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"""This module contains the Property class."""
from __future__ import annotations
import pyvista
from pyvista import vtk_version_info
from pyvista.core.utilities.misc import _check_range
from pyvista.core.utilities.misc import no_new_attr
from . import _vtk
from .colors import Color
from .opts import InterpolationType
@no_new_attr
class Property(_vtk.vtkProperty):
"""Wrap vtkProperty and expose it pythonically.
This class is used to set the property of actors.
Parameters
----------
theme : pyvista.plotting.themes.Theme, optional
Plot-specific theme.
interpolation : str, default: :attr:`pyvista.plotting.themes._LightingConfig.interpolation`
Set the method of shading. One of the following:
* ``'Physically based rendering'`` - Physically based rendering.
* ``'pbr'`` - Alias for Physically based rendering.
* ``'Phong'`` - Phong shading.
* ``'Gouraud'`` - Gouraud shading.
* ``'Flat'`` - Flat Shading.
This parameter is case insensitive.
color : ColorLike, default: :attr:`pyvista.plotting.themes.Theme.color`
Used to make the entire mesh have a single solid color.
Either a string, RGB list, or hex color string. For example:
``color='white'``, ``color='w'``, ``color=[1.0, 1.0, 1.0]``, or
``color='#FFFFFF'``. Color will be overridden if scalars are
specified.
style : str, default: 'surface'
Visualization style of the mesh. One of the following:
``style='surface'``, ``style='wireframe'``, ``style='points'``.
Note that ``'wireframe'`` only shows a wireframe of the outer
geometry.
metallic : float, default: :attr:`pyvista.plotting.themes._LightingConfig.metallic`
Usually this value is either 0 or 1 for a real material but any
value in between is valid. This parameter is only used by PBR
:attr:`interpolation`.
roughness : float, default: :attr:`pyvista.plotting.themes._LightingConfig.roughness`
This value has to be between 0 (glossy) and 1 (rough). A glossy
material has reflections and a high specular part. This parameter
is only used by PBR :attr:`interpolation`.
point_size : float, default: :attr:`pyvista.plotting.themes.Theme.point_size`
Size of the points represented by this property.
opacity : float, default: :attr:`pyvista.plotting.themes.Theme.opacity`
Opacity of the mesh. A single float value that will be applied globally
opacity of the mesh and uniformly applied everywhere - should be
between 0 and 1.
ambient : float, default: :attr:`pyvista.plotting.themes._LightingConfig.ambient`
When lighting is enabled, this is the amount of light in the range
of 0 to 1 that reaches the actor when not directed at the light
source emitted from the viewer.
diffuse : float, default: :attr:`pyvista.plotting.themes._LightingConfig.diffuse`
The diffuse lighting coefficient.
specular : float, default: :attr:`pyvista.plotting.themes._LightingConfig.specular`
The specular lighting coefficient.
specular_power : float, default: :attr:`pyvista.plotting.themes._LightingConfig.specular_power`
The specular power. Must be between 0.0 and 128.0.
show_edges : bool, default: :attr:`pyvista.plotting.themes.Theme.show_edges`
Shows the edges. Does not apply to a wireframe representation.
edge_color : ColorLike, default: :attr:`pyvista.plotting.themes.Theme.edge_color`
The solid color to give the edges when ``show_edges=True``.
Either a string, RGB list, or hex color string.
render_points_as_spheres : bool, default: :attr:`pyvista.plotting.themes.Theme.render_points_as_spheres`
Render points as spheres rather than dots.
render_lines_as_tubes : bool, default: :attr:`pyvista.plotting.themes.Theme.render_lines_as_tubes`
Show lines as thick tubes rather than flat lines. Control
the width with ``line_width``.
lighting : bool, default: :attr:`pyvista.plotting.themes.Theme.lighting`
Enable or disable view direction lighting.
line_width : float, default: :attr:`pyvista.plotting.themes.Theme.line_width`
Thickness of lines. Only valid for wireframe and surface
representations.
culling : str | bool, optional
Does not render faces that are culled. This can be helpful for
dense surface meshes, especially when edges are visible, but can
cause flat meshes to be partially displayed. Defaults to
``'none'``. One of the following:
* ``"back"`` - Enable backface culling
* ``"front"`` - Enable frontface culling
* ``'none'`` - Disable both backface and frontface culling
edge_opacity : float, default: :attr:`pyvista.plotting.themes.Theme.edge_opacity`
Edge opacity of the mesh. A single float value that will be applied globally
edge opacity of the mesh and uniformly applied everywhere - should be
between 0 and 1.
