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<li class="toctree-l1"><a class="reference internal" href="../../../about.html">About pyo</a></li>
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  <h1>Source code for pyo.lib.players</h1><div class="highlight"><pre>
<span></span><span class="sd">&quot;&quot;&quot;</span>
<span class="sd">Play soundfiles from the disk.</span>

<span class="sd">SfMarkerXXX objects use markers features (store in the header) from</span>
<span class="sd">an AIFF file to create more specific reading patterns.</span>

<span class="sd">&quot;&quot;&quot;</span>

<span class="sd">&quot;&quot;&quot;</span>
<span class="sd">Copyright 2009-2015 Olivier Belanger</span>

<span class="sd">This file is part of pyo, a python module to help digital signal</span>
<span class="sd">processing script creation.</span>

<span class="sd">pyo is free software: you can redistribute it and/or modify</span>
<span class="sd">it under the terms of the GNU Lesser General Public License as</span>
<span class="sd">published by the Free Software Foundation, either version 3 of the</span>
<span class="sd">License, or (at your option) any later version.</span>

<span class="sd">pyo is distributed in the hope that it will be useful,</span>
<span class="sd">but WITHOUT ANY WARRANTY; without even the implied warranty of</span>
<span class="sd">MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the</span>
<span class="sd">GNU Lesser General Public License for more details.</span>

<span class="sd">You should have received a copy of the GNU Lesser General Public</span>
<span class="sd">License along with pyo.  If not, see &lt;http://www.gnu.org/licenses/&gt;.</span>
<span class="sd">&quot;&quot;&quot;</span>
<span class="kn">from</span> <span class="nn">._core</span> <span class="kn">import</span> <span class="o">*</span>
<span class="kn">from</span> <span class="nn">._maps</span> <span class="kn">import</span> <span class="o">*</span>
<span class="kn">import</span> <span class="nn">aifc</span>


<div class="viewcode-block" id="SfPlayer"><a class="viewcode-back" href="../../../api/classes/players.html#pyo.SfPlayer">[docs]</a><span class="k">class</span> <span class="nc">SfPlayer</span><span class="p">(</span><span class="n">PyoObject</span><span class="p">):</span>
    <span class="sd">&quot;&quot;&quot;</span>
<span class="sd">    Soundfile player.</span>

<span class="sd">    Reads audio data from a file using one of several available interpolation</span>
<span class="sd">    types. User can alter its pitch with the `speed` attribute. The object</span>
<span class="sd">    takes care of sampling rate conversion to match the Server sampling</span>
<span class="sd">    rate setting.</span>

<span class="sd">    :Parent: :py:class:`PyoObject`</span>

<span class="sd">    :Args:</span>

<span class="sd">        path: string</span>
<span class="sd">            Full path name of the sound to read.</span>
<span class="sd">        speed: float or PyoObject, optional</span>
<span class="sd">            Transpose the pitch of input sound by this factor.</span>
<span class="sd">            Defaults to 1.</span>

<span class="sd">            1 is the original pitch, lower values play sound slower, and higher</span>
<span class="sd">            values play sound faster.</span>

<span class="sd">            Negative values results in playing sound backward.</span>

<span class="sd">            Although the `speed` attribute accepts audio</span>
<span class="sd">            rate signal, its value is updated only once per buffer size.</span>
<span class="sd">        loop: bool, optional</span>
<span class="sd">            If set to True, sound will play in loop. Defaults to False.</span>
<span class="sd">        offset: float, optional</span>
<span class="sd">            Time in seconds of input sound to be skipped, assuming speed = 1.</span>
<span class="sd">            If the object is already playing (and play() is implicitly called at</span>
<span class="sd">            the object creation), this value will be effective only on the next</span>
<span class="sd">            loop point. Defaults to 0.</span>
<span class="sd">        interp: int, optional</span>
<span class="sd">            Interpolation type. Defaults to 2.</span>
<span class="sd">                1. no interpolation</span>
<span class="sd">                2. linear</span>
<span class="sd">                3. cosinus</span>
<span class="sd">                4. cubic</span>

<span class="sd">    .. note::</span>

<span class="sd">        SfPlayer will send a trigger signal at the end of the playback if</span>
<span class="sd">        loop is off or any time it wraps around if loop is on. User can</span>
<span class="sd">        retrieve the trigger streams by calling obj[&#39;trig&#39;]:</span>

<span class="sd">        &gt;&gt;&gt; sf = SfPlayer(SNDS_PATH + &quot;/transparent.aif&quot;).out()</span>
<span class="sd">        &gt;&gt;&gt; trig = TrigRand(sf[&#39;trig&#39;])</span>

<span class="sd">        Note that the object will send as many trigs as there is channels</span>
<span class="sd">        in the sound file. If you want to retrieve only one trig, only give</span>
<span class="sd">        the first stream to the next object:</span>

<span class="sd">        &gt;&gt;&gt; def printing():</span>
<span class="sd">        ...     print(&quot;one trig!&quot;)</span>
<span class="sd">        &gt;&gt;&gt; sf = SfPlayer(&quot;/stereo/sound/file.aif&quot;).out()</span>
<span class="sd">        &gt;&gt;&gt; trig = TrigFunc(sf[&#39;trig&#39;][0], printing)</span>

<span class="sd">    &gt;&gt;&gt; s = Server().boot()</span>
<span class="sd">    &gt;&gt;&gt; s.start()</span>
<span class="sd">    &gt;&gt;&gt; snd = SNDS_PATH + &quot;/transparent.aif&quot;</span>
<span class="sd">    &gt;&gt;&gt; sf = SfPlayer(snd, speed=[.75,.8], loop=True, mul=.3).out()</span>

