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# (C) Copyright 2005-2023 Enthought, Inc., Austin, TX
# All rights reserved.
#
# This software is provided without warranty under the terms of the BSD
# license included in LICENSE.txt and may be redistributed only under
# the conditions described in the aforementioned license. The license
# is also available online at http://www.enthought.com/licenses/BSD.txt
#
# Thanks for using Enthought open source!
import logging
from traits.api import (
Bool,
Callable,
Dict,
Event,
File,
HasTraits,
Instance,
List,
Str,
)
from pyface.tasks.i_editor import IEditor
from pyface.tasks.i_task_pane import ITaskPane
# Logger.
logger = logging.getLogger(__name__)
class IEditorAreaPane(ITaskPane):
""" A central pane that contains tabbed editors.
There are currently two implementations of this interface in Tasks.
EditorAreaPane provides a simple, tabbed editor area. AdvancedEditorAreaPane
additionally permits arbitrary splitting of the editor area so that editors
can be displayed side-by-side.
"""
# 'IEditorAreaPane' interface -----------------------------------------#
#: The currently active editor.
active_editor = Instance(IEditor)
#: The list of all the visible editors in the pane.
editors = List(IEditor)
#: A list of extensions for file types to accept via drag and drop.
#: Note: This functionality is provided because it is very common, but
#: drag and drop support is in general highly toolkit-specific. If more
#: sophisticated support is required, subclass an editor area
#: implementation.
file_drop_extensions = List(Str)
#: A file with a supported extension was dropped into the editor area.
file_dropped = Event(File)
#: Whether to hide the tab bar when there is only a single editor.
hide_tab_bar = Bool(False)
# ------------------------------------------------------------------------
# 'IEditorAreaPane' interface.
# ------------------------------------------------------------------------
def activate_editor(self, editor):
""" Activates the specified editor in the pane.
"""
def add_editor(self, editor):
""" Adds an editor to the pane.
"""
def create_editor(self, obj, factory=None):
""" Creates an editor for an object.
If a factory is specified, it will be used instead of the editor factory
registry. Otherwise, this method will return None if a suitable factory
cannot be found in the registry.
Note that the editor is not added to the pane.
"""
def edit(self, obj, factory=None, use_existing=True):
""" Edit an object.
This is a convenience method that creates and adds an editor for the
specified object. If 'use_existing' is set and the object is already
being edited, then that editor will be activated and a new editor will
not be created.
Returns the (possibly new) editor for the object.
"""
def get_editor(self, obj):
""" Returns the editor for an object.
Returns None if the object is not being edited.
"""
def get_factory(self, obj):
""" Returns an editor factory suitable for editing an object.
Returns None if there is no such editor factory.
"""
def register_factory(self, factory, filter):
""" Registers a factory for creating editors.
The 'factory' parameter is a callabe of form:
callable(editor_area=editor_area, obj=obj) -> IEditor
Often, factory will be a class that provides the 'IEditor' interface.
The 'filter' parameter is a callable of form:
callable(obj) -> bool
that indicates whether the editor factory is suitable for an object.
If multiple factories apply to a single object, it is undefined which
factory is used. On the other hand, multiple filters may be registered
for a single factory, in which case only one must apply for the factory
to be selected.
"""
def remove_editor(self, editor):
""" Removes an editor from the pane.
"""
def unregister_factory(self, factory):
""" Unregisters a factory for creating editors.
"""
class MEditorAreaPane(HasTraits):
# 'IEditorAreaPane' interface -----------------------------------------#
active_editor = Instance(IEditor)
editors = List(IEditor)
file_drop_extensions = List(Str)
file_dropped = Event(File)
hide_tab_bar = Bool(False)
# Protected traits -----------------------------------------------------
_factory_map = Dict(Callable, List(Callable))
# ------------------------------------------------------------------------
# 'IEditorAreaPane' interface.
# ------------------------------------------------------------------------
def create_editor(self, obj, factory=None):
""" Creates an editor for an object.
"""
if factory is None:
factory = self.get_factory(obj)
if factory is not None:
return factory(editor_area=self, obj=obj)
return None
def edit(self, obj, factory=None, use_existing=True):
""" Edit an object.
"""
if use_existing:
# Is the object already being edited in the window?
editor = self.get_editor(obj)
if editor is not None:
self.activate_editor(editor)
return editor
# If not, create an editor for it.
editor = self.create_editor(obj, factory)
if editor is None:
logger.warning("Cannot create editor for obj %r", obj)
else:
self.add_editor(editor)
self.activate_editor(editor)
return editor
def get_editor(self, obj):
""" Returns the editor for an object.
"""
for editor in self.editors:
if editor.obj == obj:
return editor
return None
def get_factory(self, obj):
""" Returns an editor factory suitable for editing an object.
"""
for factory, filters in self._factory_map.items():
for filter_ in filters:
# FIXME: We should swallow exceptions, but silently?
try:
if filter_(obj):
return factory
except:
pass
return None
def register_factory(self, factory, filter):
""" Registers a factory for creating editors.
"""
self._factory_map.setdefault(factory, []).append(filter)
def unregister_factory(self, factory):
""" Unregisters a factory for creating editors.
"""
if factory in self._factory_map:
del self._factory_map[factory]
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