.. note::
`edge_opacity` uses ``SetEdgeOpacity`` as the underlying method which
requires VTK version 9.3 or higher. If ``SetEdgeOpacity`` is not
available, `edge_opacity` is set to 1.
Examples
--------
Create a :class:`pyvista.Actor` and assign properties to it.
>>> import pyvista as pv
>>> actor = pv.Actor()
>>> actor.prop = pv.Property(
... color='r',
... show_edges=True,
... interpolation='Physically based rendering',
... metallic=0.5,
... roughness=0.1,
... )
Visualize how the property would look when applied to a mesh.
>>> actor.prop.plot()
Set custom properties not directly available in
:func:`pyvista.Plotter.add_mesh`. Here, we set diffuse, ambient, and
specular power and colors.
>>> pl = pv.Plotter()
>>> actor = pl.add_mesh(pv.Sphere())
>>> prop = actor.prop
>>> prop.diffuse = 0.6
>>> prop.diffuse_color = 'w'
>>> prop.ambient = 0.3
>>> prop.ambient_color = 'r'
>>> prop.specular = 0.5
>>> prop.specular_color = 'b'
>>> pl.show()
"""
_theme = None
_color_set = None
def __init__(
self,
theme=None,
interpolation=None,
color=None,
style='surface',
metallic=None,
roughness=None,
point_size=None,
opacity=None,
ambient=None,
diffuse=None,
specular=None,
specular_power=None,
show_edges=None,
edge_color=None,
render_points_as_spheres=None,
render_lines_as_tubes=None,
lighting=None,
line_width=None,
culling=None,
edge_opacity=None,
):
"""Initialize this property."""
self._theme = pyvista.themes.Theme()
if theme is None:
# copy global theme to ensure local property theme is fixed
# after creation.
self._theme.load_theme(pyvista.global_theme)
else:
self._theme.load_theme(theme)
if interpolation is None:
interpolation = self._theme.lighting_params.interpolation
self.interpolation = interpolation
self.color = color
if style is not None:
self.style = style
if self.interpolation == InterpolationType.PBR:
if metallic is None:
metallic = self._theme.lighting_params.metallic
self.metallic = metallic
if roughness is None:
roughness = self._theme.lighting_params.roughness
self.roughness = roughness
if point_size is None:
point_size = self._theme.point_size
self.point_size = point_size
if opacity is None:
opacity = self._theme.opacity
self.opacity = opacity
if ambient is None:
ambient = self._theme.lighting_params.ambient
self.ambient = ambient
if diffuse is None:
diffuse = self._theme.lighting_params.diffuse
self.diffuse = diffuse
if specular is None:
specular = self._theme.lighting_params.specular
self.specular = specular
if specular_power is None:
specular_power = self._theme.lighting_params.specular_power
self.specular_power = specular_power
if show_edges is None:
self.show_edges = self._theme.show_edges
else:
self.show_edges = show_edges
self.edge_color = edge_color
if render_points_as_spheres is None:
render_points_as_spheres = self._theme.render_points_as_spheres
self.render_points_as_spheres = render_points_as_spheres
if render_lines_as_tubes is None:
render_lines_as_tubes = self._theme.render_lines_as_tubes
self.render_lines_as_tubes = render_lines_as_tubes
self.lighting = lighting
if line_width is None:
line_width = self._theme.line_width
self.line_width = line_width
if culling is not None:
self.culling = culling
if vtk_version_info < (9, 3) and edge_opacity is not None: # pragma: no cover
import warnings
warnings.warn(
'`edge_opacity` cannot be used under VTK v9.3.0. Try installing VTK v9.3.0 or newer.',
UserWarning,
)
if edge_opacity is None:
edge_opacity = self._theme.edge_opacity
self.edge_opacity = edge_opacity
@property
def style(self) -> str: # numpydoc ignore=RT01
"""Return or set the visualization style of the mesh.