<span class="sd">    &quot;&quot;&quot;</span>

    <span class="k">def</span> <span class="fm">__init__</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">path</span><span class="p">,</span> <span class="n">speed</span><span class="o">=</span><span class="mi">1</span><span class="p">,</span> <span class="n">loop</span><span class="o">=</span><span class="kc">False</span><span class="p">,</span> <span class="n">offset</span><span class="o">=</span><span class="mi">0</span><span class="p">,</span> <span class="n">interp</span><span class="o">=</span><span class="mi">2</span><span class="p">,</span> <span class="n">mul</span><span class="o">=</span><span class="mi">1</span><span class="p">,</span> <span class="n">add</span><span class="o">=</span><span class="mi">0</span><span class="p">):</span>
        <span class="n">pyoArgsAssert</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="s2">&quot;sObniOO&quot;</span><span class="p">,</span> <span class="n">path</span><span class="p">,</span> <span class="n">speed</span><span class="p">,</span> <span class="n">loop</span><span class="p">,</span> <span class="n">offset</span><span class="p">,</span> <span class="n">interp</span><span class="p">,</span> <span class="n">mul</span><span class="p">,</span> <span class="n">add</span><span class="p">)</span>
        <span class="n">PyoObject</span><span class="o">.</span><span class="fm">__init__</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">mul</span><span class="p">,</span> <span class="n">add</span><span class="p">)</span>
        <span class="bp">self</span><span class="o">.</span><span class="n">_path</span> <span class="o">=</span> <span class="n">path</span>
        <span class="bp">self</span><span class="o">.</span><span class="n">_speed</span> <span class="o">=</span> <span class="n">speed</span>
        <span class="bp">self</span><span class="o">.</span><span class="n">_loop</span> <span class="o">=</span> <span class="n">loop</span>
        <span class="bp">self</span><span class="o">.</span><span class="n">_offset</span> <span class="o">=</span> <span class="n">offset</span>
        <span class="bp">self</span><span class="o">.</span><span class="n">_interp</span> <span class="o">=</span> <span class="n">interp</span>
        <span class="n">path</span><span class="p">,</span> <span class="n">speed</span><span class="p">,</span> <span class="n">loop</span><span class="p">,</span> <span class="n">offset</span><span class="p">,</span> <span class="n">interp</span><span class="p">,</span> <span class="n">mul</span><span class="p">,</span> <span class="n">add</span><span class="p">,</span> <span class="n">lmax</span> <span class="o">=</span> <span class="n">convertArgsToLists</span><span class="p">(</span>
            <span class="n">path</span><span class="p">,</span> <span class="n">speed</span><span class="p">,</span> <span class="n">loop</span><span class="p">,</span> <span class="n">offset</span><span class="p">,</span> <span class="n">interp</span><span class="p">,</span> <span class="n">mul</span><span class="p">,</span> <span class="n">add</span>
        <span class="p">)</span>
        <span class="bp">self</span><span class="o">.</span><span class="n">_base_players</span> <span class="o">=</span> <span class="p">[]</span>
        <span class="bp">self</span><span class="o">.</span><span class="n">_base_objs</span> <span class="o">=</span> <span class="p">[]</span>
        <span class="n">_trig_objs_tmp</span> <span class="o">=</span> <span class="p">[]</span>
        <span class="k">for</span> <span class="n">i</span> <span class="ow">in</span> <span class="nb">range</span><span class="p">(</span><span class="n">lmax</span><span class="p">):</span>
            <span class="n">_snd_size</span><span class="p">,</span> <span class="n">_dur</span><span class="p">,</span> <span class="n">_snd_sr</span><span class="p">,</span> <span class="n">_snd_chnls</span><span class="p">,</span> <span class="n">_format</span><span class="p">,</span> <span class="n">_type</span> <span class="o">=</span> <span class="n">sndinfo</span><span class="p">(</span><span class="n">path</span><span class="p">[</span><span class="mi">0</span><span class="p">],</span> <span class="n">raise_on_failure</span><span class="o">=</span><span class="kc">True</span><span class="p">)</span>
            <span class="bp">self</span><span class="o">.</span><span class="n">_base_players</span><span class="o">.</span><span class="n">append</span><span class="p">(</span>
                <span class="n">SfPlayer_base</span><span class="p">(</span>
                    <span class="n">stringencode</span><span class="p">(</span><span class="n">wrap</span><span class="p">(</span><span class="n">path</span><span class="p">,</span> <span class="n">i</span><span class="p">)),</span> <span class="n">wrap</span><span class="p">(</span><span class="n">speed</span><span class="p">,</span> <span class="n">i</span><span class="p">),</span> <span class="n">wrap</span><span class="p">(</span><span class="n">loop</span><span class="p">,</span> <span class="n">i</span><span class="p">),</span> <span class="n">wrap</span><span class="p">(</span><span class="n">offset</span><span class="p">,</span> <span class="n">i</span><span class="p">),</span> <span class="n">wrap</span><span class="p">(</span><span class="n">interp</span><span class="p">,</span> <span class="n">i</span><span class="p">)</span>
                <span class="p">)</span>
            <span class="p">)</span>
            <span class="k">for</span> <span class="n">j</span> <span class="ow">in</span> <span class="nb">range</span><span class="p">(</span><span class="n">_snd_chnls</span><span class="p">):</span>
                <span class="bp">self</span><span class="o">.</span><span class="n">_base_objs</span><span class="o">.</span><span class="n">append</span><span class="p">(</span><span class="n">SfPlay_base</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">_base_players</span><span class="p">[</span><span class="o">-</span><span class="mi">1</span><span class="p">],</span> <span class="n">j</span><span class="p">,</span> <span class="n">wrap</span><span class="p">(</span><span class="n">mul</span><span class="p">,</span> <span class="n">i</span><span class="p">),</span> <span class="n">wrap</span><span class="p">(</span><span class="n">add</span><span class="p">,</span> <span class="n">i</span><span class="p">)))</span>
                <span class="n">_trig_objs_tmp</span><span class="o">.</span><span class="n">append</span><span class="p">(</span><span class="n">TriggerDummy_base</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">_base_players</span><span class="p">[</span><span class="o">-</span><span class="mi">1</span><span class="p">]))</span>
        <span class="bp">self</span><span class="o">.</span><span class="n">_trig_objs</span> <span class="o">=</span> <span class="n">Dummy</span><span class="p">(</span><span class="n">_trig_objs_tmp</span><span class="p">)</span>
        <span class="bp">self</span><span class="o">.</span><span class="n">_init_play</span><span class="p">()</span>

<div class="viewcode-block" id="SfPlayer.setPath"><a class="viewcode-back" href="../../../api/classes/players.html#pyo.SfPlayer.setPath">[docs]</a>    <span class="k">def</span> <span class="nf">setPath</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">path</span><span class="p">):</span>
        <span class="sd">&quot;&quot;&quot;</span>
<span class="sd">        Sets a new sound to read.</span>

<span class="sd">        The number of channels of the new sound must match those</span>
<span class="sd">        of the sound loaded at initialization time.</span>

<span class="sd">        :Args:</span>

<span class="sd">            path: string</span>
<span class="sd">                Full path of the new sound.</span>

<span class="sd">        &quot;&quot;&quot;</span>
        <span class="n">pyoArgsAssert</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="s2">&quot;s&quot;</span><span class="p">,</span> <span class="n">path</span><span class="p">)</span>
        <span class="k">if</span> <span class="nb">type</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">_path</span><span class="p">)</span> <span class="o">==</span> <span class="nb">list</span><span class="p">:</span>
            <span class="n">curNchnls</span> <span class="o">=</span> <span class="n">sndinfo</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">_path</span><span class="p">[</span><span class="mi">0</span><span class="p">],</span> <span class="n">raise_on_failure</span><span class="o">=</span><span class="kc">True</span><span class="p">)[</span><span class="mi">3</span><span class="p">]</span>
        <span class="k">else</span><span class="p">:</span>
            <span class="n">curNchnls</span> <span class="o">=</span> <span class="n">sndinfo</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">_path</span><span class="p">,</span> <span class="n">raise_on_failure</span><span class="o">=</span><span class="kc">True</span><span class="p">)[</span><span class="mi">3</span><span class="p">]</span>
        <span class="k">if</span> <span class="nb">type</span><span class="p">(</span><span class="n">path</span><span class="p">)</span> <span class="o">==</span> <span class="nb">list</span><span class="p">:</span>
            <span class="n">p</span> <span class="o">=</span> <span class="n">path</span><span class="p">[</span><span class="mi">0</span><span class="p">]</span>
        <span class="k">else</span><span class="p">:</span>
            <span class="n">p</span> <span class="o">=</span> <span class="n">path</span>
        <span class="k">try</span><span class="p">:</span>
            <span class="n">_snd_size</span><span class="p">,</span> <span class="n">_dur</span><span class="p">,</span> <span class="n">_snd_sr</span><span class="p">,</span> <span class="n">_snd_chnls</span><span class="p">,</span> <span class="n">_format</span><span class="p">,</span> <span class="n">_type</span> <span class="o">=</span> <span class="n">sndinfo</span><span class="p">(</span><span class="n">p</span><span class="p">,</span> <span class="n">raise_on_failure</span><span class="o">=</span><span class="kc">True</span><span class="p">)</span>
        <span class="k">except</span><span class="p">:</span>
            <span class="k">return</span>
        <span class="k">if</span> <span class="n">_snd_chnls</span> <span class="o">!=</span> <span class="n">curNchnls</span><span class="p">:</span>
            <span class="nb">print</span><span class="p">(</span><span class="s2">&quot;Soundfile must contains exactly </span><span class="si">%d</span><span class="s2"> channels.&quot;</span> <span class="o">%</span> <span class="n">curNchnls</span><span class="p">)</span>
            <span class="k">return</span>

        <span class="bp">self</span><span class="o">.</span><span class="n">_path</span> <span class="o">=</span> <span class="n">path</span>
        <span class="n">path</span><span class="p">,</span> <span class="n">lmax</span> <span class="o">=</span> <span class="n">convertArgsToLists</span><span class="p">(</span><span class="n">path</span><span class="p">)</span>
        <span class="p">[</span><span class="n">obj</span><span class="o">.</span><span class="n">setSound</span><span class="p">(</span><span class="n">stringencode</span><span class="p">(</span><span class="n">wrap</span><span class="p">(</span><span class="n">path</span><span class="p">,</span> <span class="n">i</span><span class="p">)))</span> <span class="k">for</span> <span class="n">i</span><span class="p">,</span> <span class="n">obj</span> <span class="ow">in</span> <span class="nb">enumerate</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">_base_players</span><span class="p">)]</span></div>

<div class="viewcode-block" id="SfPlayer.setSound"><a class="viewcode-back" href="../../../api/classes/players.html#pyo.SfPlayer.setSound">[docs]</a>    <span class="k">def</span> <span class="nf">setSound</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">path</span><span class="p">):</span>
        <span class="sd">&quot;&quot;&quot;</span>
<span class="sd">        Sets a new sound to read.</span>

<span class="sd">        The number of channels of the new sound must match those</span>
<span class="sd">        of the sound loaded at initialization time.</span>

<span class="sd">        :Args:</span>

<span class="sd">            path: string</span>
<span class="sd">                Full path of the new sound.</span>

<span class="sd">        &quot;&quot;&quot;</span>
        <span class="bp">self</span><span class="o">.</span><span class="n">setPath</span><span class="p">(</span><span class="n">path</span><span class="p">)</span></div>

<div class="viewcode-block" id="SfPlayer.setSpeed"><a class="viewcode-back" href="../../../api/classes/players.html#pyo.SfPlayer.setSpeed">[docs]</a>    <span class="k">def</span> <span class="nf">setSpeed</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">x</span><span class="p">):</span>
        <span class="sd">&quot;&quot;&quot;</span>
<span class="sd">        Replace the `speed` attribute.</span>

<span class="sd">        :Args:</span>

<span class="sd">            x: float or PyoObject</span>
<span class="sd">                new `speed` attribute.</span>

