the X,Y max coordinate
        # param[in] layer_id the 2D layer ID where we want the extra information to be drawn. 
        # param[in] opacity the opacity of the layer: 0 for invisible, 1 for opaque. (default: 1.0)
        # bool
        # addRectangle (const pcl::PointXY &min_pt, const pcl::PointXY &max_pt,
        #               const std::string &layer_id = "rectangles", double opacity = 1.0);
        # bool addRectangle (const pcl::PointXY &min_pt, const pcl::PointXY &max_pt, const string &layer_id, double opacity)
        
        # brief Add a 2D box and color its edges with a given color
        # param[in] min_pt the X,Y min coordinate
        # param[in] max_pt the X,Y max coordinate
        # param[in] r the red channel of the color that the box should be rendered with (0.0 -> 1.0)
        # param[in] g the green channel of the color that the box should be rendered with (0.0 -> 1.0)
        # param[in] b the blue channel of the color that the box should be rendered with (0.0 -> 1.0)
        # param[in] layer_id the 2D layer ID where we want the extra information to be drawn. 
        # param[in] opacity the opacity of the layer: 0 for invisible, 1 for opaque. (default: 1.0)
        # bool
        # addRectangle (const pcl::PointXY &min_pt, const pcl::PointXY &max_pt,
        #               double r, double g, double b,
        #               const std::string &layer_id = "rectangles", double opacity = 1.0);
        # bool addRectangle (const pcl::PointXY &min_pt, const pcl::PointXY &max_pt, double r, double g, double b, const string &layer_id, double opacity)
        
        # brief Add a 2D box and color its edges with a given color
        # param[in] x_min the X min coordinate
        # param[in] x_max the X max coordinate
        # param[in] y_min the Y min coordinate
        # param[in] y_max the Y max coordinate 
        # param[in] layer_id the 2D layer ID where we want the extra information to be drawn. 
        # param[in] opacity the opacity of the layer: 0 for invisible, 1 for opaque. (default: 1.0)
        # bool
        # addRectangle (unsigned int x_min, unsigned int x_max, unsigned int y_min, unsigned int y_max,  
        #               const std::string &layer_id = "rectangles", double opacity = 1.0);
        # bool addRectangle (unsigned int x_min, unsigned int x_max, unsigned int y_min, unsigned int y_max, const string &layer_id, double opacity)
        
        # brief Add a 2D box and color its edges with a given color
        # param[in] x_min the X min coordinate
        # param[in] x_max the X max coordinate
        # param[in] y_min the Y min coordinate
        # param[in] y_max the Y max coordinate 
        # param[in] r the red channel of the color that the box should be rendered with (0.0 -> 1.0)
        # param[in] g the green channel of the color that the box should be rendered with (0.0 -> 1.0)
        # param[in] b the blue channel of the color that the box should be rendered with (0.0 -> 1.0)
        # param[in] layer_id the 2D layer ID where we want the extra information to be drawn. 
        # param[in] opacity the opacity of the layer: 0 for invisible, 1 for opaque. (default: 1.0)
        # bool
        # addRectangle (unsigned int x_min, unsigned int x_max, unsigned int y_min, unsigned int y_max,  
        #               double r, double g, double b,
        #               const std::string &layer_id = "rectangles", double opacity = 1.0);
        # bool addRectangle (unsigned int x_min, unsigned int x_max, unsigned int y_min, unsigned int y_max, double r, double g, double b, const string &layer_id, double opacity)
        
        # brief Add a 2D box and color its edges with a given color
        # param[in] image the organized point cloud dataset containing the image data
        # param[in] min_pt the X,Y min coordinate
        # param[in] max_pt the X,Y max coordinate
        # param[in] layer_id the 2D layer ID where we want the extra information to be drawn. 
        # param[in] opacity the opacity of the layer: 0 for invisible, 1 for opaque. (default: 1.0)
        # template <typename T> bool
        # addRectangle (const typename pcl::PointCloud<T>::ConstPtr &image, 
        #               const T &min_pt, const T &max_pt,
        #               const std::string &layer_id = "rectangles", double opacity = 1.0);
        # bool addRectangle (const shared_ptr[cpp.PointCloud[T]] &image, const T &min_pt, const T &max_pt, const string &layer_id, double opacity)
        
        # brief Add a 2D box and color its edges with a given color
        # param[in] image the organized point cloud dataset containing the image data
        # param[in] min_pt the X,Y min coordinate
        # param[in] max_pt the X,Y max coordinate
        # param[in] r the red channel of the color that the box should be rendered with (0.0 -> 1.0)
        # param[in] g the green channel of the color that the box should be rendered with (0.0 -> 1.0)
        # param[in] b the blue channel of the color that the box should be rendered with (0.0 -> 1.0)
        # param[in] layer_id the 2D layer ID where we want the extra information to be drawn. 
        # param[in] opacity the opacity of the layer: 0 for invisible, 1 for opaque. (default: 1.0)
        # template <typename T> bool
        # addRectangle (const typename pcl::PointCloud<T>::ConstPtr &image, 
        #               const T &min_pt, const T &max_pt,
        #               double r, double g, double b,
        #               const std::string &layer_id = "rectangles", double opacity = 1.0);
        # bool addRectangle (const shared_ptr[cpp.PointCloud[T]] &image, const T &min_pt, const T &max_pt, double r, double g, double b, const string &layer_id, double opacity)
        