One of the following (case insensitive):
* ``'surface'``
* ``'wireframe'``
* ``'points'``
Examples
--------
Get the default style and visualize it.
>>> import pyvista as pv
>>> prop = pv.Property()
>>> prop.style
'Surface'
>>> prop.plot()
Visualize the wireframe style.
>>> prop.style = 'wireframe'
>>> prop.plot()
Visualize the points style.
>>> prop.style = 'points'
>>> prop.point_size = 5.0
>>> prop.plot()
"""
return self.GetRepresentationAsString()
@style.setter
def style(self, new_style: str): # numpydoc ignore=GL08
new_style = new_style.lower()
if new_style == 'wireframe':
self.SetRepresentationToWireframe()
if not self._color_set:
self.color = self._theme.outline_color # type: ignore[attr-defined]
elif new_style == 'points':
self.SetRepresentationToPoints()
elif new_style == 'surface':
self.SetRepresentationToSurface()
else:
raise ValueError(
f'Invalid style "{new_style}". Must be one of the following:\n'
'\t"surface"\n'
'\t"wireframe"\n'
'\t"points"\n',
)
@property
def color(self) -> Color: # numpydoc ignore=RT01
"""Return or set the color of this property.
Either a string, RGB list, or hex color string. For example:
``color='white'``, ``color='w'``, ``color=[1.0, 1.0, 1.0]``, or
``color='#FFFFFF'``. Color will be overridden if scalars are
specified.
Examples
--------
Get the default color and visualize it.
>>> import pyvista as pv
>>> prop = pv.Property()
>>> prop.color
Color(name='lightblue', hex='#add8e6ff', opacity=255)
>>> prop.plot()
Visualize a red color.
>>> prop.color = 'red'
>>> prop.plot()
Visualize an RGB color.
>>> prop.color = (0.5, 0.5, 0.1)
>>> prop.plot()
"""
return Color(self.GetColor())
@color.setter
def color(self, value): # numpydoc ignore=GL08
self._color_set = value is not None
rgb_color = Color(value, default_color=self._theme.color)
self.SetColor(rgb_color.float_rgb)
@property
def edge_color(self) -> Color: # numpydoc ignore=RT01
"""Return or set the edge color of this property.
The solid color to give the edges when ``show_edges=True``.
Either a string, RGB list, or hex color string.
Examples
--------
Get the default edge color and visualize it. Set the edge's visibility
to ``True`` so we can see them.
>>> import pyvista as pv
>>> prop = pv.Property()
>>> prop.edge_color
Color(name='black', hex='#000000ff', opacity=255)
>>> prop.show_edges = True
>>> prop.plot()
Visualize red edges.
>>> prop.edge_color = 'red'
>>> prop.plot()
"""
return Color(self.GetEdgeColor())
@edge_color.setter
def edge_color(self, value): # numpydoc ignore=GL08
rgb_color = Color(value, default_color=self._theme.edge_color)
self.SetEdgeColor(rgb_color.float_rgb)
@property
def opacity(self) -> float: # numpydoc ignore=RT01
"""Return or set the opacity of this property.
The opacity is applied to the surface uniformly.
Property has range ``[0.0, 1.0]``. A value of ``1.0`` is totally opaque
and ``0.0`` is completely transparent.
Examples
--------
Get the default opacity and visualize it.
>>> import pyvista as pv
>>> prop = pv.Property()
>>> prop.opacity
1.0
>>> prop.plot()
Visualize an opacity value of ``0.75``.
>>> prop.opacity = 0.75
>>> prop.plot()
Visualize an opacity of ``0.25``.
>>> prop.opacity = 0.25
>>> prop.plot()
"""
return self.GetOpacity()
@opacity.setter
def opacity(self, value: float): # numpydoc ignore=GL08
_check_range(value, (0, 1), 'opacity')
self.SetOpacity(value)
@property
def edge_opacity(self) -> float: # numpydoc ignore=RT01
"""Return or set the edge opacity of this property.
Edge opacity of the mesh. A single float value that will be applied globally
edge opacity of the mesh and uniformly applied everywhere. Between 0 and 1.
