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from ..Qt import QtCore, QtGui, QtOpenGL
from OpenGL.GL import *
app = QtGui.QApplication([])
class GLTest(QtOpenGL.QGLWidget):
def __init__(self):
QtOpenGL.QGLWidget.__init__(self)
self.makeCurrent()
print("GL version:" + glGetString(GL_VERSION).decode("utf-8"))
print("MAX_TEXTURE_SIZE: %d" % glGetIntegerv(GL_MAX_TEXTURE_SIZE))
print("MAX_3D_TEXTURE_SIZE: %d" % glGetIntegerv(GL_MAX_3D_TEXTURE_SIZE))
print("Extensions: " + glGetString(GL_EXTENSIONS).decode("utf-8").replace(" ", "\n"))
GLTest()
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