<span class="sd">        &quot;&quot;&quot;</span>
        <span class="n">pyoArgsAssert</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="s2">&quot;O&quot;</span><span class="p">,</span> <span class="n">x</span><span class="p">)</span>
        <span class="bp">self</span><span class="o">.</span><span class="n">_speed</span> <span class="o">=</span> <span class="n">x</span>
        <span class="n">x</span><span class="p">,</span> <span class="n">lmax</span> <span class="o">=</span> <span class="n">convertArgsToLists</span><span class="p">(</span><span class="n">x</span><span class="p">)</span>
        <span class="p">[</span><span class="n">obj</span><span class="o">.</span><span class="n">setSpeed</span><span class="p">(</span><span class="n">wrap</span><span class="p">(</span><span class="n">x</span><span class="p">,</span> <span class="n">i</span><span class="p">))</span> <span class="k">for</span> <span class="n">i</span><span class="p">,</span> <span class="n">obj</span> <span class="ow">in</span> <span class="nb">enumerate</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">_base_players</span><span class="p">)]</span></div>

<div class="viewcode-block" id="SfPlayer.setLoop"><a class="viewcode-back" href="../../../api/classes/players.html#pyo.SfPlayer.setLoop">[docs]</a>    <span class="k">def</span> <span class="nf">setLoop</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">x</span><span class="p">):</span>
        <span class="sd">&quot;&quot;&quot;</span>
<span class="sd">        Replace the `loop` attribute.</span>

<span class="sd">        :Args:</span>

<span class="sd">            x: bool {True, False}</span>
<span class="sd">                new `loop` attribute.</span>

<span class="sd">        &quot;&quot;&quot;</span>
        <span class="n">pyoArgsAssert</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="s2">&quot;b&quot;</span><span class="p">,</span> <span class="n">x</span><span class="p">)</span>
        <span class="bp">self</span><span class="o">.</span><span class="n">_loop</span> <span class="o">=</span> <span class="n">x</span>
        <span class="n">x</span><span class="p">,</span> <span class="n">lmax</span> <span class="o">=</span> <span class="n">convertArgsToLists</span><span class="p">(</span><span class="n">x</span><span class="p">)</span>
        <span class="k">for</span> <span class="n">i</span><span class="p">,</span> <span class="n">obj</span> <span class="ow">in</span> <span class="nb">enumerate</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">_base_players</span><span class="p">):</span>
            <span class="k">if</span> <span class="n">wrap</span><span class="p">(</span><span class="n">x</span><span class="p">,</span> <span class="n">i</span><span class="p">):</span>
                <span class="n">obj</span><span class="o">.</span><span class="n">setLoop</span><span class="p">(</span><span class="mi">1</span><span class="p">)</span>
            <span class="k">else</span><span class="p">:</span>
                <span class="n">obj</span><span class="o">.</span><span class="n">setLoop</span><span class="p">(</span><span class="mi">0</span><span class="p">)</span></div>

<div class="viewcode-block" id="SfPlayer.setOffset"><a class="viewcode-back" href="../../../api/classes/players.html#pyo.SfPlayer.setOffset">[docs]</a>    <span class="k">def</span> <span class="nf">setOffset</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">x</span><span class="p">):</span>
        <span class="sd">&quot;&quot;&quot;</span>
<span class="sd">        Replace the `offset` attribute.</span>

<span class="sd">        :Args:</span>

<span class="sd">            x: float</span>
<span class="sd">                new `offset` attribute.</span>

<span class="sd">        &quot;&quot;&quot;</span>
        <span class="n">pyoArgsAssert</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="s2">&quot;n&quot;</span><span class="p">,</span> <span class="n">x</span><span class="p">)</span>
        <span class="bp">self</span><span class="o">.</span><span class="n">_offset</span> <span class="o">=</span> <span class="n">x</span>
        <span class="n">x</span><span class="p">,</span> <span class="n">lmax</span> <span class="o">=</span> <span class="n">convertArgsToLists</span><span class="p">(</span><span class="n">x</span><span class="p">)</span>
        <span class="p">[</span><span class="n">obj</span><span class="o">.</span><span class="n">setOffset</span><span class="p">(</span><span class="n">wrap</span><span class="p">(</span><span class="n">x</span><span class="p">,</span> <span class="n">i</span><span class="p">))</span> <span class="k">for</span> <span class="n">i</span><span class="p">,</span> <span class="n">obj</span> <span class="ow">in</span> <span class="nb">enumerate</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">_base_players</span><span class="p">)]</span></div>

<div class="viewcode-block" id="SfPlayer.setInterp"><a class="viewcode-back" href="../../../api/classes/players.html#pyo.SfPlayer.setInterp">[docs]</a>    <span class="k">def</span> <span class="nf">setInterp</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">x</span><span class="p">):</span>
        <span class="sd">&quot;&quot;&quot;</span>
<span class="sd">        Replace the `interp` attribute.</span>

<span class="sd">        :Args:</span>

<span class="sd">            x: int {1, 2, 3, 4}</span>
<span class="sd">                new `interp` attribute.</span>

<span class="sd">        &quot;&quot;&quot;</span>
        <span class="n">pyoArgsAssert</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="s2">&quot;i&quot;</span><span class="p">,</span> <span class="n">x</span><span class="p">)</span>
        <span class="bp">self</span><span class="o">.</span><span class="n">_interp</span> <span class="o">=</span> <span class="n">x</span>
        <span class="n">x</span><span class="p">,</span> <span class="n">lmax</span> <span class="o">=</span> <span class="n">convertArgsToLists</span><span class="p">(</span><span class="n">x</span><span class="p">)</span>
        <span class="p">[</span><span class="n">obj</span><span class="o">.</span><span class="n">setInterp</span><span class="p">(</span><span class="n">wrap</span><span class="p">(</span><span class="n">x</span><span class="p">,</span> <span class="n">i</span><span class="p">))</span> <span class="k">for</span> <span class="n">i</span><span class="p">,</span> <span class="n">obj</span> <span class="ow">in</span> <span class="nb">enumerate</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">_base_players</span><span class="p">)]</span></div>

<div class="viewcode-block" id="SfPlayer.ctrl"><a class="viewcode-back" href="../../../api/classes/players.html#pyo.SfPlayer.ctrl">[docs]</a>    <span class="k">def</span> <span class="nf">ctrl</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">map_list</span><span class="o">=</span><span class="kc">None</span><span class="p">,</span> <span class="n">title</span><span class="o">=</span><span class="kc">None</span><span class="p">,</span> <span class="n">wxnoserver</span><span class="o">=</span><span class="kc">False</span><span class="p">):</span>
        <span class="bp">self</span><span class="o">.</span><span class="n">_map_list</span> <span class="o">=</span> <span class="p">[</span>
            <span class="n">SLMap</span><span class="p">(</span><span class="o">-</span><span class="mf">2.0</span><span class="p">,</span> <span class="mf">2.0</span><span class="p">,</span> <span class="s2">&quot;lin&quot;</span><span class="p">,</span> <span class="s2">&quot;speed&quot;</span><span class="p">,</span> <span class="bp">self</span><span class="o">.</span><span class="n">_speed</span><span class="p">),</span>
            <span class="n">SLMap</span><span class="p">(</span><span class="mi">1</span><span class="p">,</span> <span class="mi">4</span><span class="p">,</span> <span class="s2">&quot;lin&quot;</span><span class="p">,</span> <span class="s2">&quot;interp&quot;</span><span class="p">,</span> <span class="bp">self</span><span class="o">.</span><span class="n">_interp</span><span class="p">,</span> <span class="n">res</span><span class="o">=</span><span class="s2">&quot;int&quot;</span><span class="p">,</span> <span class="n">dataOnly</span><span class="o">=</span><span class="kc">True</span><span class="p">),</span>
            <span class="n">SLMapMul</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">_mul</span><span class="p">),</span>
        <span class="p">]</span>
        <span class="n">PyoObject</span><span class="o">.</span><span class="n">ctrl</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">map_list</span><span class="p">,</span> <span class="n">title</span><span class="p">,</span> <span class="n">wxnoserver</span><span class="p">)</span></div>

    <span class="nd">@property</span>
    <span class="k">def</span> <span class="nf">path</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
        <span class="sd">&quot;&quot;&quot;string. Full path of the sound.&quot;&quot;&quot;</span>
        <span class="k">return</span> <span class="bp">self</span><span class="o">.</span><span class="n">_path</span>

    <span class="nd">@path</span><span class="o">.</span><span class="n">setter</span>
    <span class="k">def</span> <span class="nf">path</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">x</span><span class="p">):</span>
        <span class="bp">self</span><span class="o">.</span><span class="n">setPath</span><span class="p">(</span><span class="n">x</span><span class="p">)</span>

    <span class="nd">@property</span>
    <span class="k">def</span> <span class="nf">sound</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
        <span class="sd">&quot;&quot;&quot;string. Alias to the `path` attribute.&quot;&quot;&quot;</span>
        <span class="k">return</span> <span class="bp">self</span><span class="o">.</span><span class="n">_path</span>