.. note::
`edge_opacity` uses ``SetEdgeOpacity`` as the underlying method which
requires VTK version 9.3 or higher. If ``SetEdgeOpacity`` is not
available, `edge_opacity` is set to 1.
Examples
--------
Get the default edge opacity and visualize it.
>>> import pyvista as pv
>>> prop = pv.Property()
>>> prop.edge_opacity
1.0
>>> prop.show_edges = True
>>> prop.plot()
Visualize an edge opacity of ``0.75``.
>>> prop.edge_opacity = 0.75
>>> prop.plot()
Visualize wn edge opacity of ``0.25``.
>>> prop.edge_opacity = 0.25
>>> prop.plot()
"""
if vtk_version_info < (9, 3):
return 1.0
else:
return self.GetEdgeOpacity()
@edge_opacity.setter
def edge_opacity(self, value: float): # numpydoc ignore=GL08
_check_range(value, (0, 1), 'edge_opacity')
if vtk_version_info >= (9, 3):
self.SetEdgeOpacity(value)
@property
def show_edges(self) -> bool: # numpydoc ignore=RT01
"""Return or set the visibility of edges.
Shows or hides the edges. Does not apply to a wireframe
:attr:`style`.
Examples
--------
Get the default edge visibility and visualize it.
>>> import pyvista as pv
>>> prop = pv.Property()
>>> prop.show_edges
False
>>> prop.plot()
Visualize setting the visibility to ``True``.
>>> prop.show_edges = True
>>> prop.plot()
"""
return bool(self.GetEdgeVisibility())
@show_edges.setter
def show_edges(self, value: bool): # numpydoc ignore=GL08
self.SetEdgeVisibility(value)
@property
def lighting(self) -> bool: # numpydoc ignore=RT01
"""Return or set view direction lighting.
Examples
--------
Get the default lighting and visualize it
>>> import pyvista as pv
>>> prop = pv.Property()
>>> prop.lighting
True
>>> prop.plot()
Visualize disabled lighting.
>>> prop.lighting = False
>>> prop.plot()
"""
return self.GetLighting()
@lighting.setter
def lighting(self, value: bool): # numpydoc ignore=GL08
if value is None:
value = self._theme.lighting
self.SetLighting(value)
@property
def ambient(self) -> float: # numpydoc ignore=RT01
"""Return or set ambient.
Default :attr:`pyvista.plotting.themes._LightingConfig.ambient`.
When lighting is enabled, this is the amount of light that reaches
the actor when not directed at the light source emitted from the
viewer.
Property has range ``[0.0, 1.0]``.
Examples
--------
Get the default ambient value and visualize it.
>>> import pyvista as pv
>>> prop = pv.Property()
>>> prop.ambient
0.0
>>> prop.plot()
Visualize ambient at ``0.25``.
>>> prop.ambient = 0.25
>>> prop.plot()
Visualize ambient at ``0.75``.
>>> prop.ambient = 0.75
>>> prop.plot()
"""
return self.GetAmbient()
@ambient.setter
def ambient(self, value: float): # numpydoc ignore=GL08
_check_range(value, (0, 1), 'ambient')
self.SetAmbient(value)
@property
def diffuse(self) -> float: # numpydoc ignore=RT01
"""Return or set the diffuse lighting coefficient.
Default :attr:`pyvista.plotting.themes._LightingConfig.diffuse`.
This is the scattering of light by reflection or
transmission. Diffuse reflection results when light strikes an
irregular surface such as a frosted window or the surface of a
frosted or coated light bulb.
Property has range ``[0.0, 1.0]``.
Examples
--------
Get the default diffuse value and visualize it.
>>> import pyvista as pv
>>> prop = pv.Property()
>>> prop.diffuse
1.0
>>> prop.plot()
Visualize diffuse at ``0.5``.
>>> prop.diffuse = 0.5
>>> prop.plot()
Visualize diffuse at ``0.0``.
>>> prop.diffuse = 0.0
>>> prop.plot()
"""
return self.GetDiffuse()
@diffuse.setter
def diffuse(self, value: float): # numpydoc ignore=GL08
_check_range(value, (0, 1), 'diffuse')
self.SetDiffuse(value)
@property
def specular(self) -> float: # numpydoc ignore=RT01
"""Return or set specular.