        # brief Add a 2D box that contains a given image mask and color its edges
        # param[in] image the organized point cloud dataset containing the image data
        # param[in] mask the point data representing the mask that we want to draw
        # param[in] r the red channel of the color that the mask should be rendered with 
        # param[in] g the green channel of the color that the mask should be rendered with
        # param[in] b the blue channel of the color that the mask should be rendered with
        # param[in] layer_id the 2D layer ID where we want the extra information to be drawn.
        # param[in] opacity the opacity of the layer: 0 for invisible, 1 for opaque. (default: 1.0)
        # template <typename T> bool
        # addRectangle (const typename pcl::PointCloud<T>::ConstPtr &image, const pcl::PointCloud<T> &mask, 
        #               double r, double g, double b, 
        #               const std::string &layer_id = "rectangles", double opacity = 1.0);
        # bool addRectangle (
        #                     const cpp.PointCloud[T] &image,
        #                     const cpp.PointCloud[T] &mask, 
        #                     double r, double g, double b, 
        #                     const string &layer_id, double opacity)
        
        # brief Add a 2D box that contains a given image mask and color its edges in red
        # param[in] image the organized point cloud dataset containing the image data
        # param[in] mask the point data representing the mask that we want to draw
        # param[in] layer_id the 2D layer ID where we want the extra information to be drawn.
        # param[in] opacity the opacity of the layer: 0 for invisible, 1 for opaque. (default: 1.0)
        # template <typename T> bool
        # addRectangle (const typename pcl::PointCloud<T>::ConstPtr &image, const pcl::PointCloud<T> &mask, 
        #               const std::string &layer_id = "image_mask", double opacity = 1.0);
        # bool addRectangle (const shared_ptr[cpp.PointCloud[T]] &image, const shared_ptr[cpp.PointCloud[T]] &mask, const string &layer_id, double opacity)
        
        # brief Add a 2D box and fill it in with a given color
        # param[in] x_min the X min coordinate
        # param[in] x_max the X max coordinate
        # param[in] y_min the Y min coordinate
        # param[in] y_max the Y max coordinate 
        # param[in] layer_id the 2D layer ID where we want the extra information to be drawn. 
        # param[in] opacity the opacity of the layer: 0 for invisible, 1 for opaque. (default: 0.5)
        # bool
        # addFilledRectangle (unsigned int x_min, unsigned int x_max, unsigned int y_min, unsigned int y_max,  
        #                     const std::string &layer_id = "boxes", double opacity = 0.5);
        bool addFilledRectangle (unsigned int x_min, unsigned int x_max, unsigned int y_min, unsigned int y_max, const string &layer_id, double opacity)
        
        # brief Add a 2D box and fill it in with a given color
        # param[in] x_min the X min coordinate
        # param[in] x_max the X max coordinate
        # param[in] y_min the Y min coordinate
        # param[in] y_max the Y max coordinate 
        # param[in] r the red channel of the color that the box should be rendered with (0.0 -> 1.0)
        # param[in] g the green channel of the color that the box should be rendered with (0.0 -> 1.0)
        # param[in] b the blue channel of the color that the box should be rendered with (0.0 -> 1.0)
        # param[in] layer_id the 2D layer ID where we want the extra information to be drawn. 
        # param[in] opacity the opacity of the layer: 0 for invisible, 1 for opaque. (default: 0.5)
        # bool addFilledRectangle (unsigned int x_min, unsigned int x_max, unsigned int y_min, unsigned int y_max,  
        #                     double r, double g, double b,
        #                     const std::string &layer_id = "boxes", double opacity = 0.5);
        bool addFilledRectangle (
                                    unsigned int x_min, unsigned int x_max,
                                    unsigned int y_min, unsigned int y_max,  
                                    double r, double g, double b,
                                    const string &layer_id, double opacity)
        
        # brief Add a 2D line with a given color
        # param[in] x_min the X min coordinate
        # param[in] y_min the Y min coordinate
        # param[in] x_max the X max coordinate
        # param[in] y_max the Y max coordinate 
        # param[in] r the red channel of the color that the line should be rendered with (0.0 -> 1.0)
        # param[in] g the green channel of the color that the line should be rendered with (0.0 -> 1.0)
        # param[in] b the blue channel of the color that the line should be rendered with (0.0 -> 1.0)
        # param[in] layer_id the 2D layer ID where we want the extra information to be drawn. 
        # param[in] opacity the opacity of the layer: 0 for invisible, 1 for opaque. (default: 1.0)
        # bool
        # addLine (unsigned int x_min, unsigned int y_min, unsigned int x_max, unsigned int y_max,
        #          double r, double g, double b, 
        #          const std::string &layer_id = "line", double opacity = 1.0);
        bool addLine (
                      unsigned int x_min, unsigned int y_min,
                      unsigned int x_max, unsigned int y_max,
                      double r, double g, double b, 
                      const string &layer_id, double opacity)
        
