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# (C) Copyright 2005-2023 Enthought, Inc., Austin, TX
# All rights reserved.
#
# This software is provided without warranty under the terms of the BSD
# license included in LICENSE.txt and may be redistributed only under
# the conditions described in the aforementioned license. The license
# is also available online at http://www.enthought.com/licenses/BSD.txt
#
# Thanks for using Enthought open source!
""" Enthought pyface package component
"""
import wx
from traits.api import Str, observe, provides
from pyface.i_application_window import IApplicationWindow, MApplicationWindow
from pyface.wx.aui import aui, PyfaceAuiManager
from .image_resource import ImageResource
from .window import Window
@provides(IApplicationWindow)
class ApplicationWindow(MApplicationWindow, Window):
""" The toolkit specific implementation of an ApplicationWindow. See the
IApplicationWindow interface for the API documentation.
"""
# 'IWindow' interface -------------------------------------------------#
title = Str("Pyface")
# ------------------------------------------------------------------------
# Protected 'IApplicationWindow' interface.
# ------------------------------------------------------------------------
def _create_contents(self, parent):
panel = wx.Panel(parent, -1, name="ApplicationWindow")
panel.SetBackgroundColour("blue")
return panel
def _create_menu_bar(self, parent):
if self.menu_bar_manager is not None:
menu_bar = self.menu_bar_manager.create_menu_bar(parent)
self.control.SetMenuBar(menu_bar)
def _create_status_bar(self, parent):
if self.status_bar_manager is not None:
status_bar = self.status_bar_manager.create_status_bar(parent)
self.control.SetStatusBar(status_bar)
def _create_tool_bar(self, parent):
tool_bar_managers = self.tool_bar_managers
if len(tool_bar_managers) > 0:
for tool_bar_manager in reversed(tool_bar_managers):
tool_bar = tool_bar_manager.create_tool_bar(parent, aui=True)
self._add_toolbar_to_aui_manager(tool_bar)
self._aui_manager.Update()
def _set_window_icon(self):
if self.icon is None:
icon = ImageResource("application.ico")
else:
icon = self.icon
if self.control is not None:
self.control.SetIcon(icon.create_icon())
# ------------------------------------------------------------------------
# 'Window' interface.
# ------------------------------------------------------------------------
def _size_default(self):
""" Trait initialiser. """
return (800, 600)
# ------------------------------------------------------------------------
# Protected 'IWidget' interface.
# ------------------------------------------------------------------------
def create(self, parent=None):
super().create(parent=parent)
self._aui_manager = PyfaceAuiManager()
self._aui_manager.SetManagedWindow(self.control)
# Keep a reference to the AUI Manager in the control because Panes
# will need to access it in order to lay themselves out
self.control._aui_manager = self._aui_manager
contents = self._create_contents(self.control)
self._aui_manager.AddPane(contents, aui.AuiPaneInfo().CenterPane())
self._create_trim_widgets(self.control)
# Updating the AUI manager actually commits all of the pane's added
# to it (this allows batch updates).
self._aui_manager.Update()
def _create_control(self, parent):
style = (
wx.DEFAULT_FRAME_STYLE | wx.FRAME_NO_WINDOW_MENU | wx.CLIP_CHILDREN
)
control = wx.Frame(
parent,
-1,
self.title,
style=style,
size=self.size,
pos=self.position,
)
# Mac/Win needs this, otherwise background color is black
attr = control.GetDefaultAttributes()
control.SetBackgroundColour(attr.colBg)
return control
def destroy(self):
if self.control:
self._aui_manager.UnInit()
super().destroy()
# ------------------------------------------------------------------------
# Private interface.
# ------------------------------------------------------------------------
def _add_toolbar_to_aui_manager(self, tool_bar):
""" Add a toolbar to the AUI manager. """
info = self._get_tool_bar_pane_info(tool_bar)
self._aui_manager.AddPane(tool_bar, info)
def _get_tool_bar_pane_info(self, tool_bar):
info = aui.AuiPaneInfo()
info.Caption(tool_bar.tool_bar_manager.name)
info.LeftDockable(False)
info.Name(tool_bar.tool_bar_manager.id)
info.RightDockable(False)
info.ToolbarPane()
info.Top()
return info
def _wx_enable_tool_bar(self, tool_bar, enabled):
""" Enable/Disablea tool bar. """
# AUI toolbars cannot be enabled/disabled.
def _wx_show_tool_bar(self, tool_bar, visible):
""" Hide/Show a tool bar. """
pane = self._aui_manager.GetPane(tool_bar.tool_bar_manager.id)
if visible:
pane.Show()
else:
# Without this workaround, toolbars know the sizes of other
# hidden toolbars and leave gaps in the toolbar dock
pane.window.Show(False)
self._aui_manager.DetachPane(pane.window)
info = self._get_tool_bar_pane_info(pane.window)
info.Hide()
self._aui_manager.AddPane(pane.window, info)
self._aui_manager.Update()
return
# Trait change handlers ------------------------------------------------
def _menu_bar_manager_changed(self):
if self.control is not None:
self._create_menu_bar(self.control)
def _status_bar_manager_changed(self, old, new):
if self.control is not None:
if old is not None:
self.control.SetStatusBar(None)
old.destroy()
self._create_status_bar(self.control)
@observe("tool_bar_managers.items")
def _update_tool_bar_managers(self, event):
if self.control is not None:
self._create_tool_bar(self.control)
def _icon_changed(self):
self._set_window_icon()
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