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from __future__ import annotations
from trame.app import get_server
from trame.ui.vuetify3 import SinglePageLayout
from trame.widgets import vuetify3
import pyvista as pv
from pyvista.plotting.colors import hexcolors
from pyvista.trame.ui import plotter_ui
# -----------------------------------------------------------------------------
# Trame initialization
# -----------------------------------------------------------------------------
pv.OFF_SCREEN = True
server = get_server(client_type="vue3")
state, ctrl = server.state, server.controller
state.trame__title = "Actor Color"
ctrl.on_server_ready.add(ctrl.view_update)
# -----------------------------------------------------------------------------
# Plotting
# -----------------------------------------------------------------------------
mesh = pv.Cone()
pl = pv.Plotter()
actor = pl.add_mesh(mesh, color='seagreen')
# -----------------------------------------------------------------------------
# Callbacks
# -----------------------------------------------------------------------------
@state.change("color")
def color(color="seagreen", **kwargs):
actor.prop.color = color
ctrl.view_update()
# -----------------------------------------------------------------------------
# GUI
# -----------------------------------------------------------------------------
with SinglePageLayout(server) as layout:
layout.title.set_text("Actor Color")
layout.icon.click = ctrl.view_reset_camera
with layout.toolbar:
vuetify3.VSpacer()
vuetify3.VSelect(
label="Color",
v_model=("color", "seagreen"),
items=("array_list", list(hexcolors.keys())),
hide_details=True,
density="compact",
outlined=True,
classes="pt-1 ml-2",
style="max-width: 250px",
)
with layout.content:
with vuetify3.VContainer(
fluid=True,
classes="pa-0 fill-height",
):
# Use PyVista UI template for Plotters
view = plotter_ui(pl, default_server_rendering=False)
ctrl.view_update = view.update
server.start()
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