    <span class="nd">@sound</span><span class="o">.</span><span class="n">setter</span>
    <span class="k">def</span> <span class="nf">sound</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">x</span><span class="p">):</span>
        <span class="bp">self</span><span class="o">.</span><span class="n">setPath</span><span class="p">(</span><span class="n">x</span><span class="p">)</span>

    <span class="nd">@property</span>
    <span class="k">def</span> <span class="nf">speed</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
        <span class="sd">&quot;&quot;&quot;float or PyoObject. Transposition factor.&quot;&quot;&quot;</span>
        <span class="k">return</span> <span class="bp">self</span><span class="o">.</span><span class="n">_speed</span>

    <span class="nd">@speed</span><span class="o">.</span><span class="n">setter</span>
    <span class="k">def</span> <span class="nf">speed</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">x</span><span class="p">):</span>
        <span class="bp">self</span><span class="o">.</span><span class="n">setSpeed</span><span class="p">(</span><span class="n">x</span><span class="p">)</span>

    <span class="nd">@property</span>
    <span class="k">def</span> <span class="nf">loop</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
        <span class="sd">&quot;&quot;&quot;bool. Looping mode.&quot;&quot;&quot;</span>
        <span class="k">return</span> <span class="bp">self</span><span class="o">.</span><span class="n">_loop</span>

    <span class="nd">@loop</span><span class="o">.</span><span class="n">setter</span>
    <span class="k">def</span> <span class="nf">loop</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">x</span><span class="p">):</span>
        <span class="bp">self</span><span class="o">.</span><span class="n">setLoop</span><span class="p">(</span><span class="n">x</span><span class="p">)</span>

    <span class="nd">@property</span>
    <span class="k">def</span> <span class="nf">offset</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
        <span class="sd">&quot;&quot;&quot;float. Time, in seconds, of the first sample to read.&quot;&quot;&quot;</span>
        <span class="k">return</span> <span class="bp">self</span><span class="o">.</span><span class="n">_offset</span>

    <span class="nd">@offset</span><span class="o">.</span><span class="n">setter</span>
    <span class="k">def</span> <span class="nf">offset</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">x</span><span class="p">):</span>
        <span class="bp">self</span><span class="o">.</span><span class="n">setOffset</span><span class="p">(</span><span class="n">x</span><span class="p">)</span>

    <span class="nd">@property</span>
    <span class="k">def</span> <span class="nf">interp</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
        <span class="sd">&quot;&quot;&quot;int {1, 2, 3, 4}. Interpolation method.&quot;&quot;&quot;</span>
        <span class="k">return</span> <span class="bp">self</span><span class="o">.</span><span class="n">_interp</span>

    <span class="nd">@interp</span><span class="o">.</span><span class="n">setter</span>
    <span class="k">def</span> <span class="nf">interp</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">x</span><span class="p">):</span>
        <span class="bp">self</span><span class="o">.</span><span class="n">setInterp</span><span class="p">(</span><span class="n">x</span><span class="p">)</span></div>


<div class="viewcode-block" id="SfMarkerShuffler"><a class="viewcode-back" href="../../../api/classes/players.html#pyo.SfMarkerShuffler">[docs]</a><span class="k">class</span> <span class="nc">SfMarkerShuffler</span><span class="p">(</span><span class="n">PyoObject</span><span class="p">):</span>
    <span class="sd">&quot;&quot;&quot;</span>
<span class="sd">    AIFF with markers soundfile shuffler.</span>

<span class="sd">    Reads audio data from a AIFF file using one of several available</span>
<span class="sd">    interpolation types. User can alter its pitch with the `speed`</span>
<span class="sd">    attribute. The object takes care of sampling rate conversion to</span>
<span class="sd">    match the Server sampling rate setting.</span>

<span class="sd">    The reading pointer randomly choose a marker (from the MARK chunk</span>
<span class="sd">    in the header of the AIFF file) as its starting point and reads</span>
<span class="sd">    the samples until it reaches the following marker. Then, it choose</span>
<span class="sd">    another marker and reads from the new position and so on...</span>

<span class="sd">    :Parent: :py:class:`PyoObject`</span>

<span class="sd">    :Args:</span>

<span class="sd">        path: string</span>
<span class="sd">            Full path name of the sound to read. Can&#39;t e changed after</span>
<span class="sd">            initialization.</span>
<span class="sd">        speed: float or PyoObject, optional</span>
<span class="sd">            Transpose the pitch of input sound by this factor.</span>
<span class="sd">            Defaults to 1.</span>

<span class="sd">            1 is the original pitch, lower values play sound slower, and higher</span>
<span class="sd">            values play sound faster.</span>

<span class="sd">            Negative values results in playing sound backward.</span>

<span class="sd">            Although the `speed` attribute accepts audio</span>
<span class="sd">            rate signal, its value is updated only once per buffer size.</span>
<span class="sd">        interp: int, optional</span>
<span class="sd">            Choice of the interpolation method. Defaults to 2.</span>
<span class="sd">                1. no interpolation</span>
<span class="sd">                2. linear</span>
<span class="sd">                3. cosinus</span>
<span class="sd">                4. cubic</span>

<span class="sd">    &gt;&gt;&gt; s = Server().boot()</span>
<span class="sd">    &gt;&gt;&gt; s.start()</span>
<span class="sd">    &gt;&gt;&gt; sound = SNDS_PATH + &quot;/transparent.aif&quot;</span>
<span class="sd">    &gt;&gt;&gt; sf = SfMarkerShuffler(sound, speed=[1,1], mul=.3).out()</span>
<span class="sd">    &gt;&gt;&gt; sf.setRandomType(&quot;expon_min&quot;, 0.6)</span>