        # brief Add a 2D line with a given color
        # param[in] x_min the X min coordinate
        # param[in] y_min the Y min coordinate
        # param[in] x_max the X max coordinate
        # param[in] y_max the Y max coordinate 
        # param[in] layer_id the 2D layer ID where we want the extra information to be drawn. 
        # param[in] opacity the opacity of the layer: 0 for invisible, 1 for opaque. (default: 1.0)
        # bool
        # addLine (unsigned int x_min, unsigned int y_min, unsigned int x_max, unsigned int y_max,
        #          const std::string &layer_id = "line", double opacity = 1.0);
        bool addLine (
                        unsigned int x_min, unsigned int y_min,
                        unsigned int x_max, unsigned int y_max,
                        const string &layer_id, double opacity)
        
        # brief Add a generic 2D mask to an image 
        # param[in] image the organized point cloud dataset containing the image data
        # param[in] mask the point data representing the mask that we want to draw
        # param[in] r the red channel of the color that the mask should be rendered with 
        # param[in] g the green channel of the color that the mask should be rendered with
        # param[in] b the blue channel of the color that the mask should be rendered with
        # param[in] layer_id the 2D layer ID where we want the extra information to be drawn.
        # param[in] opacity the opacity of the layer: 0 for invisible, 1 for opaque. (default: 0.5)
        # template <typename T> bool
        # addMask (const typename pcl::PointCloud<T>::ConstPtr &image, const pcl::PointCloud<T> &mask, 
        #          double r, double g, double b, 
        #          const std::string &layer_id = "image_mask", double opacity = 0.5);
        # addMask (const shared_ptr[cpp.PointCloud[T]] &image, const shared_ptr[cpp.PointCloud[T]] &mask, double r, double g, double b, const string &layer_id, double opacity)
        
        # brief Add a generic 2D mask to an image (colored in red)
        # param[in] image the organized point cloud dataset containing the image data
        # param[in] mask the point data representing the mask that we want to draw
        # param[in] layer_id the 2D layer ID where we want the extra information to be drawn.
        # param[in] opacity the opacity of the layer: 0 for invisible, 1 for opaque. (default: 0.5)
        # template <typename T> bool
        # addMask (const typename pcl::PointCloud<T>::ConstPtr &image, const pcl::PointCloud<T> &mask, 
        #          const std::string &layer_id = "image_mask", double opacity = 0.5);
        # bool addMask (const shared_ptr[cpp.PointCloud[T]] &image, const shared_ptr[cpp.PointCloud[T]] &mask, const string &layer_id, double opacity)
        
        # brief Add a generic 2D planar polygon to an image 
        # param[in] image the organized point cloud dataset containing the image data
        # param[in] polygon the point data representing the polygon that we want to draw. 
        # A line will be drawn from each point to the next in the dataset.
        # param[in] r the red channel of the color that the polygon should be rendered with 
        # param[in] g the green channel of the color that the polygon should be rendered with
        # param[in] b the blue channel of the color that the polygon should be rendered with
        # param[in] layer_id the 2D layer ID where we want the extra information to be drawn.
        # param[in] opacity the opacity of the layer: 0 for invisible, 1 for opaque. (default: 1.0)
        # template <typename T> bool
        # addPlanarPolygon (const typename pcl::PointCloud<T>::ConstPtr &image, const pcl::PlanarPolygon<T> &polygon, 
        #                   double r, double g, double b, 
        #                   const std::string &layer_id = "planar_polygon", double opacity = 1.0);
        # bool addPlanarPolygon (const shared_ptr[cpp.PointCloud[T]] &image, const cpp.PlanarPolygon[T] &polygon, double r, double g, double b, const string &layer_id, double opacity)
        
        # brief Add a generic 2D planar polygon to an image 
        # param[in] image the organized point cloud dataset containing the image data
        # param[in] polygon the point data representing the polygon that we want to draw. 
        # A line will be drawn from each point to the next in the dataset.
        # param[in] layer_id the 2D layer ID where we want the extra information to be drawn.
        # param[in] opacity the opacity of the layer: 0 for invisible, 1 for opaque. (default: 1.0)
        # 
        # template <typename T> bool
        # addPlanarPolygon (const typename pcl::PointCloud<T>::ConstPtr &image, const pcl::PlanarPolygon<T> &polygon, 
        #                   const std::string &layer_id = "planar_polygon", double opacity = 1.0);
        # bool addPlanarPolygon (const shared_ptr[cpp.PointCloud[T]] &image, const cpp.PlanarPolygon[T] &polygon, const string &layer_id, double opacity)
        
        # brief Add a new 2D rendering layer to the viewer. 
        # param[in] layer_id the name of the layer
        # param[in] width the width of the layer
        # param[in] height the height of the layer
        # param[in] opacity the opacity of the layer: 0 for invisible, 1 for opaque. (default: 0.5)
        # bool addLayer (const std::string &layer_id, int width, int height, double opacity = 0.5);
        bool addLayer (const string &layer_id, int width, int height, double opacity)
        
        # brief Remove a 2D layer given by its ID.
        # param[in] layer_id the name of the layer
        # void removeLayer (const std::string &layer_id);
        void removeLayer (const string &layer_id)


