1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
|
__all__ = ["GLBarGraphItem"]
import numpy as np
from ..MeshData import MeshData
from .GLMeshItem import GLMeshItem
class GLBarGraphItem(GLMeshItem):
def __init__(self, pos, size, parentItem=None):
"""
pos is (...,3) array of the bar positions (the corner of each bar)
size is (...,3) array of the sizes of each bar
"""
nCubes = np.prod(pos.shape[:-1])
cubeVerts = np.mgrid[0:2,0:2,0:2].reshape(3,8).transpose().reshape(1,8,3)
cubeFaces = np.array([
[0,1,2], [3,2,1],
[4,5,6], [7,6,5],
[0,1,4], [5,4,1],
[2,3,6], [7,6,3],
[0,2,4], [6,4,2],
[1,3,5], [7,5,3]]).reshape(1,12,3)
size = size.reshape((nCubes, 1, 3))
pos = pos.reshape((nCubes, 1, 3))
verts = cubeVerts * size + pos
faces = cubeFaces + (np.arange(nCubes) * 8).reshape(nCubes,1,1)
md = MeshData(verts.reshape(nCubes*8,3), faces.reshape(nCubes*12,3))
super().__init__(meshdata=md, shader='shaded', smooth=False, parentItem=parentItem)
|