Default :attr:`pyvista.plotting.themes._LightingConfig.specular`.
Specular lighting simulates the bright spot of a light that appears
on shiny objects.
Property has range ``[0.0, 1.0]``.
Examples
--------
Get the default specular value and visualize it with Phong shading.
>>> import pyvista as pv
>>> prop = pv.Property()
>>> prop.specular
0.0
>>> prop.interpolation = 'phong'
>>> prop.plot()
Visualize specular at ``0.5``.
>>> prop.specular = 0.5
>>> prop.plot()
Visualize specular at ``1.0``.
>>> prop.specular = 1.0
>>> prop.plot()
"""
return self.GetSpecular()
@specular.setter
def specular(self, value: float): # numpydoc ignore=GL08
_check_range(value, (0, 1), 'specular')
self.SetSpecular(value)
@property
def specular_power(self) -> float: # numpydoc ignore=RT01
"""Return or set specular power.
Default :attr:`pyvista.plotting.themes._LightingConfig.specular_power`.
Property has range ``[0, 128]``.
Examples
--------
Get the default specular power value and visualize it with ``specular = 1.0``
and Phong shading.
>>> import pyvista as pv
>>> prop = pv.Property()
>>> prop.specular_power
100.0
>>> prop.specular = 1.0
>>> prop.interpolation = 'phong'
>>> prop.plot()
Visualize specular power at ``50.0``.
>>> prop.specular_power = 50.0
>>> prop.plot()
Visualize specular power at ``10.0``.
>>> prop.specular_power = 10.0
>>> prop.plot()
"""
return self.GetSpecularPower()
@specular_power.setter
def specular_power(self, value: float): # numpydoc ignore=GL08
_check_range(value, (0, 128), 'specular_power')
self.SetSpecularPower(value)
@property
def metallic(self) -> float: # numpydoc ignore=RT01
"""Return or set metallic.
Default :attr:`pyvista.plotting.themes._LightingConfig.metallic`.
This requires that the :attr:`interpolation` be set to ``'Physically based
rendering'``.
Property has range ``[0.0, 1.0]``.
Examples
--------
Get the default metallic value and visualize it.
>>> import pyvista as pv
>>> prop = pv.Property()
>>> prop.interpolation = 'pbr' # required
>>> prop.metallic
0.0
>>> prop.plot()
Visualize metallic at ``0.5``.
>>> prop.metallic = 0.5
>>> prop.plot()
Visualize metallic at ``1.0``.
>>> prop.metallic = 1.0
>>> prop.plot()
"""
return self.GetMetallic()
@metallic.setter
def metallic(self, value: float): # numpydoc ignore=GL08
_check_range(value, (0, 1), 'metallic')
self.SetMetallic(value)
@property
def roughness(self) -> float: # numpydoc ignore=RT01
"""Return or set roughness.
Default :attr:`pyvista.plotting.themes._LightingConfig.roughness`.
This requires that the :attr:`interpolation` be set to ``'Physically based
rendering'``.
Property has range ``[0.0, 1.0]``. A value of 0 is glossy and a value of 1
is rough.
Examples
--------
Get the default roughness value.
>>> import pyvista as pv
>>> prop = pv.Property()
>>> prop.roughness
0.5
Visualize default roughness with metallic of ``0.5`` and physically-based
rendering.
>>> prop.interpolation = 'pbr'
>>> prop.metallic = 0.5
>>> prop.plot()
Visualize roughness at ``0.1``.
>>> prop.roughness = 0.0
>>> prop.plot()
Visualize roughness at ``1.0``.
>>> prop.roughness = 1.0
>>> prop.plot()
"""
return self.GetRoughness()
@roughness.setter
def roughness(self, value: bool): # numpydoc ignore=GL08
_check_range(value, (0, 1), 'roughness')
self.SetRoughness(value)
@property
def interpolation(self) -> InterpolationType: # numpydoc ignore=RT01
"""Return or set the method of shading.
Defaults to :attr:`pyvista.plotting.themes._LightingConfig.interpolation`.
One of the following options.
* ``'Physically based rendering'`` - Physically based rendering.
* ``'pbr'`` - Alias for Physically based rendering.
* ``'Phong'`` - Phong shading.