###

# interactor.h
# namespace pcl
# namespace visualization
#     /** \brief The PCLVisualizer interactor */
# #ifdef _WIN32
#     class PCL_EXPORTS PCLVisualizerInteractor : public vtkWin32RenderWindowInteractor
# #elif defined VTK_USE_CARBON
#     class PCLVisualizerInteractor : public vtkCarbonRenderWindowInteractor
# #elif defined VTK_USE_COCOA
#     class PCLVisualizerInteractor : public vtkCocoaRenderWindowInteractor
# #else
#     class PCLVisualizerInteractor : public vtkXRenderWindowInteractor
# #endif
        # public:
        # static PCLVisualizerInteractor *New ();
        # 
        # void stopLoop ();
        # 
        # bool stopped;
        # int timer_id_;
        # 
        # #ifdef _WIN32
        # int BreakLoopFlag;                // if true quit the GetMessage loop
        # virtual void Start ();                         // Redefine the vtkWin32RenderWindowInteractor::Start method...
        # vtkGetMacro (BreakLoopFlag, int);
        # void SetBreakLoopFlag (int);           // Change the value of BreakLoopFlag
        # void BreakLoopFlagOff ();              // set BreakLoopFlag to 0
        # void BreakLoopFlagOn ();               // set BreakLoopFlag to 1 (quit)
        # #endif


###

# interactor_style.h
# namespace pcl
# namespace visualization
# /** \brief A list of potential keyboard modifiers for \ref PCLVisualizerInteractorStyle.
#   * Defaults to Alt. 
#   */ 
# enum InteractorKeyboardModifier
# {
#   INTERACTOR_KB_MOD_ALT,
#   INTERACTOR_KB_MOD_CTRL,
#   INTERACTOR_KB_MOD_SHIFT
# };

# interactor_style.h
# namespace pcl
# namespace visualization
# /** \brief PCLVisualizerInteractorStyle defines an unique, custom VTK
#   * based interactory style for PCL Visualizer applications. Besides
#   * defining the rendering style, we also create a list of custom actions
#   * that are triggered on different keys being pressed:
#   *
#   * -        p, P   : switch to a point-based representation
#   * -        w, W   : switch to a wireframe-based representation (where available)
#   * -        s, S   : switch to a surface-based representation (where available)
#   * -        j, J   : take a .PNG snapshot of the current window view
#   * -        c, C   : display current camera/window parameters
#   * -        f, F   : fly to point mode
#   * -        e, E   : exit the interactor\
#   * -        q, Q   : stop and call VTK's TerminateApp
#   * -       + / -   : increment/decrement overall point size
#   * -        g, G   : display scale grid (on/off)
#   * -        u, U   : display lookup table (on/off)
#   * -  r, R [+ ALT] : reset camera [to viewpoint = {0, 0, 0} -> center_{x, y, z}]
#   * -  ALT + s, S   : turn stereo mode on/off
#   * -  ALT + f, F   : switch between maximized window mode and original size
#   * -        l, L           : list all available geometric and color handlers for the current actor map
#   * -  ALT + 0..9 [+ CTRL]  : switch between different geometric handlers (where available)
#   * -        0..9 [+ CTRL]  : switch between different color handlers (where available)
#   * - 
#   * -  SHIFT + left click   : select a point
#   *
#   * \author Radu B. Rusu
#   * \ingroup visualization
#   */
# class PCL_EXPORTS PCLVisualizerInteractorStyle : public vtkInteractorStyleTrackballCamera
        # typedef boost::shared_ptr<CloudActorMap> CloudActorMapPtr;
        # public:
        # static PCLVisualizerInteractorStyle *New ();
        # 
        # /** \brief Empty constructor. */
        # PCLVisualizerInteractorStyle () : 
        #   init_ (), rens_ (), actors_ (), win_height_ (), win_width_ (), win_pos_x_ (), win_pos_y_ (),
        #   max_win_height_ (), max_win_width_ (), grid_enabled_ (), grid_actor_ (), lut_enabled_ (),
        #   lut_actor_ (), snapshot_writer_ (), wif_ (), mouse_signal_ (), keyboard_signal_ (),
        #   point_picking_signal_ (), stereo_anaglyph_mask_default_ (), mouse_callback_ (), modifier_ ()
        # {}
        # 
        # // this macro defines Superclass, the isA functionality and the safe downcast method
        # vtkTypeMacro (PCLVisualizerInteractorStyle, vtkInteractorStyleTrackballCamera);
        # 
        # /** \brief Initialization routine. Must be called before anything else. */
        # virtual void Initialize ();
        # 
        # /** \brief Pass a pointer to the actor map
        #   * \param[in] actors the actor map that will be used with this style
        #   */
        # inline void setCloudActorMap (const CloudActorMapPtr &actors) { actors_ = actors; }
        # 
        # /** \brief Get the cloud actor map pointer. */
        # inline CloudActorMapPtr getCloudActorMap () { return (actors_); }
        # 
        # /** \brief Pass a set of renderers to the interactor style. 
        #   * \param[in] rens the vtkRendererCollection to use
        #   */
        # void setRendererCollection (vtkSmartPointer<vtkRendererCollection> &rens) { rens_ = rens; }
        # 
        # /** \brief Register a callback function for mouse events
        #   * \param[in] cb a boost function that will be registered as a callback for a mouse event
        #   * \return a connection object that allows to disconnect the callback function.
        #   */
        # boost::signals2::connection registerMouseCallback (boost::function<void (const pcl::visualization::MouseEvent&)> cb);
        # 
        # /** \brief Register a callback boost::function for keyboard events
        #   * \param[in] cb a boost function that will be registered as a callback for a keyboard event
        #   * \return a connection object that allows to disconnect the callback function.
        #   */
        # boost::signals2::connection registerKeyboardCallback (boost::function<void (const pcl::visualization::KeyboardEvent&)> cb);
        # 
        # /** \brief Register a callback function for point picking events
        #   * \param[in] cb a boost function that will be registered as a callback for a point picking event
        #   * \return a connection object that allows to disconnect the callback function.
        #   */
        # boost::signals2::connection registerPointPickingCallback (boost::function<void (const pcl::visualization::PointPickingEvent&)> cb);
        # 
        # /** \brief Save the current rendered image to disk, as a PNG screenshot.
        #   * \param[in] file the name of the PNG file
        #   */
        # void saveScreenshot (const std::string &file);
        # 
        # /** \brief Change the default keyboard modified from ALT to a different special key.
        #   * Allowed values are:
        #   * - INTERACTOR_KB_MOD_ALT
        #   * - INTERACTOR_KB_MOD_CTRL
        #   * - INTERACTOR_KB_MOD_SHIFT
        #   * \param[in] modifier the new keyboard modifier
        #   */
        # inline void setKeyboardModifier (const InteractorKeyboardModifier &modifier)


