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# (C) Copyright 2005-2023 Enthought, Inc., Austin, TX
# All rights reserved.
#
# This software is provided without warranty under the terms of the BSD
# license included in LICENSE.txt and may be redistributed only under
# the conditions described in the aforementioned license. The license
# is also available online at http://www.enthought.com/licenses/BSD.txt
#
# Thanks for using Enthought open source!
""" Enthought pyface package component
"""
import wx
from traits.api import Event, Property, Tuple, Str, VetoableEvent, provides
from pyface.i_window import IWindow, MWindow
from pyface.key_pressed_event import KeyPressedEvent
from .system_metrics import SystemMetrics
from .widget import Widget
@provides(IWindow)
class Window(MWindow, Widget):
""" The toolkit specific implementation of a Window. See the IWindow
interface for the API documentation.
"""
# 'IWindow' interface -----------------------------------------------------
position = Property(Tuple)
size = Property(Tuple)
title = Str()
# Window Events ----------------------------------------------------------
#: The window has been opened.
opened = Event()
#: The window is about to open.
opening = VetoableEvent()
#: The window has been activated.
activated = Event()
#: The window has been closed.
closed = Event()
#: The window is about to be closed.
closing = VetoableEvent()
#: The window has been deactivated.
deactivated = Event()
#: A key was pressed while the window had focus.
# FIXME v3: This smells of a hack. What's so special about key presses?
# FIXME v3: Str
key_pressed = Event(KeyPressedEvent)
size = Property(Tuple)
# Private interface ------------------------------------------------------
# Shadow trait for position.
_position = Tuple((-1, -1))
# Shadow trait for size.
_size = Tuple((-1, -1))
# -------------------------------------------------------------------------
# 'IWindow' interface.
# -------------------------------------------------------------------------
def activate(self):
self.control.Iconize(False)
self.control.Raise()
def show(self, visible):
self.control.Show(visible)
# -------------------------------------------------------------------------
# Protected 'IWindow' interface.
# -------------------------------------------------------------------------
def _add_event_listeners(self):
super()._add_event_listeners()
self.control.Bind(wx.EVT_ACTIVATE, self._wx_on_activate)
self.control.Bind(wx.EVT_SHOW, self._wx_on_show)
self.control.Bind(wx.EVT_CLOSE, self._wx_on_close)
self.control.Bind(wx.EVT_SIZE, self._wx_on_control_size)
self.control.Bind(wx.EVT_MOVE, self._wx_on_control_move)
self.control.Bind(wx.EVT_CHAR, self._wx_on_char)
# -------------------------------------------------------------------------
# Protected 'IWidget' interface.
# -------------------------------------------------------------------------
def _create_control(self, parent):
# create a basic window control
style = (
wx.DEFAULT_FRAME_STYLE | wx.FRAME_NO_WINDOW_MENU | wx.CLIP_CHILDREN
)
control = wx.Frame(
parent,
-1,
self.title,
style=style,
size=self.size,
pos=self.position,
)
control.SetBackgroundColour(SystemMetrics().dialog_background_color)
control.Enable(self.enabled)
# XXX starting with self.visible true is generally a bad idea
control.Show(self.visible)
return control
# -------------------------------------------------------------------------
# Private interface.
# -------------------------------------------------------------------------
def _get_position(self):
""" Property getter for position. """
return self._position
def _set_position(self, position):
""" Property setter for position. """
if self.control is not None:
self.control.SetPosition(position)
old = self._position
self._position = position
self.trait_property_changed("position", old, position)
def _get_size(self):
""" Property getter for size. """
return self._size
def _set_size(self, size):
""" Property setter for size. """
if self.control is not None:
self.control.SetSize(size)
old = self._size
self._size = size
self.trait_property_changed("size", old, size)
def _title_changed(self, title):
""" Static trait change handler. """
if self.control is not None:
self.control.SetTitle(title)
# wx event handlers ------------------------------------------------------
def _wx_on_activate(self, event):
""" Called when the frame is being activated or deactivated. """
if event.GetActive():
self.activated = self
else:
self.deactivated = self
event.Skip()
def _wx_on_show(self, event):
""" Called when the frame is being activated or deactivated. """
self.visible = event.IsShown()
event.Skip()
def _wx_on_close(self, event):
""" Called when the frame is being closed. """
self.close()
def _wx_on_control_move(self, event):
""" Called when the window is resized. """
# Get the real position and set the trait without performing
# notification.
# WXBUG - From the API documentation you would think that you could
# call event.GetPosition directly, but that would be wrong. The pixel
# reported by that call is the pixel just below the window menu and
# just right of the Windows-drawn border.
try:
self._position = (
event.GetEventObject().GetPosition().Get()
) # Sizer.GetPosition().Get()
except:
pass
event.Skip()
def _wx_on_control_size(self, event):
""" Called when the window is resized. """
# Get the new size and set the shadow trait without performing
# notification.
wxsize = event.GetSize()
self._size = (wxsize.GetWidth(), wxsize.GetHeight())
event.Skip()
def _wx_on_char(self, event):
""" Called when a key is pressed when the tree has focus. """
self.key_pressed = KeyPressedEvent(
alt_down=event.altDown,
control_down=event.controlDown,
shift_down=event.shiftDown,
key_code=event.KeyCode,
event=event,
)
event.Skip()
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