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/*****************************************************************************
bedFile.cpp
(c) 2009 - Aaron Quinlan
Hall Laboratory
Department of Biochemistry and Molecular Genetics
University of Virginia
aaronquinlan@gmail.com
Licensed under the MIT license (as of Jan 2022)
******************************************************************************/
#include "bedFile.h"
/*******************************************
Class methods
*******************************************/
// Constructor
BedFile::BedFile(string bedFile)
: bedFile(bedFile),
_typeIsKnown(false),
_lineNum(0)
{}
// Destructor
BedFile::~BedFile(void) {
}
int BedFile::Open(void) {
if (bedFile == "stdin") {
_bedStream = &cin;
}
// New method thanks to Assaf Gordon
else if ((isGzipFile(bedFile) == false) && (isRegularFile(bedFile) == true)) {
// open an ifstream
ifstream beds(bedFile.c_str(), ios::in);
// can we open the file?
if ( !beds ) {
cerr << "BEDTools Error: The requested bed file (" << bedFile << ") could not be opened. Exiting!" << endl;
return -1;
}
else {
// if so, close it (this was just a test)
beds.close();
// now set a pointer to the stream so that we
_bedStream = new ifstream(bedFile.c_str(), ios::in);
}
}
else if ((isGzipFile(bedFile) == true) && (isRegularFile(bedFile) == true)) {
igzstream beds(bedFile.c_str(), ios::in);
if ( !beds ) {
cerr << "BEDTools Error: The requested bed file (" << bedFile << ") could not be opened. Exiting!" << endl;
return -1;
}
else {
// if so, close it (this was just a test)
beds.close();
// now set a pointer to the stream so that we
_bedStream = new igzstream(bedFile.c_str(), ios::in);
}
}
else {
cerr << "BEDTools Error: Unexpected file type (" << bedFile << "). Exiting!" << endl;
return -1;
}
return 1;
}
// Rewind the pointer back to the beginning of the file
void BedFile::Rewind(void) {
_bedStream->seekg(0, ios::beg);
}
// Jump to a specific byte in the file
void BedFile::Seek(unsigned long offset) {
_bedStream->seekg(offset);
}
// Close the BED file
void BedFile::Close(void) {
if (bedFile != "stdin") delete _bedStream;
}
BED BedFile::GetNextBed() {
BED bed;
// make sure there are still lines to process.
// if so, tokenize, validate and return the BED entry.
if (_bedStream->good()) {
string bedLine;
vector<string> bedFields;
bedFields.reserve(12);
// parse the bedStream pointer
getline(*_bedStream, bedLine);
_lineNum++;
// split into a string vector.
Tokenize(bedLine,bedFields);
// load the BED struct as long as it's a valid BED entry.
bed.status = parseLine(bed, bedFields);
bed.fields = bedFields;
return bed;
}
else {
// default if file is closed or EOF
bed.status = BED_INVALID;
return bed;
}
}
vector<BED> BedFile::FindOverlapsPerBin(const BED &bed, float overlapFraction) {
vector<BED> hits;
BIN startBin, endBin;
startBin = (bed.start >> _binFirstShift);
endBin = ((bed.end-1) >> _binFirstShift);
// loop through each bin "level" in the binning hierarchy
for (BINLEVEL i = 0; i < _binLevels; ++i) {
// loop through each bin at this level of the hierarchy
BIN offset = _binOffsetsExtended[i];
for (BIN j = (startBin+offset); j <= (endBin+offset); ++j) {
// loop through each feature in this chrom/bin and see if it overlaps
// with the feature that was passed in. if so, add the feature to
// the list of hits.
vector<BED>::iterator bedItr = bedMap[bed.chrom][j].begin();
vector<BED>::iterator bedEnd = bedMap[bed.chrom][j].end();
for (; bedItr != bedEnd; ++bedItr) {
// do we have sufficient overlap?
float size = (float) bed.end-bed.start;
int maxStart = max(bed.start, bedItr->start);
int minEnd = min(bed.end, bedItr->end);
int overlap = minEnd - maxStart;
float ofrac = (overlap/size);
// Note: zero-length features with no overlap (e.g., chr1:1-1
// to chr1:5-500) are ofrac = (-4/0) which in C++ is -inf.