<span class="sd">    &quot;&quot;&quot;</span>

    <span class="k">def</span> <span class="fm">__init__</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">path</span><span class="p">,</span> <span class="n">speed</span><span class="o">=</span><span class="mi">1</span><span class="p">,</span> <span class="n">interp</span><span class="o">=</span><span class="mi">2</span><span class="p">,</span> <span class="n">mul</span><span class="o">=</span><span class="mi">1</span><span class="p">,</span> <span class="n">add</span><span class="o">=</span><span class="mi">0</span><span class="p">):</span>
        <span class="n">pyoArgsAssert</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="s2">&quot;sOiOO&quot;</span><span class="p">,</span> <span class="n">path</span><span class="p">,</span> <span class="n">speed</span><span class="p">,</span> <span class="n">interp</span><span class="p">,</span> <span class="n">mul</span><span class="p">,</span> <span class="n">add</span><span class="p">)</span>
        <span class="n">PyoObject</span><span class="o">.</span><span class="fm">__init__</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">mul</span><span class="p">,</span> <span class="n">add</span><span class="p">)</span>
        <span class="bp">self</span><span class="o">.</span><span class="n">_speed</span> <span class="o">=</span> <span class="n">speed</span>
        <span class="bp">self</span><span class="o">.</span><span class="n">_interp</span> <span class="o">=</span> <span class="n">interp</span>
        <span class="n">path</span><span class="p">,</span> <span class="n">speed</span><span class="p">,</span> <span class="n">interp</span><span class="p">,</span> <span class="n">mul</span><span class="p">,</span> <span class="n">add</span><span class="p">,</span> <span class="n">lmax</span> <span class="o">=</span> <span class="n">convertArgsToLists</span><span class="p">(</span><span class="n">path</span><span class="p">,</span> <span class="n">speed</span><span class="p">,</span> <span class="n">interp</span><span class="p">,</span> <span class="n">mul</span><span class="p">,</span> <span class="n">add</span><span class="p">)</span>
        <span class="bp">self</span><span class="o">.</span><span class="n">_base_players</span> <span class="o">=</span> <span class="p">[]</span>
        <span class="bp">self</span><span class="o">.</span><span class="n">_base_objs</span> <span class="o">=</span> <span class="p">[]</span>
        <span class="bp">self</span><span class="o">.</span><span class="n">_snd_size</span><span class="p">,</span> <span class="bp">self</span><span class="o">.</span><span class="n">_dur</span><span class="p">,</span> <span class="bp">self</span><span class="o">.</span><span class="n">_snd_sr</span><span class="p">,</span> <span class="bp">self</span><span class="o">.</span><span class="n">_snd_chnls</span><span class="p">,</span> <span class="n">_format</span><span class="p">,</span> <span class="n">_type</span> <span class="o">=</span> <span class="n">sndinfo</span><span class="p">(</span><span class="n">path</span><span class="p">[</span><span class="mi">0</span><span class="p">],</span> <span class="n">raise_on_failure</span><span class="o">=</span><span class="kc">True</span><span class="p">)</span>
        <span class="k">for</span> <span class="n">i</span> <span class="ow">in</span> <span class="nb">range</span><span class="p">(</span><span class="n">lmax</span><span class="p">):</span>
            <span class="k">try</span><span class="p">:</span>
                <span class="n">sf</span> <span class="o">=</span> <span class="n">aifc</span><span class="o">.</span><span class="n">open</span><span class="p">(</span><span class="n">wrap</span><span class="p">(</span><span class="n">path</span><span class="p">,</span> <span class="n">i</span><span class="p">))</span>  <span class="c1"># Do we need stringencode() here?</span>
                <span class="n">markerstmp</span> <span class="o">=</span> <span class="n">sf</span><span class="o">.</span><span class="n">getmarkers</span><span class="p">()</span>
                <span class="n">sf</span><span class="o">.</span><span class="n">close</span><span class="p">()</span>
                <span class="bp">self</span><span class="o">.</span><span class="n">_markers</span> <span class="o">=</span> <span class="p">[</span><span class="n">m</span><span class="p">[</span><span class="mi">1</span><span class="p">]</span> <span class="k">for</span> <span class="n">m</span> <span class="ow">in</span> <span class="n">markerstmp</span><span class="p">]</span>
            <span class="k">except</span><span class="p">:</span>
                <span class="bp">self</span><span class="o">.</span><span class="n">_markers</span> <span class="o">=</span> <span class="p">[]</span>
            <span class="bp">self</span><span class="o">.</span><span class="n">_base_players</span><span class="o">.</span><span class="n">append</span><span class="p">(</span>
                <span class="n">SfMarkerShuffler_base</span><span class="p">(</span><span class="n">stringencode</span><span class="p">(</span><span class="n">wrap</span><span class="p">(</span><span class="n">path</span><span class="p">,</span> <span class="n">i</span><span class="p">)),</span> <span class="bp">self</span><span class="o">.</span><span class="n">_markers</span><span class="p">,</span> <span class="n">wrap</span><span class="p">(</span><span class="n">speed</span><span class="p">,</span> <span class="n">i</span><span class="p">),</span> <span class="n">wrap</span><span class="p">(</span><span class="n">interp</span><span class="p">,</span> <span class="n">i</span><span class="p">))</span>
            <span class="p">)</span>
        <span class="k">for</span> <span class="n">i</span> <span class="ow">in</span> <span class="nb">range</span><span class="p">(</span><span class="n">lmax</span> <span class="o">*</span> <span class="bp">self</span><span class="o">.</span><span class="n">_snd_chnls</span><span class="p">):</span>
            <span class="n">j</span> <span class="o">=</span> <span class="n">i</span> <span class="o">//</span> <span class="bp">self</span><span class="o">.</span><span class="n">_snd_chnls</span>
            <span class="bp">self</span><span class="o">.</span><span class="n">_base_objs</span><span class="o">.</span><span class="n">append</span><span class="p">(</span>
                <span class="n">SfMarkerShuffle_base</span><span class="p">(</span><span class="n">wrap</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">_base_players</span><span class="p">,</span> <span class="n">j</span><span class="p">),</span> <span class="n">i</span> <span class="o">%</span> <span class="bp">self</span><span class="o">.</span><span class="n">_snd_chnls</span><span class="p">,</span> <span class="n">wrap</span><span class="p">(</span><span class="n">mul</span><span class="p">,</span> <span class="n">j</span><span class="p">),</span> <span class="n">wrap</span><span class="p">(</span><span class="n">add</span><span class="p">,</span> <span class="n">j</span><span class="p">))</span>
            <span class="p">)</span>
        <span class="bp">self</span><span class="o">.</span><span class="n">_init_play</span><span class="p">()</span>

<div class="viewcode-block" id="SfMarkerShuffler.setSpeed"><a class="viewcode-back" href="../../../api/classes/players.html#pyo.SfMarkerShuffler.setSpeed">[docs]</a>    <span class="k">def</span> <span class="nf">setSpeed</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">x</span><span class="p">):</span>
        <span class="sd">&quot;&quot;&quot;</span>
<span class="sd">        Replace the `speed` attribute.</span>

<span class="sd">        :Args:</span>

<span class="sd">            x: float or PyoObject</span>
<span class="sd">                new `speed` attribute.</span>

<span class="sd">        &quot;&quot;&quot;</span>
        <span class="n">pyoArgsAssert</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="s2">&quot;O&quot;</span><span class="p">,</span> <span class="n">x</span><span class="p">)</span>
        <span class="bp">self</span><span class="o">.</span><span class="n">_speed</span> <span class="o">=</span> <span class="n">x</span>
        <span class="n">x</span><span class="p">,</span> <span class="n">lmax</span> <span class="o">=</span> <span class="n">convertArgsToLists</span><span class="p">(</span><span class="n">x</span><span class="p">)</span>
        <span class="p">[</span><span class="n">obj</span><span class="o">.</span><span class="n">setSpeed</span><span class="p">(</span><span class="n">wrap</span><span class="p">(</span><span class="n">x</span><span class="p">,</span> <span class="n">i</span><span class="p">))</span> <span class="k">for</span> <span class="n">i</span><span class="p">,</span> <span class="n">obj</span> <span class="ow">in</span> <span class="nb">enumerate</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">_base_players</span><span class="p">)]</span></div>

<div class="viewcode-block" id="SfMarkerShuffler.setInterp"><a class="viewcode-back" href="../../../api/classes/players.html#pyo.SfMarkerShuffler.setInterp">[docs]</a>    <span class="k">def</span> <span class="nf">setInterp</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">x</span><span class="p">):</span>
        <span class="sd">&quot;&quot;&quot;</span>
<span class="sd">        Replace the `interp` attribute.</span>

<span class="sd">        :Args:</span>

<span class="sd">            x: int {1, 2, 3, 4}</span>
<span class="sd">                new `interp` attribute.</span>

<span class="sd">        &quot;&quot;&quot;</span>
        <span class="n">pyoArgsAssert</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="s2">&quot;i&quot;</span><span class="p">,</span> <span class="n">x</span><span class="p">)</span>
        <span class="bp">self</span><span class="o">.</span><span class="n">_interp</span> <span class="o">=</span> <span class="n">x</span>
        <span class="n">x</span><span class="p">,</span> <span class="n">lmax</span> <span class="o">=</span> <span class="n">convertArgsToLists</span><span class="p">(</span><span class="n">x</span><span class="p">)</span>
        <span class="p">[</span><span class="n">obj</span><span class="o">.</span><span class="n">setInterp</span><span class="p">(</span><span class="n">wrap</span><span class="p">(</span><span class="n">x</span><span class="p">,</span> <span class="n">i</span><span class="p">))</span> <span class="k">for</span> <span class="n">i</span><span class="p">,</span> <span class="n">obj</span> <span class="ow">in</span> <span class="nb">enumerate</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">_base_players</span><span class="p">)]</span></div>

<div class="viewcode-block" id="SfMarkerShuffler.setRandomType"><a class="viewcode-back" href="../../../api/classes/players.html#pyo.SfMarkerShuffler.setRandomType">[docs]</a>    <span class="k">def</span> <span class="nf">setRandomType</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">dist</span><span class="o">=</span><span class="mi">0</span><span class="p">,</span> <span class="n">x</span><span class="o">=</span><span class="mf">0.5</span><span class="p">):</span>
        <span class="sd">&quot;&quot;&quot;</span>
<span class="sd">        Set the random distribution type used to choose the markers.</span>

<span class="sd">        :Args:</span>

<span class="sd">            dist: int or string</span>
<span class="sd">                The distribution type. Available distributions are:</span>
<span class="sd">                    0. uniform (default)</span>
<span class="sd">                    1. linear minimum</span>
<span class="sd">                    2. linear maximum</span>
<span class="sd">                    3. triangular</span>
<span class="sd">                    4. exponential minimum</span>
<span class="sd">                    5. exponential maximum</span>
<span class="sd">                    6. double (bi)exponential</span>
<span class="sd">                    7. cauchy</span>
<span class="sd">                    8. weibull</span>
<span class="sd">                    9. gaussian</span>
<span class="sd">            x: float</span>
<span class="sd">                Distribution specific parameter, if applicable, as a float</span>
<span class="sd">                between 0 and 1. Defaults to 0.5.</span>

<span class="sd">        .. note::</span>

<span class="sd">            Depending on the distribution type, `x` parameter is applied as</span>
<span class="sd">            follow (names as string, or associated number can be used as `dist`</span>
<span class="sd">            parameter):</span>

