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# (C) Copyright 2005-2023 Enthought, Inc., Austin, TX
# All rights reserved.
#
# This software is provided without warranty under the terms of the BSD
# license included in LICENSE.txt and may be redistributed only under
# the conditions described in the aforementioned license. The license
# is also available online at http://www.enthought.com/licenses/BSD.txt
#
# Thanks for using Enthought open source!
""" Node tree example. """
import os
from traits.api import Float, Str
from traits.observation.api import match
from pyface.api import GUI, PythonShell, SplitApplicationWindow
from pyface.tree.api import NodeTree, NodeTreeModel
from file_node_tree import node_manager
class MainWindow(SplitApplicationWindow):
""" The main application window. """
# 'SplitApplicationWindow' interface -----------------------------------
# The ratio of the size of the left/top pane to the right/bottom pane.
ratio = Float(0.3)
# The direction in which the window is split.
direction = Str("vertical")
# ------------------------------------------------------------------------
# Protected 'SplitApplicationWindow' interface.
# ------------------------------------------------------------------------
def _create_lhs(self, parent):
""" Creates the left hand side or top depending on the split. """
model = NodeTreeModel(node_manager=node_manager)
model.root = os.path.abspath(os.curdir)
self._tree = NodeTree(parent, model=model)
self._tree.observe(
self._on_tree_anytrait_changed,
match(lambda name, ctrait: True) # listen to all traits
)
return self._tree.control
def _create_rhs(self, parent):
""" Creates the right hand side or bottom depending on the split. """
self._python_shell = PythonShell(parent)
self._python_shell.bind("widget", self._tree)
self._python_shell.bind("w", self._tree)
return self._python_shell.control
# ------------------------------------------------------------------------
# Private interface.
# ------------------------------------------------------------------------
# Trait event handlers -------------------------------------------------
def _on_tree_anytrait_changed(self, event):
""" Called when any trait on the tree has changed. """
print("trait", event.name, "value", event.new)
return
# Application entry point.
if __name__ == "__main__":
# Create the GUI (this does NOT start the GUI event loop).
gui = GUI()
# Create and open the main window.
window = MainWindow()
window.open()
# Start the GUI event loop.
gui.start_event_loop()
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