//
// Zero-length features with exactly zero overlap (0/0;
// chr1:1-1 to chr1:1-1) in C++ is -nan.
//
// Note that in cbedtools, default overlapFraction is 0 and
// currently only positive values are supported.
//
// Also note that a zero-length feature that overlaps something
// else will *always* be considered a hit, regardless of
// overlapFraction.
if ((ofrac >= overlapFraction) || ( (size == 0) && (overlap == 0)))
{
bedItr->o_start = maxStart;
bedItr->o_end = minEnd;
hits.push_back(*bedItr);
}
}
}
startBin >>= _binNextShift;
endBin >>= _binNextShift;
}
return hits;
}
vector<BED> BedFile::FindOverlapsPerBin(const BED &bed, bool forceStrand, float overlapFraction) {
vector<BED> hits;
BIN startBin, endBin;
startBin = (bed.start >> _binFirstShift);
endBin = ((bed.end-1) >> _binFirstShift);
// loop through each bin "level" in the binning hierarchy
for (BINLEVEL i = 0; i < _binLevels; ++i) {
// loop through each bin at this level of the hierarchy
BIN offset = _binOffsetsExtended[i];
for (BIN j = (startBin+offset); j <= (endBin+offset); ++j) {
// loop through each feature in this chrom/bin and see if it overlaps
// with the feature that was passed in. if so, add the feature to
// the list of hits.
vector<BED>::iterator bedItr = bedMap[bed.chrom][j].begin();
vector<BED>::iterator bedEnd = bedMap[bed.chrom][j].end();
for (; bedItr != bedEnd; ++bedItr) {
// do we have sufficient overlap?
float size = (float) bed.end-bed.start;
int maxStart = max(bed.start, bedItr->start);
int minEnd = min(bed.end, bedItr->end);
int overlap = minEnd - maxStart;
float ofrac = (overlap/size);
if (
(bed.strand == bedItr->strand)
&& (
(ofrac >= overlapFraction)
|| ((size == 0) && (overlap == 0))
)
)
{
bedItr->o_start = maxStart;
bedItr->o_end = minEnd;
hits.push_back(*bedItr);
}
}
}
startBin >>= _binNextShift;
endBin >>= _binNextShift;
}
return hits;
}
int BedFile::FindAnyOverlapsPerBin(const BED &bed, float overlapFraction) {
BIN startBin, endBin;
startBin = (bed.start >> _binFirstShift);
endBin = ((bed.end-1) >> _binFirstShift);
// loop through each bin "level" in the binning hierarchy
for (BINLEVEL i = 0; i < _binLevels; ++i) {
// loop through each bin at this level of the hierarchy
BIN offset = _binOffsetsExtended[i];
for (BIN j = (startBin+offset); j <= (endBin+offset); ++j) {
// loop through each feature in this chrom/bin and see if it overlaps
// with the feature that was passed in. if so, add the feature to
// the list of hits.
vector<BED>::const_iterator bedItr = bedMap[bed.chrom][j].begin();
vector<BED>::const_iterator bedEnd = bedMap[bed.chrom][j].end();
for (; bedItr != bedEnd; ++bedItr) {
// do we have sufficient overlap?
float size = (float) bed.end-bed.start;
int maxStart = max(bed.start, bedItr->start);
int minEnd = min(bed.end, bedItr->end);
int overlap = minEnd - maxStart;
float ofrac = (overlap/size);
if ((ofrac >= overlapFraction) || ( (size == 0) && (overlap == 0)))
{
return 1;
}
}
}
startBin >>= _binNextShift;
endBin >>= _binNextShift;
}
return 0;
}
int BedFile::FindAnyOverlapsPerBin(const BED &bed, bool forceStrand, float overlapFraction) {
BIN startBin, endBin;
startBin = (bed.start >> _binFirstShift);
endBin = ((bed.end-1) >> _binFirstShift);
// loop through each bin "level" in the binning hierarchy
for (BINLEVEL i = 0; i < _binLevels; ++i) {
// loop through each bin at this level of the hierarchy
BIN offset = _binOffsetsExtended[i];
for (BIN j = (startBin+offset); j <= (endBin+offset); ++j) {
// loop through each feature in this chrom/bin and see if it overlaps
// with the feature that was passed in. if so, add the feature to
// the list of hits.