<span class="sd">            0. uniform</span>
<span class="sd">                - x: not used</span>
<span class="sd">            1. linear_min</span>
<span class="sd">                - x: not used</span>
<span class="sd">            2. linear_max</span>
<span class="sd">                - x: not used</span>
<span class="sd">            3. triangle</span>
<span class="sd">                - x: not used</span>
<span class="sd">            4. expon_min</span>
<span class="sd">                - x: slope {0 = no slope -&gt; 1 = sharp slope}</span>
<span class="sd">            5. expon_max</span>
<span class="sd">                - x: slope {0 = no slope -&gt; 1 = sharp slope}</span>
<span class="sd">            6. biexpon</span>
<span class="sd">                - x: bandwidth {0 = huge bandwidth -&gt; 1 = narrow bandwidth}</span>
<span class="sd">            7. cauchy</span>
<span class="sd">                - x: bandwidth {0 = huge bandwidth -&gt; 1 = narroe bandwidth}</span>
<span class="sd">            8. weibull</span>
<span class="sd">                - x: shape {0 = expon min =&gt; linear min =&gt; 1 = gaussian}</span>
<span class="sd">            9. gaussian</span>
<span class="sd">                - x: bandwidth {0 = huge bandwidth -&gt; 1 = narrow bandwidth}</span>

<span class="sd">        &quot;&quot;&quot;</span>
        <span class="n">dist</span><span class="p">,</span> <span class="n">x</span><span class="p">,</span> <span class="n">lmax</span> <span class="o">=</span> <span class="n">convertArgsToLists</span><span class="p">(</span><span class="n">dist</span><span class="p">,</span> <span class="n">x</span><span class="p">)</span>
        <span class="k">for</span> <span class="n">i</span><span class="p">,</span> <span class="n">t</span> <span class="ow">in</span> <span class="nb">enumerate</span><span class="p">(</span><span class="n">dist</span><span class="p">):</span>
            <span class="k">if</span> <span class="nb">type</span><span class="p">(</span><span class="n">t</span><span class="p">)</span> <span class="ow">in</span> <span class="p">[</span><span class="nb">bytes</span><span class="p">,</span> <span class="nb">str</span><span class="p">]:</span>
                <span class="n">dist</span><span class="p">[</span><span class="n">i</span><span class="p">]</span> <span class="o">=</span> <span class="n">XNOISE_DICT</span><span class="o">.</span><span class="n">get</span><span class="p">(</span><span class="n">t</span><span class="p">,</span> <span class="mi">0</span><span class="p">)</span>
        <span class="p">[</span><span class="n">obj</span><span class="o">.</span><span class="n">setRandomType</span><span class="p">(</span><span class="n">wrap</span><span class="p">(</span><span class="n">dist</span><span class="p">,</span> <span class="n">i</span><span class="p">),</span> <span class="n">wrap</span><span class="p">(</span><span class="n">x</span><span class="p">,</span> <span class="n">i</span><span class="p">))</span> <span class="k">for</span> <span class="n">i</span><span class="p">,</span> <span class="n">obj</span> <span class="ow">in</span> <span class="nb">enumerate</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">_base_players</span><span class="p">)]</span></div>

<div class="viewcode-block" id="SfMarkerShuffler.getMarkers"><a class="viewcode-back" href="../../../api/classes/players.html#pyo.SfMarkerShuffler.getMarkers">[docs]</a>    <span class="k">def</span> <span class="nf">getMarkers</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
        <span class="sd">&quot;&quot;&quot;</span>
<span class="sd">        Returns a list of marker time values in samples.</span>

<span class="sd">        &quot;&quot;&quot;</span>
        <span class="k">return</span> <span class="bp">self</span><span class="o">.</span><span class="n">_markers</span></div>

<div class="viewcode-block" id="SfMarkerShuffler.ctrl"><a class="viewcode-back" href="../../../api/classes/players.html#pyo.SfMarkerShuffler.ctrl">[docs]</a>    <span class="k">def</span> <span class="nf">ctrl</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">map_list</span><span class="o">=</span><span class="kc">None</span><span class="p">,</span> <span class="n">title</span><span class="o">=</span><span class="kc">None</span><span class="p">,</span> <span class="n">wxnoserver</span><span class="o">=</span><span class="kc">False</span><span class="p">):</span>
        <span class="bp">self</span><span class="o">.</span><span class="n">_map_list</span> <span class="o">=</span> <span class="p">[</span>
            <span class="n">SLMap</span><span class="p">(</span><span class="mf">0.01</span><span class="p">,</span> <span class="mf">2.0</span><span class="p">,</span> <span class="s2">&quot;lin&quot;</span><span class="p">,</span> <span class="s2">&quot;speed&quot;</span><span class="p">,</span> <span class="bp">self</span><span class="o">.</span><span class="n">_speed</span><span class="p">),</span>
            <span class="n">SLMap</span><span class="p">(</span><span class="mi">1</span><span class="p">,</span> <span class="mi">4</span><span class="p">,</span> <span class="s2">&quot;lin&quot;</span><span class="p">,</span> <span class="s2">&quot;interp&quot;</span><span class="p">,</span> <span class="bp">self</span><span class="o">.</span><span class="n">_interp</span><span class="p">,</span> <span class="n">res</span><span class="o">=</span><span class="s2">&quot;int&quot;</span><span class="p">,</span> <span class="n">dataOnly</span><span class="o">=</span><span class="kc">True</span><span class="p">),</span>
            <span class="n">SLMapMul</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">_mul</span><span class="p">),</span>
        <span class="p">]</span>
        <span class="n">PyoObject</span><span class="o">.</span><span class="n">ctrl</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">map_list</span><span class="p">,</span> <span class="n">title</span><span class="p">,</span> <span class="n">wxnoserver</span><span class="p">)</span></div>

    <span class="nd">@property</span>
    <span class="k">def</span> <span class="nf">speed</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
        <span class="sd">&quot;&quot;&quot;float or PyoObject. Transposition factor.&quot;&quot;&quot;</span>
        <span class="k">return</span> <span class="bp">self</span><span class="o">.</span><span class="n">_speed</span>

    <span class="nd">@speed</span><span class="o">.</span><span class="n">setter</span>
    <span class="k">def</span> <span class="nf">speed</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">x</span><span class="p">):</span>
        <span class="bp">self</span><span class="o">.</span><span class="n">setSpeed</span><span class="p">(</span><span class="n">x</span><span class="p">)</span>

    <span class="nd">@property</span>
    <span class="k">def</span> <span class="nf">interp</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
        <span class="sd">&quot;&quot;&quot;int {1, 2, 3, 4}. Interpolation method.&quot;&quot;&quot;</span>
        <span class="k">return</span> <span class="bp">self</span><span class="o">.</span><span class="n">_interp</span>

    <span class="nd">@interp</span><span class="o">.</span><span class="n">setter</span>
    <span class="k">def</span> <span class="nf">interp</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">x</span><span class="p">):</span>
        <span class="bp">self</span><span class="o">.</span><span class="n">setInterp</span><span class="p">(</span><span class="n">x</span><span class="p">)</span></div>


<div class="viewcode-block" id="SfMarkerLooper"><a class="viewcode-back" href="../../../api/classes/players.html#pyo.SfMarkerLooper">[docs]</a><span class="k">class</span> <span class="nc">SfMarkerLooper</span><span class="p">(</span><span class="n">PyoObject</span><span class="p">):</span>
    <span class="sd">&quot;&quot;&quot;</span>
<span class="sd">    AIFF with markers soundfile looper.</span>

<span class="sd">    Reads audio data from a AIFF file using one of several available</span>
<span class="sd">    interpolation types. User can alter its pitch with the `speed`</span>
<span class="sd">    attribute. The object takes care of sampling rate conversion to</span>
<span class="sd">    match the Server sampling rate setting.</span>

<span class="sd">    The reading pointer loops a specific marker (from the MARK chunk</span>
<span class="sd">    in the header of the AIFF file) until it received a new integer</span>
<span class="sd">    in the `mark` attribute.</span>

<span class="sd">    :Parent: :py:class:`PyoObject`</span>

<span class="sd">    :Args:</span>

<span class="sd">        path: string</span>
<span class="sd">            Full path name of the sound to read.</span>
<span class="sd">        speed: float or PyoObject, optional</span>
<span class="sd">            Transpose the pitch of input sound by this factor.</span>
<span class="sd">            Defaults to 1.</span>

<span class="sd">            1 is the original pitch, lower values play sound slower, and higher</span>
<span class="sd">            values play sound faster.</span>

<span class="sd">            Negative values results in playing sound backward.</span>

<span class="sd">            Although the `speed` attribute accepts audio</span>
<span class="sd">            rate signal, its value is updated only once per buffer size.</span>
<span class="sd">        mark: float or PyoObject, optional</span>
<span class="sd">            Integer denoting the marker to loop, in the range</span>
<span class="sd">            0 -&gt; len(getMarkers()). Defaults to 0.</span>
<span class="sd">        interp: int, optional</span>
<span class="sd">            Choice of the interpolation method. Defaults to 2.</span>
<span class="sd">                1. no interpolation</span>
<span class="sd">                2. linear</span>
<span class="sd">                3. cosinus</span>
<span class="sd">                4. cubic</span>