* ``'Gouraud'`` - Gouraud shading.
* ``'Flat'`` - Flat Shading.
This parameter is case insensitive.
Examples
--------
Get the default interpolation and visualize it.
>>> import pyvista as pv
>>> prop = pv.Property()
>>> prop.interpolation
<InterpolationType.FLAT: 0>
>>> prop.plot()
Visualize gouraud shading.
>>> prop.interpolation = 'gouraud'
>>> prop.plot()
Visualize phong shading.
>>> prop.interpolation = 'phong'
>>> prop.plot()
Visualize physically based rendering.
>>> prop.interpolation = 'pbr'
>>> prop.plot()
"""
return InterpolationType.from_any(self.GetInterpolation())
@interpolation.setter
def interpolation(self, value: str | int | InterpolationType): # numpydoc ignore=GL08
value = InterpolationType.from_any(value).value
if value == InterpolationType.PBR:
self.SetInterpolationToPBR()
else:
self.SetInterpolation(value)
@property
def render_points_as_spheres(self) -> bool: # numpydoc ignore=RT01
"""Return or set rendering points as spheres.
Defaults to :attr:`pyvista.plotting.themes.Theme.render_points_as_spheres`.
Requires representation style be set to ``'points'``.
Examples
--------
Get the default point rendering and visualize it.
>>> import pyvista as pv
>>> prop = pv.Property()
>>> prop.render_points_as_spheres
False
>>> prop.style = 'points'
>>> prop.point_size = 20
>>> prop.plot()
Visualize rendering points as spheres.
>>> prop.render_points_as_spheres = True
>>> prop.plot()
"""
return self.GetRenderPointsAsSpheres()
@render_points_as_spheres.setter
def render_points_as_spheres(self, value: bool): # numpydoc ignore=GL08
self.SetRenderPointsAsSpheres(value)
@property
def render_lines_as_tubes(self) -> bool: # numpydoc ignore=RT01
"""Return or set rendering lines as tubes.
Defaults to :attr:`pyvista.plotting.themes.Theme.render_lines_as_tubes`.
Requires lines in the scene, e.g. with :attr:`style` set to ``'wireframe'`` or
:attr:`show_edges` set to ``True``.
Examples
--------
Get the default line rendering and visualize it.
>>> import pyvista as pv
>>> prop = pv.Property()
>>> prop.render_lines_as_tubes
False
>>> prop.show_edges = True
>>> prop.line_width = 10
>>> prop.edge_color = 'yellow'
>>> prop.plot()
Visualize rendering lines as tubes.
>>> prop.render_lines_as_tubes = True
>>> prop.plot()
"""
return self.GetRenderLinesAsTubes()
@render_lines_as_tubes.setter
def render_lines_as_tubes(self, value: bool): # numpydoc ignore=GL08
self.SetRenderLinesAsTubes(value)
@property
def line_width(self) -> float: # numpydoc ignore=RT01
"""Return or set the line width.
Defaults to :attr:`pyvista.plotting.themes.Theme.line_width`.
The width is expressed in screen units and must be positive.
Examples
--------
Get the default line width and visualize it.
>>> import pyvista as pv
>>> prop = pv.Property()
>>> prop.line_width
1.0
>>> prop.show_edges = True
>>> prop.plot()
Visualize a line width of ``5.0``.
>>> prop.line_width = 5.0
>>> prop.plot()
Visualize a line width of ``10.0``.
>>> prop.line_width = 10.0
>>> prop.plot()
"""
return self.GetLineWidth()
@line_width.setter
def line_width(self, value: float): # numpydoc ignore=GL08
_check_range(value, [0, float('inf')], parm_name='line_width')
self.SetLineWidth(value)
@property
def point_size(self): # numpydoc ignore=RT01
"""Return or set the point size.
Defaults to :attr:`pyvista.plotting.themes.Theme.point_size`.
This requires that the :attr:`style` be set to ``'points'``.
The size is expressed in screen units and must be positive.
Examples
--------
Get the default point size and visualize it.
>>> import pyvista as pv
>>> prop = pv.Property()
>>> prop.point_size
5.0
>>> prop.style = 'points'
>>> prop.plot()
Visualize a point size of ``10.0``.