###

# interactor_style.h
# namespace pcl
# namespace visualization
# /** \brief PCL histogram visualizer interactory style class.
#   * \author Radu B. Rusu
#   */
# class PCLHistogramVisualizerInteractorStyle : public vtkInteractorStyleTrackballCamera
        # public:
        # static PCLHistogramVisualizerInteractorStyle *New ();
        # 
        # /** \brief Empty constructor. */
        # PCLHistogramVisualizerInteractorStyle () : wins_ (), init_ (false) {}
        # 
        # /** \brief Initialization routine. Must be called before anything else. */
        # void Initialize ();
        # 
        # /** \brief Pass a map of render/window/interactors to the interactor style. 
        #   * \param[in] wins the RenWinInteract map to use
        #   */
        # void setRenWinInteractMap (const RenWinInteractMap &wins) { wins_ = wins; }


###

# keyboard_event.h
# namespace pcl
# namespace visualization
# /** /brief Class representing key hit/release events */
# class KeyboardEvent
        # public:
        # /** \brief bit patter for the ALT key*/
        # static const unsigned int Alt   = 1;
        # /** \brief bit patter for the Control key*/
        # static const unsigned int Ctrl  = 2;
        # /** \brief bit patter for the Shift key*/
        # static const unsigned int Shift = 4;
        # 
        # /** \brief Constructor
        #   * \param[in] action    true for key was pressed, false for released
        #   * \param[in] key_sym   the key-name that caused the action
        #   * \param[in] key       the key code that caused the action
        #   * \param[in] alt       whether the alt key was pressed at the time where this event was triggered
        #   * \param[in] ctrl      whether the ctrl was pressed at the time where this event was triggered
        #   * \param[in] shift     whether the shift was pressed at the time where this event was triggered
        #   */
        # inline KeyboardEvent (bool action, const std::string& key_sym, unsigned char key, bool alt, bool ctrl, bool shift);
        # 
        # /**
        #   * \return   whether the alt key was pressed at the time where this event was triggered
        #   */
        # inline bool isAltPressed () const;
        # 
        # /**
        #   * \return whether the ctrl was pressed at the time where this event was triggered
        #   */
        # inline bool isCtrlPressed () const;
        # 
        # /**
        #   * \return whether the shift was pressed at the time where this event was triggered
        #   */
        # inline bool isShiftPressed () const;
        # 
        # /**
        #   * \return the ASCII Code of the key that caused the event. If 0, then it was a special key, like ALT, F1, F2,... PgUp etc. Then the name of the key is in the keysym field.
        #   */
        # inline unsigned char getKeyCode () const;
        # 
        # /**
        #   * \return name of the key that caused the event
        #   */
        # inline const std::string& getKeySym () const;
        # 
        # /**
        #   * \return true if a key-press caused the event, false otherwise
        #   */
        # inline bool keyDown () const;
        # 
        # /**
        #   * \return true if a key-release caused the event, false otherwise
        #   */
        # inline bool keyUp () const;

    # KeyboardEvent::KeyboardEvent (bool action, const std::string& key_sym, unsigned char key, bool alt, bool ctrl, bool shift)
    #   : action_ (action)
    #   , modifiers_ (0)
    #   , key_code_(key)
    #   , key_sym_ (key_sym)
    # 
    # bool KeyboardEvent::isAltPressed () const
    # bool KeyboardEvent::isCtrlPressed () const
    # bool KeyboardEvent::isShiftPressed () const
    # unsigned char KeyboardEvent::getKeyCode () const
    # const std::string& KeyboardEvent::getKeySym () const
    # bool KeyboardEvent::keyDown () const
    # bool KeyboardEvent::keyUp () const