<span class="sd">    &gt;&gt;&gt; s = Server().boot()</span>
<span class="sd">    &gt;&gt;&gt; s.start()</span>
<span class="sd">    &gt;&gt;&gt; a = SfMarkerLooper(SNDS_PATH + &#39;/transparent.aif&#39;, speed=[.999,1], mul=.3).out()</span>
<span class="sd">    &gt;&gt;&gt; rnd = RandInt(len(a.getMarkers()), 2)</span>
<span class="sd">    &gt;&gt;&gt; a.mark = rnd</span>

<span class="sd">    &quot;&quot;&quot;</span>

    <span class="k">def</span> <span class="fm">__init__</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">path</span><span class="p">,</span> <span class="n">speed</span><span class="o">=</span><span class="mi">1</span><span class="p">,</span> <span class="n">mark</span><span class="o">=</span><span class="mi">0</span><span class="p">,</span> <span class="n">interp</span><span class="o">=</span><span class="mi">2</span><span class="p">,</span> <span class="n">mul</span><span class="o">=</span><span class="mi">1</span><span class="p">,</span> <span class="n">add</span><span class="o">=</span><span class="mi">0</span><span class="p">):</span>
        <span class="n">pyoArgsAssert</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="s2">&quot;sOOiOO&quot;</span><span class="p">,</span> <span class="n">path</span><span class="p">,</span> <span class="n">speed</span><span class="p">,</span> <span class="n">mark</span><span class="p">,</span> <span class="n">interp</span><span class="p">,</span> <span class="n">mul</span><span class="p">,</span> <span class="n">add</span><span class="p">)</span>
        <span class="n">PyoObject</span><span class="o">.</span><span class="fm">__init__</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">mul</span><span class="p">,</span> <span class="n">add</span><span class="p">)</span>
        <span class="bp">self</span><span class="o">.</span><span class="n">_speed</span> <span class="o">=</span> <span class="n">speed</span>
        <span class="bp">self</span><span class="o">.</span><span class="n">_mark</span> <span class="o">=</span> <span class="n">mark</span>
        <span class="bp">self</span><span class="o">.</span><span class="n">_interp</span> <span class="o">=</span> <span class="n">interp</span>
        <span class="n">path</span><span class="p">,</span> <span class="n">speed</span><span class="p">,</span> <span class="n">mark</span><span class="p">,</span> <span class="n">interp</span><span class="p">,</span> <span class="n">mul</span><span class="p">,</span> <span class="n">add</span><span class="p">,</span> <span class="n">lmax</span> <span class="o">=</span> <span class="n">convertArgsToLists</span><span class="p">(</span><span class="n">path</span><span class="p">,</span> <span class="n">speed</span><span class="p">,</span> <span class="n">mark</span><span class="p">,</span> <span class="n">interp</span><span class="p">,</span> <span class="n">mul</span><span class="p">,</span> <span class="n">add</span><span class="p">)</span>
        <span class="bp">self</span><span class="o">.</span><span class="n">_base_players</span> <span class="o">=</span> <span class="p">[]</span>
        <span class="bp">self</span><span class="o">.</span><span class="n">_base_objs</span> <span class="o">=</span> <span class="p">[]</span>
        <span class="bp">self</span><span class="o">.</span><span class="n">_snd_size</span><span class="p">,</span> <span class="bp">self</span><span class="o">.</span><span class="n">_dur</span><span class="p">,</span> <span class="bp">self</span><span class="o">.</span><span class="n">_snd_sr</span><span class="p">,</span> <span class="bp">self</span><span class="o">.</span><span class="n">_snd_chnls</span><span class="p">,</span> <span class="n">_format</span><span class="p">,</span> <span class="n">_type</span> <span class="o">=</span> <span class="n">sndinfo</span><span class="p">(</span><span class="n">path</span><span class="p">[</span><span class="mi">0</span><span class="p">],</span> <span class="n">raise_on_failure</span><span class="o">=</span><span class="kc">True</span><span class="p">)</span>
        <span class="k">for</span> <span class="n">i</span> <span class="ow">in</span> <span class="nb">range</span><span class="p">(</span><span class="n">lmax</span><span class="p">):</span>
            <span class="k">try</span><span class="p">:</span>
                <span class="n">sf</span> <span class="o">=</span> <span class="n">aifc</span><span class="o">.</span><span class="n">open</span><span class="p">(</span><span class="n">wrap</span><span class="p">(</span><span class="n">path</span><span class="p">,</span> <span class="n">i</span><span class="p">))</span>
                <span class="n">markerstmp</span> <span class="o">=</span> <span class="n">sf</span><span class="o">.</span><span class="n">getmarkers</span><span class="p">()</span>
                <span class="n">sf</span><span class="o">.</span><span class="n">close</span><span class="p">()</span>
                <span class="bp">self</span><span class="o">.</span><span class="n">_markers</span> <span class="o">=</span> <span class="p">[</span><span class="n">m</span><span class="p">[</span><span class="mi">1</span><span class="p">]</span> <span class="k">for</span> <span class="n">m</span> <span class="ow">in</span> <span class="n">markerstmp</span><span class="p">]</span>
            <span class="k">except</span><span class="p">:</span>
                <span class="bp">self</span><span class="o">.</span><span class="n">_markers</span> <span class="o">=</span> <span class="p">[]</span>
            <span class="bp">self</span><span class="o">.</span><span class="n">_base_players</span><span class="o">.</span><span class="n">append</span><span class="p">(</span>
                <span class="n">SfMarkerLooper_base</span><span class="p">(</span>
                    <span class="n">stringencode</span><span class="p">(</span><span class="n">wrap</span><span class="p">(</span><span class="n">path</span><span class="p">,</span> <span class="n">i</span><span class="p">)),</span> <span class="bp">self</span><span class="o">.</span><span class="n">_markers</span><span class="p">,</span> <span class="n">wrap</span><span class="p">(</span><span class="n">speed</span><span class="p">,</span> <span class="n">i</span><span class="p">),</span> <span class="n">wrap</span><span class="p">(</span><span class="n">mark</span><span class="p">,</span> <span class="n">i</span><span class="p">),</span> <span class="n">wrap</span><span class="p">(</span><span class="n">interp</span><span class="p">,</span> <span class="n">i</span><span class="p">)</span>
                <span class="p">)</span>
            <span class="p">)</span>
        <span class="k">for</span> <span class="n">i</span> <span class="ow">in</span> <span class="nb">range</span><span class="p">(</span><span class="n">lmax</span> <span class="o">*</span> <span class="bp">self</span><span class="o">.</span><span class="n">_snd_chnls</span><span class="p">):</span>
            <span class="n">j</span> <span class="o">=</span> <span class="n">i</span> <span class="o">//</span> <span class="bp">self</span><span class="o">.</span><span class="n">_snd_chnls</span>
            <span class="bp">self</span><span class="o">.</span><span class="n">_base_objs</span><span class="o">.</span><span class="n">append</span><span class="p">(</span>
                <span class="n">SfMarkerLoop_base</span><span class="p">(</span><span class="n">wrap</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">_base_players</span><span class="p">,</span> <span class="n">j</span><span class="p">),</span> <span class="n">i</span> <span class="o">%</span> <span class="bp">self</span><span class="o">.</span><span class="n">_snd_chnls</span><span class="p">,</span> <span class="n">wrap</span><span class="p">(</span><span class="n">mul</span><span class="p">,</span> <span class="n">j</span><span class="p">),</span> <span class="n">wrap</span><span class="p">(</span><span class="n">add</span><span class="p">,</span> <span class="n">j</span><span class="p">))</span>
            <span class="p">)</span>
        <span class="bp">self</span><span class="o">.</span><span class="n">_init_play</span><span class="p">()</span>

<div class="viewcode-block" id="SfMarkerLooper.setSpeed"><a class="viewcode-back" href="../../../api/classes/players.html#pyo.SfMarkerLooper.setSpeed">[docs]</a>    <span class="k">def</span> <span class="nf">setSpeed</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">x</span><span class="p">):</span>
        <span class="sd">&quot;&quot;&quot;</span>
<span class="sd">        Replace the `speed` attribute.</span>

<span class="sd">        :Args:</span>

<span class="sd">            x: float or PyoObject</span>
<span class="sd">                new `speed` attribute.</span>

<span class="sd">        &quot;&quot;&quot;</span>
        <span class="n">pyoArgsAssert</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="s2">&quot;O&quot;</span><span class="p">,</span> <span class="n">x</span><span class="p">)</span>
        <span class="bp">self</span><span class="o">.</span><span class="n">_speed</span> <span class="o">=</span> <span class="n">x</span>
        <span class="n">x</span><span class="p">,</span> <span class="n">lmax</span> <span class="o">=</span> <span class="n">convertArgsToLists</span><span class="p">(</span><span class="n">x</span><span class="p">)</span>
        <span class="p">[</span><span class="n">obj</span><span class="o">.</span><span class="n">setSpeed</span><span class="p">(</span><span class="n">wrap</span><span class="p">(</span><span class="n">x</span><span class="p">,</span> <span class="n">i</span><span class="p">))</span> <span class="k">for</span> <span class="n">i</span><span class="p">,</span> <span class="n">obj</span> <span class="ow">in</span> <span class="nb">enumerate</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">_base_players</span><span class="p">)]</span></div>