vector<BED>::const_iterator bedItr = bedMap[bed.chrom][j].begin();
vector<BED>::const_iterator bedEnd = bedMap[bed.chrom][j].end();
for (; bedItr != bedEnd; ++bedItr) {
// do we have sufficient overlap?
float size = (float) bed.end-bed.start;
int maxStart = max(bed.start, bedItr->start);
int minEnd = min(bed.end, bedItr->end);
int overlap = minEnd - maxStart;
float ofrac = (overlap/size);
if (
(bed.strand == bedItr->strand)
&& (
(ofrac >= overlapFraction)
|| ((size == 0) && (overlap == 0))
)
)
{
return 1;
}
}
}
startBin >>= _binNextShift;
endBin >>= _binNextShift;
}
return 0;
}
int BedFile::CountOverlapsPerBin(const BED &bed, float overlapFraction) {
BIN startBin, endBin;
startBin = (bed.start >> _binFirstShift);
endBin = ((bed.end-1) >> _binFirstShift);
int count = 0;
// loop through each bin "level" in the binning hierarchy
for (BINLEVEL i = 0; i < _binLevels; ++i) {
// loop through each bin at this level of the hierarchy
BIN offset = _binOffsetsExtended[i];
for (BIN j = (startBin+offset); j <= (endBin+offset); ++j) {
// loop through each feature in this chrom/bin and see if it overlaps
// with the feature that was passed in. if so, add the feature to
// the list of hits.
vector<BED>::const_iterator bedItr = bedMap[bed.chrom][j].begin();
vector<BED>::const_iterator bedEnd = bedMap[bed.chrom][j].end();
for (; bedItr != bedEnd; ++bedItr) {
// do we have sufficient overlap?
float size = (float) bed.end-bed.start;
int maxStart = max(bed.start, bedItr->start);
int minEnd = min(bed.end, bedItr->end);
int overlap = minEnd - maxStart;
float ofrac = (overlap/size);
if ((ofrac >= overlapFraction) || ( (size == 0) && (overlap == 0)))
{
count++;
}
}
}
startBin >>= _binNextShift;
endBin >>= _binNextShift;
}
return count;
}
int BedFile::CountOverlapsPerBin(const BED &bed, bool forceStrand, float overlapFraction) {
BIN startBin, endBin;
startBin = (bed.start >> _binFirstShift);
endBin = ((bed.end-1) >> _binFirstShift);
int count = 0;
// loop through each bin "level" in the binning hierarchy
for (BINLEVEL i = 0; i < _binLevels; ++i) {
// loop through each bin at this level of the hierarchy
BIN offset = _binOffsetsExtended[i];
for (BIN j = (startBin+offset); j <= (endBin+offset); ++j) {
// loop through each feature in this chrom/bin and see if it overlaps
// with the feature that was passed in. if so, add the feature to
// the list of hits.
vector<BED>::const_iterator bedItr = bedMap[bed.chrom][j].begin();
vector<BED>::const_iterator bedEnd = bedMap[bed.chrom][j].end();
for (; bedItr != bedEnd; ++bedItr) {
// do we have sufficient overlap?
float size = (float) bed.end-bed.start;
int maxStart = max(bed.start, bedItr->start);
int minEnd = min(bed.end, bedItr->end);
int overlap = minEnd - maxStart;
float ofrac = (overlap/size);
if (
(bed.strand == bedItr->strand)
&& (
(ofrac >= overlapFraction)
|| ((size == 0) && (overlap == 0))
)
)
{
count++;
}
}
}
startBin >>= _binNextShift;
endBin >>= _binNextShift;
}
return count;
}
void BedFile::setFileType (FileType type) {
_fileType = type;
_typeIsKnown = true;
}
void BedFile::setBedType (int colNums) {
bedType = colNums;
}
void BedFile::loadBedFileIntoMap() {
BED bed, nullBed;
//BedLineStatus bedStatus;
Open();
bed = GetNextBed();
while ( bed.status != BED_INVALID) {
if (bed.status == BED_VALID) {
BIN bin = getBin(bed.start, bed.end);
bedMap[bed.chrom][bin].push_back(bed);
bed = nullBed;
}
bed = GetNextBed();
}
Close();
}
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