###

# mouse_event.h
# namespace pcl
# namespace visualization
# class MouseEvent
        # public:
        # typedef enum
        # {
        #   MouseMove = 1,
        #       MouseButtonPress,
        #       MouseButtonRelease,
        #       MouseScrollDown,
        #       MouseScrollUp,
        #       MouseDblClick
        # } Type;
        # 
        # typedef enum
        # {
        #       NoButton      = 0,
        #       LeftButton,
        #       MiddleButton,
        #       RightButton,
        #       VScroll /*other buttons, scroll wheels etc. may follow*/
        # } MouseButton;
        # 
        # /** Constructor.
        #   * \param[in] type   event type
        #   * \param[in] button The Button that causes the event
        #   * \param[in] x      x position of mouse pointer at that time where event got fired
        #   * \param[in] y      y position of mouse pointer at that time where event got fired
        #   * \param[in] alt    whether the ALT key was pressed at that time where event got fired
        #   * \param[in] ctrl   whether the CTRL key was pressed at that time where event got fired
        #   * \param[in] shift  whether the Shift key was pressed at that time where event got fired
        #   */
        # inline MouseEvent (const Type& type, const MouseButton& button, unsigned int x, unsigned int y, bool alt, bool ctrl, bool shift);
        # 
        # /**
        #   * \return type of mouse event
        #   */
        # inline const Type& getType () const;
        # 
        # /**
        #   * \brief Sets the mouse event type
        #   */
        # inline void setType (const Type& type);
        # 
        # /**
        #   * \return the Button that caused the action
        #   */
        # inline const MouseButton& getButton () const;
        # 
        # /** \brief Set the button that caused the event */
        # inline void setButton (const MouseButton& button);
        # 
        # /**
        #   * \return the x position of the mouse pointer at that time where the event got fired
        #   */
        # inline unsigned int getX () const;
        # 
        # /**
        #   * \return the y position of the mouse pointer at that time where the event got fired
        #   */
        # inline unsigned int getY () const;
        # 
        # /**
        #   * \return returns the keyboard modifiers state at that time where the event got fired
        #   */
        # inline unsigned int getKeyboardModifiers () const;
        # 

    # MouseEvent::MouseEvent (const Type& type, const MouseButton& button, unsigned x, unsigned y,  bool alt, bool ctrl, bool shift)
    # : type_ (type)
    # , button_ (button)
    # , pointer_x_ (x)
    # , pointer_y_ (y)
    # , key_state_ (0)
    # 
    # const MouseEvent::Type& MouseEvent::getType () const
    # void MouseEvent::setType (const Type& type)
    # const MouseEvent::MouseButton& MouseEvent::getButton () const
    # void MouseEvent::setButton (const MouseButton& button)
    # unsigned int MouseEvent::getX () const
    # unsigned int MouseEvent::getY () const
    # unsigned int MouseEvent::getKeyboardModifiers () const


###

# point_picking_event.h
# class PCL_EXPORTS PointPickingCallback : public vtkCommand
        # public:
        # static PointPickingCallback *New () 
        # PointPickingCallback () : x_ (0), y_ (0), z_ (0), idx_ (-1), pick_first_ (false) {}
        # 
        # virtual void Execute (vtkObject *caller, unsigned long eventid, void*);
        # 
        # int performSinglePick (vtkRenderWindowInteractor *iren);
        # 
        # int performSinglePick (vtkRenderWindowInteractor *iren, float &x, float &y, float &z);
###

# class PCL_EXPORTS PointPickingEvent
        # public:
        # PointPickingEvent (int idx) : idx_ (idx), idx2_ (-1), x_ (), y_ (), z_ (), x2_ (), y2_ (), z2_ () {}
        # PointPickingEvent (int idx, float x, float y, float z) : idx_ (idx), idx2_ (-1), x_ (x), y_ (y), z_ (z), x2_ (), y2_ (), z2_ () {}
        # 
        # PointPickingEvent (int idx1, int idx2, float x1, float y1, float z1, float x2, float y2, float z2) :
        
        # /** \brief Obtain the ID of a point that the user just clicked on. */
        # inline int getPointIndex () const
        
        # /** \brief Obtain the XYZ point coordinates of a point that the user just clicked on.
        #   * \param[out] x the x coordinate of the point that got selected by the user
        #   * \param[out] y the y coordinate of the point that got selected by the user
        #   * \param[out] z the z coordinate of the point that got selected by the user
        #   */
        # inline void getPoint (float &x, float &y, float &z) const
        
        # /** \brief For situations when multiple points are selected in a sequence, return the point coordinates.
        #   * \param[out] x1 the x coordinate of the first point that got selected by the user
        #   * \param[out] y1 the y coordinate of the first point that got selected by the user
        #   * \param[out] z1 the z coordinate of the firts point that got selected by the user
        #   * \param[out] x2 the x coordinate of the second point that got selected by the user
        #   * \param[out] y2 the y coordinate of the second point that got selected by the user
        #   * \param[out] z2 the z coordinate of the second point that got selected by the user
        #   * \return true, if two points are available and have been clicked by the user, false otherwise
        # inline bool getPoints (float &x1, float &y1, float &z1, float &x2, float &y2, float &z2) const
###

# range_image_visualizer.h
# class PCL_EXPORTS RangeImageVisualizer : public ImageViewer
cdef extern from "pcl/visualization/range_image_visualizer.h" namespace "pcl::visualization" nogil:
    cdef cppclass RangeImageVisualizer(ImageViewer):
        RangeImageVisualizer()
        RangeImageVisualizer (const string name)
        # public:
        # =====CONSTRUCTOR & DESTRUCTOR=====
        # //! Constructor
        # RangeImageVisualizer (const std::string& name="Range Image");
        # //! Destructor
        # ~RangeImageVisualizer ();
        