<div class="viewcode-block" id="SfMarkerLooper.setMark"><a class="viewcode-back" href="../../../api/classes/players.html#pyo.SfMarkerLooper.setMark">[docs]</a>    <span class="k">def</span> <span class="nf">setMark</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">x</span><span class="p">):</span>
        <span class="sd">&quot;&quot;&quot;</span>
<span class="sd">        Replace the `mark` attribute.</span>

<span class="sd">        :Args:</span>

<span class="sd">            x: float or PyoObject</span>
<span class="sd">                new `mark` attribute.</span>

<span class="sd">        &quot;&quot;&quot;</span>
        <span class="n">pyoArgsAssert</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="s2">&quot;O&quot;</span><span class="p">,</span> <span class="n">x</span><span class="p">)</span>
        <span class="bp">self</span><span class="o">.</span><span class="n">_mark</span> <span class="o">=</span> <span class="n">x</span>
        <span class="n">x</span><span class="p">,</span> <span class="n">lmax</span> <span class="o">=</span> <span class="n">convertArgsToLists</span><span class="p">(</span><span class="n">x</span><span class="p">)</span>
        <span class="p">[</span><span class="n">obj</span><span class="o">.</span><span class="n">setMark</span><span class="p">(</span><span class="n">wrap</span><span class="p">(</span><span class="n">x</span><span class="p">,</span> <span class="n">i</span><span class="p">))</span> <span class="k">for</span> <span class="n">i</span><span class="p">,</span> <span class="n">obj</span> <span class="ow">in</span> <span class="nb">enumerate</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">_base_players</span><span class="p">)]</span></div>

<div class="viewcode-block" id="SfMarkerLooper.setInterp"><a class="viewcode-back" href="../../../api/classes/players.html#pyo.SfMarkerLooper.setInterp">[docs]</a>    <span class="k">def</span> <span class="nf">setInterp</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">x</span><span class="p">):</span>
        <span class="sd">&quot;&quot;&quot;</span>
<span class="sd">        Replace the `interp` attribute.</span>

<span class="sd">        :Args:</span>

<span class="sd">            x: int {1, 2, 3, 4}</span>
<span class="sd">                new `interp` attribute.</span>

<span class="sd">        &quot;&quot;&quot;</span>
        <span class="n">pyoArgsAssert</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="s2">&quot;i&quot;</span><span class="p">,</span> <span class="n">x</span><span class="p">)</span>
        <span class="bp">self</span><span class="o">.</span><span class="n">_interp</span> <span class="o">=</span> <span class="n">x</span>
        <span class="n">x</span><span class="p">,</span> <span class="n">lmax</span> <span class="o">=</span> <span class="n">convertArgsToLists</span><span class="p">(</span><span class="n">x</span><span class="p">)</span>
        <span class="p">[</span><span class="n">obj</span><span class="o">.</span><span class="n">setInterp</span><span class="p">(</span><span class="n">wrap</span><span class="p">(</span><span class="n">x</span><span class="p">,</span> <span class="n">i</span><span class="p">))</span> <span class="k">for</span> <span class="n">i</span><span class="p">,</span> <span class="n">obj</span> <span class="ow">in</span> <span class="nb">enumerate</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">_base_players</span><span class="p">)]</span></div>

<div class="viewcode-block" id="SfMarkerLooper.getMarkers"><a class="viewcode-back" href="../../../api/classes/players.html#pyo.SfMarkerLooper.getMarkers">[docs]</a>    <span class="k">def</span> <span class="nf">getMarkers</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
        <span class="sd">&quot;&quot;&quot;</span>
<span class="sd">        Returns a list of marker time values in samples.</span>

<span class="sd">        &quot;&quot;&quot;</span>
        <span class="k">return</span> <span class="bp">self</span><span class="o">.</span><span class="n">_markers</span></div>

<div class="viewcode-block" id="SfMarkerLooper.ctrl"><a class="viewcode-back" href="../../../api/classes/players.html#pyo.SfMarkerLooper.ctrl">[docs]</a>    <span class="k">def</span> <span class="nf">ctrl</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">map_list</span><span class="o">=</span><span class="kc">None</span><span class="p">,</span> <span class="n">title</span><span class="o">=</span><span class="kc">None</span><span class="p">,</span> <span class="n">wxnoserver</span><span class="o">=</span><span class="kc">False</span><span class="p">):</span>
        <span class="bp">self</span><span class="o">.</span><span class="n">_map_list</span> <span class="o">=</span> <span class="p">[</span>
            <span class="n">SLMap</span><span class="p">(</span><span class="mf">0.01</span><span class="p">,</span> <span class="mf">2.0</span><span class="p">,</span> <span class="s2">&quot;lin&quot;</span><span class="p">,</span> <span class="s2">&quot;speed&quot;</span><span class="p">,</span> <span class="bp">self</span><span class="o">.</span><span class="n">_speed</span><span class="p">),</span>
            <span class="n">SLMap</span><span class="p">(</span><span class="mi">0</span><span class="p">,</span> <span class="nb">len</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">_markers</span><span class="p">)</span> <span class="o">-</span> <span class="mi">1</span><span class="p">,</span> <span class="s2">&quot;lin&quot;</span><span class="p">,</span> <span class="s2">&quot;mark&quot;</span><span class="p">,</span> <span class="bp">self</span><span class="o">.</span><span class="n">_mark</span><span class="p">,</span> <span class="s2">&quot;int&quot;</span><span class="p">),</span>
            <span class="n">SLMap</span><span class="p">(</span><span class="mi">1</span><span class="p">,</span> <span class="mi">4</span><span class="p">,</span> <span class="s2">&quot;lin&quot;</span><span class="p">,</span> <span class="s2">&quot;interp&quot;</span><span class="p">,</span> <span class="bp">self</span><span class="o">.</span><span class="n">_interp</span><span class="p">,</span> <span class="n">res</span><span class="o">=</span><span class="s2">&quot;int&quot;</span><span class="p">,</span> <span class="n">dataOnly</span><span class="o">=</span><span class="kc">True</span><span class="p">),</span>
            <span class="n">SLMapMul</span><span class="p">(</span><span class="bp">self</span><span class="o">.</span><span class="n">_mul</span><span class="p">),</span>
        <span class="p">]</span>
        <span class="n">PyoObject</span><span class="o">.</span><span class="n">ctrl</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">map_list</span><span class="p">,</span> <span class="n">title</span><span class="p">,</span> <span class="n">wxnoserver</span><span class="p">)</span></div>

    <span class="nd">@property</span>
    <span class="k">def</span> <span class="nf">speed</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
        <span class="sd">&quot;&quot;&quot;float or PyoObject. Transposition factor.&quot;&quot;&quot;</span>
        <span class="k">return</span> <span class="bp">self</span><span class="o">.</span><span class="n">_speed</span>

    <span class="nd">@speed</span><span class="o">.</span><span class="n">setter</span>
    <span class="k">def</span> <span class="nf">speed</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">x</span><span class="p">):</span>
        <span class="bp">self</span><span class="o">.</span><span class="n">setSpeed</span><span class="p">(</span><span class="n">x</span><span class="p">)</span>

    <span class="nd">@property</span>
    <span class="k">def</span> <span class="nf">mark</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
        <span class="sd">&quot;&quot;&quot;float or PyoObject. Marker to loop.&quot;&quot;&quot;</span>
        <span class="k">return</span> <span class="bp">self</span><span class="o">.</span><span class="n">_marker</span>

    <span class="nd">@mark</span><span class="o">.</span><span class="n">setter</span>
    <span class="k">def</span> <span class="nf">mark</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">x</span><span class="p">):</span>
        <span class="bp">self</span><span class="o">.</span><span class="n">setMark</span><span class="p">(</span><span class="n">x</span><span class="p">)</span>

    <span class="nd">@property</span>
    <span class="k">def</span> <span class="nf">interp</span><span class="p">(</span><span class="bp">self</span><span class="p">):</span>
        <span class="sd">&quot;&quot;&quot;int {1, 2, 3, 4}. Interpolation method.&quot;&quot;&quot;</span>
        <span class="k">return</span> <span class="bp">self</span><span class="o">.</span><span class="n">_interp</span>

    <span class="nd">@interp</span><span class="o">.</span><span class="n">setter</span>
    <span class="k">def</span> <span class="nf">interp</span><span class="p">(</span><span class="bp">self</span><span class="p">,</span> <span class="n">x</span><span class="p">):</span>
        <span class="bp">self</span><span class="o">.</span><span class="n">setInterp</span><span class="p">(</span><span class="n">x</span><span class="p">)</span></div>
</pre></div>

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