>>> prop.point_size = 10.0
>>> prop.plot()
Visualize a point size of ``50.0``.
>>> prop.point_size = 50.0
>>> prop.plot()
"""
return self.GetPointSize()
@point_size.setter
def point_size(self, new_size): # numpydoc ignore=GL08
_check_range(new_size, [0, float('inf')], parm_name='point_size')
self.SetPointSize(new_size)
@property
def culling(self) -> str: # numpydoc ignore=RT01
"""Return or set face culling.
Does not render faces that are culled. This can be helpful for dense
surface meshes, especially when edges are visible, but can cause flat
meshes to be partially displayed. Defaults to ``'none'``. One of the
following:
* ``"back"`` - Enable backface culling
* ``"front"`` - Enable frontface culling
* ``'none'`` - Disable both backface and frontface culling
Examples
--------
Get the default culling value and visualize it.
>>> import pyvista as pv
>>> prop = pv.Property()
>>> prop.culling
'none'
>>> prop.plot()
Visualize backface culling. This looks the same as the default culling
``'none'`` because the forward facing faces are already obscuring the
back faces.
>>> prop.culling = 'back'
>>> prop.plot()
Plot frontface culling. Here, the forward facing faces are hidden
entirely.
>>> prop.culling = 'front'
>>> prop.plot()
"""
if self.GetBackfaceCulling():
return 'back'
elif self.GetFrontfaceCulling():
return 'front'
return 'none'
@culling.setter
def culling(self, value): # numpydoc ignore=GL08
if isinstance(value, str):
value = value.lower()
if value == 'back':
try:
self.BackfaceCullingOn()
self.FrontfaceCullingOff()
except AttributeError: # pragma: no cover
pass
elif value == 'front':
try:
self.FrontfaceCullingOn()
self.BackfaceCullingOff()
except AttributeError: # pragma: no cover
pass
elif value == 'none':
self.FrontfaceCullingOff()
self.BackfaceCullingOff()
else:
raise ValueError(
f'Invalid culling "{value}". Should be either:\n"back", "front", or "None"',
)
@property
def ambient_color(self) -> Color: # numpydoc ignore=RT01
"""Return or set the ambient color of this property.
Either a string, RGB list, or hex color string. For example:
``color='white'``, ``color='w'``, ``color=[1.0, 1.0, 1.0]``, or
``color='#FFFFFF'``. Color will be overridden if scalars are
specified.
Examples
--------
Get the default ambient color and visualize it with ``ambient = 0.5``.
>>> import pyvista as pv
>>> prop = pv.Property()
>>> prop.ambient_color
Color(name='lightblue', hex='#add8e6ff', opacity=255)
>>> prop.ambient = 0.5
>>> prop.plot()
Visualize red ambient color.
>>> prop.ambient_color = 'red'
>>> prop.plot()
"""
return Color(self.GetAmbientColor())
@ambient_color.setter
def ambient_color(self, value): # numpydoc ignore=GL08
self.SetAmbientColor(Color(value).float_rgb)
@property
def specular_color(self) -> Color: # numpydoc ignore=RT01
"""Return or set the specular color of this property.
Either a string, RGB list, or hex color string. For example:
``color='white'``, ``color='w'``, ``color=[1.0, 1.0, 1.0]``, or
``color='#FFFFFF'``.
Examples
--------
Get the default specular color and visualize it with ``specular = 0.5`` and
Phong shading.
>>> import pyvista as pv
>>> prop = pv.Property()
>>> prop.specular_color
Color(name='lightblue', hex='#add8e6ff', opacity=255)
>>> prop.specular = 0.5
>>> prop.interpolation = 'phong'
>>> prop.plot()
Visualize red specular color.
>>> prop.specular_color = 'red'
>>> prop.plot()
Visualize white specular color.
>>> prop.specular_color = 'white'
>>> prop.plot()
"""
return Color(self.GetSpecularColor())
@specular_color.setter
def specular_color(self, value): # numpydoc ignore=GL08
self.SetSpecularColor(Color(value).float_rgb)
@property
def diffuse_color(self) -> Color: # numpydoc ignore=RT01
"""Return or set the diffuse color of this property.