        # =====PUBLIC STATIC METHODS=====
        # Get a widget visualizing the given range image.
        # You are responsible for deleting it after usage!
        # static RangeImageVisualizer* getRangeImageWidget (
        #                                   const pcl::RangeImage& range_image, float min_value,
        #                                   float max_value, bool grayscale, const std::string& name="Range image");
        # RangeImageVisualizer* getRangeImageWidget (pcl.RangeImage& range_image, float min_value, float max_value, bool grayscale, const string& name)
        
        # Visualize the given range image and the detected borders in it.
        # Borders on the obstacles are marked green, borders on the background are marked bright blue.
        # void visualizeBorders (const pcl::RangeImage& range_image, float min_value, float max_value, bool grayscale,
        #                        const pcl::PointCloud<pcl::BorderDescription>& border_descriptions);
        # void visualizeBorders (const pcl.RangeImage& range_image, float min_value, float max_value, bool grayscale, const cpp.PointCloud[cpp.BorderDescription] &border_descriptions)
        
        # /** Same as above, but returning a new widget. You are responsible for deleting it after usage!
        # static RangeImageVisualizer* getRangeImageBordersWidget (const pcl::RangeImage& range_image, float min_value,
        #               float max_value, bool grayscale, const pcl::PointCloud<pcl::BorderDescription>& border_descriptions,
        #               const std::string& name="Range image with borders");
        # RangeImageVisualizer* getRangeImageBordersWidget (
        #                 const pcl.RangeImage& range_image, 
        #                 float min_value,
        #                 float max_value,
        #                 bool grayscale, 
        #                 const cpp.PointCloud[cpp.BorderDescription] &border_descriptions,
        #                 const string& name)
        
        # Get a widget visualizing the given angle image (assuming values in (-PI, PI]).
        # -PI and PI will return the same color
        # You are responsible for deleting it after usage!
        # static RangeImageVisualizer* getAnglesWidget (const pcl::RangeImage& range_image, float* angles_image, const std::string& name);
        RangeImageVisualizer* getAnglesWidget (const RangeImage& range_image, float* angles_image, const string& name)
        
        # Get a widget visualizing the given angle image (assuming values in (-PI/2, PI/2]).
        # -PI/2 and PI/2 will return the same color
        # You are responsible for deleting it after usage!
        # RangeImageVisualizer* getHalfAnglesWidget (const pcl.RangeImage& range_image, float* angles_image, const string& name)
        RangeImageVisualizer* getHalfAnglesWidget (const RangeImage& range_image, float* angles_image, const string& name)
        
        # /** Get a widget visualizing the interest values and extracted interest points.
        #  * The interest points will be marked green.
        #  *  You are responsible for deleting it after usage! */
        # static RangeImageVisualizer* getInterestPointsWidget (const pcl::RangeImage& range_image, const float* interest_image, float min_value, float max_value,
        #                                                       const pcl::PointCloud<pcl::InterestPoint>& interest_points, const std::string& name);
        RangeImageVisualizer* getInterestPointsWidget (const RangeImage& range_image, const float* interest_image, float min_value, float max_value, const cpp.PointCloud[cpp.InterestPoint] &interest_points, const string& name)
        
        # // =====PUBLIC METHODS=====
        # //! Visualize a range image
        # /* void  */
        # /* setRangeImage (const pcl::RangeImage& range_image,  */
        # /*                float min_value = -std::numeric_limits<float>::infinity (),  */
        # /*                float max_value =  std::numeric_limits<float>::infinity (),  */
        # /*                bool grayscale  = false); */
        
        # void showRangeImage (const pcl::RangeImage& range_image, 
        #                       float min_value = -std::numeric_limits<float>::infinity (), 
        #                       float max_value =  std::numeric_limits<float>::infinity (), 
        #                       bool grayscale  = false);
        void showRangeImage (const RangeImage range_image,  float min_value, float max_value, bool grayscale)


###

# registration_visualizer.h
# template<typename PointSource, typename PointTarget>
# class RegistrationVisualizer
cdef extern from "pcl/visualization/registration_visualizer.h" namespace "pcl::visualization" nogil:
    cdef cppclass RegistrationVisualizer[Source, Target]:
        RegistrationVisualizer ()
        
        # public:
        # /** \brief Set the registration algorithm whose intermediate steps will be rendered.
        # * The method creates the local callback function pcl::RegistrationVisualizer::update_visualizer_ and
        # * binds it to the local biffers update function pcl::RegistrationVisualizer::updateIntermediateCloud().
        # * The local callback function pcl::RegistrationVisualizer::update_visualizer_ is then linked to
        # * the pcl::Registration::update_visualizer_ callback function.
        # * \param registration represents the registration method whose intermediate steps will be rendered.
        # bool setRegistration (pcl::Registration<PointSource, PointTarget> &registration)
        # bool setRegistration (pcl.Registration[Source, Target] &registration)
        
