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#pragma once
#include "../../compiler_setup.h"
#include "../../types/all.h"
#include "../../internal_functions/all.h"
#include "../function_generator_macros.h"
PyGLM_MAKE_GLM_FUNC_V3M4M4V4__tfF(project)
PyGLM_MAKE_GLM_FUNC_V3M4M4V4__tfF(projectZO)
PyGLM_MAKE_GLM_FUNC_V3M4M4V4__tfF(projectNO)
PyGLM_MAKE_GLM_FUNC_V3M4M4V4__tfF(unProject)
PyGLM_MAKE_GLM_FUNC_V3M4M4V4__tfF(unProjectZO)
PyGLM_MAKE_GLM_FUNC_V3M4M4V4__tfF(unProjectNO)
static PyObject*
pickMatrix_(PyObject*, PyObject* args) {
PyObject* arg1, * arg2, * arg3;
PyGLM_Arg_Unpack_3O(args, "pickMatrix", arg1, arg2, arg3);
PyGLM_PTI_Init0(arg1, PyGLM_T_VEC | PyGLM_SHAPE_2 | PyGLM_DT_FD);
PyGLM_PTI_Init1(arg2, PyGLM_T_VEC | PyGLM_SHAPE_2 | PyGLM_DT_FD);
PyGLM_PTI_Init2(arg3, PyGLM_T_VEC | PyGLM_SHAPE_4 | PyGLM_DT_FD);
if (PyGLM_Vec_PTI_Check0(2, float, arg1) && PyGLM_Vec_PTI_Check1(2, float, arg2) && PyGLM_Vec_PTI_Check2(4, float, arg3)) {
PyGLM_Vec_PTI_Assign0(2, float);
PyGLM_Vec_PTI_Assign1(2, float);
PyGLM_Vec_PTI_Assign2(4, float);
if (!(o2.x > 0.0f && o2.y > 0.0f)) {
PyErr_SetString(PyExc_ValueError, "delta has to be greater than 0 for pickMatrix()");
return NULL;
}
return pack(glm::pickMatrix(o, o2, o3));
}
if (PyGLM_Vec_PTI_Check0(2, double, arg1) && PyGLM_Vec_PTI_Check1(2, double, arg2) && PyGLM_Vec_PTI_Check2(4, double, arg3)) {
PyGLM_Vec_PTI_Assign0(2, double);
PyGLM_Vec_PTI_Assign1(2, double);
PyGLM_Vec_PTI_Assign2(4, double);
if (!(o2.x > 0.0 && o2.y > 0.0)) {
PyErr_SetString(PyExc_ValueError, "delta has to be greater than 0 for pickMatrix()");
return NULL;
}
return pack(glm::pickMatrix(o, o2, o3));
}
PyErr_SetString(PyExc_TypeError, "invalid argument type(s) for pickMatrix()");
return NULL;
}
PyDoc_STRVAR(pickMatrix_docstr,
"pickMatrix(center: vec2, delta: vec2, viewport: vec4) -> mat4\n"
" Define a picking region."
);
PyDoc_STRVAR(project_docstr,
"project(obj: vec3, model: mat4, proj: mat4, viewport: vec4) -> vec3\n"
" See projectNO()."
);
PyDoc_STRVAR(projectNO_docstr,
"projectNO(obj: vec3, model: mat4, proj: mat4, viewport: vec4) -> vec3\n"
" Map the specified object coordinates `(obj.x, obj.y, obj.z)` into window coordinates.\n"
" The near and far clip planes correspond to z normalized device coordinates of `-1` and `+1`\n"
" respectively. (OpenGL clip volume definition)"
);
PyDoc_STRVAR(projectZO_docstr,
"projectZO(obj: vec3, model: mat4, proj: mat4, viewport: vec4) -> vec3\n"
" Map the specified object coordinates `(obj.x, obj.y, obj.z)` into window coordinates.\n"
" The nearand far clip planes correspond to z normalized device coordinates of `0` and `+1`\n"
" respectively. (Direct3D clip volume definition)"
);
PyDoc_STRVAR(unProject_docstr,
"unProject(win: vec3, model: mat4, proj: mat4, viewport: vec4) -> vec3\n"
" See unProjectNO()."
);
PyDoc_STRVAR(unProjectNO_docstr,
"unProjectNO(win: vec3, model: mat4, proj: mat4, viewport: vec4) -> vec3\n"
" Map the specified window coordinates `(win.x, win.y, win.z)` into object coordinates.\n"
" The nearand far clip planes correspond to z normalized device coordinates of `-1` and `+1`\n"
" respectively. (OpenGL clip volume definition)"
);
PyDoc_STRVAR(unProjectZO_docstr,
"unProjectZO(win: vec3, model: mat4, proj: mat4, viewport: vec4) -> vec3\n"
" Map the specified window coordinates `(win.x, win.y, win.z)` into object coordinates.\n"
" The nearand far clip planes correspond to z normalized device coordinates of `0` and `+1`\n"
" respectively. (Direct3D clip volume definition)"
);
#define MATRIX_PROJECTION_METHODS \
{ "project", (PyCFunction)project_, METH_VARARGS, project_docstr }, \
{ "projectNO", (PyCFunction)projectNO_, METH_VARARGS, projectNO_docstr }, \
{ "projectZO", (PyCFunction)projectZO_, METH_VARARGS, projectZO_docstr }, \
{ "unProject", (PyCFunction)unProject_, METH_VARARGS, unProject_docstr }, \
{ "unProjectNO", (PyCFunction)unProjectNO_, METH_VARARGS, unProjectNO_docstr }, \
{ "unProjectZO", (PyCFunction)unProjectZO_, METH_VARARGS, unProjectZO_docstr }, \
{ "pickMatrix", (PyCFunction)pickMatrix_, METH_VARARGS, pickMatrix_docstr }
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