Either a string, RGB list, or hex color string. For example:
``color='white'``, ``color='w'``, ``color=[1.0, 1.0, 1.0]``, or
``color='#FFFFFF'``.
Examples
--------
Get the default diffuse color and visualize it with ``diffuse = 0.5``.
>>> import pyvista as pv
>>> prop = pv.Property()
>>> prop.ambient_color
Color(name='lightblue', hex='#add8e6ff', opacity=255)
>>> prop.diffuse = 0.5
>>> prop.plot()
Visualize red diffuse color.
>>> prop.diffuse_color = 'red'
>>> prop.plot()
Visualize white diffuse color.
>>> prop.diffuse_color = 'white'
>>> prop.plot()
"""
return Color(self.GetDiffuseColor())
@diffuse_color.setter
def diffuse_color(self, value): # numpydoc ignore=GL08
self.SetDiffuseColor(Color(value).float_rgb)
@property
def anisotropy(self) -> float: # numpydoc ignore=RT01
"""Return or set the anisotropy coefficient.
This value controls the anisotropy of the material (0.0 means
isotropic). This requires that the :attr:`interpolation` be set
to ``'Physically based rendering'``.
For further details see `PBR Journey Part 2 : Anisotropy model with VTK
<https://www.kitware.com/pbr-journey-part-2-anisotropy-model-with-vtk/>`_
Property has range ``[0.0, 1.0]``.
Notes
-----
This attribute requires VTK v9.1.0 or newer.
Examples
--------
Get the default anisotropy and visualize it with physically-based rendering.
>>> import pyvista as pv
>>> prop = pv.Property()
>>> prop.anisotropy
0.0
>>> prop.interpolation = 'pbr' # required
>>> prop.plot()
"""
if not hasattr(self, 'GetAnisotropy'): # pragma: no cover
from pyvista.core.errors import VTKVersionError
raise VTKVersionError('Anisotropy requires VTK v9.1.0 or newer.')
return self.GetAnisotropy()
@anisotropy.setter
def anisotropy(self, value: float): # numpydoc ignore=GL08
if not hasattr(self, 'SetAnisotropy'): # pragma: no cover
from pyvista.core.errors import VTKVersionError
raise VTKVersionError('Anisotropy requires VTK v9.1.0 or newer.')
_check_range(value, (0, 1), 'anisotropy')
self.SetAnisotropy(value)
def plot(self, **kwargs) -> None:
"""Plot this property on the Stanford Bunny.
This is useful for visualizing how this property would be applied to an
actor.
Parameters
----------
**kwargs : dict, optional
Keyword arguments for :class:`pyvista.Plotter`.
Examples
--------
>>> import pyvista as pv
>>> prop = pv.Property(
... show_edges=True,
... color='brown',
... edge_color='blue',
... line_width=4,
... specular=1.0,
... )
>>> prop.plot()
"""
from pyvista import examples # avoid circular import
before_close_callback = kwargs.pop('before_close_callback', None)
pl = pyvista.Plotter(**kwargs)
actor = pl.add_mesh(examples.download_bunny_coarse())
actor.SetProperty(self)
if self.interpolation == 'Physically based rendering':
cubemap = examples.download_sky_box_cube_map()
pl.set_environment_texture(cubemap)
pl.camera_position = 'xy'
pl.show(before_close_callback=before_close_callback)
def copy(self) -> Property:
"""Create a deep copy of this property.
Returns
-------
pyvista.Property
Deep copy of this property.
Examples
--------
>>> import pyvista as pv
>>> prop = pv.Property()
>>> prop_copy = prop.copy()
"""
new_prop = Property()
new_prop.DeepCopy(self)
return new_prop
def __repr__(self):
"""Representation of this property."""
from pyvista.core.errors import VTKVersionError
props = [
f'{type(self).__name__} ({hex(id(self))})',
]
for attr in dir(self):
if not attr.startswith('_') and attr[0].islower():
name = ' '.join(attr.split('_')).capitalize() + ':'
try:
value = getattr(self, attr)
except (VTKVersionError, AttributeError): # pragma:no cover
continue
if callable(value):
continue
if isinstance(value, str):
value = f'"{value}"'
props.append(f' {name:28s} {value}')
return '\n'.join(props)
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