        # /** \brief Start the viewer thread
        # void startDisplay ();
        void startDisplay ()
        
        # /** \brief Stop the viewer thread
        # void stopDisplay ();
        void stopDisplay ()
        
        # /** \brief Updates visualizer local buffers cloud_intermediate, cloud_intermediate_indices, cloud_target_indices with
        # * the newest registration intermediate results.
        # * \param cloud_src represents the initial source point cloud
        # * \param indices_src represents the incices of the intermediate source points used for the estimation of rigid transformation
        # * \param cloud_tgt represents the target point cloud
        # * \param indices_tgt represents the incices of the target points used for the estimation of rigid transformation
        # void updateIntermediateCloud (const pcl::PointCloud<PointSource> &cloud_src, const std::vector<int> &indices_src, const pcl::PointCloud<PointTarget> &cloud_tgt, const std::vector<int> &indices_tgt);
        void updateIntermediateCloud (const cpp.PointCloud[Source] &cloud_src, const vector[int] &indices_src,
                                      const cpp.PointCloud[Target] &cloud_tgt, const vector[int] &indices_tgt)
        
        # /** \brief Set maximum number of corresponcence lines whch will be rendered. */
        # inline void setMaximumDisplayedCorrespondences (const int maximum_displayed_correspondences)
        void setMaximumDisplayedCorrespondences (const int maximum_displayed_correspondences)
        
        # /** \brief Return maximum number of corresponcence lines which are rendered. */
        # inline size_t getMaximumDisplayedCorrespondences()
        size_t getMaximumDisplayedCorrespondences()


###

# vtk.h
# header file include define
###

# window.h
# class PCL_EXPORTS Window
cdef extern from "pcl/visualization/window.h" namespace "pcl::visualization" nogil:
    cdef cppclass Window:
        Window ()
        # public:
        # Window (const std::string& window_name = "");
        # Window (const Window &src);
        # Window& operator = (const Window &src);
        # virtual ~Window ();
        
        # /** \brief Spin method. Calls the interactor and runs an internal loop. */
        # void spin ()
        
        # /** \brief Spin once method. Calls the interactor and updates the screen once.
        #   *  \param time - How long (in ms) should the visualization loop be allowed to run.
        #   *  \param force_redraw - if false it might return without doing anything if the
        #   *  interactor's framerate does not require a redraw yet.
        # void spinOnce (int time = 1, bool force_redraw = false);
        
        # /** \brief Returns true when the user tried to close the window */
        # bool wasStopped () const
        
        # /**
        #   * @brief registering a callback function for keyboard events
        #   * @param callback  the function that will be registered as a callback for a keyboard event
        #   * @param cookie    user data that is passed to the callback
        #   * @return          connection object that allows to disconnect the callback function.
        # boost::signals2::connection registerKeyboardCallback (void (*callback) (const pcl::visualization::KeyboardEvent&, void*), void* cookie = NULL)
        
        # /**
        #   * @brief registering a callback function for keyboard events
        #   * @param callback  the member function that will be registered as a callback for a keyboard event
        #   * @param instance  instance to the class that implements the callback function
        #   * @param cookie    user data that is passed to the callback
        #   * @return          connection object that allows to disconnect the callback function.
        # template<typename T> boost::signals2::connection
        # registerKeyboardCallback (void (T::*callback) (const pcl::visualization::KeyboardEvent&, void*), T& instance, void* cookie = NULL)
        
        # /**
        #   * @brief
        #   * @param callback  the function that will be registered as a callback for a mouse event
        #   * @param cookie    user data that is passed to the callback
        #   * @return          connection object that allows to disconnect the callback function.
        # boost::signals2::connection
        # registerMouseCallback (void (*callback) (const pcl::visualization::MouseEvent&, void*), void* cookie = NULL)
        
        # /**
        #   * @brief registering a callback function for mouse events
        #   * @param callback  the member function that will be registered as a callback for a mouse event
        #   * @param instance  instance to the class that implements the callback function
        #   * @param cookie    user data that is passed to the callback
        #   * @return          connection object that allows to disconnect the callback function.
        # template<typename T> boost::signals2::connection
        # registerMouseCallback (void (T::*callback) (const pcl::visualization::MouseEvent&, void*), T& instance, void* cookie = NULL)


###

###############################################################################
# Enum
###############################################################################

# common.h
cdef extern from "pcl/visualization/common/common.h" namespace "pcl::visualization":
    cdef enum FrustumCull:
        PCL_INSIDE_FRUSTUM
        PCL_INTERSECT_FRUSTUM
        PCL_OUTSIDE_FRUSTUM

cdef extern from "pcl/visualization/common/common.h" namespace "pcl::visualization":
    cdef enum RenderingProperties:
        PCL_VISUALIZER_POINT_SIZE
        PCL_VISUALIZER_OPACITY
        PCL_VISUALIZER_LINE_WIDTH
        PCL_VISUALIZER_FONT_SIZE
        PCL_VISUALIZER_COLOR
        PCL_VISUALIZER_REPRESENTATION
        PCL_VISUALIZER_IMMEDIATE_RENDERING
        # PCL_VISUALIZER_SHADING

cdef extern from "pcl/visualization/common/common.h" namespace "pcl::visualization":
    cdef enum RenderingRepresentationProperties:
        PCL_VISUALIZER_REPRESENTATION_POINTS
        PCL_VISUALIZER_REPRESENTATION_WIREFRAME
        PCL_VISUALIZER_REPRESENTATION_SURFACE

cdef extern from "pcl/visualization/common/common.h" namespace "pcl::visualization":
    cdef enum ShadingRepresentationProperties:
        PCL_VISUALIZER_SHADING_FLAT
        PCL_VISUALIZER_SHADING_GOURAUD
        PCL_VISUALIZER_SHADING_PHONG

###############################################################################
# Activation
###############################################################################